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Published: 2016-01-01 21:39:25 +0000 UTC; Views: 337022; Favourites: 5769; Downloads: 7156
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Description
Happy new year! This is already 15th tutorial in my "Nsio explains" tutorial series. I've been thinking what would be the most efficient way to learn drawing human characters. I personally wanted to learn drawing quickly, so I put my focus on certain fields in order to do that. Inspired by my own improvements, I compiled this tutorial to shed some light how I did it (or how I would do it if I had to start from scratch).This tutorial will be more on the explanation side rather than showing how to do anything. The fields I'm covering are so vast that it's not feasible to go in details in each of them. This might be helpful for you if you feel stalling.
I suppose that you want to learn drawing human figures, preferably sooner than later. I can understand the haste, but hold your horses. There are few things you need to practice before you can focus fully on figure drawing. There isn't exactly easy way, but you can make it really tedious, difficult and frustrating to yourself if you don't know what you are doing. The most common issue is that people skip the prerequisites, the general building blocks that form the solid foundation. Sure, perspective is hard and filling A4 papers with just circles is boring but it needs to be done.
Another thing causing problems is that people try to master too many fields at the same time. For example, you can forget coloring and shading if you are just getting used to pen or graphics tablet. The less focus points you have at time, the easier everything will be. And if you focus on them in right order, things will get even easier.
So, in this tutorial I will explain in which order I recommend practicing human figure drawing.
Focus points in practicing:
I'll list 16 focus points in four categories. There are many others, but I had to compress the list into elements that are most important. These go in order from most important (easiest to start) to less important (but essential once you get further in your studies). I'll explain why a bit later.
The Prerequisites (yellow blocks)
These has nothing to do with human figure drawing directly. These form the solid foundation for everything else, be it animals or vehicles.
1. Techniques - Involves raw drawing abilities. It all start from holding the tools correctly, accuracy and precision. Software, hardware and art medium specific skills are fit into this field as well.
2. Basics - BASICS! Everything essential you just have to know. Lines, arcs, shapes, forms, volume, light and shadow... you name it. You will use these to draw human figures later.
3. Perspective - Understanding the depth cues, orientation and position in space, perspective tools etc. are essential for successful human figure drawing. You can get fairly good at this in basic level if you just want to.
4. Perception - Training your artistic eye is critical part. You have to see the key features from the complex mess, such as symmetry. You will also be your own judge when analysing your drawings.
General Practice (green blocks)
These fields involve general human figure practice. With these focus points you can get to drawing and see results pretty quickly.
5. Proportions - Probably the most important thing after perspective and symmetry. Involves understanding scales and relations between objects (body parts), joint articulation, limitation, general anatomy etc.
6. Body Parts - Here you are getting to the point. I suggest starting with body parts that you will be drawing most often: face, head, bust, arms, hands, fingers, torso, legs, feet and finally toes.
7. Poses - In poses you combine the body parts and start with very basic poses and viewing angles. As you get better, you will start adding more poses to your repertoire.
8. Details - Similar to body parts, but here you focus on details that make humans distinctive, such as eyes, nose, mouth, ears, finger nails etc.
Advanced Studies (blue blocks)
You can practice these earlier, but you probably can't apply these until you get the other focus points covered. Also, this part can be tedious if you don't know how to go with it.
9. Orientation - Here you need that perspective understanding. You will be drawing body parts and full bodies from all manner of viewing angles so you have to know how to do it and how they will look.
10. Body Language - Psychological side of humans is even more important than your drawing skills. Involves body language, expressions, character interaction, status in society etc. These will make you characters alive. You can fit dynamism in this field.
11. Body Types - This involves studies on body variations. You don't want all you characters looking the same do you?
12. Anatomy - The nightmare. Studies about muscles, bones, skin etc. Anything that will contribute to the appearance of the characters. You can make this hard and tedious for yourself if you want.
Application (red blocks)
In theory, these can be learned anytime, but practically these will come into play when you are fairly good and want to make your works public.
13. Consistency - Ability to reproduce anything you have drawn before accurately and keeping your design justified.
14. Quality - Overall quality of your works. During practice, quality isn't that important, but once you start pumping finished drawing out, you will need to pay attention to this field.
15. Efficiency - Once you are getting good quality output, it's time to optimize everything. "Creative laziness" rules. You can possibly start skipping some phases in drawing process.
