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#bones #mmd #tutorial #weight #pmxeditor
Published: 2016-09-09 03:18:21 +0000 UTC; Views: 14844; Favourites: 421; Downloads: 58
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Description
bonus: mirroring weight tooso i knew there was a way to mirror bones but all the tuts i found were for PMDe
so i pushed everything till i found it o-o
oh and i redid some of UB's textures but you can't see'em :/
credits:
UB-01's model is mine
UB-01 it self belongs to nintendo
Related content
Comments: 27
wolf-knight-1 [2023-04-19 19:37:48 +0000 UTC]
👍: 0 ⏩: 0
IAHnozu [2020-07-31 20:32:29 +0000 UTC]
👍: 0 ⏩: 1
RageXYZ In reply to IAHnozu [2020-08-01 11:30:31 +0000 UTC]
Did you make sure the bones have the correct names?
👍: 0 ⏩: 1
RageXYZ In reply to IAHnozu [2020-08-01 15:45:58 +0000 UTC]
Yup there the problem 'v'
First make sure both sides are same exact names,
for the left bones put 左 in front of the name
Right side needs 右 in front
👍: 2 ⏩: 2
RageXYZ In reply to IAHnozu [2020-08-01 15:57:49 +0000 UTC]
It works with any version just make sure the bones have that chara in front so pmex and mmd will recognize it
👍: 0 ⏩: 0
wolf-knight-1 [2019-09-28 10:22:48 +0000 UTC]
is this PMX exclusive, or can it be done in PMD?
👍: 0 ⏩: 1
RageXYZ In reply to wolf-knight-1 [2019-09-28 17:33:37 +0000 UTC]
it can, just might be in different spot.
there are pmde versions of this tutorial out there already :0
👍: 0 ⏩: 0
UnwantedSweatpants [2019-08-30 12:49:30 +0000 UTC]
did you rig the bones manually, because that's the only part that doesn't work
👍: 0 ⏩: 1
KellyMacbeth [2019-01-02 01:28:07 +0000 UTC]
Thank you so much for this! You've saved me a lot of trouble!!
👍: 0 ⏩: 0
Coga-Comics-Z [2018-12-17 06:04:09 +0000 UTC]
this helped me with the finger bones. I always have trouble aligning the finger bones to the model. this will help speed up the process
👍: 0 ⏩: 0
Khayman9 [2018-08-06 19:58:31 +0000 UTC]
You are awesome, you are great! And for PMXe, not pmd. Thank you for your awesome solution to the problem I was having. Adding bones and trying to get it mirrored manually really really sucked. That was so beautiful. Thank you.
👍: 0 ⏩: 0
RageXYZ In reply to NEUR0SIS-MMD [2018-01-15 20:01:01 +0000 UTC]
左(left) and 右(right)
do the bones have one of these character's in front?
👍: 0 ⏩: 2
loki-ken In reply to RageXYZ [2018-04-08 13:57:29 +0000 UTC]
Wow this just saved me so much trouble. You are an angel!
👍: 0 ⏩: 0
NEUR0SIS-MMD In reply to RageXYZ [2018-01-16 13:44:00 +0000 UTC]
yeah, when i mirror it, i make sure i do everything right, but the mirrored parts only move with the opposite bones
its hard to explain, but it just never works
👍: 1 ⏩: 0
pinkheartwolf123 [2017-03-31 15:11:02 +0000 UTC]
how do i put parts ooonto models [like clothes]
👍: 0 ⏩: 1
RageXYZ In reply to pinkheartwolf123 [2017-03-31 21:05:58 +0000 UTC]
these might help
fav.me/davigvk
fav.me/d3kqhjh
if not you may find it in these groups :s
mmd-mall.deviantart.com/galler…
mmd-madness.deviantart.com/gal…
imtommdc.deviantart.com/galler…
mmd-resources.deviantart.com/g…
all-of-mmd.deviantart.com/gall…
there was another tutorial i was going to link here, but i can't find it anymore :S
👍: 0 ⏩: 0
Raisuke-Tamakasai In reply to Raisuke-Tamakasai [2016-09-09 19:30:09 +0000 UTC]
wait I have tried it and it didn't work the rig can explain it better?
👍: 0 ⏩: 1
RageXYZ In reply to Raisuke-Tamakasai [2016-09-09 20:04:07 +0000 UTC]
did you select the unrigged half before doing (E)>(W)>(N)?
if you do this on an area that is already rigged the rig will disappear o:
also its important to have the bones named properly
左(left) and 右(right) might be needed at the start of the name 'o'
👍: 0 ⏩: 1
Raisuke-Tamakasai In reply to RageXYZ [2016-09-09 20:05:21 +0000 UTC]
Ohhhhh better put the thing of the name must be that
👍: 0 ⏩: 0
RavenUzukiChan [2016-09-09 06:21:51 +0000 UTC]
Thank you for the tutorial. Now I can get my models done twice as fast. c:
👍: 0 ⏩: 0