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Obhan — KTS RACES - Harpy

#harpies #harpy #kohta #kts #races #samurai
Published: 2017-11-01 05:14:34 +0000 UTC; Views: 5413; Favourites: 161; Downloads: 61
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Description Almost managed to get these uploaded in the month they were intended for, I'll manage it next month!

Anyway here is another pair of new KTS races, the second of which, is the Harpy!

The Harpies, unlike the Naga, are a bit better known in the KTS setting, and are generally inhospitable creatures that live far to the south of the Imperial Realm and hunt other sentient's both for food, sport, and of course mates. Harpies are an entire race of females that have to mate with male members of other sentient races to procreate, and so they have a bit of a terrifying reputation.

Some nests of Harpies have been known to trade with other humanoids, but it's much more likely if they are to be found working with other sentient's, it's as mercenaries.

Their ability to fly and their ferocious fighting skills make them excellent warriors and a unique resource to any general, and constant fighting gives the Harpies both the ability to acquire plenty of food from pillaging, and possible mates from prisoners.
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Comments: 114

Obhan In reply to ??? [2019-05-07 18:04:13 +0000 UTC]

Harpies? they'd have a lifespan about similar to that of humans, so roughly 50-75 years, give or take.

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GalacticNightSky99 In reply to Obhan [2019-05-08 18:17:49 +0000 UTC]

Ok. Based on the TV Trope  "Five Races":  tvtropes.org/pmwiki/pmwiki.php… what type would you consider all the different races each (Mundane? Stout? Fairy? High? etc.)? Including humans, elves, dwarves, orcs etc. Combinations are allowed.

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Obhan In reply to GalacticNightSky99 [2019-05-09 00:46:57 +0000 UTC]

Wow I hadn't heard of that trope before...

I'm not certain it'd fit well into my setting though, in mine there's tonnes of fantasy races, there's not really five main ones to pick out.

I suppose you could have, Humans, Elves, Orcs, Dwarves and... Goblins? They'd be the main ones of the comic so far. But that's leaving out Hauflin, and Oni and Elementals, plus all the specific kinds of Elves, Orcs and so on.

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GalacticNightSky99 In reply to Obhan [2019-05-09 12:34:21 +0000 UTC]

Ok

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snitchpogi12 [2019-04-05 06:48:04 +0000 UTC]

Do they lay eggs too?!

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Obhan In reply to snitchpogi12 [2019-05-07 18:04:41 +0000 UTC]

Hmmm, I hadn't thought about it, but yeh I guess they'd have to

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snitchpogi12 In reply to Obhan [2019-05-08 13:15:05 +0000 UTC]

Ok then, thanks.

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Obhan In reply to snitchpogi12 [2019-05-09 00:45:01 +0000 UTC]

Np

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Enshohma [2018-03-04 20:57:59 +0000 UTC]

I volunteer for the breeding program, commander sexy...huh, I mean commander hottie, huh, no, commander harpy babe, ah, I mean, mam!

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Obhan In reply to Enshohma [2018-03-05 05:14:15 +0000 UTC]

Oh man, you really you don't want to mess up your first impression with these harpies dude, they might not kidnap you, breed you and eventually eat you at all if they don't like you...

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Enshohma In reply to Obhan [2018-03-05 13:34:38 +0000 UTC]

Wait...They eat their mates?

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Obhan In reply to Enshohma [2018-03-06 06:15:52 +0000 UTC]

They're Harpies, once their mates have done their thing... they're just so much protein... going to waste

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sonicspeedster92 In reply to Obhan [2019-11-09 21:34:36 +0000 UTC]

That's actually kinda f**ked up.

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Obhan In reply to sonicspeedster92 [2019-11-23 03:22:55 +0000 UTC]

That's what life's like out in the wilds, cruel and unforgiving I'm afraid

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sonicspeedster92 In reply to Obhan [2019-11-23 03:38:59 +0000 UTC]

Doesn't make it any less f**ked up.