16. Style - Last but not the least, this field will govern your unique artistic touch. It's last because, once you get everything else in place, you can focus on just making art.
Mastery Levels:
The list above is the order I recommend going for. It would be neat if it was that straightforward, but in practice it doesn't happen that way. You never get done with one field to move to another. Also, it's difficult to isolate the fields. The four categories are fairly independent but still interconnected to each other. This is also why this order will work especially well and now I'l explain why.
You could say that each category form a foundation for the next. Yellow blocks are prerequisites, which form foundation for the rest. Thus, anything learned in these fields can be transferred to other categories (and other subjects as well, but let's focus on human figure drawing). You could also think like "red blocks won't do me any good until I get the blue blocks, and for that I need green blocks, which come after yellow blocks).
The interconnection between fields comes in effect once you are getting fairly good at preceding fields. You will find yourself learning some things exponentially faster even if you don't actively put efforts on them. That's because of "mastery levels" as I call them. As you get better, some of your skills are so good that they begin to carry lower level skills with them. That said, you probably don't need to pay attention to quality in first years, because by the time you need it, you have drawn so much that you can already draw in decent quality. There are multiple mastery levels for each field/category and the higher it is, the better you ultimately become.
Similarly, if you don't practice some fields enough (especially on the yellow blocks), your learning speed decreases substantially. You suddenly need to spend a lot of efforts in something and you don't get it in place in the end. You will stall. When this happens, it's always good idea to visit lower mastery levels and do some very basic studies and practice.
Imagine two person doing some practice. Person A chooses Advanced Studies: Anatomy, while B chooses General Practice: Proportions, Body Parts and Poses. Both spend the same time on studying and practicing. Person A has attained 1st mastery level in anatomy, while person B has 1st and maybe 2nd mastery level on his chosen fields. While person B was drawing human figure drawings, he might have figured out a thing or two about anatomy on the side and thus has 1st mastery level on anatomy as well. Unlike person B, who can already draw some human figures, person A can draw only some anatomy stuff. It's not that this is bad, it's just that person B might find her artistic journey much more entertaining, while for person A it's tedious anatomy studies over and over.
This is why I chose proportions over anatomy when I started drawing. I tried studying anatomy but I didn't understand it and thus couldn't apply it in my drawings. With proportions, I managed to get into drawing much faster and today I can draw quite decent looking human figures. I have done "passive" anatomy studies, which includes looking references mainly. I'm slowly adding more information in my visual library and thus I can focus more on the actual art making. In the end, anatomy isn't the most important thing when it comes to art.
From beginner to aspiring artist:
This part has an example of focus points for attaining 1st and 2nd mastery levels. I won't go this trough here, because the icons should be quite obvious. The colored blocks are focus points and gray blocks are learnt passively. There aren't any specific definitions for levels in between mastery levels, they are just towards steps towards them. It's also good to note that this is idealized learning process and it's not tied to any set time period. For someone it may take a month to get to 2nd mastery level and for another it takes a year. You may also get even higher mastery levels on individual fields, but basically the field with lowest mastery level defines your current standing. That's the output you can reliably get out.
Some things to bear in mind:
General Studies: Body Parts:
You can divide body parts into sub-mastery levels. For example, if you start with head and get it to 5th mastery level, all other body parts will most likely remain at 0 or 1st mastery level.
General Studies: Poses
Even though in theory the sub-mastery level of head body part is 5th, you can make things easier for yourself and draw it in lower mastery level. You are practicing poses, you don't need that extra bling-bling there.
Advanced Studies: Orientation
Your perspective skill should be greater than Orientation. However, you can practice Orientation together with Prerequisites: Basics as if it was on the yellow category. You can start drawing advanced poses with basic forms.
Remember, none of the fields are isolated. You can combine higher level fields with lower level fields and start practicing them already. You can also lower your mastery level in your practices to make them easier and more feasible. In gesture drawings, you don't need details nor quality for example.
Examples of mastery levels:
I have drawn Cirno from Touhou game series (by team Shanghai Alice/ZUN) as to demonstrate how mastery levels could look. Note that in first two mastery levels I had to artificially lower my mastery level and in last two examples I've tried to do my best. I'm lacking in some fields so I'm not reliably on the 6th mastery level. I'm currently focusing on 4th and 5th mastery levels in my pose practices.
