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Published: 2010-07-03 08:31:21 +0000 UTC; Views: 4880; Favourites: 141; Downloads: 174
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Description
Proudly Presenting ~Macrocosm~Macrocosm and microcosm is an ancient Greek Neo-Platonic schema of seeing the same patterns reproduced in all levels of the cosmos, from the largest scale (macrocosm or universe-level) all the way down to the smallest scale (microcosm or sub-sub-atomic or even metaphysical-level). In the system the mid-point is Man, who summarizes the cosmos.
Original size was massive, so wallpaper pack is appropriately large
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Comments: 34
ElitistArab [2011-05-26 08:22:15 +0000 UTC]
What program did you use to do this?? It's insane!
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HaniSantosa In reply to powerpointer [2011-03-19 14:17:36 +0000 UTC]
mmm, but it seems like the surface of the two planet copy of each other? I mean, you just copy one surface and rotate it. it would be nice to use a completely different surface
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cosmicbound [2010-08-20 02:10:48 +0000 UTC]
One of your best yet aesthetic-wise, though not one of your more original pieces.
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FreakyLaurent [2010-08-16 15:25:08 +0000 UTC]
Fantastic !
Even right down to the very details !
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PhotoshopAddict89 [2010-07-04 05:34:49 +0000 UTC]
Could you possible give me a tip on how you make your planets look so detailed? I've seen so many people that can make detailed planets like that, but I just don't know how its done. Would you mind being the one to help me out? I would GREATLY appreciate it.
Thanks
~ Elliot
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powerpointer In reply to PhotoshopAddict89 [2010-07-04 08:48:03 +0000 UTC]
Work large, use larger textures
And seriously, LARGE. The original size for this image was around 10,000px x 6,000px or something of that nature. It takes a long time to composite a texture that is workable at those sizes, but the payoff is worth it
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PhotoshopAddict89 In reply to powerpointer [2010-07-04 12:04:11 +0000 UTC]
Ahh, alright, yeah I never really used textures that much before. And so, do you use the textures before you sphereize the planet? Or do you do it after sphereizing it to keep it from pixilating? And if you do it after, how do you keep the perspective, for example on your macrocosm? You're looking at the side of the planet on an angle, therefore giving a different perspective as opposed to looking straight down on top of it? ya know what I mean? =\
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DMPDMP1 [2010-07-04 04:45:13 +0000 UTC]
Terrific composition; I keep studying the details and perspectives. Well done!
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E-Squid [2010-07-03 15:12:21 +0000 UTC]
Triangular lens flares? Took me a while to figure out what they were, I thought it was an odd feature of the planet surface.
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powerpointer In reply to E-Squid [2010-07-03 17:33:26 +0000 UTC]
Yeah, I've been using those a lot lately They're in a bunch of recent pieces I did.
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E-Squid In reply to powerpointer [2010-07-03 22:21:18 +0000 UTC]
Wouldn't that mean that the lens the picture was "taken" from is triangular?
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powerpointer In reply to E-Squid [2010-07-03 23:19:11 +0000 UTC]
It's photoshop. Creative license plz.
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E-Squid In reply to powerpointer [2010-07-04 00:35:19 +0000 UTC]
That's what they all claim.
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butanokaabii [2010-07-03 09:01:18 +0000 UTC]
Excellent work on this one. Mind resizing for 1920*1080?
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powerpointer In reply to butanokaabii [2010-07-03 09:02:36 +0000 UTC]
I don't feel like it. Just center the 1920x1200 wallpaper
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skoushik333 [2010-07-03 08:35:04 +0000 UTC]
the texture on the planet with rings is insane ...great work
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powerpointer In reply to skoushik333 [2010-07-03 17:33:48 +0000 UTC]
Haha glad you like it Thanks very much!
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