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Obhan In reply to sonicspeedster92 [2019-11-26 21:32:09 +0000 UTC]

True.

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Enshohma In reply to Obhan [2018-03-06 09:04:43 +0000 UTC]

I can't tell if you've always had that in mind or just created that grim scenario for my sake.

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Obhan In reply to Enshohma [2018-03-07 07:07:44 +0000 UTC]

Oh no that's most likely what I've always had in mind, this setting isn't exactly grim dark, but it doesn't have to be completely super fun happy times either

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TheWolfJarl [2017-12-16 17:46:40 +0000 UTC]

So what happens to the males when they're done with the avian snu-snu?

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Obhan In reply to TheWolfJarl [2017-12-17 15:00:31 +0000 UTC]

Well that probably depends on the avian, but I'd imagine they'd be pretty hungry after all that Snu-Snu

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TheWolfJarl In reply to Obhan [2017-12-18 01:58:03 +0000 UTC]

In my fantasy novel setting I made the bold decision that harpies in that iteration are a hermaphroditic species.

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Obhan In reply to TheWolfJarl [2017-12-18 05:12:22 +0000 UTC]

So no Snu-Snu with other races for your harpies then?

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TheWolfJarl In reply to Obhan [2017-12-18 12:49:34 +0000 UTC]

Nope. They just see other races in the mindset of either "food" or "shinies". They're basically like magpies; they're drawn to shiny objects and will massacre entire caravans to get at said shinies to bling their lairs. Also they're so unsophisticated that they don't even use fire, so said lairs usually stink worse than an outhouse from all the rotting meat. Goblins and ogres might be dumb, but harpies are downright animals in comparison.

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LETMESEEBEUTY [2017-11-19 12:45:34 +0000 UTC]

Good work

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Obhan In reply to LETMESEEBEUTY [2017-11-19 15:21:37 +0000 UTC]

Thanks dude

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LETMESEEBEUTY In reply to Obhan [2017-11-20 03:14:45 +0000 UTC]

Your very welcome

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The-Lord-Of-Dragons [2017-11-05 23:04:50 +0000 UTC]

I play Harpies's feather duster. Aw man it's a forbbiden card. Well I play Elegant Egotist. Now I play Harpy Lady Sisters. GO! Tripple Scratch Slash!

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Obhan In reply to The-Lord-Of-Dragons [2017-11-06 11:43:53 +0000 UTC]

And you win Yu-Gi-Oh Hearthstone of the Gathering!

(Cue Big Bang Theory Canned Audience Laughter)

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The-Lord-Of-Dragons In reply to Obhan [2017-11-06 13:14:11 +0000 UTC]

Yay

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TzaoTao [2017-11-05 14:45:25 +0000 UTC]

the "hunting for mates" is something I find interesting, it's been used by most fatasy series to show off badass women in a tough man-world, but here, I think it'd be interesting to combine with a mass group of them, especially if it could be turned into a migratory colony of Harpies on mass girls night out!

lucky Kohta is no stranger to pleasing multible ladies....

also good to see that the hapies in this setting actually have separete arms as opposed to just having wings and no hands.

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Obhan In reply to TzaoTao [2017-11-06 11:49:45 +0000 UTC]

Yeh I always figured tool use and well... making and putting on clothes... would be kinda hard without hands, even if they do have claws on them

But yeh that is a seriously interesting idea, it's kinda the opposite of Vikings raiding a town and carrying off all the plunder and women, here they'd be raining down from the sky, and carrying off the menfolk and probably the plunder too. That's definitely one of the interesting events of normal living in a fantasy world I'd like to see.
 
