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Published: 2011-12-02 11:36:54 +0000 UTC; Views: 23952; Favourites: 276; Downloads: 880
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Description
An advanced Tutorial for Apophysis xyrus02.deviantart.com/ by Xyrus02.You can learn some things about the use of Xaos and how to make a circular patterned flame!
-updated and corrected version -> thanks to crux-ansata .
-the chinese translation by fengda2870 can be found here www.fxysw.com/thread-1433-1-1.…
-an extended version of the tutorial flame can be found here fav.me/d4hxqiu
-the magic numbers are multiples of pi fav.me/dtv5ux
-the unpolar plugin can be found here fav.me/d4a5faq
-waffle plugin comes from here lu-kout.deviantart.com/art/Apo…
-GlynnSim plugin is posted here fav.me/d1v1ved
Have fun and please post your work!
Some cool results:
by
by
by
by
by
by
some starting params:
C6E5E7C6E6E5CEE2E1D7C9BECCAE94B4967C8B7641726926
67601C5C5C2A5E5E3A726E62979E7FB0BFBCB6DCE7C1DDE8
C9E0E8D3E5E9D6E8ECD9EDEBDCF0EFD9EEF1D5EEF3D9ECF2
D9ECF2D3E9F4CEE6F0BCE1F3B7DBE9BADDE3C1A8A1BE9383
AB8787AD7E8899778794798A8E7E8891778483756C6B6653
5047404F4C234137132C2218281C0F241707261607281608
2D2E0932460B3F591A4E61345D6A4E6E6F637F7478A37A73
C8816FC48E77C19C7FC3DFE2C1DDE3BFDCE4B9C0B7B4A48B
B7A186BA9F81BDA897C2C5BCC8E2E1CFE7E6D7EDEBD9EEEC
DCF0EEDEF3EEDCEEEEDCE8E6DCE8E5DDE8E4D6E5E6CFE2E8
D2E4E8D5E7E9D2EAECD1E7E9D1E5E6CEE2E2CCE0DECBC4BE
CBA99FAF978D93807C8568647F6D687A736D8379788C8084
9D8F88AF9E8CB4DFE6B8DFE3BDDFE1B3B8B3AA9286A2867B
9B7B7095735789714B635D23625822615322625B2764632D
6F695177686180757D856D698A66567D6A50716E4B606A46
50664250663F5565385057245555205A531C57521C54511C
525F10405A113F420B49490F545013665A1B7964239F642A
936A4A9D634D9E715AAFA373B1A778B4AC7EBAA983C0A788
DAAD9AD2E1DEDEEEEEE2F0EFE6F2F0E6F2F0E7F3F1E4F3F0
E4F2F3E2F1F4E6F0F2F5FBF7F5FBF7F5FBF7F1FCF6ECF8F4
E6F5F2DFEFEFD6E9EFCBE3ECC1DDE9C0DDE6BFDEE3BAA395
9A8F898A84867C71816979797280747B876F93916A98847D
B09D99A9D5E2A7D7E396AFB38688837C7B6C736F565F5D37
66582982644CB38B8B757030977B4AB98764CBAF9AC0DDE1
BBDDE6B6DEE097866C897B647B705C60573A5F4C2E5D4523
684122774C195D52257E5E49856B5B8C786DB49384CBA99D
CFDEE1DFEAECF7FDF9FAFDF8FDFEF8F6FEFFF7FBFCF2FBF6
E9F5F1E3EFEDD8E8E7CAE1DBCBB796C1AD7AB2875D91773E
795C3A735A465F6E716A828875969F969EB3A3CDE5B7DAF0
C2E3ECD5E8EEDFEDF0E4F2F2DDEFF1D4E7EED3E7E6CDE6E2
D1E0E5D5C7BCC99A90B18C84907A6F8A6D4F7770465E6D32
54652E6C6642816C6792808EABA1A9B8DDE3BADFE7BDE0E6
Related content
Comments: 111
metafrost [2017-12-22 19:44:24 +0000 UTC]
Great tutorial! I used your endless flame tutorial to make textures to apply to this one. I even layered 2 of them; why not? With these two tutorials you can make all kinds of cool art. Thanks! Here's the result.
👍: 0 ⏩: 1
pillemaster In reply to metafrost [2017-12-23 07:04:44 +0000 UTC]
Looks really cool! You could use the chaotica renderer and increase brightness for even better image!
