HOME | DD

mmdyesbutterfly β€” PMD/Xeditor - Rigging Tutorial by-nc-sa

Published: 2012-09-19 21:12:40 +0000 UTC; Views: 51054; Favourites: 828; Downloads: 4138
Redirect to original
Description Another tutorial.

ABOUT RIGGING.

.......

Probably not THAT amazing. But hopefully it'll help in some way. ;A; I'll update it when I'm a bit better at it....so until then its probably best if you look at ~MMDFakewings18 's Rigging Chart/Guide because I really just suck at rigging percentages.

So yar. Enjoy.

I'll answer my messages sometime. I've been working on this ever since I posted my Bones Tutorial. So I want me time. I'm also uploading this quickly because its late and I have to come off soon >.<;; please enjoy the tutorial!
Animasa Rin Base - Animasa and ~MiKolorful
Hair - 3DCG from ~MMDFakewings18
Outfit - 3DCG (NJXA) from ~amiamy111
More Tutorials can be found in my gallery here
Including a tutorial for Physics and Joints, Reading Gibberish read me files, an installation guide for MMD, MMM, MME, PMD and PMX and more
Related content
Comments: 98

demonzarecool101 In reply to ??? [2015-05-11 23:58:35 +0000 UTC]

I know this is irrelevant but your profile picture made me die laughing....Β 

πŸ‘: 0 ⏩: 1

Sekhmet-Ra-Ptah In reply to demonzarecool101 [2015-05-16 01:36:15 +0000 UTC]

It does that quite a lot.

πŸ‘: 0 ⏩: 0

LifeVenger [2015-04-01 12:05:45 +0000 UTC]

owh now i know what is rigging :3

πŸ‘: 0 ⏩: 0

C--YOU [2015-02-21 22:27:31 +0000 UTC]

THANK YOU SO MUCH FOR THIS.

πŸ‘: 0 ⏩: 0

groovykid2000 [2015-02-09 23:46:32 +0000 UTC]

for some reason when i rig my head bone, my upper body bone no longer moves with the head and the weight is blue.

πŸ‘: 0 ⏩: 0

IchigoTaruto [2015-01-31 10:55:09 +0000 UTC]

this really helps a bunch. i got it stored in my favorites so i can come back to it if i need to ^_^

πŸ‘: 0 ⏩: 0

Rynkka [2015-01-01 19:10:58 +0000 UTC]

THANKS ! I didn't know how to do that before ! I love your tutorial ! β™₯

πŸ‘: 0 ⏩: 0

InternetPixels [2014-12-23 20:59:48 +0000 UTC]

this was happening to my model's skirt, it would just go from a small skirt andΒ  fall down like a long skirt and twitching does this works for skirts too?

πŸ‘: 0 ⏩: 0

HK-0391 [2014-12-16 02:17:14 +0000 UTC]

Is there a special method for rigging IK bones, or do you just rig those like any other bone?

πŸ‘: 0 ⏩: 0

Lorisor [2014-12-09 19:06:28 +0000 UTC]

Thanks, though as simple as this TUT makes it.Β  It's still a giant pain...

πŸ‘: 0 ⏩: 0

Ne-chi In reply to ??? [2014-12-02 16:47:39 +0000 UTC]

So great!! I love you ; A ; I've been having such a hard time and now.. everything works! Thank you for sharing your knowledge~Β  Β 

πŸ‘: 0 ⏩: 0

KuraiRam In reply to ??? [2014-11-25 05:49:19 +0000 UTC]

Omg omg omg! THANK YOU SO MUCH!!!!!Β 
This Tutorial helped me alot!!Β 

πŸ‘: 0 ⏩: 0

Story-Teller-Girl In reply to ??? [2014-10-19 00:16:13 +0000 UTC]

I'm trying to fix this story-teller-girl.deviantart.c… but when I open PMDView* I get completely lost on how to fix it, even with this tutorial that someone suggested could help.

πŸ‘: 0 ⏩: 0

MikuLikesLeeks [2014-10-16 23:05:30 +0000 UTC]

This helped me so much omg thank you

πŸ‘: 0 ⏩: 0

Zinan-8 [2014-10-11 22:07:10 +0000 UTC]

Omg !! I love you foreverΒ  Β 

πŸ‘: 0 ⏩: 0

King-Of-Snow In reply to ??? [2014-09-02 18:02:25 +0000 UTC]

Best tutorial I've seen really helped
Thanks a bunch! You should do more tutorials such as metasequoia not alot know how to use that

πŸ‘: 0 ⏩: 0

Zarsla In reply to ??? [2014-07-31 18:00:10 +0000 UTC]

Thank you mmdyesbutterfly. I took me a while but I got it.

πŸ‘: 0 ⏩: 0

FallenNights [2014-07-14 14:58:15 +0000 UTC]

My mmd's nothing like that.

I dont even have a weight option in edit. O_O

πŸ‘: 0 ⏩: 2

Maendar In reply to FallenNights [2014-08-20 18:23:40 +0000 UTC]

This is in PMD editor

πŸ‘: 0 ⏩: 0

butwhatifham In reply to FallenNights [2014-08-15 18:57:06 +0000 UTC]

mmd?Β 

πŸ‘: 0 ⏩: 0

unicornpoopz123 In reply to ??? [2014-04-12 17:13:57 +0000 UTC]

thanks this helped me ALOT

πŸ‘: 0 ⏩: 0

wolf-knight-1 [2014-04-03 20:55:43 +0000 UTC]

IM trying ot rig the left handof YM characters model but I dont know how, what shtregh should I use, or is there a how to on DA I can look at?

