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Published: 2019-06-08 10:51:21 +0000 UTC; Views: 636; Favourites: 3; Downloads: 0
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WARNING!!! WARNING!!! WARNING!!!
MANY TEXT!!! MANY TEXT!!!
(honestly, you are warned, but the text could be interesting. )
I think before I start with the Ortho for the MSA-Ships, I have to explain the principle of the Sovereign Extension Catapult (SEC) again and above all I have to correct the concept.
The concept I originally used of a mass accelerator based on gravimetric fields rather than electromagnetic fields was not really thought out.
An extremely strong artificial gravitational field should be created at the cannon muzzle of the SEC, which pulls the projectile towards the gun muzzle and thus accelerates it. As a result, the extremely long gun barrel, which otherwise runs through the entire hull, should be unnecessary. Originally, I thought of a maximum 30-meter mass accelerator on all MSA ships, with the destroyer being 175 yards long for comparison. For comparison, in the game Mass Effect, exist the capital ships in the innermost core actually only from the gun barrel of the mass accelerator.
Well, my concept was not a good idea. If you think about it, it will not work. Maybe that would actually accelerate the projectile. But the speed and thus the kinetic energy at the impact would certainly not be very great. Because if you want to increase the acceleration, you would have to strengthen the artificial gravity source. Ultimately, the artificial gravity would become so strong that the structure of the ship itself could be damaged.
Now to the new idea: a mass accelerator on the principle of the pneumatic tube.
(Sounds crazy? )
(It is! )
(If you do not know what a pneumatic tube is, ask Google )
The SEC creates a tubular energy field between itself and the target, Spaceman jargon "the pipeline". As in the pipe of the pneumatic tube, a cylindrical container is moved with the transported goods, so in "the pipeline", the actual projectile is transported within a second, compact energy field, as if in a "package". I call this energy package "E-Sabot" (Sabot?, again ask Google ).
The "Pipeline" has to fulfill three tasks.
1. the energy to produce and maintain the e-sabot is passed on through the "pipeline".
2. The energy supply also controls the acceleration of the projectile. The more energy available, the faster the acceleration. And, of course, in the end, the speed of the projectile, called "impactor", at the impact.
3. through the "pipeline" is also a target tracking possible. Within the reach of the SEC, the "pipeline" remains virtually "sticky" to the target and is so "flexible" that the energy field can follow most of the enemy's maneuvers. Thus, the projectile can pursue the target without a target tracking computer or its own drive, unlike, for example, the projectiles in a conventional mass accelerator.
There are only three countermeasures the opponent can take. It either increases the distance between itself and the MSA ship so much that it "rips" the "pipeline". The "Impaktor" is then still in motion, but he is no longer capable of any change of direction. Or the enemy target manages to perform a maneuver that will bend the "pipeline" beyond what is technically possible. The "pipeline" can not "bend" more than 60 degrees to the trajectory of the respective MSA-ship.
Advantage of the SEC weapon system:
1. You can fire basically anything you want, if it fits only in the 40 cm diameter firing chamber. By default, a Full metal jacket bullet with a diameter of 40 cm and a weight of 2000 kg is used. Theoretically, you can also shoot the garbage of the crew or the floor lamp from the office of the commander. Whether this really causes a damage in the end is questionable. Theoretically, you can also shoot the floor lamp from the office of the commander. Whether this really causes a damage in the end is questionable (well, after all, it is 10 Mt TNT equivalence at the impact of the floor lamp)
2.Unlike the "projectiles" of energy weapons, such as plasma guns, the SEC's projectile is practically capable of target tracking. However, unlike missiles, the SEC projectiles do not have a built-in target tracking computer, sensors, and propulsion systems that are destroyed on impact.
3. The biggest advantage of this weapon system is the enormous range. The “pipeline” has a maximum length of 300,000 km. The acceleration phase ends after 197,863 km. After that, the projectile simply maintains the speed. And after 300,000 km, when the "pipeline" ends, the projectile loses only the target tracking capability. But this is not a problem for stationary targets, such as enemy space stations.
Disadvantage of the SEC weapon system: The SEC has actually only one disadvantage and that is just its biggest advantage: the range. The weapon effect is based on the kinetic energy of the "impactor" at impact, so mass * velocity = . But the projectile takes time and therefore distance to reach a high speed.
I tried to calculate it. At a distance of 10 km between the MSA ship and the enemy ship I come to a value of 472 kt TNT equivalent, that is to say about 20 times the Hiroshima bomb. Unlike a nuclear warhead, which distributes this energy spherically, this energy is concentrated at a 40cm diameter point or 1256m².
Nevertheless, I think that even the shields of an Al'kesh should be able to withstand that easily. We certainly do not need to talk about a Hatak or the Daedalus-Class at this distance.
Only at 10,000 km, a kinetic energy is achieved that corresponds to 505 Mt TNT equivalence. Thus, the shields of most warships should be more or less burdened, at least for several targeted hits. At the end of the maximum acceleration distance of 197,863 km, the projectile then has a kinetic energy corresponding to 10 Gt TNT equivalent, concentrated to 40 cm diameter. Such a strike should be able to survive only the shields of the strongest battleships. If there is a shield that can stop something like that.
!!!All mentioned performance data are primarily related to the SEC weapon system of Pairmetor class battleships!!!
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Model made in: Sketchup
Model: me