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Published: 2016-07-07 15:30:28 +0000 UTC; Views: 74414; Favourites: 159; Downloads: 0
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Welcome to ProjectComment 's Quick Comments!
If you would like quick feedback on something specific (e.g. a quick answer to a burning question) this is the place for you to do so!
To take part, please reply to this journal withβ¦
- Your quick, specific question (see examples below).
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Our members and admins will do our best to answer your questions, but we cannot guarantee answers. Answers may vary in length, depending on your questions.
Example Questions
- I know something is wrong with the chin of the person I'm painting, but I don't know what it is exactly and how to fix it. Help please!
- I finished this piece, but now I'm not sure about the colours. Can someone tell me if they work together?
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Comments: 6315
whitesand9 In reply to ??? [2020-05-22 22:31:13 +0000 UTC]
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MelanoxyArt In reply to ??? [2020-05-21 16:02:40 +0000 UTC]
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MelanoxyArt In reply to Dumbn0ob [2020-05-21 16:03:53 +0000 UTC]
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Dumbn0ob In reply to MelanoxyArt [2020-05-21 20:52:34 +0000 UTC]
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notice-my-babies In reply to ??? [2020-05-19 19:21:52 +0000 UTC]
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TigRaidoXXX In reply to notice-my-babies [2020-05-21 14:15:33 +0000 UTC]
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Unzipped-Fizz In reply to notice-my-babies [2020-05-20 02:21:52 +0000 UTC]
I quite like your style!
And I could be wrong my anatomy far from perfect pft-but I think the legs are just a little short for his torso and his arms are a tad short. This is very rough but legs are typically give or take twice as long as a torso, with some exceptions (They're not far off in yours to be fair! I might just be seeing it wrong pfft), and the arm by his side should be a little further down by his thigh I believe!
It might just be the arm im not totally sure-but yeah! Hope that helps in some way pft-just mess around with it in your next pieces maybe!
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ExplosionMare In reply to notice-my-babies [2020-05-20 02:13:27 +0000 UTC]
Iβd say either make his arms a little longer or his legs a little shorter so they balance out.
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Moonlit-Creator In reply to ??? [2020-05-19 18:53:24 +0000 UTC]
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notice-my-babies In reply to Moonlit-Creator [2020-05-19 19:29:32 +0000 UTC]
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JacquIreBriggs In reply to ??? [2020-05-19 17:50:06 +0000 UTC]
How many art I've worked on for days with some inprovement without leaving behind any trace and popularity? It's going to be worse this coming tomorrow...so...
Here's a comic/parody I've worked on for a whole week. It's messy because sketchbooks aren't sturdy.
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TigRaidoXXX In reply to JacquIreBriggs [2020-05-22 12:50:02 +0000 UTC]
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JacquIreBriggs In reply to TigRaidoXXX [2020-05-22 14:49:05 +0000 UTC]
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TigRaidoXXX In reply to JacquIreBriggs [2020-05-22 19:14:33 +0000 UTC]
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JacquIreBriggs In reply to TigRaidoXXX [2020-05-23 17:45:58 +0000 UTC]
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TigRaidoXXX In reply to JacquIreBriggs [2020-05-24 01:36:25 +0000 UTC]
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04StartyCornRainbow8 In reply to ??? [2020-05-19 16:55:04 +0000 UTC]
I'm a creative person who keep improving the whole deviation on making characters in art, and also trying to improve things and backgrounds.Β The problem is that many of my deviations had no or few comments which is disappointing and that was not what i expected, just faves. because this means no much audience and popularity. I don't have realistic style as other people do.
So what is the best way to improve my drawings like this one?
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TitaniumFox13 In reply to 04StartyCornRainbow8 [2020-05-21 01:45:47 +0000 UTC]
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ExplosionMare In reply to 04StartyCornRainbow8 [2020-05-20 02:17:38 +0000 UTC]
Iβd say to start, you could curve the ground to give it more of a realistic feel. Iβd also suggest adding some lighting and shading to the characters to really make them look like theyβre standing in a sunset. Take some of the yellows and oranges from the sunset and use them on the sides of the characters that are pointing towards the sky (1st characterβs right, 2nd characterβs left). My final suggestion is relating to the characters themselves. Iβd suggest to bring the characters closer and shorten their arms since their arms look a bit too long.
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Moonlit-Creator In reply to 04StartyCornRainbow8 [2020-05-19 18:47:58 +0000 UTC]
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ValentinesStar In reply to ??? [2020-05-19 16:44:51 +0000 UTC]
Β
This is the most recent piece of art I've posted. I feel like a lot of my digital art looks really flat and untextured. Does anybody agree/have ways to fix that problem?
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TitaniumFox13 In reply to ValentinesStar [2020-05-21 02:11:39 +0000 UTC]
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ValentinesStar In reply to TitaniumFox13 [2020-05-21 14:05:10 +0000 UTC]
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MariaTheChick In reply to ??? [2020-05-16 03:32:19 +0000 UTC]
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ValentinesStar In reply to MariaTheChick [2020-05-19 17:01:21 +0000 UTC]
The line art looks very messy, except in the first panel where it's pretty obvious you used a circle tool for the head. I'd recommend not using shape tools like that. They work best when you use them on objects, like you do in the second panel. When you use it on part of the body, it looks weird because the head looks very different from the body. Also, the lack of background makes it look a lazy. Backgrounds can be hard, but they're a good thing to practice. Just practice your line art more. You'll get your lines to look smooth and clean eventually.Β
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MariaTheChick In reply to ValentinesStar [2020-05-25 12:36:43 +0000 UTC]
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Unzipped-Fizz In reply to curriart [2020-05-20 02:25:59 +0000 UTC]
Hey! Sorry i realise im a lil late on this hope you don't mind ah-
Maybe try adding some yellow/gold accents or rim lighting to the tail if it fits the mood of the piece? If would contrast against the purple background and wouldn't seem too out of place since you already have gold in the crown. Or even just a bit more light blue rim lighting in some areas-
Also maybe just try lightening/darkening the background! The values seem a lil similar towards the bottom of the tail and the background.
but this is really pretty and I do love the colours you went for!!
