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PSYSkip — Animation Exercise: 2.2 - Flappyface

#animation #flappyface #cartoon #colours #face #psychedelic #silly #derpy
Published: 2016-06-18 13:51:09 +0000 UTC; Views: 4418; Favourites: 138; Downloads: 0
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Description #12: Character jumping over a gap. 

Meet Flappyface. Before I made this I tried to do a walk cycle with some really radical perspective. That ended up being a bit much for me so I took out my frustration on this poor fellow. I think adding all that colour and shading more than doubled the time spent on this one, but I needed a more complete animation for my showreel so here it is. Thinking of taking a break from the exercises as they've seemed to have put me in a good direction. I'd like to try something with some dialogue or sound or maybe try experimenting with some other methods of animation. We shall see...

(edit: looking at it now, probably should reframe the 3rd shot. Way too wide)

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After realizing just how inept I am at animating anything other than an ambiguous, amorphous blobs, I decided to go on a bit of an animation pilgrimage. I'm going to be plowing through a list of 51 animation exercises (found at the very excellent animatorisland.com) to try and get myself going. I've found it's easier to just follow a list than it is to try and think up little tasks for myself. I'll also be timing how long it takes for me to complete the exercise. I theorize that this will encourage me to stop being a lazy twit and letting myself get distracted by stuff. The list is as follows...
Level 1 Exercises
  • Ball Bouncing in place, no decay (loop)
  • Ball Bouncing across the screen
  • Brick falling from a shelf onto the ground
  • Simple character head turn
  • Character head turn with anticipation
  • Character blinking
  • Character thinking [tougher than it sounds!]
  • Flour Sack waving (loop)
  • Flour Sack jumping
  • Flour Sack falling (loop or hitting the ground)
  • Flour Sack kicking a ball
  • Level 2 Exercises
  • Change in Character emotion (happy to sad, sad to angry, etc.)
  • Character jumping over a gap
  • Standing up (from a chair)
  • Walk cycle [oldie but goodie!]
  • Character on a pogo stick (loop)
  • Laughing
  • Sneezing
  • Reaching for an object on a shelf overhead
  • Quick motion smear/blur
  • Taking a deep breath [also tougher than it sounds!]
  • A tree falling
  • Character being hit by something simple (ball, brick, book)
  • Run Cycle
  • Level 3 Exercises

  • Close up of open hand closing into fist
  • Close up of hand picking up a small object
  • Character lifting a heavy object (with purpose!)
  • Overlapping action (puffy hair, floppy ears, tail)
  • Character painting
  • Hammering a nail
  • Stirring a soup pot and tasting from a spoon
  • Character blowing up a balloon
  • Character juggling (loop)
  • Scared character peering around a corner
  • Starting to say something but unsure of how
  • Zipping up a jacket
  • Licking and sealing an envelope
  • Standing up (from the ground)
  • Pressing an elevator button and waiting for it
  • Level 4 Exercises

  • Character eating a cupcake
  • Object falling into a body of water
  • Two characters playing tug-of-war
  • Character dealing a deck of cards out
  • The full process of brushing one’s teeth
  • A single piece of paper dropping through the air
  • Run across screen with change in direction
  • Sleeping character startled by alarm then returning to sleepy state
  • Opening a cupboard and removing something inside
  • Putting on a pair of pants
  • Opening the “world’s best gift” and reacting
  • Any of the above exercises using a very heavy character/object next to a very light character/object. Enhance the differences the weight change makes
  • Made using Krita 3.0

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    Comments: 60

    Jadenie In reply to ??? [2016-06-20 22:00:41 +0000 UTC]

    Exactly!

    👍: 0 ⏩: 0

    sobbing-jester In reply to ??? [2016-06-18 20:41:31 +0000 UTC]

    HAHA Oh I was looking forward to seeing him animated, and you didn’t disappoint!
    Love the head bouncing when he lands on the other side and the timing  is great

    👍: 0 ⏩: 1

    PSYSkip In reply to sobbing-jester [2016-06-19 14:30:05 +0000 UTC]

    Thanks, I'm also quite fond of the head bouncing Not so keen on how it looks when he falls down the pit, but I can always cut that out for my showreel

    👍: 0 ⏩: 1

    sobbing-jester In reply to PSYSkip [2016-06-21 12:45:54 +0000 UTC]

    That’s true, I like the timing of his fall though, maybe it would help if his head
    had more of an impact when it hits the wall (more squashing) to make it more appealing

    👍: 0 ⏩: 1

    PSYSkip In reply to sobbing-jester [2016-06-21 15:30:52 +0000 UTC]

    I'd say that would probably be it. I got a bit impatient near the end so I started copying frames and rotating them, which obviously results in much less interesting looking animation. Got to remind myself not to rush the end >

    👍: 0 ⏩: 0

    SOSArtStuff In reply to ??? [2016-06-18 16:14:56 +0000 UTC]

    This is beautiful! And really entertaining :3

    nice work and nice style

    👍: 0 ⏩: 1

    PSYSkip In reply to SOSArtStuff [2016-06-19 14:26:17 +0000 UTC]

    Thanks a bunch! It wasn't quite the initial style I'd had in mind, but I'm fairly happy with it

    👍: 0 ⏩: 0

    darkaku In reply to ??? [2016-06-18 15:37:42 +0000 UTC]

    Damn, that's really good! Will you make more animations with Flappyface? I really like that character
    Also, is there a shorter list somewhere? I'd like to try some but I don't have enough time

    👍: 0 ⏩: 1

    PSYSkip In reply to darkaku [2016-06-19 14:24:35 +0000 UTC]

    He's a really simple/fun character to draw, so probably! I've brainstormed a bunch of derpy looking characters and there's another that I definitely want to make into a simple looping gif, but I always like the idea of coming back to characters once I've gotten better

    👍: 0 ⏩: 0


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