HOME | DD

realitysquared — From the Dust

Published: 2002-06-28 20:05:07 +0000 UTC; Views: 5014; Favourites: 81; Downloads: 334
Redirect to original
Description I know a place.
Bleak, dry, and lifeless it's home is a world distant from us.
If you were to somehow find yourself transported there you would find a barren cruel world littered with the remains of those who trespassed before you. A world so desolate that it would threaten to crush you with the weight of Death as it has so many others before you.
But even here, among the bones, one may find Hope.



Technical information:
This is a Bryce landscape Print which I have created.
With the exception of the human skull, everything which you see was modelled solely within Bryce.

The cracked mud flat which stretchs off into the distance was created by tiling over 330 terrain objects to create the seamless vista while Photoshop 6 was used for minor airbrushing touch ups.

The distant mesas are crafted from an additional 8 "Bryce Classic" terrains with custom filtering and clipping. Once again, small blemishes were cleaned up via Photoshop Airbrushing.

The human skull has been imported from Poser 4. Custom texturing was applied using Bryce's Deep Texture Editor and extensive airbrushing was done to merge the skull into the mud flat and to clean up numerous artifacts from the model.

The flower had it's rough beginning as a customized symmetrical lattice. The basic outlines and shading were rendered in this manner, and were then extensively cleaned up and modified using Photoshop.

The ringed planet is a basic sphere primitive and torus primitive scaled up to over 1500 Bryce units in size and placed several thousand units away from the camera.

The sky contains customized colors, cloud layers and haze settings using Bryce's Sky Lab.

The camera angle is a 360 degree panoramic rendering (the camera renders everything in a circle surrounding it). This required the terrains to surround the camera on all sides.

The completed Bryce file contains over 350 objects and just shy of 165 million polygons and possesses a file size of 320MB.

The completed rendering is 22 inches x 74 inches, at 300dpi with a file size just shy of 500MB.

The full view will display the entire vista.

The Print version will be available from Pixelprintz.
Related content
Comments: 42

darkKiell [2024-05-10 17:09:49 +0000 UTC]

👍: 0 ⏩: 0

iObscene [2008-12-23 11:08:28 +0000 UTC]

Thank you for posting this piece of art.
I really love it.

👍: 0 ⏩: 0

tachsheet-Jeulian [2008-05-25 10:03:21 +0000 UTC]

i like what you did here.the atmosphere and detail are both the kind that pop into the viewer's imagination.
cool.

👍: 0 ⏩: 0

TerraRhapsody [2008-02-23 13:12:24 +0000 UTC]

This deviation has been featured in my journal. Please let me know if you would like it removed. Find it here--> [link]

👍: 0 ⏩: 0

TerraRhapsody [2008-02-15 19:10:41 +0000 UTC]

awesome work. fantastic scene- such a great attention to detail with all of the mud-cracks. very good textureing too, and also the good form of the skull. coupled with the flower, it does a good job of showing how desolate the place is, as well how it isn't.

👍: 0 ⏩: 0

Sausabe [2007-06-19 17:57:52 +0000 UTC]

That's absolutely stunning. The detail is nice and it has style. I like the 5 feet of nothing significant; it gives it a nice atmosphere.

Quite classy.

👍: 0 ⏩: 0

crotafang [2007-03-26 12:41:50 +0000 UTC]

Very beautifully done. What inspired you to do this one?

👍: 0 ⏩: 1

realitysquared In reply to crotafang [2007-03-26 15:41:09 +0000 UTC]

This was quite awhile ago but I believe it was just my intention to do a large, panoramic landscape. The skull and flower were added afterwards because the foreground was lacking anything of interest.

👍: 0 ⏩: 0

BluestreakFUS [2006-11-01 14:16:19 +0000 UTC]

Holy shit! This is one awesome landscape!
How long did it take to render? You must have a pretty darn fast computer.

Insta-fav, -save and -loved.

👍: 0 ⏩: 1

realitysquared In reply to BluestreakFUS [2006-11-01 14:29:07 +0000 UTC]

I made this a fairly long time ago so I can't really remember the rendering time but it was pretty much just a handful of hours. It took much longer to lay out the terrain pieces than it took to actually render them.

👍: 0 ⏩: 1

BluestreakFUS In reply to realitysquared [2006-11-01 14:31:06 +0000 UTC]

I can imagine ^^

👍: 0 ⏩: 0

am-y [2006-11-01 05:22:56 +0000 UTC]

wow it's HUGE... but beautiful, in a sad, pensive kind of way barreness personified

👍: 0 ⏩: 1

realitysquared In reply to am-y [2006-11-01 14:30:33 +0000 UTC]

'Barren' was exactly what I was shooting for

👍: 0 ⏩: 1

am-y In reply to realitysquared [2006-11-01 17:12:05 +0000 UTC]

yay for me then!

it's a fantastic piece and i can envision it across the wall in a room. It really evokes a lot of (mainly sad) emotions and that's what makes it so good.

this is so post-apocalypse in feel.

👍: 0 ⏩: 0

lucasblahblah [2006-10-22 00:07:19 +0000 UTC]

oh wow, this is dead gorgeous

👍: 0 ⏩: 0

hooligans87 [2006-10-16 21:57:28 +0000 UTC]

Nice work!

👍: 0 ⏩: 0

THUNDER368 [2005-07-09 11:13:54 +0000 UTC]

Simply amazing man

👍: 0 ⏩: 0

krnlg [2004-08-03 22:48:57 +0000 UTC]

It's a shame the edges of those cracks get so unrealistic close up Also near the bottom occasionally there are rough bits that detract from the piece, but no matter - I like

👍: 0 ⏩: 0

noirin [2003-03-08 17:27:18 +0000 UTC]

I was going to give up waiting ,but i'm glad i ididn't!!

