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Published: 2013-10-07 16:45:42 +0000 UTC; Views: 1926; Favourites: 29; Downloads: 7
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Description
University work from my Games Art course!We watched a video by Feng Zhu (who you may or may not be familiar with) which showed how to design creatures based on starting with silhouettes, and we were given the task of doing some of our own based on crustaceans, in a similar style to him.
I think I certainly managed to do it... but I'm fairly frustrated by the result because it's nowhere near where I'd want it to be, skills-wise.
I realised when drawing these, especially when comparing it to the work of others in the class, that I really RUSH my rendering and end up with sloppy results. What I learned was that I really need to *take my time*, which is something I've always struggled with when it comes to art. Those who clearly had taken their time produced much more impressive results than my own.
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Comments: 3
SacredSpirit123 [2015-10-15 20:46:41 +0000 UTC]
DAAAAAAH! Put these in a game! I like them so much!
👍: 0 ⏩: 0
Dragonling140 [2013-10-08 23:54:31 +0000 UTC]
I really like the one on the left and the one on the bottom right. Such a pretty blue~
👍: 0 ⏩: 0
Nozdryova [2013-10-07 20:31:17 +0000 UTC]
They're kinda pretty. Except for the bulky one. It looks mean and angry and tough.
👍: 0 ⏩: 0