For instance, I've been working on an idea of what happens when a Famine strikes an area in this world, typically this would mean a lot of peasants would starve to death, and possibly end in a revolt of some kind. But in this setting, if you resort to cannibalism (not an unheard of thing during a famine) you turn into a Ghoul... and that's just gonna cause a whole bunch more problems besides

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TzaoTao In reply to Obhan [2017-11-06 21:00:30 +0000 UTC]

"Starvation -> cannibalism -> Ghouls" is something that warhammer's done for years, it's an exceptionally creepy concept worht considering

but back to the Harpies, swooping down and taking the menfolk leaves a very interesting situation behind, the women obviously are the ones in charge of the homestead/villages and will lead the community unopposed. Equality through abduction.

alternatively, any survivors of raids could rethink their society and develop underground housing or "Harpy-proof" homes -> very Unique Constructions and society.

"bad boys are given to the feathered femmes" as a form of punishment (though it's equally likely that they be put in a dungeon Deep underground, only kept alive for breeding purposes..... which would mean that the soiciety had grown significantly more twisted than before)

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Obhan In reply to TzaoTao [2017-11-07 12:55:13 +0000 UTC]

Yes I've read some of the Warhammer novels in which they appear, but as far as I'm aware it's always just as another creature, like when Felix and Gotrek go to Sylvania, they hear about some villagers turning into Ghouls because they couldn't resist a bit of long pig during times of hardship.

But what I'm thinking about is a much bigger problem.

Like when a drought or large scale conflict leads to the destruction of food stores, and thus creates a famine, a wave, or even plague of Ghouls afterwards could be seen as a kind of natural disaster, which would lead to periodic cullings, and that's interesting to me.

I realise it's actually just making something fantastical and weird, and kinda turning it into a mundane everyday kinda problem

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TzaoTao In reply to Obhan [2017-11-07 16:04:09 +0000 UTC]

The idea of Ghoul-season is quite interesting,
hunting license for ghouls would be quite fashionable and a thing for the upper classes I think

but in a World where Elves control an empire with orcs, goblins, humans, nymphs and other kingdoms of Dwarves and whatnot,
it's quite hard for a ghoul-pandemic to be something out of the ordinary. You need some ragnarok-esque stuff before it's truly eye catching

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Obhan In reply to TzaoTao [2017-11-08 12:56:04 +0000 UTC]

Hehe, I think that'd be taking things a little too far into the kinda parody realm, for it to be that regular, with hunting licenses for 'Ghoul Season'

More like, during bad times, when conflict is rife, the population is riven with famine, and there is a general lack of control, contact with remote villages might be lost, only to be found out later that they are now infested with Ghouls and need clearing.

The way I see it is like, that flashback scene in Underworld 2, where the Vampires have come upon a village that has been massacred by Werewolves, and then the victims start turning into Werewolves en masse and a big fight breaks out. That's kinda like what I see happening here, maybe crossed a little bit with Aliens, when the 'rescue' team arrives to find the settlement abandoned, with maybe one shell shocked survivor, and then at night, the 'bad guys' start to re-appear and attack them too.

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TzaoTao In reply to Obhan [2017-11-15 20:19:29 +0000 UTC]

ghoul season is a crackpot idea, I admit, but if there's one thing the depraved can do, it's acting crazy and turn natural disasters into entertainment.

"Whole villages lost and only later discovered abandoned and the Explorers are then forced to fend off a horde of the previous occupants" sounds very much like something out of BLack Library's books, especially those situated in the Empire, though I don't recall it from the Vampire Wars by Steven Savile (would've e most natural place to find it though...) Blackhearts by Nathan Long is another likely place to find inspiration (although it's mostly Chaos and Skaven that's the problem there).

Aside from that it does have a distinct "alien-vibe" to it.

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Obhan In reply to TzaoTao [2017-11-16 13:33:07 +0000 UTC]

God I love the Blackhearts trilogy, they're not very 'classic' Black Library, since at least a couple of characters manage to survive all the way to the end,  but they are incredibly fun

And yeh this kind of story definitely fits into those type of books, basically a Horror/Survival/Action story based on the events of some already terrible/horrific event that has taken place before, kinda like Aliens, or really all of the Dead Space games tbh

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TzaoTao In reply to Obhan [2017-11-24 16:59:39 +0000 UTC]

I really did enjoy the last book in that series, with the Skaven actually "cooperating" with the heroes in a sense,
could be a game changer for the entire franchise if it had been an option, at any point in time, giving a better depht to the "villain" factions.
Something like that happens in another book "Knight of the Blazing Sun" by Josh Reynolds, but it could've been executed better.
It's far more pronounced in "Skavenslayer" however.

