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Published: 2017-05-16 14:03:43 +0000 UTC; Views: 956; Favourites: 16; Downloads: 1
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Ok, so i recently found a very cute face around DA, and i was now fixing some derpy facials, and now when i decided to start it, this just happened to me... I mean, should the final result look that way? I don't think it should thoe lol, how can i fix this issue?ΒRelated content
Comments: 12
Nintendraw [2017-05-16 16:42:09 +0000 UTC]
All you need to do is, in TransformView, save the morph at the point you want it (e.g. 0.75 instead of 1), preferably as something easy to remember (e.g. "blink" if fixing the blink morph); Ctrl+E on the morph you want to edit on the morph tab; Ctrl+O (Open) the resaved morph; and save. There are tutorials around about this already--Trackdancer has one, for instance.
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NastyLemon In reply to Nintendraw [2017-05-16 19:52:16 +0000 UTC]
I know about this, but my real problem is... The facials don't fully close, so i'm trying to make them close fully, but... Whenever i save the finished project the final result turns out to be all wonky and stuff like that as you could see on the picture
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Nintendraw In reply to NastyLemon [2017-05-16 20:26:12 +0000 UTC]
If they don't save all the way, instead of moving the slider to a different point than 1.0, you can type in a value (where it shows 0.00-1.00) greater than 1 and it'll still take! Try typing in 2 and (you'll break the face) see it work. Since you can't slide past 1, though, those values are a lot more trial-and-errory. ^^
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NastyLemon In reply to Nintendraw [2017-05-16 20:45:19 +0000 UTC]
Oh my, that seems complicated... But that's not my only problem... I'm fixing the facials, because the original looks very wonky and messed up, and as you could see on the previous picture i managed to create a smooth blinking facial, but PMX just insists on destroying it on the final save, and i mean on the preview thing from the facials editor, could that be like a problem from my PMX?
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Nintendraw In reply to NastyLemon [2017-05-16 23:00:48 +0000 UTC]
Hopefully I answer everything here. The easy face edit is applying a different "effect percentage" of a facial/morph/slider. If that 1.0 is 100%, you can save 75% or 350% easily. If your morph troubles are not solvable with that, you'll have to either get as close as you can and then go Edit the morph from the appropriate tab, or do all the editing there. I'm not sure about problems relating to the program itself since my PMXe usually crashes rarely, and if it does, it's all because it's "out of memory".
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NastyLemon In reply to Nintendraw [2017-05-17 12:02:35 +0000 UTC]
Oh i see, thanks! That's the second time i hear about this ''out of memory'' issue, although i wasn't able to check if that could be a problem... Could you tell me how to solve this particular issue? I'm afraid that may be helpfullΒ
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Nintendraw In reply to NastyLemon [2017-05-17 16:57:05 +0000 UTC]
I don't know how to solve it other Β than restart PMXe. x)
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NastyLemon In reply to Nintendraw [2017-05-17 17:06:36 +0000 UTC]
Oh..... xD Well, that's okay. THX for your help <3Β
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NastyLemon In reply to VanillaBear3600 [2017-05-16 19:51:04 +0000 UTC]
Nothing happens...Β
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