Level 0: We all start from here, nothing to be ashamed of.
1st mastery: You won't do much at this level, but it's improvement nevertheless. Your main focus points are symmetry and proportions in some very basic views.
2nd mastery: This is pretty much the same as the 1st mastery, but here you start applying some perspective. It's quite a challenge to keep symmetric feel when the viewing angle changes.
3rd mastery: It's time to do some refinements and throw in some dynamism and body language. The difference in repertoire is still subtle but the difference is quite visible.
Comment: I tend to draw on this level a lot. It's the best for warming up.
4th mastery: Time to add more challenging poses and also drawing things from most common viewing angles.
5th mastery: More quality refinements and attention to efficiency. Poses and viewing angles get only more advanced. (It's good to either draw advanced poses+normal angles or common poses+advanced angles)
Comment: I'm surprised how well this turned out. I was afraid if I was too rusty to even try it, but doing the lower level (and sixth) examples were enough to get warmed up.
6th mastery and up: Anatomy studies begin to show fruition at this level. This is also where the artist can start branching towards realism or more stylized approach.
Comment: I'm quite happy about this as well. It was fun to draw with hatching techniques for a change. Semi-realism is still the closest I can get to realism without references.
That's about it. I hope you enjoyed this one. Until next time
Nsio of the Hermit Mystics
Related content
Comments: 361
Team-the-omega [2016-10-23 17:07:28 +0000 UTC]
This is gold! I'm glad that I found you on that stream of Sycra, thanks for sharing!
👍: 0 ⏩: 1
JustAnAspiringArtist In reply to ??? [2016-10-19 18:55:44 +0000 UTC]
This is a great tutorial! It's very helpful, definitely going to use this in future Anyway, would you mind letting me know what level I'm on? It would be nice to have a 2nd opinion. Anyway, thanks in advance!
👍: 0 ⏩: 1
Nsio In reply to JustAnAspiringArtist [2016-10-21 04:35:36 +0000 UTC]
Thanks! To me it looks like you are on 0-1 mastery, but remember that this is highly idealistic representation.
👍: 0 ⏩: 1
SECONDARY-TARGET In reply to ??? [2016-10-19 14:06:12 +0000 UTC]
Thanks a lot for the tutorial ^_^ I believe I haven't even reached level 3 of mastery yet....ahahaha. Still fall between level 1 and 2 what do you think?
👍: 0 ⏩: 1
Nsio In reply to SECONDARY-TARGET [2016-10-21 04:23:36 +0000 UTC]
No problem . Yeah, you are somewhere around 1-2 mastery. The jump to higher mastery may require a complete overhaul on your methods and way of thinking, though it's good to note that this quide is idealistic and advancing to the higher masteries isn't as linear as shown here.
👍: 0 ⏩: 1
SECONDARY-TARGET In reply to Nsio [2016-11-03 12:06:35 +0000 UTC]
I'd take a note on that. But sometimes I tried to do beyond my capacity, such as making a comic (which I believe would require at least level 3 mastery to get a good look on it)
Thank you for replying, which I didn't expect to
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Poleyn [2016-10-15 11:05:04 +0000 UTC]
I rarely log in, but I had to log in to agree with the other guy that you should sell a book, I'd buy it. Even if it's short, I recommend doing a book.
👍: 0 ⏩: 0
Xero560 [2016-10-12 00:23:19 +0000 UTC]
Yo, thanks for the tut. You got any advice/drills/resources to recommend for practicing basics/technique? I've been approaching drawing from a more... "serious" manner I guess for about half a year, doing stuff like drawabox, but if you asked me to draw a confident straight line or circle... yeah that ain't happening. I think I spent about a month on drawabox fundamentals before jumping into figure drawing which I think was sort of a good decision to "just do it," but probably severely halted my progress. Anywho, been going back to the basics recently but... sheesh, can get kind of disheartening drawing boxes, cylinders, and lines through dots.
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Nsio In reply to Xero560 [2016-10-13 10:28:13 +0000 UTC]
I can't say I know any good resources, or I don't remember. I have picked up these things along the years.
Drawing confident lines depends on experience and training (muscle memory) but also in drawing techniques. If you want to draw straight and confident lines, you need to keep your fingers static and use full arm motion instead. Try to keep your hand static while using your elbow move the arm and keep the hand in same position by adjusting the wrist along the way.
