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Published: 2018-04-02 22:48:38 +0000 UTC; Views: 1502; Favourites: 19; Downloads: 26
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Description
Tinkering with some new tricks to find textures which prompted revisiting an unreleased concept. I love StarCraft's gritty universe, so even using some of it's basic level assets is a ton of fun. This is just a simple corridor. My original idea was a simple Nova render, but I've learned so much in two years and improved so many assets since then it was for the best that I waited for this one. Background totally makes for a better scene, but yuck on the render time. I couldn't eek out a 4K on this one without sacrificing 12 hours. Maybe next time.Notes
Extracted with miscellaneous modding tools
Imported using Blender
Animation imported using Blender & modding tools
Edited, Modified, Rendered in Blender 2.79
Resolution: 1920 x 1080
Samples: 1000
Render Time: 3 Hours, 53 Minutes
Credits
Protocol X27 (Me)
Halo Reach Assets (Microsoft/Bungie/343i)
Nova, StarCraft Assets (Blizzard/Activision)
Related content
Comments: 7
mctorta [2018-04-16 15:56:08 +0000 UTC]
OMG only if you would make it for XPS, this is just, God I could not resist.
👍: 0 ⏩: 1
ProtocolX27 In reply to mctorta [2018-04-16 16:50:19 +0000 UTC]
Wish I could help, unfortunately the XPS ship sailed a long time ago for me
👍: 0 ⏩: 1
mctorta In reply to ProtocolX27 [2019-07-13 18:08:45 +0000 UTC]
So now I only played with Wings of Liberty model, but at least it's better than nothing, and some reason I never prefer her HOTS model than SC2 model
👍: 0 ⏩: 1
ProtocolX27 In reply to mctorta [2019-07-16 13:11:09 +0000 UTC]
👍: 0 ⏩: 0