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#2017 #classic #forces #modern #sega #sonic
Published: 2017-03-18 19:50:29 +0000 UTC; Views: 2297; Favourites: 23; Downloads: 5
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So Sonic Forces has been revealed. My own opinions? I'm indifferent cause I no not yet if Sega plans to fuck this up, but that boost gameplay and Wisp needs to go, at least the Wisps in exchange for more characters back, and while not in the trailer, there's still Classic Sonic being forced into this shit, and that's all I've got for now.As for what I put in the meme, and mean, the fuckboy are coming out in "Force". I've seen at least 3 different gameplay videos, all the same but varying quality, and on all 3 of them, I see bitching and more bitching about other people complaining about the game. I mean fuck, these bitches say "Scroll down", I do, and I just see another fuckboy bitching about other people. Most of the time I've found someone complaining about the game, usually the boost gameplay and wisp, it's 1 or a few people in response to the fuckboy who commented, and the rest of the comment chain are other fuckboys bashing anyone complaining or on the OP's jock. I've even seen death being brought up several times from these people.
SONIC FANBASE DOESN'T KNOW WHAT IT WANTS!!! - Even though there's isn't that much shit people are asking for. At this point, this is just trying to make everyone else look stupid because the fuckboy in question can't handle someone not liking what they like. Also pushing this fallacy that we're some kind of hive mind.
I THOUGHT YOU ALL WANTED BOOST GAMEPLAY - Many of us has asked for more characters and Adventure gameplay. I'd even settle for boosting despite how tired it is, if I can get Knuckles and everyone else back, fuck whether or not they should all be playable, because we need to stop acting like Sonic World doesn't exist.
THE SONIC FANBASE SUCKS - Pretty much what I said about the fanbase not knowing what it wants.
IT'S ONLY 40 SECONDS OF GAMEPLAY!!!! - this has to be the most retarded argument.
Let's recap people-
Who complained about Shadow having guns before there was even a gameplay trailer, and still complaining about them to this day?
Who complained about Sonic and the Black Knight having a sword before gameplay there was a gameplay trailer?
Who complained about Sonic 4 when it only had, IIRC, 5 seconds of gameplay?
Who complained about Sonic Boom Rise of Lyric just by the trailer(almost everyone did but that's beside the point)
Last time I checked, this fits the description of the keyboard warriors with the modern fuckboys, who also, but not limited to, being nowhere to be found when people bash older 3D Sonic games or joining in on the bandwagon. Oh, and one last thing, you're defending 40 seconds of gameplay... that's been around for a decade, shut the fuck up.
If my language offends you, please excuse me for being jaded of the bullshit I was reading, and you may also be a fuckboy.
Now, if you want to see the videos and complaints yourself, here's the links. In fact, here's a fun game, count how many times people complain about someone else vs people complaining about the actual game.
www.youtube.com/watch?v=JgmXmy…
www.youtube.com/watch?v=6X5Xyk…
www.youtube.com/watch?v=Lhoh2r…
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Comments: 35
DaxrossZ213 [2017-07-28 07:56:24 +0000 UTC]
Would I make people angry if I said I wanted a mix of everything (almost)?
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Psyco-The-Frog In reply to DaxrossZ213 [2017-07-28 08:27:10 +0000 UTC]
Little much for that, but I'd be better if Sega focused on doing other stuff for handhelds and digital games and having other people do them, you know for spin-offs and shit, we had Knuckles Chaotix and Tails Adventure before. When it comes to the main titles it needs to be more focused on what worked, cool family friendly ass kicking.
👍: 1 ⏩: 1
DaxrossZ213 In reply to Psyco-The-Frog [2017-07-28 13:16:28 +0000 UTC]
SEGA should focus more side games other than consoles.
But for this sake for what I was doing, I'm thinking like...a Sonic game where it has game mode choices as a side thing when you complete the game.
The single player, should have something like the classic 3 acts, however, the first two acts is an Adventure format (Spin dash and etc and a working camera), giving you more control and more of a chance to find ways of speed running, exploration, etc while giving the player as Sonic, momentum to get to platforms and level design to give that sense of speed but by the 3rd act, since that is what Sonic 1 did for boss fights, to give you the sense that Eggman is nearby, you need to speed up, so there you need to use the boost formula and it's high speed tactics to get you through the linear structure and burst through enemies/homing attack to reach to the boss fight area.
