HOME | DD

rendercomics — Water Drop

#3d #physics #water #fluidsim
Published: 2016-04-01 21:16:24 +0000 UTC; Views: 366; Favourites: 0; Downloads: 24
Redirect to original
Description Fairly lo-res, and I could scale this up, but I am doing some proof of concept work today. Looks very fun and promising, and a heck of a workflow to get this to interact, and something I want to play with more on my new machine.

Sploosh!
Related content
Comments: 6

thomvinson [2016-04-01 21:43:46 +0000 UTC]

Very cool!

👍: 0 ⏩: 1

rendercomics In reply to thomvinson [2016-04-01 22:09:05 +0000 UTC]

Yeah, fluid sims are one of those holy grails of 3d physics (cloth, hair and fluid) we still have left to perfect. The workflow here, especially with figures, is a bit involved, if I want collisions. I would have to export a slice of the body I would want to collide, import into my sim, set that to collision, set the fluid objects, domain and other settings, and bake. The higher-resolution the water and collision objects, the more the CPU power and memory needed.

Is it worth it? Hell yeah it's worth it lol. It is cool stuff.

👍: 0 ⏩: 1

thomvinson In reply to rendercomics [2016-04-02 00:33:20 +0000 UTC]

Was this done in Blender?

👍: 0 ⏩: 1

rendercomics In reply to thomvinson [2016-04-02 08:51:28 +0000 UTC]

Yes, just playing around with the tutorial for liquids and got this, exported a good frame as an OBJ (after a smoothing modifier), and imported into Vue. I did a 1m cube and scaled that to the same Vue size. It works well, though if I were hitting one of the gals with a hose I would go all out and do some higher resolution simulations. I am still looking for that magic combination of sim resolution and smoothing modifier that doesn't look too faceted.

en.wikibooks.org/wiki/Blender_…

en.wikibooks.org/wiki/Blender_…

The interface is really the hardest part. Everything else is easy.

👍: 0 ⏩: 1

thomvinson In reply to rendercomics [2016-04-02 15:33:40 +0000 UTC]

Thanks for the links, I've got it bookmarked now, Noob to Pro is exactly what I was looking for!

👍: 0 ⏩: 1

rendercomics In reply to thomvinson [2016-04-02 18:47:42 +0000 UTC]

No problem, always happy to help.

👍: 0 ⏩: 0