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Published: 2013-09-18 23:41:17 +0000 UTC; Views: 566494; Favourites: 12213; Downloads: 13051
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Description
The third tutorial in the series.Seeing basic shapes
Human body has always been one of the most fascinating subjects of study for artists. It's also very complex thing, so drawing human body may seem overwhelming at first. However, this is where simplifying kicks in. When drawing complex things, you first need to break it down into very basic shapes, such as cubes, cylinders, spheres, cones and so on. It's significantly easier to sketch things quickly with basic shapes than actually render the details exactly.
Drawing basic shapes may be boring, but it's really useful practice because you can't really get away from perspective. And as simple as it may seem, it's not that easy to draw even those basic shapes right at first. It took me a lot longer to draw that row of basic shapes than I had expected. It was surprisingly good practice even for me.
Once you are able to draw individual shapes, you can start mixing them together to represent more complex things, such as human figures. Also, you can use a box as a guide and draw more complex object inside it. Using reference objects is very useful.
Seeing the planes
In order to truly understand the 3D, you will need to understand where the surface actually faces. This is where basic shapes come handy again.
You could say that the "curvature resolution" in human figure is so high that everything appear very smooth. However, it's quite hard to tell which way the surface is actually facing. A cube, on the other hand, is pretty easy: it has six faces, so they face six different directions. Smooth surfaces can be simplified into more blocky forms that make it easier to see the planes. This will also be extremely useful when you are applying shadows. When you are familiar with seeing planes, applying shadows will come naturally to you.
I usually use middle lines to determine the planes, sometimes contours with more organic shapes. With the two human figures, I wanted to illustrate the planes. I hardly ever draw things like that, so it was pretty refreshing to do. I also like to draw the characters like they were action figures xD.
Note, that while human figure drawing requires general understanding about perspective, it's not always necessary to construct the perspective. I find that the perspective guides are very useful, but once you can see three dimensional shapes and understand how we truly see (see my first tutorial), you won't really need the guides. I find that drawing doesn't need to be perfect, as long as it's convincing.
Remember that these are drawn for illustration purposes. You don't need every single guide when you are sketching. Once you are familiar with the 3D shapes and planes, you can drop quite a lot of the guides. I included some sketches there to demonstrate the roughness (I'll cover dynamism and foreshortening later). If you want to know more about the guidelines, search some other tutorials.
Proportions: heads as a measure
One common way to determine the proportions of the human character is to use heads. That is, how many heads stacked on top of each other would it take to equal the height of the character. An average adult human is around 7 - 7.5 heads tall. In illustrations, very epic characters tend to be as tall as 8-10 heads tall. Super deformed chibis are often around 2-3 heads tall. I often draw my female characters 5 - 6 heads tall for more cute proportions. I also scale some body parts to exaggerate the feminine body shapes.
There are a lot ways to determine the placement of each feature in human figure by guides. I haven't really used other than heads much at all. I have used more detailed guides on facial features only, but I have settled to very simple rules: eyes are around halfway, the ears are on eye level. The mouth/nose is around 1/4 head from chin and the earlobes are on nose level. Also, the distance between the eyes is one eye and half-eye from the outlines (forgot to illustrate this though ^^').
Remember, that the number of heads has nothing to do with the actual height of the character. It's just determines the head size compared to the rest of the body. That said, a character with 3 heads can be as tall as character with 8 heads. The difference with the proportions is just tremendous.
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Comments: 161
Whiteknightofchaos In reply to ??? [2014-04-13 03:47:21 +0000 UTC]
Thanks for sharing. This is very helpful.
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ZestyBomb In reply to ??? [2014-03-30 00:24:15 +0000 UTC]
Oober helpful!
Love your style
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DennisLego [2014-03-28 03:14:25 +0000 UTC]
Thank you for the tutorial.
But how can I do this with pencil? without any layers and stuff o 3 o
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JustMeKenz In reply to DennisLego [2014-03-29 20:24:08 +0000 UTC]
It's best to try drawing lightly with the pencil, and then go over it with something permanent. For example, I use a mechanical pencil to sketch it out and erase most of the inside lines you don't need and then go over it with a pen or fine tipped sharpie.
I know I'm not the person who put this here, just trying to help since I do traditional as well! Hope this helped!
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zecarnevilcat [2014-03-22 22:25:30 +0000 UTC]
Thanks for the tutorial, it's really helpful.
Do you have any tips to find good Β pictures/websites for practicing anatomy or dynamic poses, please?Β
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Nsio In reply to zecarnevilcat [2014-03-23 19:20:16 +0000 UTC]
No problem
Hmm, well it's pretty easy to find poses just by searching them with google, but dynamic poses are a bit harder to find. I guess web comics could be useful for researching dynamism. I've been studying manga a lot
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zecarnevilcat In reply to Nsio [2014-03-23 21:52:38 +0000 UTC]
Ok I should give it a try then, thanks a lot!