There will also be Emerald Hunting for the special stages within the first 2 acts like S3&K. And collectibles to unlock playable characters.
Some of the areas will be 2D (For Act 3) but not heavily 2D like in Colors but more like Unleashed 2D, it's fast and keeps you going with no stopping with precision platforming and the opportune times to find hidden pathways that stray from the same pathway that you were originally gonna go on. We need that balance ad originality, only in Act 3 that Sonic has to act like a tank to get to the end to get to the boss and then he will return to the freeform Sonic from the first two acts.
You could say this like the 06...except it's done better (well, inspired).
As post game stuff, you can get new stage and character DLC, but an unlockable for the game is for the worthless trigger buttons (L2/R2, LT/RT), that gives the player the freedom to switch styles of how they want to handle speed/hitting enemies as Sonic for replaying levels. Either the adventure style with the 3D spin dash or the boost, or play both as a type of strategy. Since the boost can be a tad fast and make him slippery, the model will have the power up of the instant brake like in Generations.
Now for the game modes:
Team Mode - This here will give the player to mix and match characters of the Sonic franchise (the ones you unlocked) as if it was Sonic Heroes and you switch characters with the (L1/R1, LB/RB) and head out into levels from the story mode but re-imagined for this mode and exclusive bosses. Even exclusive finishing moves!
Hero Mode - This is where the unlockable characters can be played and as well, having their own pathways when chosen and even their own side stories while in the game when you played as Sonic, like from Sonic Adventure (except Big of course). Like Knuckles, he will be like his days in Sonic Adventure but without treasure levels, it's like the S3&K type, he punches through pathways made for him and when an a small enemy horde is found, the attack button is used and can make combos even with the jump button, the upward button (triangle/Y button) is diverse like activating a Super Form, but not wanting to be like S3&K with the sensitive jump, the upward button has to be pressed twice to activate it and when there is dirt formed/seen, the upward button on the spot helps Knuckles dig and has the player go into 2D to see where Knuckles is located and will not be limited like the Spike wisp in Colors. (Villains like Metal Sonic can be added in despite this mode is "Hero". Villains are DLC and get exclusive levels of their own.) (NO MECHS!)
Every character chosen gets a chance to play around with their quirk in their own parts of levels, makes it up for the replay value of the game. Like Shadow with his chaos abilities (No gun here lol), Amy with her hammer, etc.
Finally, Classic Mode (Which is already unlocked as a choice) - I know, I know what this sounds like but hear me out. Since I want to give a game where it benefits everyone, Classic Mode goes back to the 8-Bit/16-bit era and have the player play the entire game in the 2D classic look and the acts will be reimagined with new pathways and such for the "Pixel Sonic", like a S3&K hack lol. I would want the developers who made Mania deal with this.
As for a person who would write a great/good/decent story, I'll leave it up for anyone to think of.
This is just my idea of "the Sonic game that everyone wanted", too bad everyone is so damn fickle that I have to make this...
Before I forget, the game will have save states like S3&K. This same idea would be perfect for modders that like to make levels and characters on PC.
I'm all in for constructive criticism.
👍: 0 ⏩: 0
Dat-Hoodie-Man [2017-03-23 02:00:41 +0000 UTC]
Remember when the games were revealed? Most of the comments were just that. The thing is that there are FAR more likes than dislikes when it comes to these games. Or what about the video TSS linked in the description of his Lego Sonic meme? Right now, there are 286 likes and 14 dislikes, and yet, people took it a big issue that those 14(15 including myself) did not like the princess joke, to the point to where the comment section was disabled. I get that they are tired of the Sonic hate train, but it's not hate when people just give their concerns.
Also...
"IT'S ONLY 40 SECONDS OF GAMEPLAY!!!!"
People can get what they need to know about the game based on those forty seconds, especially knowing that Forces borrows heavily from Unleashed, Colors, and Generations, in terms of gameplay. Besides, SEGA also gave us information on what the game will be like.
