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Published: 2012-03-20 16:36:50 +0000 UTC; Views: 63804; Favourites: 1479; Downloads: 0
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Description
THANK YOU so much for my first DD! That was a nice surprise.
Thank you AFineWar for the suggestion, and alltheoriginalnames for the feature!
I very much appreciate it!
I usually make it a point to thank everyone individually, because I never take interest in my work - by anyone - for granted, but in this case it's just too much! Every single comment and is truly appreciated though! It means a lot.
The beginning of colonization efforts somewhere at the outer rim of our known universe. The ship designs are based in part on real NASA concepts, just as the Helios colony vessel.
COMPOSITION: Textured environment (starfield) and digital painting (planets, nebulae), composed in Photoshop. My work. Scene and lighting setup in Lightwave with final composition of all elements in Photoshop (including all FX).
MESHED: Helios Colony Vessel & Ark Ship by Jason Tinsley, Heavy Shuttle & X33 Shuttle by Kenny Mitchell.
Original size: 4500x1600.
Comments and critique welcome.
Thank you very much to TreeClimber for the valuable WIP input and suggestions!
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Comments: 301
givenvalueoftrue In reply to ??? [2012-08-20 17:02:13 +0000 UTC]
Heheheh - the images they have released so far are pretty cool
👍: 0 ⏩: 1
HarryOsborn-Art In reply to ??? [2012-04-16 04:17:33 +0000 UTC]
Uter magic dude, love it. Cant wait to get into sci-fi landscapes myself
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overseer In reply to HarryOsborn-Art [2012-04-16 16:45:59 +0000 UTC]
Thank you very much. Sci-fi is very diverse as an artform. Even in pre-defined settings you have pretty much unlimited imagination!
👍: 0 ⏩: 0
QAuZ In reply to ??? [2012-04-11 00:08:52 +0000 UTC]
Congratulations, this has been featured in journal [link]
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Jburns272 In reply to overseer [2012-04-03 04:55:28 +0000 UTC]
BTW, I featured it here [link]
👍: 0 ⏩: 1
TreeClimber In reply to ??? [2012-03-31 23:30:56 +0000 UTC]
♥ As !ALWAYS! very well done ^___^
This is just soo....REAL! Well balanced and keeps the eyes moving around to see the whole 'space' as though you can feel the moment unfolding.
👍: 0 ⏩: 1
CaveGrue In reply to ??? [2012-03-31 17:19:49 +0000 UTC]
Simply stunning, though I would love to see the ship in the light to better admire it.
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overseer In reply to CaveGrue [2012-03-31 22:14:45 +0000 UTC]
Thank you. Well, I might use it again. The thing with CGI is that if there is too much light, often times the realism suffers!
👍: 0 ⏩: 1
CaveGrue In reply to overseer [2012-08-16 07:01:25 +0000 UTC]
Ha Ha. I was going through my favorites, and noticed another favorite of mine looked an awful lot like this. Seems you both are using the same model, so I CAN see it fully lit. You are right, though, too much light does detract from it (though the other one I faved doesn't suffer that problem).
👍: 0 ⏩: 1
overseer In reply to CaveGrue [2012-08-16 14:19:03 +0000 UTC]
Well, those designs are official concepts of NASA for the most part. I'm sure I'm not the only one with that kind of an idea. And yes, in space you usually can't find soft shadows. Unless you're close to a planet's atmosphere perhaps......
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CaveGrue In reply to overseer [2012-12-10 20:43:28 +0000 UTC]
Oh damn, I didn't even notice that got a DD.
Congratulations.
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overseer In reply to CaveGrue [2012-12-10 22:21:15 +0000 UTC]
No worries, your first comment was way before the DD got given and believe me, I was just as surprised. Thank you though!
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axeman3d In reply to ??? [2012-03-30 19:52:35 +0000 UTC]
Very atmospheric stuff, nice to see someone actually making use of my models.
If we're discussing science has anyone mentioned there's no way the planets could be so close together without destroying themselves?
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overseer In reply to axeman3d [2012-03-31 03:07:53 +0000 UTC]
Thank you. Of course, you do great work and your models are easily setup. Often times when modelers offer their work, half the time it takes a while to get behind the logic of the setup, but not with your stuff.
