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PM-James β€” Mega flygon

#bug #desert #design #dragon #evolution #fakemon #flygon #form #mega #pokemon #rock #spirit
Published: 2014-09-29 13:08:15 +0000 UTC; Views: 1348; Favourites: 5; Downloads: 2
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Description Drake the Flygon returns in glory, well actually he doesn't but Flygon does. I really want Flygon to get a buff of some sort in alpha and omega and I think a mega evolution would work pretty well. At this point the main issue with Flygon is trying to make it a more viable option then Garchomp in some way, as Garchomp can do almost anything Flygon can do better. As such i decided that mega Flygon would need to even the playing field, but still not over shine Garchomp completely. To do this i gave Flygon a new typing, bug/dragon which is what he probably should've been to begin with and I also gave him an interresting ability. Flygon is said to eb the spirit of the desert, so his ability, desert spirit, grants him rock typing in a sand storm. This makes Mega Flygon a bug/dragon/rock type and also gives it a sp.defense boost but only while in a sandstorm. This grants Flygon interresting coverage and also makes it competitive with garchomp as Garchomp has higher attack and overall defenses but will have a competitve fight in a sandtsorm, even as Mega Garchomp. Flygon however is given some checks to ensure it doesn't get over powered, for one it loses all its immunities and 2 it must have sandstorm or a party member that can summon the sand to take advantage of its ability and also can't hold a sand stone due to having to hold Flyginite.

For those wondering about type effectiveness it would go like this

Normal Flygon (Dragon gorund)- weak (ice x4, dragon x2, fairy x2) reisst (poisonx1/2, steel x1/2, fire x1/2) immune (electric, ground (levitate))

Mega Flygon (Bug/dragon)- weak (dragon x2, fairy x2, ice x2, flying x2, rock x2) resist (grass x1/4, water x1/2, electric x1/2, fighting x1/2, ground x1/2) immune (none)

mega Flygon sandstorm (bug/dragon/rock)- weak (dragon x2 ice x2 fairy x2, rock x2 steel x2) reisst (grass x1/2 electric x1/2 normal x1/2 fire x1/2 poison x1/2)
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Comments: 10

Ravfi [2014-09-29 22:39:52 +0000 UTC]

I really like the new stuff about adding a new type to something, it makes things really quite interesting sometimes. But rock?! Rock is almost useless defensively, and I really don't know how you would use it offensively. The sp. def buff is nice, but I'm not sure its worth it. Wouldn't SandForce/Rush work better? Maybe I'm trying to make it too strong, balance is really hard.
Bug typing would make sense, I never understood Dragon/Ground.

That design looks like a Marvel villain. Awesome

πŸ‘: 0 ⏩: 1

PM-James In reply to Ravfi [2014-09-29 23:12:18 +0000 UTC]

I wanted it to stand out from Garchomp, as Flygon's typing pretty much forced it to be a weak version of garchomp, only better by its access to one or two moves Garchomp can't learn that you'd want it to and the ability levitate giving it an extra immunity. Otherwise there's no reason to use Flygon instead of Garchomp, though I still will do to nostalgia and love for the Pokemon. well the rock typing is 100% optional and controlable, the player can choose to not have a sandstrom to bennefit off the different weaknesses/ reisstances that type has as well as can throw one up to graqnt rock's weakness and reistance changes plus it offers a STAB stone edge to Flygon, giving it a super effective STAB attack against ice types that may have come out to take it on and it can also get STAB with a bug move like X-scissor and say Dragon rush to allow it to deal with majority of Dragon's problems and still give it one extra slot for another good move like Iron tail, earthquake, etc. or a status move to make it mor epowerful like hone claws or sandstorm. I also did that because I wanted it to stand out from Garchomp but I didn't want it to be better, I wanted the player to see value in both and not have one or the other become overshadowed so i added both buffs and nerfs to Flygon to ensure that happened. I considered sand rush/ force but I like Megas having unique abilities (or at least rare ones).

The ground typing comes from Flygon's title, the desert Spirit, it's said to be the Desert king and is also often depicted in and summoning sandstorms. Bug dragon is also a type that never existed, personally i felt there was 3 perfect opertunities for it, one was Flygon (and Vibrava), the second was Yanma, and the thrid time was when Yanmega was coming out I thought it was going to be made Bug/dragon type.

He does, I wanted it to look like a prey mantis and a dragon mixed together. A lot of the elements from the design were inspired by alien creatures that are or resemble insects like the Xenomorphs from Alien, the bugs from Starship Troopers, and the giant Mantis from Star wars episode II: The Clone wars and the dragon elements come from Flygon itself and Ripley from metroid.

