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PolygonCount — How To Model And Uv Map Hair

Published: 2014-03-30 22:11:45 +0000 UTC; Views: 6476; Favourites: 158; Downloads: 16
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Description Video tutorials

How to model & UV map hair: youtu.be/eSNN6NPuHwc

How to Model a Head: www.youtube.com/watch?v=zgbT3j…
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Comments: 14

Hirvador [2017-01-28 08:16:33 +0000 UTC]

Hi, I would like to ask that "Unfold3d" can be downloaded?  
Because I can not find... :I

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waterfuzzy [2015-06-06 02:17:21 +0000 UTC]

I'll save this, thank you

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Myindiansummer [2014-09-02 03:31:28 +0000 UTC]

Hello! I wanted to asked you how do you make the eyes concave. I am having a lot of trouble with the eyes. The video didn't actually seem to help, so I actually want to hear the advice from the master himself!

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PolygonCount In reply to Myindiansummer [2014-09-02 04:30:26 +0000 UTC]

I use a primitive sphere. Cut it in half, then select what's left and hit "invert faces" for the pupil.

For the eye itself, ...
Id type it all out but
VISUAL EXAMPLES ARE EASIER: sta.sh/047c5n871b

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Myindiansummer In reply to PolygonCount [2014-09-02 05:31:17 +0000 UTC]

I forgot to ask you: how do you cut the sphere in half?

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PolygonCount In reply to Myindiansummer [2014-09-02 14:50:35 +0000 UTC]

select half the sphere using the select tool and hit the delete key

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Myindiansummer In reply to PolygonCount [2014-09-02 15:26:46 +0000 UTC]

Thank you very much!

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Myindiansummer In reply to PolygonCount [2014-09-02 05:19:16 +0000 UTC]

Ahh, ok. sometimes when I see the eyes on a model, they look flat when you look at the front. That kinda confuses me sometimes. ^^'

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PolygonCount In reply to Myindiansummer [2014-09-02 14:51:44 +0000 UTC]

maybe its some kind of optical illusion.
some modelers just extrude and don't reshape it rounder in the middle like I do.

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Myindiansummer In reply to PolygonCount [2014-09-02 15:26:17 +0000 UTC]

Yeah, I figured. XD thank you so much for the advice! 

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Brightfeatherthecat [2014-04-20 20:01:16 +0000 UTC]

When does the modeling hair part come in...?

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PolygonCount In reply to Brightfeatherthecat [2014-04-21 00:11:09 +0000 UTC]

its mainly a tip on how to model the back of the hair, so the title is a little inaccurate.
But modeling hair is jsut like modeling anything else. 
The way I model hair anyways, is I just create it face by face, you kind of need to understand topology a bit though I guess.

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airflamesred [2014-04-01 16:35:41 +0000 UTC]

Good stuff, I like the UV one.

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RainbowGear [2014-03-30 22:58:05 +0000 UTC]

YAY!!

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