I never had that much interest in modeling, I prefer creating scenes, although I create basic models for myself like nebulae, starfields, the odd writing here and there, warp stars and whatnot.
As for the science of the planets, I'm not sure. In theory if the gravity of both worlds works in tandem, a bit like a binary star system's suns, then maybe it would work. Hard to tell. I'm going with 'unless proven wrong, it's possible'.
But then... it's science-fiction after all.
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axeman3d In reply to overseer [2012-03-31 09:16:33 +0000 UTC]
There's a point at which the tidal forces rip things apart if large masses like planets get too close. It's called the Roche limit, you can read up on it if you're really, really bored. I'd keep ignoring it if I were you, it looks way more beautiful and fantastic to have the planets that close.
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TreeClimber In reply to axeman3d [2012-03-31 23:45:42 +0000 UTC]
Have you watched Silent Earth? It was an 80s movie about a scientific experiment gone wrong, and there's only a few people left on earth - those that died at the exact moment the machine malfunctioned. What was so mesmerizing at the ends, was the entire concept of the laws of physics had been completely removed; Saturn was 'setting' on the horizon, in a larger fashion than our sun typically does.
So, in the current, Earth-bound understanding of physics, a planet shouldn't be able to 'work' that close to another....BUT ....that's just 'science as we know it...heh...a fact is only certain until proven otherwise, and we haven't explored damn near enough of that space out there to know that the laws of physics are true for everywhere.
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axeman3d In reply to TreeClimber [2012-04-01 21:36:35 +0000 UTC]
Silent Earth was a little weird, but interesting. I'm not a huge fan of apocalypse movies though, they're always so depressing.
The Roche limit certainly applies pretty well to our own solar system, where moons have been torn apart by getting too close to planets. They often create rings, since the gravitational forces of the planet dont allow the parts to build together again. Imagine 2 planets getting so close they're effectively moons of each other, the speed at which they would orbit each other would be mental. It would be a miracle that they didn't rip apart.
If the laws of physics no longer apply in another part of the universe, it will amazing to find out why.
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TreeClimber In reply to axeman3d [2012-04-01 21:58:01 +0000 UTC]
Yay for SciFi shows giving us imagination pushes ^___^
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overseer In reply to axeman3d [2012-03-31 16:57:20 +0000 UTC]
I'm aware of the Roche radius. I've been hugely interested in astronomy and (quantum)-physics for as long as I can remember. I'm just not very good at the math side of things, but everything else is candy to me.
But tidal forces depend also on the mass of a celestial body. So if the planets had a lower gravity for whatever reason, then the proximity should be possible. Our science is only good within the limits of our knowledge and most of that is only theory on top.
We don't know what we'll find until we get out there...
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saucer-level-0 In reply to ??? [2012-03-29 06:39:54 +0000 UTC]
good result. is it recent work/art ?
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overseer In reply to saucer-level-0 [2012-03-29 06:54:22 +0000 UTC]
Thank you. Yes, it is recent, completed on the day of submission.
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overseer In reply to Habatchii [2012-03-28 02:41:47 +0000 UTC]
"Most good", he replied in confusion.
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neverdying In reply to ??? [2012-03-25 14:29:55 +0000 UTC]
Wow this is a masterpiece my friend
👍: 0 ⏩: 1
HandofManos In reply to ??? [2012-03-22 14:30:01 +0000 UTC]
looking great overseer. Love the light effects and the use of 'realism' when working on this piece
👍: 0 ⏩: 1
overseer In reply to HandofManos [2012-03-22 14:40:06 +0000 UTC]
Thank you. Lighting always takes the longest. Especially since I had to render the ships in sequence. My system can't handle it all together in one scene setup at the resolution I work in... So yeah, matching it all is tedious, but fun!
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HandofManos In reply to overseer [2012-03-22 15:16:19 +0000 UTC]
tedious and rewarding what you clearly show in this piece
👍: 0 ⏩: 1
overseer In reply to HandofManos [2012-03-22 15:48:54 +0000 UTC]
Well, the tedious part is the test renders which can be done in a lower resolution and quality, but yeah. It's a good and bad thing to be a perfectionist at times. I just believe in doing something right and as good as humanly possible. I don't like showing WIPs and half arsed stuff.
Thanks again!
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