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MasterFusion [2017-03-22 08:06:58 +0000 UTC]
Well, I think the boost gameplay itself is an unhealthy gameplay style... For one: it severely limits the amount of playable characters that you can have in the game. It also limits the level design as well, because while you are going insanely fast with the boost, that insane speed comes at the cost of freedom and tight control. Which means the level design has to be built around the lack of freedom and tight control. Sonic is just a bit too stiff and it feels like that version of Sonic is only meant to run in a straight line, hence the more linear stages that we have with Unleashed, Colors, and Generations. Plus I'm pretty sure the design forces SEGA to use 2D in these styles of games, because like I said: the platforming in 3D sections is a bit stiff, so you can't have tight 3-D control in this style. So in the long run, the boost style of Sonic is only good for novelty, once it wears off you'll want something better.
Here's a video that I like that covers most of the problems with the boost gameplay: www.youtube.com/watch?v=GoMIa2…
Overall, I am skeptical about this game... I think Sonic Forces would be a lot better if Classic Sonic wasn't in it, I mean think about it: Classic Sonic already has his own game in Sonic Mania, so putting him in Sonic Forces is just redundant and that spot could have been used for another Sonic character.
But overall, I think the next 3D Sonic game should revert back to the style of the Sonic Adventure games, because that gameplay style allows SEGA to create more expansive level design than the Boost Gameplay does and it also allows for multiple characters to be playable with speed similar to Sonic but have their own quirks to be able to tackle a stage differently, and I think the best way to do that is to completely remake the original Sonic Adventure. I'm serious, just remake Sonic Adventure from the ground up. And why? Because that game was the first 3D Sonic game, so it is ideal for a true remake. But I don't think SEGA has the developers to do that, so think they should hire a bunch of fan-developers in order to make this happen. Oh, and one more thing: GET RID OF BIG!! I'm serious, just put that waste of a cat in the trash bin, because his gameplay style was the worst, I don't want to fish in a Sonic game ever again. Plus this character was just unbearable. That disgusting waste for a character should be given the chop. So if Sonic Adventure does get a remake, just replace Big with a character that we would all WANT to play as.
So if Sonic Adventure does get a true remake, what developers would you want to see rebuild that game from the ground up?
Would you want Big replaced, and if so what Sonic character do you think could make for a great gameplay style in order to replace Big?
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flygonian [2017-03-19 18:58:39 +0000 UTC]
I absolutely needed to see this after examining the popular youtube comments.
For a moment, I actually had to TRY to find people who were legitimately unhappy with what has been revealed so far. The game looks nice.
👍: 0 ⏩: 0
teamrandom21 [2017-03-19 17:23:24 +0000 UTC]
While I am skeptical I'm also hopefully. If this does well I hope Sega continues with more games like this.
👍: 0 ⏩: 0
SmashMan77 [2017-03-19 14:47:18 +0000 UTC]
I am skeptical about this game. It looks interesting but if the story is written by the same 2 writers that wrote Colors, Generations, Lost World etc. I don't think I will even consider getting the game. I felt this game would have been better received if classic sonic was not in it, with Mania this feels pointless and redundant. As more info about the game is revealed in the future, I hope its not going to be another Generations where the story and character interactions are underwhelming.
👍: 1 ⏩: 0
Camunon [2017-03-19 06:24:21 +0000 UTC]
honestly, right now all that comes into my head when i look at it is "eh"
...simply, just that
eh
👍: 0 ⏩: 0
cda95 [2017-03-19 00:08:08 +0000 UTC]
Sega should hire sonic fans to put more effort into the sonic games like more drama and character development
👍: 1 ⏩: 0
YourCrushIsASlut [2017-03-19 00:06:00 +0000 UTC]
Goddammit... I swear to you I miss the edgier Sonic from Adventure to '06, all I'm seeing is Sega trying to mix both together with this and STILL, I have no interest, and what's worse, they reveal yet another rehashed stage in Sonic Mania.