Same applies on arcs. Use fingers and wrist only when you are drawing very small things.
I also tend to rest the pen on my nameless finger so that I can't press the pen too hard on the paper.
👍: 0 ⏩: 0
Bobertking In reply to ??? [2016-10-10 03:28:58 +0000 UTC]
This is a pretty well thought out tutorial, better articulated than most I think. It's part of sticking to a strict discipline that makes you grow and push the envelope of your skill. I'd say looking at the mastery levels I'm always shifting between level 0 and 2, there's just some thing I'm kind of good while still pretty weak in most.
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CheerfulJonsku [2016-09-16 00:40:20 +0000 UTC]
You need to seriously consider making a beginner artist guide book or something, like a actual physical book, would love to buy something like that from you xD
👍: 0 ⏩: 0
Myumimon In reply to ??? [2016-09-07 20:07:03 +0000 UTC]
A helpful sent me here :>
I find that I'm only level 1 or 0 xD
👍: 0 ⏩: 0
zf705 [2016-09-07 19:37:33 +0000 UTC]
Great tutorial man , btw if you don't mind me asking what level do you think I'm on, any criticism are welcome. thx
👍: 0 ⏩: 1
Nsio In reply to zf705 [2016-09-08 18:04:40 +0000 UTC]
I believe you are reliably around 2nd mastery, although you are exploring higher mastery levels in your practices (which is very good thing). The reason I think you aren't reliably on 3rd mastery is that your works still has somewhat clumsy and messy execution, like your lines and strokes aren't intentional stylistic choice. Your drawings also have typical 2nd mastery lifelessness even though they look nearly correct. On the 3rd mastery, the drawings start to emanate artistic and stylistic confidence, even when the drawings aren't drawn in top quality.
Remember, that each line you draw has to have a reason. Usually hairy and wobbly lines give unprofessional vibe while clean, dynamic lines emanate confidence and accuracy (too clean lines can potentially look sterile and boring if they aren't drawing in dynamic manner). If you draw multiple lines on top of each other, they need to follow the same dynamic idea, only then they can be considered justified and intentional. That's why even sketches can give strong artistic feeling even though they appear messy on the first glance. You are doing a lot of great practicing, so you probably don't need to pay much attention on the quality for the time being. You can passively train accuracy and quality if you keep drawing frequently.
You are doing very important job with your studies regarding poses and viewing angles. To ascend to the 3rd mastery, they need to have more justified posing and viewing angles. We can take various poses, but not all of the poses will look interesting. The poses also should have clearly readable body language even when you are drawing faceless practice dolls. Following the rules of dynamism is often a good choice, try to construct long continuous and flowing arcs going along the body, arms, legs and contours. The power of art is to make your drawings look convincing and fascinating, not necessarily correct or realistic.
Note that when you reach 3rd mastery, you may actually jump right into 4th and 5th mastery because you have been doing extensive studies on those fields already. On the 3rd mastery, you will be more capable of utilizing that understanding. You will reach 3rd mastery once your artistic eye emerges. I don't know what you need to do for that to happen, but you most likely need to approach art and drawing from completely different angle. For now, I suggest that you just keep practicing for the sake of gaining experience rather than forcefully trying to become an artist. What comes to me, I didn't understand art at first. I chose not to become an artist, but I later realized that I had become one.
All these pointers are of course my personal opinions based on my experience and what I saw in your gallery. Take it as a grain of salt and analyse yourself to find the real answers. Considering you age, you are doing pretty good job already.
👍: 0 ⏩: 1
zf705 In reply to Nsio [2016-09-08 18:17:31 +0000 UTC]
Thank you very much for the advise. I'm going to print this out and put it on my wall, so I can see it everyday and feel inspired to keep drawing.
👍: 0 ⏩: 0
Artemiswillow808 [2016-09-07 14:43:02 +0000 UTC]
I am curious about the orientation part. What exactly is it and where would I find a book or video about the subject.
👍: 0 ⏩: 1
Nsio In reply to Artemiswillow808 [2016-09-08 13:24:42 +0000 UTC]
I don't know resources that you could study, but it's rather straightforward. Take a cube (or anything angular) and observe where its surfaces are facing when you rotate it. That's what orientation is all about. The cube is within global perspective (for example, the walls, floor and roof of your room define the global perspective) and you as the viewer see the cube in certain orientation depending where you are looking at it or how you rotate it around.