👍: 0 ⏩: 1
metafrost In reply to pillemaster [2017-12-24 07:45:05 +0000 UTC]
Sadly, I used chaotica. Ramped the gamma and threshold to get a solid, cleaner look. I’ll mess with the brightness. One question. How do you get rid of the guidelines in the glynnsym plugins? They’re driving me batty. Or do you just find ways to utilize them?
👍: 0 ⏩: 1
pillemaster In reply to metafrost [2017-12-29 06:27:38 +0000 UTC]
I think you cannot really get ris of them, or maybe with post_circlecrop... not so sure...
👍: 0 ⏩: 1
metafrost In reply to pillemaster [2017-12-29 18:37:02 +0000 UTC]
Thanks! I’ll probably keep that in mind and find ways to hide them or use them.
👍: 0 ⏩: 0
Nis86 [2016-06-11 00:43:22 +0000 UTC]
I'm having a problem with a tutorial. I'm using the latest version of Apophysis 7x I followed the steps precisely but the problem is it cannot fill the cylinder gap, it's empty. I keep retrying about three times and I get the same result. Could you help me, please?
👍: 0 ⏩: 0
jim88bro [2015-01-02 02:22:57 +0000 UTC]
Here's one I did from this fantastic tutorial: jim88bro.deviantart.com/art/Bl…
👍: 0 ⏩: 0
pillemaster In reply to SarcasmNymph [2014-12-13 12:37:21 +0000 UTC]
:thumb59907275: or just use something else like sinusoidal with pre blur
👍: 0 ⏩: 1
SarcasmNymph In reply to pillemaster [2014-12-16 19:24:01 +0000 UTC]
I can't find this thumb. Please guide. Thank you.
👍: 0 ⏩: 1
pillemaster In reply to SarcasmNymph [2014-12-17 09:50:11 +0000 UTC]
you can also type in "waffle plugin" in the deviant art search window on to of every page --> www.deviantart.com/art/Apophys…
👍: 0 ⏩: 1
SarcasmNymph In reply to pillemaster [2014-12-17 18:56:07 +0000 UTC]
Alright! I wasn't sure if that was the right plugin. Thanks a tonne!
👍: 0 ⏩: 0
GraphicLia [2013-12-06 15:11:48 +0000 UTC]
I think I have it I moved Tx2 and it's Px2 to match the picture of the fX Editor at step 5.6 and have these co-ordinates:
Tx x = 1,0 Px x = -1,0
y = 0,1 y = 0,1
o = 0,1 o = 0,-1
It looks right now.
👍: 0 ⏩: 1
pillemaster In reply to GraphicLia [2013-12-10 07:28:35 +0000 UTC]
hi, here is an example with some extra details
0B0C1112131C191A2820223427293F2E304B3537573C3E62
43456E4A4C7A525485595B9160629D6769A86E70B47577C0
7C7ECB8386D78A8DE39194EE989BFA445B55A1A1A1A2A2A2
A4A4A4A5A5A5A6A6A6A8A8A8A9A9A9AAAAAAACACACADADAD
AEAEAEB0B0B0B1B1B1B2B2B2B4B4B4B5B5B5B6B6B6B8B8B8
B9B9B9BABABABCBCBCBDBDBDB6B4B4B0ACABA9A3A3A29B9A
9B9291958A888E817F87797781706E7A6865735F5C6C5753
664E4A5F4642583D395235304B2C2744241E3D1B1637130D
300A043910064215074B1B0954210A5D270C662C0D6F320F
783810813D128A43139349159C4F16A55418AE5A19B7601B
C0651CC96B1ED2711FDB7721E47C22ED8224EC862CEB8A35
E98E3DE89246E7964EE69956E59D5FE3A167E2A56FE1A978
E0AD80DFB189DEB591DCB999DBBDA2DAC0AAD9C4B2D8C8BB
D6CCC3D5D0CCD4D4D4CACACAC0C0C0B6B6B6ACADADA2A3A3
9999998F8F8F8585857B7B7B7171716768685D5E5E535454
494A4A3F40403636362C2C2C2223231819190E0F0F040505
0B0C1112131C191A2820223427293F2E304B3537573C3E62