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MARlMO In reply to zecarnevilcat [2014-12-25 13:10:38 +0000 UTC]
[ This is suuuuupppppeeeer late, but I normally use SenshiStock ; w ;
senshistock.deviantart.com/galβ¦
hope this helps~ ]
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KemikLy In reply to zecarnevilcat [2014-06-01 00:45:09 +0000 UTC]
This is a bit late but my favourite website for practicing anatomy is posemaniacs.com. There's a great exercise I do every morning, where it gives you random poses to draw that last for 30 seconds (or 15, 45, 60 or 90). You can also browse the poses or filter them by action or gender/body type. Give it a try!
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zecarnevilcat In reply to KemikLy [2014-06-01 18:38:47 +0000 UTC]
Thanks! It looks interesting! Thanks for sharing!
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KemikLy In reply to zecarnevilcat [2014-06-03 19:51:54 +0000 UTC]
You're welcome! I hope you find it useful!
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Estowers In reply to ??? [2014-03-20 20:53:41 +0000 UTC]
This could help me out plenty.
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Liz-DarkWarrior In reply to ??? [2014-03-06 22:41:33 +0000 UTC]
great tutorial! it is very helpful
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Rickyjay93 [2014-02-15 02:48:33 +0000 UTC]
felt inspired by ur imagesΒ
rickyjay93.deviantart.com/art/β¦
check this out
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Blue-Cat00 [2014-02-08 21:39:26 +0000 UTC]
Should I use male anatomy to draw masculine females? You know, those type of androgynous females? o.o I'm sorry for making you such question, it's just I haven't had any luck finding a tutorial that explains how to draw the type of female body type I want. >^<
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Shijou4U In reply to Blue-Cat00 [2014-04-11 23:10:35 +0000 UTC]
Well, if you're still okay with an answer I've got some advice. I'm not the best at drawing feminine females, which 90% of the time turn out looking androgynous, but I suggest that to achieve an androgynous look you should use sharper and harder lines and lessen up the curves on the person. That creates a neutral look where they're feminine, but can easily pass off as masculine as well.
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Little-Pinkey In reply to ??? [2014-01-18 02:47:56 +0000 UTC]
This really helps! I thank you so much for creating this! Because in all honesty it makes anatomy much more understandable! Thank you! your hard work is much appreciated and is bound to live on as we pass on this knowledge to countless aspiring artists. Thanks again!
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Nsio In reply to Little-Pinkey [2014-01-18 09:26:27 +0000 UTC]
You're most welcome! I myself started human character drawing from proportions rather than anatomy, because just as you said, the anatomy makes a lot more sense now.
I hope that many many coming artist finds this as useful as you do!
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Little-Pinkey In reply to Nsio [2014-01-20 20:15:13 +0000 UTC]
I plan on passing this on to a friend of mine who is attempting the manga art style, I'm sure she'll find this extremely helpful! I would like to thank you again! I love how you're also engaging in conversations with us. You're taking it one step further by talking to us replying. You're taking it so much farther by requesting feedback. Your dedication to spreading your knowledge is honorable and I'd really like to thank you for all of your time and help! I wish more people were like you! Thanks again!
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Nsio In reply to Little-Pinkey [2014-01-20 21:21:22 +0000 UTC]
Thank you for your support, I really appreciate it! I try to reply those who have something meaningful to say, such as about their new insight. That said, I usually don't reply if the person says only a word or two, because it's not enough to start a meaningful conversation. I wouldn't want to say anything shallow. Unfortunately, I'm not able to reply everyone, even if there were something meaningful in their words. I'm doing my best though.
For me, drawing is a recreational hobby. I'm doing this only because I like doing it a lot. Tutorials are great way for me to practice applying my understanding and materialize it into words and illustrations. I can as well share the information with others since it doesn't cause me much of extra effort either . And I do it for free, because I didn't pay much to learn drawing either.Β
I'm only being honest to myself and treating people the way I would want them to treat me
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megagamer797 [2014-01-04 03:50:17 +0000 UTC]
Β haha ...boobies jkjk thanks for the help friend, ive broken many bad drawing habits in the past, and this only helps and does not confuse
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Virone [2013-12-30 23:09:10 +0000 UTC]
thank you so much for this! this opened my eyes ^^ i combined this with all the other things i learned and i improved a LOT! i owe you so much for all these tutorials! i still need to improve a lot but i'll get there thanks to you!Β Β Β
have a happy new year!