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Artemiswillow808 In reply to Nsio [2016-09-09 00:09:18 +0000 UTC]
Ah, I imagine this is covered in books about perspective. Could you recommend books about perspective for me?
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Nsio In reply to Artemiswillow808 [2016-09-09 07:57:27 +0000 UTC]
Unfortunately I don't know any perspective books because I figured these things on my own while working with 3D CAD models
👍: 0 ⏩: 1
Artemiswillow808 In reply to Nsio [2016-09-28 00:08:08 +0000 UTC]
Alright. How about shape and form. i really want to know how to spot form when drawing from still life and I also want to know how I can imagine forms from any angle and draw them from any angle.
👍: 0 ⏩: 1
sasuhina-loover In reply to Artemiswillow808 [2017-07-12 13:27:01 +0000 UTC]
you can either directly ask in google (websites, YT videos... there a handful useful ones about perspective), or draw from life. The second option is actively recommended in the artists' community. Go buy a cube, an orange and/or anything that look like those forms you want to draw and just draw.
👍: 0 ⏩: 0
GynnildArt In reply to ??? [2016-08-26 12:48:00 +0000 UTC]
Hey there Nsio
I am not gonna post a lot of questions at least for the time being.
To be honest just wanted to compliment you on your engagement in so many of the comments... that is so impressive.
Not to mention your artwork.
Can't wait to see more
Best regards GynnildArt
👍: 0 ⏩: 0
Natalie-Natsumi In reply to ??? [2016-08-07 16:11:20 +0000 UTC]
Thanks a lot this helped me out a lot! I've really want to improve and i think this could help me :3 Btw what do you think my level do you think I'm in?
would really appreciate it if you could reply
👍: 0 ⏩: 1
Nsio In reply to Natalie-Natsumi [2016-08-07 17:54:33 +0000 UTC]
Good to hear that, I hope this tutorial will at least give you an idea how to proceed
I would say you are in between the first and second mastery. Some of your skills are closer to second mastery while some others are closer to the first mastery. However, keep in mind that the progression towards the third mastery isn't linear. That said, you may actually need to backtrack and find the missing parts starting from the level zero before you can get past second mastery.
👍: 0 ⏩: 1
Kariru851 [2016-08-01 13:44:29 +0000 UTC]
Thank you for making this!! It's going to help me out a lot. I've been struggling with drawing for so long. I guess I just didn't have a practice plan. And this could just be the thing I so very need in order to achieve my artistic goals. I download this and a bunch of other tutorials, so I hope that's alright. If it's not, then I'll delete them right away. Again, thank you for this
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UntitledSpy In reply to ??? [2016-07-31 06:00:01 +0000 UTC]
Thanks so much for this! This is brilliant!
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SirIronD [2016-07-27 04:11:01 +0000 UTC]
dude, this thing is the thing i was looking for, i am drawing a version of cutman in sai, and by the way it looks and most of the things i do look, i thing im at lvl 3, but i will try to star from the begining or do you recommend me to just go foward from lvl3?, also once i finish my drawing i will posted and would love if you could tell me what you think, i mean it would be awesome if you can tell me what i might be doing wrong since i can tell that sometimes, but you always need some advance eyes so to speak, anyway keep it up dude!!! if god excist i hope hes blessing you :d
👍: 0 ⏩: 0
Nya-Mao [2016-07-20 20:26:19 +0000 UTC]
This is exactly what I was looking for! I began to realize that I was doing things out of order when I was doing so-so at anatomy yet my drawings looked so flat and lifeless. It's so frustrating being stuck and only progressing at a snail's pace because you never got a hang of the basics. It's nice to have a guide for these things, so I will definitely be coming back to this 。^‿^。
👍: 0 ⏩: 0
sombra74 [2016-07-20 06:58:30 +0000 UTC]
SOOO COOLLL!! I LOVE IT I WILL DO IT THIS
I START TO DRAW LIKE 2 YEARS AGO BUT MY DRAWS NOT CHANGE SINCE THEN , AND IS SO HARD TO KNOW WHERE IS THE PROBLEM AND KEEP DOING THE SAME MISTAKE AGAIN AND AGAIN ,
(sorry for my bad english hehe )
👍: 0 ⏩: 0
nkoath [2016-07-02 08:39:30 +0000 UTC]
Great tutorial!