43456E4A4C7A525485595B9160629D6769A86E70B47577C0
7C7ECB8386D78A8DE39194EE989BFA445B55A1A1A1A2A2A2
A4A4A4A5A5A5A6A6A6A8A8A8A9A9A9AAAAAAACACACADADAD
AEAEAEB0B0B0B1B1B1B2B2B2B4B4B4B5B5B5B6B6B6B8B8B8
B9B9B9BABABABCBCBCBDBDBDB6B4B4B0ACABA9A3A3A29B9A
9B9291958A888E817F87797781706E7A6865735F5C6C5753
664E4A5F4642583D395235304B2C2744241E3D1B1637130D
300A043910064215074B1B0954210A5D270C662C0D6F320F
783810813D128A43139349159C4F16A55418AE5A19B7601B
C0651CC96B1ED2711FDB7721E47C22ED8224EC862CEB8A35
E98E3DE89246E7964EE69956E59D5FE3A167E2A56FE1A978
E0AD80DFB189DEB591DCB999DBBDA2DAC0AAD9C4B2D8C8BB
D6CCC3D5D0CCD4D4D4CACACAC0C0C0B6B6B6ACADADA2A3A3
9999998F8F8F8585857B7B7B7171716768685D5E5E535454
494A4A3F40403636362C2C2C2223231819190E0F0F040505
👍: 0 ⏩: 1
GraphicLia In reply to pillemaster [2013-12-10 20:31:21 +0000 UTC]
Oh MY! Thank you but this is beyond my capabilities...
👍: 0 ⏩: 1
GraphicLia [2013-12-05 21:28:49 +0000 UTC]
I'm retrying this and am having major problems at Step 5.2. If I use the Tx & Px co-ordinates pictured I get thin curving lines and not the little rings flanking the cylinder dashes coming from Tx1. Went back through my archives and had exactly the same problem back then.
This was mentioned in a prior comment with no solution presented.
Here is what I have just prior to the Tx & Px Moves at Step 5.2:
13FF76CAF2FEC4DEFABFCAF7DEBAF3FEABEFF7B6E1F0C1D3
FFDBCDFED4CBFECDC9FEC3C5FFBAC2E59EABCB8295B07582
95686F915C66764B685B3B6A3F2A492419291B1B20131E18
05092E091E260D341F2E33374F32503E2A4D2E234B242041
0C07650D0CCC3526CE5D40D07C5EE79B7DFFAC9CFEBEBBFE
A7CEC98E9EB6766FA35774C23879E12590DE12A8DB05C0E9
05C0EB05BCCE04A3C6038BBF286ABE4E49BD574FD86155F3
17AFFB14D0F011F1E61CF7D428FEC237FEB447FFA792FFA9
D2E4CEFDAABAE595A3CD818DB26F81975D769255646C4758
07056A060892050BBB030FC60114D21D2BDA3A42E26D49DF
866BD6FFDECEFFE9D1FFF5D5FFE6DAFFD7DFFFA9FAFC9AFF
D07DFFD27CFDD57CFCE98BEFFE9AE2FDBCDAFEA9C0FF9ABA
FE99DDFE89FBFD96FCFDA3FDEFB6F5E1C9EDBAFFDC71F8FE
20FBFF16FDDF0CFFBF06FCB201FAA602FAA625998E02647D
0B5A6113886D1B9261239C5500FA6201FF8100FAA313DB6E
6A567966518C634DA049468E2F3F7D253C7F142A97256B9F
6F88CBE39BEFF1B9E5FFD7DBFFF6D8FEFDDEFEFFDDFFFAD6
E4EECCC0E1D69CD5E092CCE088C3E18478FE7854FE6D4AFC
6B42F6744BF17F51E88A58DF9B62C9975883754775665C74
3F69752A6E5D167346645B52957B6EEE9A98FF99B6FFA9BC
FFC9C7FFDDDBFFE1E3FFE6ECFADCFEFEDFE5FDC9CBFEB5C0
FFB7C2FFBEC3FFC5C4FFE0CCFFF4D4FFF6D3FFFFD3FEFFDB
FFFFDDFFFBE0FFFDE6FFFFE0FFFFE0FFFFDDFFFFDBFFF6D7
FDCEE0FDBAEEFEA6FDFFA5FDFEA7EBE5C4D782D9C65DBEFF
5CBED73B91AA1190C72067E52066EA2D5CE68A58F9D597F8
FFCEFFFFF8F9D5FFD1E0F3B3A5E7CC7EFEF15AE8EC1FFFED
11FFFF05FFE403FCD224FBCF43F5A9259B674D7C6A65838D
ACC0B7B7ECD29BFFE29CFFE68CE6FE5DD7FE1EEEFA03BCD1
3B8F995B3F963C33A82E24D20226D40020CB0709CD0101B7
0B0AA30D2EAF0223941231740A3F5F064D8B1E48AE3B6DD0
1D66E60D42CC0015D00113CB0115CE0226D40C42D62067E7
1E7FF23AA7EC86D4C692FFAAD1E7A7E4FFBAC7EBA57EF1A4
Many thanks!
