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Published: 2012-12-31 15:38:56 +0000 UTC; Views: 3302; Favourites: 29; Downloads: 257
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Description
I made a tutorial how to use the cloth room in Poser.I made this image fav.me/d5ppdta and this tutorial wil help you to drape this mesh coat in Poser, I don't think the version of Poser is of any importance, anything above Poser5 will work this way.
You don't need exactly the same materials and poses shown here in the tutorial, it will work similar with every dynamic clothing here.
Enjoy
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Comments: 30
Grim-Red [2014-03-07 03:21:48 +0000 UTC]
Unfortunately is impossible to read. Tried to dowload to read it, but no way. I'm literally going nuts to understand how to keep clothers on the dummy.
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robbiepeeradje In reply to Grim-Red [2014-03-07 17:29:13 +0000 UTC]
I changed the main file here, please download jpg1280X25000 on the section on the right, open it with paint, it should be a bit more readable , let me know if i should help a bit more
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HaraSurya [2013-01-06 16:16:17 +0000 UTC]
I should have mentioned in my other post, is there a larger version of the tutroial? It's hard to follow what's going on.
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robbiepeeradje In reply to HaraSurya [2013-01-06 17:03:47 +0000 UTC]
I think if you download this, the image becomes more visible, and you can sitch between it when doing this
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HaraSurya [2013-01-06 16:13:59 +0000 UTC]
This got me remembering the Cloth room existed and tinkering with it again. I ended up discovering how to add it to conforming clothes and make dresses actually move properly. If only they allowed you to do something similar for soft tissue on models.
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Seigmann [2013-01-02 20:17:21 +0000 UTC]
I've sort of figured out how to do this by reading the manual and just experimenting, but it's ALWAYS useful to see how other people do it. You might pick up a few tips and tricks. And I did. Thanks.
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robbiepeeradje In reply to Seigmann [2013-01-03 07:53:45 +0000 UTC]
Nice to hear it is useful
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lemonade8 [2013-01-01 17:49:41 +0000 UTC]
It's always interesting to see how other people do it. I have to get any chair or rock out of their legs before I do anything else, lol. Drives me nuts if I don't. I'm currently fighting with a Sshodan robe and M4 sitting in an armchair. It has a bulky train to it, so I had to move the chair far enough back so that the robe wouldn't break, then because it's such airy material I had to sink my M4 to the floor so the ends of the robe rested right above it. I was getting too much upward billow from when he was moving downward to the sitting position, and the fabric looks more natural moving upward to sitting because of the way it drapes. Then I had to move the chair in slowly in about 25 frames.
I was told once to click 'cloth self-collision' when in the simulator box, is there a reason why you prefer not to use it? (I'm always up for information gathering)
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robbiepeeradje In reply to lemonade8 [2013-01-01 20:53:48 +0000 UTC]
I know what you're problem is, once you are on the way in the process you are changing a lot in the last frame!! , and you don't do this in the first frame.... (or in the first without changing it the last frame). It remembers everything
You should make a list what to happen in frame and what should happen in frame 30 (final image), do not apply a lot of things in frame 30 without keeping in mind what's your basic in the first frame.
When you messed up, start over again and keep yourself to the list you make and apply as much as possible in the first frame.
I always keep in mind how the cloth would fit if you should drape it yourself in one slight move !!!, from start to end..
The button self collision, is not really applicable in this simulation, It is very fine cloth, what should be folding underneath here and onto the chair, no need to interact with the cloth itself.., could be very usefull though
Hope this helps a small bit
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lemonade8 In reply to robbiepeeradje [2013-01-03 07:36:22 +0000 UTC]
I didn't change anything until at least the 15th frame otherwise it moved too quickly and I still got fabric that flipped over the head of my character because it moved too fast. I couldn't use the regular 30 frames either because the animation moved too quickly so I used 50 frames to slow it down and it worked out fine.
I see what you mean by not needing the self-collision. Never thought of it that way, and your render didn't seem to need it.
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robbiepeeradje In reply to lemonade8 [2013-01-03 08:01:30 +0000 UTC]
Ah, I see, is it worth to try to change the angle of victoria a lot in first frame , can't imagine that you can't avoid the fabric to move over the head.
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lemonade8 In reply to robbiepeeradje [2013-01-04 02:49:41 +0000 UTC]
I had tried rotating on the x axis at one point thinking that would help, but I had to move him too far in the air to get the edge of the robe above the ground plane. The problem with that was the sleeves wouldn't drape properly over the chair after being blown forward and upward from the sitting motion. If the robe's train wasn't so very long there would be no problem, so I'm sure it's just difficulties with that type of garment that makes it hard to maneuver. Adding the frames to slow down the movement is what finally got things done for me.
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robbiepeeradje In reply to lemonade8 [2013-01-04 07:47:21 +0000 UTC]
It could be useful sometimes to create a windforce
[link]
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lemonade8 In reply to robbiepeeradje [2013-01-04 11:21:30 +0000 UTC]
That's true... try to counteract the bizarre upward billow.
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Sedorrr [2013-01-01 15:09:45 +0000 UTC]
Looks like I have to get some dynamic clothes for Poser - thanks for this tutorial!
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robbiepeeradje In reply to Sedorrr [2013-01-01 16:03:55 +0000 UTC]
You're welcome, have fun
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robbiepeeradje In reply to Mickytroisd [2012-12-31 17:34:54 +0000 UTC]
Your first render in Poser and already into the cloth room
Thanks my friend
Best wishes for the new year
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TinyZen [2012-12-31 15:46:15 +0000 UTC]
Thanks! Good one, even though I just saw a video fixing this, these kind of tutorials are great value. Now I wish I had something similar with conforming clothes, as there's always stuff not fitting completely when doing poses, etc.
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robbiepeeradje In reply to TinyZen [2012-12-31 17:07:22 +0000 UTC]
I know what you mean, first advice is to get the installed morphs on order like Morph++ or elite, Aicko, the girl etc.. etc..., depending on what clothing you have purchased.
Please have a look in the info if you can do this with the setup you have.
Furthermore, clothing from famous/popular designers seems to work better most of the time, please be aware that they hide the morphs to adjust the clothing very well.., but this is usually mentioned in the info.
If this all is not applicable, please purchase this [link] for only 1 dollar.
They promissed this will work
Thanks a lot
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TinyZen In reply to robbiepeeradje [2012-12-31 21:33:11 +0000 UTC]
Ah yes, good tip, thanks.
I did notice that the 1 dollar link is on Daz Genesis though, so I'd need those models, and then transfering them to Poser. I guess it's trying to weigh which one is most work.
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