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curriart In reply to Unzipped-Fizz [2020-05-23 09:13:04 +0000 UTC]
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Unzipped-Fizz In reply to curriart [2020-05-23 12:12:06 +0000 UTC]
Haha alright! Of course! <3
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ValentinesStar In reply to jeniferl [2020-05-19 17:08:44 +0000 UTC]
I really like the gradient in the background. The shading on the character is solid. The color scheme is nice, nothing is contesting in a negative way. There are only two things I'd recommend and only one of them has to do with color. There's a little too much negative space. This image would probably look a little better if you cropped part of the background. There's also not enough shading in the hair and there aren't any highlights anywhere. I feel like adding high lights would enhance the colors.Β
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TigRaidoXXX In reply to Neirida [2020-05-08 07:16:50 +0000 UTC]
Hi! It's a kinda vague question, when it could be color/anatomy/composition/emotion/style, there's so many areas that can feel wrong (unless you want to check if your and the commenter's idea matches )
But lemme say that if there's anything I'd like improved here (overall the image is quite cool! Love the colors and the rendering) it's the eyes. They seem to lack volume and shading. Also they may be too closely placed (or the irises are too big). But sometimes when you shade things they start looking smaller, so I'm not sure here. Anyway, look into the eyes - the small preview makes the low eyelid somewhat disappear and the upper eyelid and brows area looks flat. Unless that's a person's unique detail, having such a face. If you wanted to show the eyes as glowing, then you could make it work by making them a light source. If they are regular eyes, there's no way they would be so well lit while the face is all shaded.
Also, maybe there's too little shading on the hair. It starts to look like it's glowing too. Depending on the light direction (from the back/left, if I'm not mistaken?) big areas of hair would have darker hue, lacking light that the other hair masses get.
Well that's what I can see
The level of your art is certainly impressive, so I'm sure you'll find ways to improve what bothers you in your drawings when given time
And feel free to ask if you actually meant some other side of your painting - I may not have been thorough enough in my analysis, I only talked of things I've noticed from a fresh look at it so if there's anything else you'd like to discuss, you can try to narrow the question
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Neirida In reply to TigRaidoXXX [2020-05-08 20:50:26 +0000 UTC]
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TigRaidoXXX In reply to Neirida [2020-05-09 09:46:07 +0000 UTC]
Oh I see! And yes, I know the feeling when you're too used to an image to notice what isn't working well ^-^ Our eyes lie to us all the time... XD
So you're
welcome! Good if this helps.
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Owensan013 In reply to ??? [2020-05-05 02:01:06 +0000 UTC]
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3wyl In reply to Owensan013 [2020-05-05 20:56:03 +0000 UTC]
If you want to submit to our gallery, yes - mostly for fairness, so that everyone who gives a comment gets a comment of 200 words minimum.
Certainly, we don't expect people to be an expert on commenting/critiquing. Like most things in life, it takes time, effort, practice.
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Owensan013 In reply to 3wyl [2020-05-05 21:12:43 +0000 UTC]
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CrimsonHeartXXX In reply to Irhiea [2020-05-04 13:02:48 +0000 UTC]
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Irhiea In reply to CrimsonHeartXXX [2020-05-05 01:59:12 +0000 UTC]
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CrimsonHeartXXX In reply to Irhiea [2020-05-05 04:49:04 +0000 UTC]
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Irhiea In reply to CrimsonHeartXXX [2020-05-06 01:53:51 +0000 UTC]
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CrimsonHeartXXX In reply to ??? [2020-05-02 14:35:12 +0000 UTC]
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jeniferl In reply to CrimsonHeartXXX [2020-05-10 16:12:35 +0000 UTC]
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MelanoxyArt In reply to ??? [2020-05-02 10:45:05 +0000 UTC]
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TigRaidoXXX In reply to MelanoxyArt [2020-05-09 10:04:10 +0000 UTC]
I'm certainly not a perfect audience.....
Still, I'd say that the arms are too thin - not to the point of being feminine, but becoming unrealistic, that's always a bit of a turn-off especially the young girl in the front.
Her foot seems to be twisted too much too.... And her waist and stomach look like she's struggling to maintain the pose. Personally, I'd prefer her to sag more naturally.Β
Also, with the girl who's looking at the white creature, I don't quite get where the rest of the body goes...Β
The ladies in the back look more balanced in anatomy. And lady in the bed has a little bit of the arm problem too, but her pose is quite nice and aestetical, and that's a good ass These three look more relaxed which is nice.
Just curious, are you using a 3D-renderer? Or a collage of models and bits of environment? Can't say I'm familiar with this technique.
Your model poses do look kinda stiff in places, but if they are 3D models that's just how it goes I guess. You try to make breasts look soft, but the bodies overall lack some weight and softness of human body. I understand that this may be a technical thing you can't really change Β
I also can't see the room layout well, it doesn't make much sense what kind of room it is, but I think your watchers will hardly pay attention to the room, so it's not worth digging too much into it...
Hope you will find some use for this feedback Β
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MelanoxyArt In reply to TigRaidoXXX [2020-05-11 15:55:19 +0000 UTC]
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