Most of the time I use references for the poses (I use poseable mannequins + real life hands) in my drawings. Is it advisable to keep on doing that, or is it better to focus on my imagination?
May I ask for tips on how to improve my drawings?
Thanks in advance!
👍: 0 ⏩: 1
Nsio In reply to nkoath [2016-07-02 22:10:57 +0000 UTC]
Thanks!
I see no reason for not continuing to use them as references. Drawing from imagination can be just faster and more efficient, but using references isn't bad at all. Besides, in order to draw from imagination, you need to study references first anyway.
Unfortunately giving "tailored" help is too time consuming on my end. For that reason I have made all these tutorials, because I would be telling you exactly the same things as in the tutorials. All I can say now is very general encouragement: stay determined, learning to draw isn't a race. Do honest analysis on your drawings and study works that you find appealing. Learn from everyone, follow no one. And remember to have fun while you are at it
👍: 0 ⏩: 1
nkoath In reply to Nsio [2017-06-19 16:20:46 +0000 UTC]
I've been away from dA for almost a year and I also had little time to draw, so I didn't have a chance to reply.
Thanks for the response and belated happy birthday!
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Gabrianne In reply to ??? [2016-07-02 02:22:37 +0000 UTC]
Thank you very much, this is REALLY helpful!
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ULTRA-Z0NE15 In reply to ??? [2016-07-02 01:34:36 +0000 UTC]
After 8 years of drawing and buying four how to books.....why hasn't anyone explain this sooner?!I think I need to start over.yeah,I should do that.....looking at my last drawing...I'm at 1st mastery....I got a long way to go. ._.
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LePinecone In reply to ??? [2016-06-23 06:51:26 +0000 UTC]
I have a question. Could you recommend a few books or a complete online series about everything listed in this? Especially about shapes and prisms. Thanks in advance
👍: 0 ⏩: 1
Nsio In reply to LePinecone [2016-06-23 08:45:33 +0000 UTC]
I'm afraid I don't know any book or other resource that would go trough everything I have listed here. There probably are some, but I have gathered these bits of information from various tutorials and my own experiments and thoughts.
👍: 0 ⏩: 1
Devu7 In reply to Devu7 [2016-06-16 22:07:06 +0000 UTC]
Close to mastery level 1! I didn't imagine my pencil would halve in length... come to speak of the eraser stuck on its end! That thing has seen better days.
👍: 0 ⏩: 0
The-Syreth-Clan In reply to ??? [2016-06-09 19:28:57 +0000 UTC]
...and then you realize that you also have to learn how to draw backgrounds.
👍: 0 ⏩: 0
GabePlaysYT In reply to ??? [2016-06-08 04:54:50 +0000 UTC]
Can you please explain what you mean by "creative laziness"? I'm curious what you mean by that! <3
👍: 0 ⏩: 1
Nsio In reply to GabePlaysYT [2016-06-08 09:31:52 +0000 UTC]
Creative laziness covers anything that will make the drawing process easier and faster for you but retain illusion of hard work and complexity for the others. A typical example of this in ink drawing is texturing: you don't need to texture every brick of the wall. In fact, when you texture only few selected areas, you achieve an illusion of brick wall. If you texture all bricks, it will draw too much attention and make the drawing heavy too look at.
I've utilized this concept here for example:
The dragon looks complex, but in reality it's just somewhat random (but intentionally) laid areas of black, white and gray. So rather than drawing individual scales, I just filled areas with black, drew (erased) some lines, added some gray shadow (or left highlighted areas white, depends on viewpoint) and I got the dragon skin. To keep the attention on the head, I've used more detailing there and left the rest less refined. That's it in all simplicity
👍: 0 ⏩: 2
sasuhina-loover In reply to Nsio [2017-07-12 13:39:19 +0000 UTC]
you talk like you're taking a stroll. So, you didn't use books... Did you use lots of references and tutorials, or did you go to some class?
👍: 0 ⏩: 0
GabePlaysYT In reply to Nsio [2016-06-09 15:27:41 +0000 UTC]
Ahhh, I understand what you mean now! thank you! ^-^
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