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PWThomas — Cop-Tur redux

Published: 2010-04-15 23:07:11 +0000 UTC; Views: 3353; Favourites: 52; Downloads: 0
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Description I have decided to redesign my Gobots Animated works. The reason for this is I wasn't entirely happy with the originals because I felt they didn't really capture the Transformers Animated look, especially compared to my new Rock Lords works. The main aims were to simplify and stylise, with the shading methods and linework being more akin to Transformers Animated. Back then when I did the originals it should be noted I was pretty new to colouring with Photoshop so hopefully these are better. Also the character sheet itself has been simplified, so no headshot or floating weapons, and I think it looks more impressive and less cluttered as a result. Please fullview and comments are welcome!

Here is the original for comparison:
[link]

For Cop-Tur, I wanted to make him more faithful to the original. Also, my first attempt was kinda off the cuff and jumbled together, so I hope I've improved on him and maintained a samurai feel whilst making him more instantly Cop-Tur. The alt mode I was happy with so kept mostly the same and just added some missile launchers to look more mean. I also remembered to hyphenate his name this time!

Challenge of the Gobots, character name, © Hasbro
Transformers Animated © Hasbro
Machine Robo © Bandai
Faction logos, Gobots Animated logo, character redesign, © me (Paul William Thomas)
Gobots Animated logo inspired by the work of ~a-loft-on-cybertron
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Comments: 1

Rongal [2011-01-08 23:56:20 +0000 UTC]

Hyphenate! I gotta remember that ^^'
Anyway, this one's face seems like a beak of sorts, but yeah, I guess this design is better than the first you made also, so while redux ain't exactly my thing, I'll give you points that the design in general are improved due to it, so it's not like it's pointless work... though I kinda miss the details of your Gobots equipment, I must say
Nice work.

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