👍: 0 ⏩: 0
Rainbowser [2017-03-18 23:33:54 +0000 UTC]
Most of the people who say negative things about this game have a point. There are a lot, and I mean A LOT of people who wanted to play as other characters, but nope. Knuckles and Amy are going to be NPC and communicate with Sonic via radio. Kind of sounds like the final boss of Generations where everyone just cheered for Sonic and was like "Sonic, look! A homing missile!" Sure, there are a few people who are asses about it and bring Sonic 06 up for no reason, but that's like a really, really small minority. I too noticed all those self-righteous asshats who shit on Sonic's fanbase as a whole and basically claim that everyone else is the problem and act like all the people who disliked at least one Sonic game are the same group of people(aka the entire fanbase, hurrdurr) and therefore they hate every Sonic game and can never be satisfied. No shit, according to that logic no fanbase can ever be satisfied because there will always be people who hate something that others loved.
👍: 1 ⏩: 0
Miss-Shiki-Scarlet [2017-03-18 23:19:27 +0000 UTC]
On the bright sides at least the tone is a little better, there seems to be a real threat and god that theme song sounds great including those final notes.
But the wisps and classic sonic still sets alarm bells off for me, I just hope this doesn't become more bad comedy sonic shit.
👍: 1 ⏩: 1
Psyco-The-Frog In reply to Miss-Shiki-Scarlet [2017-03-18 23:30:57 +0000 UTC]
Yeah, hence why I'm still skeptical. Plus no other playable characters.... There is the new one though so I'm hoping they're good, though it could also be another Sonic.
👍: 1 ⏩: 0
knuckles20 [2017-03-18 20:45:58 +0000 UTC]
We need to get rid of the idea that "06/Rise of Lyric sucked because of multiple characters"
No the reason those games sucked were because of the development issues they had and were rushed to meet deadlines instead of delaying the games to ensure the quality.
I'm tired being told we have to wait for the next game for other characters. People have been preaching that song and dance since Colors and where are we now? What changed?
Why should I care for Forces when characters I like are stuck on the sidelines again? Why the hell should I give SEGA slack for needing 10 years to figure out gameplay for 1 character? And if it does work out well what guarantees this situation doesn't repeat itself again?
The comics are the only thing interesting about Sonic for me now. It's sad that despite the classic pandering, I care more for Mania because it has Tails and Knuckles playable.
👍: 1 ⏩: 1
Psyco-The-Frog In reply to knuckles20 [2017-03-18 21:04:43 +0000 UTC]
I would probably skip Mania altogether. I mean, every other rom hack gives you tile changes, sometimes new stages, and multiple characters. I can just play Classic Sonic Heroes for not only Team Sonic, but Team Chaotix. With Forces, I may get it but still unsure, because the gameplay factor is the only rehash and worth more money then a game with more then half of reused content. I can also go to Sonic World for not only my favorite characters like Knuckles and Vector, but Nack the Weasel, Mighty, and more, even the Babylon Rogues who are only used for Riders games.
👍: 1 ⏩: 1
knuckles20 In reply to Psyco-The-Frog [2017-03-18 21:29:12 +0000 UTC]
It's really sad that fans are willing to put more effort in Sonic games than Sega.
I've been thinking about going to Freedom Planet and if Sonic keeps up with classic pandering Solo-Sonic I'm not sure I would want to come back.
👍: 1 ⏩: 1
Psyco-The-Frog In reply to knuckles20 [2017-03-18 21:36:09 +0000 UTC]
I'm not that keen on Freedom Planet. Don't get me wrong it's good game, but there's 2 things about it.
1. Sonic was meant to be cool, the mistake made with the main characters was the sae one most people made back in the 90's, copying Sonic and not taking his cool factor. To me, Lylac and co are just a step up from Team Rose, Milla is literally Cream.
2. The person behind it is one of the fuckboys who bashes Sonic for being "edgy", when Sonic was suppose to be in the first place. Hard to support someone who adds to the agenda that's been screwing this fanbase up for over a decade.
👍: 1 ⏩: 1
knuckles20 In reply to Psyco-The-Frog [2017-03-18 22:06:37 +0000 UTC]
Really? Given what happens in some of the cutscenes in FP I find it hypocritical that they would bash Sonic for being edgy.
👍: 1 ⏩: 1
Psyco-The-Frog In reply to knuckles20 [2017-03-18 22:31:27 +0000 UTC]
Yeah, this guy Dracold expose it. Just hit ctrl+f and start try typing freedom and you should find where it is like I did.
dracold.deviantart.com/journal…
👍: 1 ⏩: 2
TheMarioFan8881 In reply to Psyco-The-Frog [2017-07-22 22:32:14 +0000 UTC]
You guys get that these aren't sane individuals, right?