👍: 0 ⏩: 0
parrotdolphin [2013-11-28 05:58:24 +0000 UTC]
Thanks for the tutorial. It was really fun to use.
I made this from it:
👍: 0 ⏩: 1
French-Chocolaite In reply to parrotdolphin [2014-08-15 22:05:14 +0000 UTC]
coingrades...I screwed up.....but I will try again
👍: 0 ⏩: 0
Steelsoldat [2013-07-25 17:11:56 +0000 UTC]
I cannot for the life of me even get the starting params to work xD
(such a noob :3)
anyways it says floating point division by zero.....
what should I do?
👍: 0 ⏩: 1
pillemaster In reply to Steelsoldat [2013-08-09 05:26:53 +0000 UTC]
hmmm, no idea. start with the tutorial first ?
👍: 0 ⏩: 1
wolfepaw [2013-07-22 20:26:07 +0000 UTC]
Here's some tries using this tut.
Lots of fun! Thanks so much for sharing!
👍: 0 ⏩: 1
pillemaster In reply to wolfepaw [2013-07-23 05:04:39 +0000 UTC]
the bright colors are great! hope you'll have a lot of fun with the tut!
👍: 0 ⏩: 0
Antares2 [2013-05-31 23:10:40 +0000 UTC]
I'm sorry. I don't get it right. More practice needed.
👍: 0 ⏩: 1
pillemaster In reply to Antares2 [2013-06-15 08:43:50 +0000 UTC]
try again! give it some time
👍: 0 ⏩: 0
0bsidianFire [2013-05-04 18:19:49 +0000 UTC]
pillemaster, the techniques you give us are very useful. Here's what I used this for [link] .
Out of curiosity, how did you find the exact numbers to scale transform 5?
👍: 0 ⏩: 1
pillemaster In reply to 0bsidianFire [2013-05-16 19:41:03 +0000 UTC]
you are welcome, i think the value it is pi/3 or so
👍: 0 ⏩: 0
plangkye [2012-11-19 18:40:39 +0000 UTC]
Your starting params give me errors when I try to paste them into Apo :<
👍: 0 ⏩: 2
AkuraPare In reply to plangkye [2012-11-20 10:21:34 +0000 UTC]
hello this edit should be enough: exchange ">" for "/>"
👍: 0 ⏩: 1
plangkye [2012-11-09 16:38:13 +0000 UTC]
Here's mine [link]
Glad to finally have done this, it was intimidating at first.
👍: 0 ⏩: 0
PlasticMushroom [2012-09-30 19:47:15 +0000 UTC]
here's one i made [link] and thanks a lot for the tutorial!
👍: 0 ⏩: 0
Clepsidras [2012-06-10 18:19:57 +0000 UTC]
[link] -One of two nice tries. Thanks for sharing.
👍: 0 ⏩: 1
Moyashi-chan [2012-05-02 00:58:02 +0000 UTC]
Must try it!
but after exams. I'd get carried away and forget to study
👍: 0 ⏩: 1
pillemaster In reply to Moyashi-chan [2012-05-02 07:43:02 +0000 UTC]
yes ... better wait! good luck
👍: 0 ⏩: 1
lyc In reply to pillemaster [2012-04-30 20:26:49 +0000 UTC]
the code in apo has a long legacy, tracing back to scott draves' flam3
👍: 0 ⏩: 1
Janoscheck [2012-03-18 17:50:27 +0000 UTC]
finally finished one too: [link]
also felt inspired by your old rings
👍: 0 ⏩: 1
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