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LawOfThe3rd In reply to ??? [2013-11-27 20:43:52 +0000 UTC]
This is something I struggle with immensely.Β
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Koalafu In reply to ??? [2013-11-23 16:25:00 +0000 UTC]
Wow your helping me understand drawing a whole lot more, thanks so much for these tutorials
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Dollqueen In reply to ??? [2013-11-15 04:04:29 +0000 UTC]
My friend hates her figure, but she has the same body type as the way you usually draw female characters (those wide hips, I swear they're really like that)
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4TheOneWithoutAName In reply to ??? [2013-11-14 12:06:31 +0000 UTC]
This is going to be useful!Β
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MangaErudite In reply to ??? [2013-10-25 01:10:15 +0000 UTC]
This will prove to be helpful. Thanks again, Nsio!
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Nsio In reply to Tsuenica [2013-10-23 18:04:16 +0000 UTC]
I'm not very proficient with male bodies, so I'm not able to make tutorial about male body yet.
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Tsuenica In reply to Nsio [2013-10-23 18:18:59 +0000 UTC]
ok, thank anyway for the help your tutorial is very helpful
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ImaginationSlave [2013-10-22 15:30:53 +0000 UTC]
This is awesome. Β I just stumbled upon this. Β I understand what I want to see, but I never SEE it. Β This is a good lesson to help with that! Thank you!
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CASANDRAGUIMAUVE [2013-10-21 18:14:48 +0000 UTC]
WOOWWW THAnks that's VERY VERY helpfull^^
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ChronoChico [2013-10-20 18:32:54 +0000 UTC]
You sir are amazing...
Thank you very much for these tutorials!
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AMadTeaParty [2013-10-20 02:59:37 +0000 UTC]
i wish there were more tutorials on heads as a measurement, i never knew they were for proportions and not height. how would height relate to the head measurement system though? they are relative to each other aren't they?
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Nsio In reply to AMadTeaParty [2013-10-20 03:58:37 +0000 UTC]
Yeah, it's common to think like that, but if you think about it, head doesn't have any exact measure. However, depending on how many heads you stack on each other, you can affect the proportional height of the character. It's like, the more heads you stack, the narrower the character will be in relation to the height, thus looking taller. If a character with "less heads" is as tall as a character with several heads, he appears bulkier next to this character.
So it has mostly do with the ratio of the head size in relation to the body size. For example, if you have another look at my tutorial, you should notice how much smaller the torso is in relation to the head on 6 heads tall character.
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AMadTeaParty In reply to Nsio [2013-10-21 14:07:34 +0000 UTC]
yes, the character who's 6 heads tall does have a smaller torso, but shes also smaller in height also. its hard for me to imagine two characters of the same height made up of a different number of heads, you see, thats why its a slightly confusing concept.Β
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DennisLego In reply to ??? [2013-10-15 07:52:17 +0000 UTC]
How can I apply this on paper, where it is kind of hard and sometime can't even completely erase the sketch line.
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Nsio In reply to DennisLego [2013-10-15 09:45:56 +0000 UTC]
Just don't press the pen too hard on the paper and you should be fine. I tend to draw with mechanical pen with H or 2H leads to make light sketches and then move on to softer leads. I also use standard printing/copy paper instead of grainy art paper. Make sure your eraser is high quality too.
And as I told in the tutorial, it's not often feasible to draw every single guideline with great detail. If you are practicing guidelines, then you can draw them more pronounced for training purposes.
It's not always bad that there are traces of sketching visible. They may even make it look more interesting. If you absolutely want to get rid of sketch lines, place your drawing on a window and trace it on another paper
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DennisLego In reply to Nsio [2013-10-15 16:45:19 +0000 UTC]
Thank you for this great tip! O v O
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Akasora-Redsky In reply to ??? [2013-10-04 07:44:22 +0000 UTC]
I'm wondering : How can I have a cleaner sketch ? I'm very messy
The only way is to draw another sketch onto it ? (Sorry if my english is not good )
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Nsio In reply to Akasora-Redsky [2013-10-04 08:33:22 +0000 UTC]
I usually try to draw my sketches with as few lines as possible. Sometimes I erase and redraw messy parts, if it's too hard to see what's going on. I always draw the refined version on top of the sketch though because it's much faster to trace the sketch instead of fix every part.
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Akasora-Redsky In reply to Nsio [2013-10-04 08:39:49 +0000 UTC]
Thanks for the reply ! Now I just need to practice...x)
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ShinguAmito In reply to ??? [2013-09-28 23:02:39 +0000 UTC]
definitely liked that gridded anatomical structure! Reminds me of figurines, and it became really easy to see things in perspective. nice work! another epic tutorial!
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