👍: 0 ⏩: 1
Psyco-The-Frog In reply to TheMarioFan8881 [2017-07-22 22:55:57 +0000 UTC]
Oh really? I haven't noticed.
#Sarcasm
👍: 0 ⏩: 1
TheMarioFan8881 In reply to Psyco-The-Frog [2017-07-22 23:17:57 +0000 UTC]
Means you likely will never get though to them
👍: 1 ⏩: 1
Psyco-The-Frog In reply to TheMarioFan8881 [2017-07-22 23:41:05 +0000 UTC]
I'm not trying to get through to them, I explain why they're wrong and they cry about it.
👍: 1 ⏩: 1
knuckles20 In reply to Psyco-The-Frog [2017-03-18 22:53:05 +0000 UTC]
Criticizing Sonic games for making fanfic characters--> Designs characters for a fan game that was originally based on Sonic. What an asshole.
👍: 1 ⏩: 1
Psyco-The-Frog In reply to knuckles20 [2017-03-18 23:16:33 +0000 UTC]
Exactly. Like, I would still play Freedom Planet, not even for being a Sonic clone but it's a decent action game, but I wouldn't use the game or the creator as a source for anything, hence why I promote Sonic World. There's also this 2D fan game called Sonic Nebulous if you never heard of it. Here's a video but if you're interested, it's sequel is in development.
www.youtube.com/watch?v=a_vpTb…
👍: 1 ⏩: 0
GrandMetroViper [2017-03-18 20:43:35 +0000 UTC]
Really? I've been complaining about the game more than the people. The fact is like I said these are people who are looking for reasons to hate the fandom yet they are given free game to slip into a fandom they have no business being in. People complain about Mania being another rehash and people go "Sonic fans are SO unpleasable" when it isn't the fact that people don't want it but rather people are tired of getting it. My problem is the derivative nature of the gameplay (yet more 3D to 2.5D gameplay in a game that is suppose to be new and fresh), This iffy "serious" story concept (I hope it this isn't just a game with a drab art direction), And Classic Sonic (love the little blue guy tired of seeing him used for pandering).
👍: 1 ⏩: 1
Psyco-The-Frog In reply to GrandMetroViper [2017-03-18 21:05:40 +0000 UTC]
Yeah, I think it's just another fallacy, but you could also be right on them using this opportunity to just make the fanbase look bad, given how many more I see complaining about the fanbase and very little actually complaining.
👍: 1 ⏩: 1
GrandMetroViper In reply to Psyco-The-Frog [2017-03-18 21:15:36 +0000 UTC]
There's always been people caustic towards the fandom I just kind of expect it. But these aren't the green eye, blue arms days some of us actually do have legit criticisms on Sega's business and how they are directing Sonic.
👍: 1 ⏩: 1
Psyco-The-Frog In reply to GrandMetroViper [2017-03-18 21:32:02 +0000 UTC]
Exactly, but if you'd like to see it, just click the links I provided below in the description, you'll find out real quick. If anything this corporate slavery and fallacies behind it needs to be addressed.
👍: 1 ⏩: 1
GrandMetroViper In reply to Psyco-The-Frog [2017-03-18 21:36:37 +0000 UTC]
Right you are my friend and I wish people would see it that way instead of judging the fandom for not just accepting it on a whim.
👍: 1 ⏩: 0
JorDanGo [2017-03-18 20:10:54 +0000 UTC]
I read some news on this game and I got mix feelings, on one hand it has a cool concept of robotnik having already won, but it's kinda bogged down by sonic being the only playable character (from what I heard), the boost game play (again), and of course the presence of classic sonic, but the music was pretty good (one thing you can usually count on from sonic).
👍: 1 ⏩: 1
JorDanGo In reply to Psyco-The-Frog [2017-03-18 20:28:53 +0000 UTC]
I mean it would be a lot better if I don't know it had adventure style gameplay and the other characters were playable and of course no classic sonic... although the fact he's there gives me the impression this will involve time travel in some way.
👍: 1 ⏩: 0