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MMDFakewings18 — converting PL2 to proper size.

Published: 2011-07-10 18:07:23 +0000 UTC; Views: 5536; Favourites: 70; Downloads: 62
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Description 1. Save as .X
2. Pop up will appear, type: 0.1300 in box.
3. now it won't show up itty bitty in PMDe.
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this size was chosen by the original PL2 converter to MMD.

also make sure 'UV-Mapping' is checked.
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Comments: 56

Len11999 [2012-10-15 00:05:53 +0000 UTC]

it shows up way toooo big

👍: 0 ⏩: 0

RosethornEVO [2012-08-26 08:17:41 +0000 UTC]

Thanks for posting this.

It really helped.

👍: 0 ⏩: 0

Jessieheart-2 [2012-03-04 05:16:21 +0000 UTC]

Do you know where to get the PL2 to MQO Converter?

👍: 0 ⏩: 0

Enigma-Nyx [2012-01-13 05:59:20 +0000 UTC]

Hmm.. What is program is this? Where do I get it, and how can I find the damn PL2 models in my system? XD

👍: 0 ⏩: 1

MMDFakewings18 In reply to Enigma-Nyx [2012-01-15 01:09:39 +0000 UTC]

this is metaseqouia.
Converting PL2 models is trouble some because you have to import them part by part.

👍: 0 ⏩: 1

Enigma-Nyx In reply to MMDFakewings18 [2012-01-15 19:26:37 +0000 UTC]

Part by part... Sounds like more trouble than it's worth...

👍: 0 ⏩: 0

hakufan4eva [2011-12-24 11:11:48 +0000 UTC]

what do you need to convert pl2 to pmd?

👍: 0 ⏩: 1

MMDFakewings18 In reply to hakufan4eva [2011-12-24 22:50:33 +0000 UTC]

you need a .PL2 to .MQO converter.

👍: 0 ⏩: 1

hakufan4eva In reply to MMDFakewings18 [2011-12-24 23:11:20 +0000 UTC]

ty

👍: 0 ⏩: 0

Luvaxx [2011-11-20 20:08:19 +0000 UTC]

THANK YOU.
You make my life complete~

👍: 0 ⏩: 1

MMDFakewings18 In reply to Luvaxx [2011-11-21 05:36:21 +0000 UTC]

;3

👍: 0 ⏩: 0

babysis1998 [2011-08-23 12:24:17 +0000 UTC]

thx u very very much it helped me get the textures back ^^

👍: 0 ⏩: 0

XChevyX [2011-08-15 03:19:06 +0000 UTC]

;A; The popup didn't appear....

👍: 0 ⏩: 1

MMDFakewings18 In reply to XChevyX [2011-08-15 04:03:59 +0000 UTC]

it happens while you save as .X

👍: 0 ⏩: 1

XChevyX In reply to MMDFakewings18 [2011-08-15 04:39:01 +0000 UTC]

It didn't do it when I saved it ;A;

👍: 0 ⏩: 1

MMDFakewings18 In reply to XChevyX [2011-08-15 04:41:46 +0000 UTC]

hmm : U how oodd.

👍: 0 ⏩: 1

XChevyX In reply to MMDFakewings18 [2011-08-24 01:45:59 +0000 UTC]

I got it to work now, I have to import it in and then the pop-up appears ^-^

👍: 0 ⏩: 0

Daiyousei-Chan [2011-07-28 12:48:28 +0000 UTC]

Oh o_o....
THANKS XD

👍: 0 ⏩: 0

Monsters9141 [2011-07-24 18:53:10 +0000 UTC]

were can you download it cause im searching and cant find it Dx

👍: 0 ⏩: 1

MMDFakewings18 In reply to Monsters9141 [2011-07-25 01:08:29 +0000 UTC]

....download WHAT?

👍: 0 ⏩: 1

Monsters9141 In reply to MMDFakewings18 [2011-07-25 01:13:59 +0000 UTC]

the converter.

👍: 0 ⏩: 1

MMDFakewings18 In reply to Monsters9141 [2011-07-28 04:19:51 +0000 UTC]

you wan't the PL2 item converter? check for a tutorial fro ripping models fom PL2 here on dA

👍: 0 ⏩: 0

Anime-Base-Creator [2011-07-12 18:29:23 +0000 UTC]

before i convert it to a x file it say "you need to registered to convert" how do i register it?

👍: 0 ⏩: 1

MMDFakewings18 In reply to Anime-Base-Creator [2011-07-12 23:05:01 +0000 UTC]

register?? I've never had that pop up, screen shot it for me?

👍: 0 ⏩: 2

DjMidsuki In reply to MMDFakewings18 [2011-08-14 19:14:47 +0000 UTC]

I have the same problem

👍: 0 ⏩: 1

MMDFakewings18 In reply to DjMidsuki [2011-08-14 19:44:37 +0000 UTC]

well can someone show me a screen shot or something?

