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#artifacts #legend #oracles #zelda #ages #ballad #essences #oracle #seasons #secrets #sprites #truth
Published: 2016-02-11 07:49:51 +0000 UTC; Views: 765; Favourites: 12; Downloads: 0
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Description
I've been hit by inspiration stuff for Ballad of the Oracles again, and began doodling sprites for Oracle of Secrets. These are the eight Essences of Truth, the MacGuffins of the game, found throughout the supercity of Phobes.Memory's Blossom - Found in the Ancient Garden, this Essence is what allows forgotten truths to return to the minds of people.
The Vast Sky - Found in the Horned Temple, this Essence symbolizes truths that differ from different perspectives.
The Watching Moon - Found in the Eclipse Shrine, this Essence symbolizes the secrets hidden by darkness, that only the moon could see.
The First Deception - Found in the Nightmare Cavern, this Essence is said to contain the first lie ever told, and symbolizes the way dark lies hurt even their creator.
The Loyal Heart - Found in the Chapel of the Lost, this Essence was formed from the hearts of two devoted lovers, and symbolizes the truth of absolute love.
The Babbling Brook - Found in Mourner's Cove, this Essence causes those who reveal a secret to reveal more than they intended.
The Forgotten Soil - Found in the Great Pyramid, this Essence symbolizes the way that secrets continue to grow, even when they are unknown.
The Revealing Light - The guiding Essence of this group, it is found in the central Clocktower of Phobes. This Essence casts out deception, for better or for worse.
Also doodled the start of maps for the dungeons I mentioned... Maybe they'll be part of my next project.
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Comments: 13
cacturnespook [2023-07-09 13:53:02 +0000 UTC]
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Pixel3r In reply to cacturnespook [2023-07-09 17:20:24 +0000 UTC]
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cacturnespook In reply to Pixel3r [2023-07-09 17:26:37 +0000 UTC]
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Hyrule452 [2022-08-27 01:09:05 +0000 UTC]
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cacturnespook [2021-11-25 22:08:17 +0000 UTC]
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Pixel3r In reply to cacturnespook [2021-12-03 23:36:55 +0000 UTC]
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cacturnespook In reply to Pixel3r [2021-12-04 07:43:42 +0000 UTC]
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LAretake [2016-02-13 13:42:42 +0000 UTC]
Tome of Secrets ? Of course !
Between alttp Book of Mudora and hw Book of Lana, there are many ideas.
Otherwise, the Necronomicon spellbook a good reference.
Yes, the French phrase referred to the passion, I found "project close to the heart" = important personnal project.
Well, for my part, I am really curious about the exterior appearance that you will give to 8 dungeons (the entries), your trees and the City of Phobes, obviously.
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Pixel3r In reply to LAretake [2016-02-13 23:35:42 +0000 UTC]
Those are ideas~ But neither properly changes the world the way the Rod of Seasons or the Harp of Ages do.
I'm honestly surprised to hear you bring up the necronomicon, when your own project seems so very christian-based. It looks very interesting, by the way~
Ah, that makes sense~ I suspected Labor of Love was the closer of my interpretations.
Hehe, you do seem very fascinated with the overworld, given how much of your own overworld has been done. I am still very unsure about their entrances, or where in Phobes they will be located. I'm trying to plot out the story of it all. Once I know the straight path the player will take, I can twist that path to cover the map properly.
As for the trees, assuming you mean the Mystical Trees, I'm using the same five from the Oracles games, but I am adding two more. Razor and Armor seeds and trees. Based on the Razor and Armor seeds from Four Swords.
As for the City of Phobes, you'll have to wait for more info on that~ Even I don't know all its secrets!
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LAretake In reply to Pixel3r [2016-02-14 12:32:46 +0000 UTC]
Ok, good luck for the future.
Also, for the final boss, I would suggest a enemy much more subtle / mystery / secret that Onox or Veran.
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LAretake [2016-02-12 16:37:30 +0000 UTC]
I just love it ! Better than many of your predecessors !
You have a good creativity and a good beginning that I like in the different themes (Dead, Past, Social Falseness...)
You want make level-design ?
I think you must choose gameplay & new mechanics first.
I invite you look the Set of Truth zeldawiki.org/Trinity_of_Truth
You've seen the idea of oracleofx.deviantart.com/art/O… 4 years ago.
This is a heart project ?
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Pixel3r In reply to LAretake [2016-02-13 07:23:02 +0000 UTC]
Ahh, thanks! I worked hard to make these FIT with the original two games' sets.
And Level Design is on my list, but I'm not there yet. What I have so far is just the shape of each dungeon, since all the 2D Zeldas (possibly exclusing ALBW) have dungeons that make some sort of image for the most part. That's what I have for dungeons.
I have also settled on all the main items to be used. I'm still contemplating how to make the Tome of Secrets function, but I have some ideas I just need to polish.
And yes, I am familiar with Oracleofx's project, in fact, I am the only comment on the image you linked to. I'm not incredibly fond of how they planned to carry it through, however. This is my concept for how Oracle of Secrets would/should/could work.
And I'm curious as to what you mean by Heart Project? It's a HARD project, for sure. And it's a Labor of Love, if that's what you were trying to get at.
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