πŸ‘: 0 ⏩: 0

MoragArdain [2014-03-22 21:51:26 +0000 UTC]

your tutorial really helped me! thank you!!

πŸ‘: 0 ⏩: 0

i-ceprince In reply to ??? [2014-02-10 20:08:07 +0000 UTC]

This was a life saver for my model's legs, thank you for putting it up!

πŸ‘: 0 ⏩: 0

Dudemon In reply to ??? [2013-11-28 09:14:05 +0000 UTC]

Do you know how to unweight the bones?

πŸ‘: 0 ⏩: 1

Milhala In reply to Dudemon [2014-01-02 01:55:39 +0000 UTC]

select the vertices you want to unweight, then click edit>Weight-related (W) > the weight initialization (J) the selected vertex

πŸ‘: 0 ⏩: 0

iTz-Starring-Role [2013-08-16 00:51:51 +0000 UTC]

Thanks I needed the mirroring!

πŸ‘: 0 ⏩: 0

PrinceAkuma [2013-08-10 03:04:44 +0000 UTC]

This helped a lot! ^^ Thank you!

πŸ‘: 0 ⏩: 0

vocaloidX2583 In reply to ??? [2013-07-16 16:59:58 +0000 UTC]

When mirroring hair bones, I followed the steps you said, but the vertices on the right rigged themselves to the left, so both pigtails on my model were rigged to one set of bones (on the left) did I do something wrong?

πŸ‘: 0 ⏩: 1

VocaloidWings In reply to vocaloidX2583 [2013-08-23 21:34:41 +0000 UTC]

Yes you did. The view you were on also allows vertices from other parts like from the back. You are able to see those other vertices because you were on that view and you rigged those vertices on the pigtails.

πŸ‘: 0 ⏩: 1

vocaloidX2583 In reply to VocaloidWings [2013-08-24 08:44:33 +0000 UTC]

Okay... So I separate the pigtails into different MAs, then do the mirror rigging technique...?

πŸ‘: 0 ⏩: 1

VocaloidWings In reply to vocaloidX2583 [2013-08-24 10:30:23 +0000 UTC]

Try that. Try rigging the ponytails seperately from eachother with only those parts showing to prevent rigging something extra to the actual bone. If it doesn't work I don't know what's wrong. (Lol i'm still a noob at rigging)Β Β 

πŸ‘: 0 ⏩: 0

UniversalWaifu [2013-05-21 05:15:48 +0000 UTC]

Sorry for asking, but how would you rig eyes?

πŸ‘: 0 ⏩: 0

KoopaCutie [2013-03-26 20:50:06 +0000 UTC]

i don't understand, what is rigging??

πŸ‘: 0 ⏩: 1

NyaLinaa In reply to KoopaCutie [2013-03-27 13:24:31 +0000 UTC]

Rigging is permiting the verticles (or "polygons" if you prefer) to move with the bones.

πŸ‘: 0 ⏩: 1

KoopaCutie In reply to NyaLinaa [2013-03-28 00:31:58 +0000 UTC]

ohhhh... thx.:]

πŸ‘: 0 ⏩: 1

NyaLinaa In reply to KoopaCutie [2013-03-28 17:21:23 +0000 UTC]

your welcome ^^

πŸ‘: 0 ⏩: 0

LuxSomnium In reply to ??? [2013-03-23 15:11:49 +0000 UTC]

How can you add an upper body bone without messing up the rest of the rigging? oAo

πŸ‘: 0 ⏩: 1

NyaLinaa In reply to LuxSomnium [2013-03-27 13:22:54 +0000 UTC]

you have to modify the parent/child numbers, and also re-rig only the upper body part.

πŸ‘: 0 ⏩: 0

Scootie-chan [2012-12-23 16:55:11 +0000 UTC]

Thank you~!!!! ^o^

πŸ‘: 0 ⏩: 0

ThaamiChan [2012-12-22 14:17:21 +0000 UTC]

Please, do you know how to rig the center bone? Please ;-;

πŸ‘: 0 ⏩: 0

FicticiousAnimation In reply to ??? [2012-09-19 22:10:19 +0000 UTC]

I thought percentages was like to erase the weight paint... Wow, nice tut thanks. I'll definitely be referencing ~MMDFakewings18 's tutorial as well. thanks a lot!

πŸ‘: 0 ⏩: 1

mmdyesbutterfly In reply to FicticiousAnimation [2012-09-21 13:03:13 +0000 UTC]

0% erases the weight area, while the others...kinda tell the part to bend a certain way. So if rigged at 20% the vertices rigged with that colour will only move a certain amount vs. 60, 80 or 100% which will move more.
Yeah x'D ~MMDFakewings18 's Guide kinda shows why the percentages are important~ and no problem at all x3

πŸ‘: 0 ⏩: 1

FicticiousAnimation In reply to mmdyesbutterfly [2012-09-22 23:05:01 +0000 UTC]

Yah I think I get it. Like, 100% is a really sharp bend while 20% or something would be a really soft bend. Tanks!!!

πŸ‘: 0 ⏩: 1

mmdyesbutterfly In reply to FicticiousAnimation [2012-09-24 18:15:53 +0000 UTC]

Yup and no problem~! x'3

πŸ‘: 0 ⏩: 0

kamislammi [2012-09-19 21:24:31 +0000 UTC]

Good job! This is a very well made tutorial ^_^ (i know alot about rigging myself, and this seems to cover most of it! ^u^)

πŸ‘: 0 ⏩: 1

mmdyesbutterfly In reply to kamislammi [2012-09-21 13:03:50 +0000 UTC]

Thanks! (Yay, I'm glad to hear that! )

πŸ‘: 0 ⏩: 0


<= Prev |