This was certainly worth the wait.

Intricate details are great, it's really fantastic this.



Fair play

👍: 0 ⏩: 0

idreamz [2002-12-26 17:59:24 +0000 UTC]

WOW! I am totally amazed. I really understand how powerful bryce can be after seeing work like yours!

.. Just a question.. how long did it take to render?

Awesome!

👍: 0 ⏩: 0

rmpaul [2002-11-15 23:15:46 +0000 UTC]

It's IMMENSE!! Wow... I can't believe the level of detail here. Even the sky looks great (which is unusual for a Bryce render ). This is just stunning ... I couldn't imagine how long this took to render...

Good job

👍: 0 ⏩: 0

drvega [2002-11-01 22:45:18 +0000 UTC]

nice atmosphere, well done...
but too biggggg...

👍: 0 ⏩: 0

katya [2002-10-23 01:51:16 +0000 UTC]

Its artists like you who really inspire me to stretch my wings and really accomplish something with my art. Thank you for that... and thank you for sharing this!

👍: 0 ⏩: 0

finred [2002-10-01 09:45:52 +0000 UTC]

this is a big beautiful piece!!love the cracked desert sand...

👍: 0 ⏩: 0

nathanderal [2002-08-10 07:55:07 +0000 UTC]

Major props. This is incredable.

👍: 0 ⏩: 0

umbilikal [2002-07-06 16:36:34 +0000 UTC]

dang....obviously a lot of work, strange that you chose not to put in any of your awesome human body renderings....

👍: 0 ⏩: 0

moguaii [2002-07-05 14:06:41 +0000 UTC]

What the hell is a tango dancer doing in the middle of the desert?!... haha.. jk.. awsome pic, by the descriiption i see how much effort you put into it.. and just that by itself is worth a comment.. great work!.. keep it up..

👍: 0 ⏩: 0

stotty [2002-07-05 13:25:16 +0000 UTC]

The description adds so much value to this piece, it explains how much effort and patience went in. I like the perspective in this, and the whole backdrop - The skull is good, but I think the rose looks rather odd, perhaps it is the green thats too light..just my thoughts for you.

An awesome piece of work all the same, I wouldn't know where to begin if I were to attempt it in Bryce.

👍: 0 ⏩: 0

wife2 [2002-07-03 19:08:32 +0000 UTC]

Gee, that must of taken a lot of time. Good Job hon.

👍: 0 ⏩: 0

polarix [2002-07-01 22:48:36 +0000 UTC]

holy shizznit. Best piece of bryce I've ever seen.

👍: 0 ⏩: 0

blacksheep- [2002-07-01 06:21:12 +0000 UTC]

the flower is an odd but a nice touch

the spaces between the cracks look scary, it's like there's nothing under them and they're just floating

👍: 0 ⏩: 0

halley [2002-07-01 04:37:31 +0000 UTC]

This is awesome. You need to get Bryce to map this onto the inside of a sphere and make one of those interactive photo-bubble things out of it. Not sure if Bryce supports that. Really wicked mud flats... I've been dying to photograph real ones like it to make a tilable texture map, but your rendered ones are so good.

👍: 0 ⏩: 0

octane [2002-06-29 21:39:56 +0000 UTC]

This is perhaps the most incredible Bryce landscape I've ever seen.

👍: 0 ⏩: 0

milladrive [2002-06-29 13:29:50 +0000 UTC]

Wow!

👍: 0 ⏩: 0

kalimon [2002-06-29 02:22:02 +0000 UTC]

I now can Tell... as it's in sun in real life, the brightness is soo high but the black areas are not black.. but becasue of brightness... o well I think you'll understand (or overstand) but i thing Some dark stome Thingies on black aeas owoul be cool

👍: 0 ⏩: 0

kalimon [2002-06-29 02:13:27 +0000 UTC]

LOOOOOOOOOOOOOOVe it

👍: 0 ⏩: 0

kalimon [2002-06-29 02:10:13 +0000 UTC]

OOOOh

well some points.

1) line/holes need some err lights... err hard to explain....


2) Shabadimm buum buum. ( no sense in this ons)

3) COOOL I like this kind of drawings a lt

👍: 0 ⏩: 0

ekud [2002-06-29 02:01:52 +0000 UTC]

damn!


good to see some 3d scenery work from you, this is most excellent.

the mesa, planet and terrain all look fabulous, my only gripe is with the skull.... i dont know why, but i am not liking it peronsally... i dont know what i would like to see in its place...

but nonetheless,. the tone, ambience and composition of this piece are exceptional.

👍: 0 ⏩: 0

jark [2002-06-28 23:44:15 +0000 UTC]

talk about some realistic looking work here. this is quite wicked!

👍: 0 ⏩: 0

pnofxw [2002-06-28 20:17:47 +0000 UTC]

Holy shit that is a lot of triangle things. You can only notice this on the close ones, but where is the surface supporting them? Like they seem to go down a [link] formations in the back look cool, esp with the haze. IMO the planet is un-needed. The skull is also awesome, the flower could use work but overall great job

👍: 0 ⏩: 0

grrrl-breakz [2002-06-28 20:13:31 +0000 UTC]

holy %$#@ i wish i could so that! +fav

👍: 0 ⏩: 0

innocentopiate [2002-06-28 20:12:17 +0000 UTC]

Wow. This is really beautiful

👍: 0 ⏩: 0