πŸ‘: 0 ⏩: 1

Ravfi In reply to PM-James [2014-10-19 10:43:57 +0000 UTC]

Difference is good, Garchomp is ridiculous, mega Garchomp is too much. Dragon/Bug/Rock is a really cool typing too, bug and rock have some odd weaknesses and resistances, like you showed. I still can't believe that rock doesn't resist bug OR ICE. Rock is weird, but look at Tyranitar. Holy cow. I like that the mega evolution changes him completely, it makes one wonder how he will be played. Flygon was already very versatile. Unique abilities are always cool, I'm looking forward to No Guard Pidgeot.

I think Haxorus or Mega Haxorus could have been a decent dragon/bug, it really doesn't look like a standard dragon, but then again, Goodra isn't a Dragon/poison.

Yeah, I can see it. Some more than others, but it is definitely more of a bug than it was.

πŸ‘: 0 ⏩: 1

PM-James In reply to Ravfi [2014-10-20 04:44:21 +0000 UTC]

I thought so, I would like to incorporate megas into Chaos version... but I am not sure how much more I can squeeze into it, its already got quite a bit going on. No Guard Pidgeot does sound really interesting as it be the fastest No guard user in the game by almost double 2nd place (assuming it keeps 100 speed or more when mega evolving, which I'm sure it will, its bosts will mostly be in speed, attack, and special attack I'm sure). The only concern there I have is it doesn't have a whole lot powerful, low accuracy moves like Machamp does with Dynamic punch. It might be given some though like how Ampharos was given Dragon Pulse for its mega form. Right now the most useful attacks would be Hyper beam/Giga impact, Hurricane, Steel wing, and probably something like Roost, agility, or whirlwind to make up for the lack of healing or choice items and the fact your opponent wonβ€˜t be missing either.

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Ravfi In reply to PM-James [2014-10-20 07:38:46 +0000 UTC]

Ehh, I don't know, but don't push it too hard.

The speed will be amazing, but it does seem a bit counter intuitive. It can't use fly, it will still get hit, not that fly was particularly useful anyway. I'm thinking hurricane and heatwave, but there isn't much else. The dynamic punch works really well on Machamp and Gollurk, but they both get stone-edge and other stuff to make it more worth it. Maybe a new move will come through? Who really knows at this point.

πŸ‘: 0 ⏩: 1

PM-James In reply to Ravfi [2014-10-20 07:47:46 +0000 UTC]

Well I want to do all I can do, so we'll see what happens and how far I can go with it.

I'm sure they'll give it something, I think it will be a powerhouse with hurricane and steel wing, plus it'll be able to use air slash without fail, which can stall out your opponent pretty well and make the ability useless to them. It does get a few interresting tutor moves if your willing to transfer it over, Heatwave would be quite the shock for most people, excellent against a steel type thinking they can wall it. There's some options there, plus you don't have to mega evolve on the first turn it's out. Could arm it with whirlwind, get rid of something that might try to use the ability against you, then mega evolve or something like that. Mewtwo is like that, Mega Y has lower defense, so it can sometimes be smarter to stay as normal Mewtwo, do some damage, then finish the job with Mega Y once it's weak enough for sure to be KO'd.

πŸ‘: 0 ⏩: 1

Ravfi In reply to PM-James [2014-10-20 09:50:16 +0000 UTC]

I believe.

Anyway, the stats got revealed recently, and its got 135 base sp. atk. And no guard. That hurricane is gonna hurt. 121 speed too, that's such an insane combination. I guess the small movepool is the way they stop it from being too strong, you can generally know what it'll do. It looks like only a bulky rock type like tyranitar will be the way to go, resisting everything Pidgeot's got besides steel wing, but that never gave Tyranitar much problems before.Β 
Yeah, and the speed drop on Garchomp. Situational mega evolving is really cool, in my opinion.

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PM-James In reply to Ravfi [2014-10-20 10:41:31 +0000 UTC]

I figured it get attack, sp.attack, and speed boosts primarily. 135 Sp.a though means it goes up 65 points in sp.attack and 121 speed is 20 speed, only allowing attack to raise by 15. Will need to let go of steel wing of that's true.

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Ravfi In reply to PM-James [2014-10-21 01:53:41 +0000 UTC]

I'm not even sure it gets any in attack, I think the rest was to even out the defenses to 80/80, which sounds kinda wrong. I guess they wanted to change it to a pure special attacker

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PM-James In reply to Ravfi [2014-10-21 03:34:10 +0000 UTC]

Well we'll see how it works out soon enough

πŸ‘: 0 ⏩: 0