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Obhan In reply to TzaoTao [2017-11-26 15:06:05 +0000 UTC]

Oh yeh that was cool, it was a very surprising moment where the Skaven admitted they couldn't fix the problem, and were happy enough with the status quo to hand it back to the 'good guys' to sort out.

There weren't many stories like that in the Warhammer books, but the Gotrek and Felix books were good for that sort of content.

And oh yeh, Skavenslayer is the prime example, but to be fair, most of that is just the Skaven villain using the 'heroes' to defeat his political rivals one by one, and incidentally weakening his own forces at the same time, and eventually leading to the city being saved. Still you're right, it gave them more depth.

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TzaoTao In reply to Obhan [2017-11-26 20:29:27 +0000 UTC]

Thanquol being Thanquol is always a joy to read, waaaay better than the more psychotic backstabbing of the Darkblade books If you ask me.

But it's just so hard for the "bad guys" in warhammer to work together with anyone, they're that horrible at their core. Chaos can't even work with Chaos, dark elves are insane, skaven are deviously and greenskins only wants to fight.

In fact, an evil race within the warhammer world with a code of conduct that would allow them to team up with anyone is next to non-existant.

Depht is a pretty hard thing to come by. I guess they tried with the Skarsnik novel that came out a few years back but it ultimately didn't fly that well.

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Obhan In reply to TzaoTao [2017-11-29 00:14:18 +0000 UTC]

I guess that's why they always grouped them into the forces of 'Order' and the forces of 'Disorder', that way you'd have the majority of the 'good' races kinda allied together and fighting to maintain the status quo, and then you'd have the various bad guys all tearing away at the edges of that order for their own ends.

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TzaoTao In reply to Obhan [2017-11-30 18:22:28 +0000 UTC]

a more Loose gray alliance system would be more interesting I'd say, but the Whole world system Warhammer had was scrapped and replaced with i don't even know what,
but who knows it might pave the way for something similar to the old World, but with more gray areas

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Obhan In reply to TzaoTao [2017-12-01 12:23:15 +0000 UTC]

Yeh I don't know either, I've tried reading up on it, watched a few YouTube vids that try to explain it, but it just sounds bizarre, like they made all the leaders of each faction (good and bad) into a sort of League of Super Best Friends mash-up, and they went on adventures together, and each ruled their own realm, but then they had a falling out or something...

I'm really hoping it was just the summaries I heard that were jumbled and the actual story hadn't become that confusing.

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TzaoTao In reply to Obhan [2017-12-02 08:44:04 +0000 UTC]

something about that seems almost pc and waaaaay too kiddie friendly.... makes me feel queasy that it's come to that

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Obhan In reply to TzaoTao [2017-12-02 15:21:55 +0000 UTC]

It doesn't seem family friendly to me, it seems like a very 'market friendly' choice, like they looked at their old setting, with 25+ years of deep and rich history and internecine squabbles and a thousand plus interesting characters in all of the myriad books and supplements and went... nah, there's no way to get kids interested in this, and so they wipe the slate clean and jam the existing main characters into a super high fantasy setting that wouldn't be out of place as the background for a cheap cash in Saturday Morning cartoon, something you can quickly digest before learning the moral of that weeks episode

I understand why they did it, or why they think they need to do it. They want to attract new and younger players, both to replace older plays who're beginning to abandon the game or just die off, and they want to expand further. Still I feel this was a bad move.

