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Published: 2011-07-10 18:07:23 +0000 UTC; Views: 5536; Favourites: 70; Downloads: 62
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Description
1. Save as .X2. Pop up will appear, type: 0.1300 in box.
3. now it won't show up itty bitty in PMDe.
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this size was chosen by the original PL2 converter to MMD.
also make sure 'UV-Mapping' is checked.
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Comments: 56
Jessieheart-2 [2012-03-04 05:16:21 +0000 UTC]
Do you know where to get the PL2 to MQO Converter?
👍: 0 ⏩: 0
Enigma-Nyx [2012-01-13 05:59:20 +0000 UTC]
Hmm.. What is program is this? Where do I get it, and how can I find the damn PL2 models in my system? XD
👍: 0 ⏩: 1
MMDFakewings18 In reply to Enigma-Nyx [2012-01-15 01:09:39 +0000 UTC]
this is metaseqouia.
Converting PL2 models is trouble some because you have to import them part by part.
👍: 0 ⏩: 1
Enigma-Nyx In reply to MMDFakewings18 [2012-01-15 19:26:37 +0000 UTC]
Part by part... Sounds like more trouble than it's worth...
👍: 0 ⏩: 0
MMDFakewings18 In reply to hakufan4eva [2011-12-24 22:50:33 +0000 UTC]
you need a .PL2 to .MQO converter.
👍: 0 ⏩: 1
babysis1998 [2011-08-23 12:24:17 +0000 UTC]
thx u very very much it helped me get the textures back ^^
👍: 0 ⏩: 0
MMDFakewings18 In reply to XChevyX [2011-08-15 04:03:59 +0000 UTC]
it happens while you save as .X
👍: 0 ⏩: 1
XChevyX In reply to MMDFakewings18 [2011-08-15 04:39:01 +0000 UTC]
It didn't do it when I saved it ;A;
👍: 0 ⏩: 1
XChevyX In reply to MMDFakewings18 [2011-08-24 01:45:59 +0000 UTC]
I got it to work now, I have to import it in and then the pop-up appears ^-^
👍: 0 ⏩: 0
Monsters9141 [2011-07-24 18:53:10 +0000 UTC]
were can you download it cause im searching and cant find it Dx
👍: 0 ⏩: 1
MMDFakewings18 In reply to Monsters9141 [2011-07-28 04:19:51 +0000 UTC]
you wan't the PL2 item converter? check for a tutorial fro ripping models fom PL2 here on dA
👍: 0 ⏩: 0
Anime-Base-Creator [2011-07-12 18:29:23 +0000 UTC]
before i convert it to a x file it say "you need to registered to convert" how do i register it?
👍: 0 ⏩: 1
MMDFakewings18 In reply to Anime-Base-Creator [2011-07-12 23:05:01 +0000 UTC]
register?? I've never had that pop up, screen shot it for me?
👍: 0 ⏩: 2
DjMidsuki In reply to MMDFakewings18 [2011-08-14 19:14:47 +0000 UTC]
I have the same problem
👍: 0 ⏩: 1
MMDFakewings18 In reply to DjMidsuki [2011-08-14 19:44:37 +0000 UTC]
well can someone show me a screen shot or something?
👍: 0 ⏩: 2
Anime-Base-Creator In reply to MMDFakewings18 [2011-07-12 23:11:38 +0000 UTC]
never mind i figured it out
👍: 0 ⏩: 0
Rainb0wCat [2011-07-11 20:37:38 +0000 UTC]
When i open things in Metaquosia they don't have textures D':
👍: 0 ⏩: 2
MMDFakewings18 In reply to Rainb0wCat [2011-07-12 02:03:06 +0000 UTC]
yeeaaah that happens : C
👍: 0 ⏩: 0
Habaloid [2011-07-11 13:03:14 +0000 UTC]
is there a plugin or converter to get the stuff from the game that I can download? Having trouble finding one.
👍: 0 ⏩: 2
MMDFakewings18 In reply to Habaloid [2011-07-12 02:05:36 +0000 UTC]
a converter??
what you need is the PL2 to .MQO converter, you can get that here on dA look up how ot extract from PL2 C :
👍: 0 ⏩: 1
Habaloid In reply to MMDFakewings18 [2011-07-12 07:41:23 +0000 UTC]
I got it, and I managed to do it. Though I wonder, if i load the x file into MMD is it supposed to be gigantic, since they shrink when put into the PMD editor.
👍: 0 ⏩: 1
MMDFakewings18 In reply to Habaloid [2011-07-12 08:17:48 +0000 UTC]
i set the size when i save as an .X to 0.1300... ?
👍: 0 ⏩: 1
lunar-elegance [2011-07-10 23:20:08 +0000 UTC]
what about models converted as Direct X with animation? it doesnt have the same conversion options.
👍: 0 ⏩: 1
MMDFakewings18 In reply to lunar-elegance [2011-07-10 23:21:16 +0000 UTC]
hmmm Direct X huh... I don't have that, the only way i know is metaseq. : 0
👍: 0 ⏩: 1
lunar-elegance In reply to MMDFakewings18 [2011-07-10 23:26:26 +0000 UTC]
no no no, Its still converted in meta all it's just a slightly different format than .X its just an .X file with rigged bones c:
👍: 0 ⏩: 1
MMDFakewings18 In reply to lunar-elegance [2011-07-11 00:33:28 +0000 UTC]
what? how do you manage that??
so it has bones and you don't have to-re-rigg htem? how do you do that? * o*
👍: 0 ⏩: 1
lunar-elegance In reply to MMDFakewings18 [2011-07-11 00:43:13 +0000 UTC]
the bones dont work well though, and in the end I think it maybe be too much work because not evertying gets rigged for some reason and the orinal PL2 models use two upper body bones, so I ended up having to do a lot more work so its not really worth it :\
👍: 0 ⏩: 1
MMDFakewings18 In reply to lunar-elegance [2011-07-11 04:59:01 +0000 UTC]
2 upper body bones huh?
well, what about skirts? how well are those rigged?
i can't rig skirts < A >
👍: 0 ⏩: 1
lunar-elegance In reply to MMDFakewings18 [2011-07-11 12:13:29 +0000 UTC]
only the ones of certain lenghted ones, are riggable, but physics are needed to be added still.
👍: 0 ⏩: 1
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