👍: 0 ⏩: 2

DjMidsuki In reply to MMDFakewings18 [2011-08-14 20:11:44 +0000 UTC]

[link]

👍: 0 ⏩: 0

DjMidsuki In reply to MMDFakewings18 [2011-08-14 20:05:04 +0000 UTC]

ok

👍: 0 ⏩: 0

Anime-Base-Creator In reply to MMDFakewings18 [2011-07-12 23:11:38 +0000 UTC]

never mind i figured it out

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Rainb0wCat [2011-07-11 20:37:38 +0000 UTC]

When i open things in Metaquosia they don't have textures D':

👍: 0 ⏩: 2

MMDFakewings18 In reply to Rainb0wCat [2011-07-12 02:03:06 +0000 UTC]

yeeaaah that happens : C

👍: 0 ⏩: 0

Rainb0wCat In reply to Rainb0wCat [2011-07-11 21:12:29 +0000 UTC]

nvm found it

👍: 0 ⏩: 0

Habaloid [2011-07-11 13:03:14 +0000 UTC]

is there a plugin or converter to get the stuff from the game that I can download? Having trouble finding one.

👍: 0 ⏩: 2

MMDFakewings18 In reply to Habaloid [2011-07-12 02:05:36 +0000 UTC]

a converter??
what you need is the PL2 to .MQO converter, you can get that here on dA look up how ot extract from PL2 C :

👍: 0 ⏩: 1

Habaloid In reply to MMDFakewings18 [2011-07-12 07:41:23 +0000 UTC]

I got it, and I managed to do it. Though I wonder, if i load the x file into MMD is it supposed to be gigantic, since they shrink when put into the PMD editor.

👍: 0 ⏩: 1

MMDFakewings18 In reply to Habaloid [2011-07-12 08:17:48 +0000 UTC]

i set the size when i save as an .X to 0.1300... ?

👍: 0 ⏩: 1

Habaloid In reply to MMDFakewings18 [2011-07-12 08:48:21 +0000 UTC]

never mind i got it x3

👍: 0 ⏩: 0

Habaloid In reply to Habaloid [2011-07-11 20:25:40 +0000 UTC]

nevermind, I got it.

👍: 0 ⏩: 0

500WolfyWOLFY [2011-07-11 01:27:15 +0000 UTC]

This'll help! Thank you~!

👍: 0 ⏩: 0

lunar-elegance [2011-07-10 23:20:08 +0000 UTC]

what about models converted as Direct X with animation? it doesnt have the same conversion options.

👍: 0 ⏩: 1

MMDFakewings18 In reply to lunar-elegance [2011-07-10 23:21:16 +0000 UTC]

hmmm Direct X huh... I don't have that, the only way i know is metaseq. : 0

👍: 0 ⏩: 1

lunar-elegance In reply to MMDFakewings18 [2011-07-10 23:26:26 +0000 UTC]

no no no, Its still converted in meta all it's just a slightly different format than .X its just an .X file with rigged bones c:

👍: 0 ⏩: 1

MMDFakewings18 In reply to lunar-elegance [2011-07-11 00:33:28 +0000 UTC]

what? how do you manage that??
so it has bones and you don't have to-re-rigg htem? how do you do that? * o*

👍: 0 ⏩: 1

lunar-elegance In reply to MMDFakewings18 [2011-07-11 00:43:13 +0000 UTC]

the bones dont work well though, and in the end I think it maybe be too much work because not evertying gets rigged for some reason and the orinal PL2 models use two upper body bones, so I ended up having to do a lot more work so its not really worth it :\

👍: 0 ⏩: 1

MMDFakewings18 In reply to lunar-elegance [2011-07-11 04:59:01 +0000 UTC]

2 upper body bones huh?

well, what about skirts? how well are those rigged?
i can't rig skirts < A >

👍: 0 ⏩: 1

lunar-elegance In reply to MMDFakewings18 [2011-07-11 12:13:29 +0000 UTC]

only the ones of certain lenghted ones, are riggable, but physics are needed to be added still.

👍: 0 ⏩: 1

MMDFakewings18 In reply to lunar-elegance [2011-07-14 01:30:22 +0000 UTC]

hmmmmm

👍: 0 ⏩: 0

0Sandry [2011-07-10 20:20:49 +0000 UTC]

Thaaankyou. (:

👍: 0 ⏩: 0

REMIXTHATSONG [2011-07-10 18:35:55 +0000 UTC]

Thanks. ^^

👍: 0 ⏩: 0

p-o-l-l-o [2011-07-10 18:21:09 +0000 UTC]

were i can download that converter

👍: 0 ⏩: 1


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