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TzaoTao In reply to Obhan [2017-12-02 17:19:22 +0000 UTC]

problem is by thrashing their old universe, they effectively disregarded their old fanbase,
it might draw new players to the franchise, but all the old loyal ones might as well up and leave because they can't see the good old stuff they knew and loved.

from a buisness point it makes sense to try something new, but not in the way this has been done,
they could've put out a new gaming system that uses all the new ideas, in a setting that doesn't replace the old,
but runs adjacently to it, like a new series from a comicbook publisher, not old characters like Marvels ultimates, but just a new series,
they could've done it with all the gods and deceased heroes of the Warhammer world and put them into a really crazy fantasy etting that'd make the scenes fra Dr. Strange feel homy.

imagine a world where Sigmar could face off against khorne directly, or the Horned Rat go toe to toe with the ancient ones,
Gork n' Mork squabling like crazy while facing Grungni, neither side knowing that Khaine has already stabbed them in the back and the Maw trying to consume the Lady of the Lake, all the while their legions of forgotten, scrapped or deceassed followers fought it out for, even more crazy than regular warhammer

just a stray nutty thought of mine

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Obhan In reply to TzaoTao [2017-12-03 15:46:54 +0000 UTC]

Yeh I had a similar thought when the news first broke.

My guess was that they were seeing diminishing returns on the old Warhammer setting, or at least not enough growth to maintain it. Revamping it drastically to draw in new players/customers is a big step without such an imperative.

They should've just done what you suggest, create a new high fantasy setting, have it be a heavenly battle type place, like maybe many of the main faction characters died in the End Times, and then went to this place, meaning they could still have their new setting, with their handpicked familiar characters, and do crazy stuff with it, to attract new interest. That'd be fine, so long as the Old world was kept mostly intact, so it's established player base could be happy and keep playing that if they wanted.

They could even discontinue updating the old setting, and make Age of Sigmar the other main setting alongside 40k. That way they still have the old secure fanbase still playing the old game, and buying new models for it, and they are free to go crazy with their new setting.

The only reason they must've felt necessary to completely destroy the old setting was because they must've wanted the existing fan base to shift onto the new property. They've even discontinued a lot of the old model lines, like the Bretonnians, that don't show up in the new setting.

That is just weird to me, like DnD comes out with a new edition every few years, but they don't begrudge people playing older settings, they still happily sell them books and everything... just weird.

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TzaoTao In reply to Obhan [2017-12-03 16:30:44 +0000 UTC]

I'm with you on that one, but mayhaps they didn't have the resources for it at the time,
running consecutive "universes" is quite the ordeal for a company,
and a whole new line requires a lot of publicity -> a lot of money is used on promoting the new idea,
it's what they call a "question mark" in marketing, lots of moneyspent advertising,
and you don't know if you'll earn it back.
then there's the cost of develloping the new idea etc.

if warhammer had kept the old secure base intact, it'd have been wonderful, but something needs updates once in a while,
new models, lore, player books, all that stuff, it needs to be updated for people to still care and find it refreshing.

what strikes me as odd though,
is that several of the old armies (Lizardmen, Empire, Dark elves) recieved new updates not that many years before "age of sigmar" began,
so to me the whole idea seems a bit rushed

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Obhan In reply to TzaoTao [2017-12-04 15:45:19 +0000 UTC]

It could be for many reasons, new management, a couple of bad quarters and investors looking for a shake-up, or maybe it's all about their IP business, GW has always been pretty hardcore about pursuing what it believes to be it's copyrighted trademarks, like 'Space Marine', and when they couldn't enforce those, this might have been the obvious solution, maybe that's why Dwarfs became Duardin, and Elves became Aelfs

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TzaoTao In reply to Obhan [2017-12-06 19:24:09 +0000 UTC]

hmm on the issue of Aelfs that does actually sound more connected to the old English and norse Word for elf "Ælf" ( en.wiktionary.org/wiki/%C3%A6l…),
but we can keep asking questions and ponder why they did it for eternity,
when we really need to ask: will we ever get the old Warhammer World we knew and loved back?

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