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#bobbing #coconuts #landmine #robot #robotnik #sonic #drinkingbird #mini_boss #mine #multi_face #redboots #robotnikeggman
Published: 2020-09-28 01:42:07 +0000 UTC; Views: 3392; Favourites: 4; Downloads: 1
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©Copyright and ™ Trademark of the names and designs of Sonic the Hedgehog go to SEGA, Yuji Naka, and Sonic Team©Copyright and ™ Trademark of the names and designs of Final Fantasy go to Hironobu Sakaguchi and Square Enix
Note: This is once again another great Sonic fan art I have made, with the three Badniks and three mini-bosses of Robotnikland.
Extra Note: Rings is the Sonic Currency.
Update: I have swapped round the stages of the Mine Badnik, so that people can see the top stage before the trigger is up, and the bottom when the trigger is down.
Update 2: I have given the Orbinaut Badnik a slight change of colour, I have added more detail on the Bottom Centre Badnik, I have given the Mine Badnik a major Appearance Upgrade, I have changed the Bottom Left Badnik greatly, and I have changed the Centre Top Badnik almost completely to make it look better as well as making the ceiling look better than before.
Update 3: I have added two missile types, and given the flail heads tiny spikes for the Centre Top Flail Badnik as well as giving tiny spikes around the second eye.
Update 4: I have made Major Changes to the Top Left Badnik, and it now looks like a Proper Drinking Bird than a weird robot.
Update 5: The Drinking Bird Head can now fire projectiles.
Update 6: I have slightly changed the Electric Drinking Bird Variant Pincers.
Update 7: I have upgraded the Weight Badniks by giving them Claws, and I have given two of the Drinking Bird Badnik variants defences as well as the chance to eject in case of damage to their bodies.
Robotnikland Robots
Affiliation: Robotnik Empire
Availability: Military
Cost: 350,000 Rings
Creator: Doctor Robotnik
*1*
Power Source (Robots only): Magic Yellow Beryl Shards
Robots: Boot Walker (Top Left), Drop Ground Slug Tank, (Centre Top), and Weight Slammer (Centre Bottom)
Role(s) (Robots only): Security, Assault, Defence, Guard
*2*
Mini-Bosses: Multi-Face Orbinaut (Top Right), Electric Fire Tread Tank (Bottom Left), and Press Mine (Bottom Right)
Power Source (Mini-Bosses only): Magic Amethyst Gem (Electric Fire Tread Tank), Magic Aquamarine Gem (Multi-Naut/Multi-Face Orbinaut), and Magic Diamond Gem (Press Mine)
Role(s) (Mini-Bosses only): Attack, Destroy, and Assault
*3*
Nickname of Boot Walker: Bird Boy (Top and Centre)
Type of Head: Bird Head
Armament: 18 Bombs, 1 Tail Feather Fan, 1 Sharp Beak, and 1 Laser Spitter (inside the mouth, that shoots when the beak opens)
Colour of Boots: Red
Boot Accessories: Standard, Roller Skate with Rocket Thruster, Magnet Pad, Ice Skater, and Rocket Booster
Types of Bomb Armament: 8 Standard Bombs and 8 Ion Bombs
Other System(s): 1 Self-Destruct System
Time before Self-Destruction: 1 Mili-Second
*4*
Nickname of Boot Walker: Spike Punk
Type of Head: Spike Head
Armament: 2 Head Blades, 8 Spikes, 1 Tail Feather Fan, and 4 Head Spikes (the fourth is on the other side of the head, which is on the left side that is obscured by the right side)
Colour of Boots: Red
Boot Accessories: Standard, Roller Skate with Rocket Thruster, Magnet Pad, Ice Skater, and Rocket Booster
Types of Spike Armament: 4 Medium Spikes and 4 Large Spikes (the other two are on the other side of the leg section, which is on the left side that is obscured by the right side)
Other System(s): 1 Head Ejection System and 1 Self-Destruct System
Time before Ejection: 1 Mili-Second
Time before Self-Destruction: 1 Mili-Second
*5*
Nickname of Boot Walker: Air Head
Type of Head: Propeller Head
Armament: 4 Propellers, 1 Tail Feather Fan, and 3 Miniature Head Propellers
Colour of Boots: Red
Boot Accessories: Standard, Roller Skate with Rocket Thruster, Magnet Pad, Ice Skater, and Rocket Booster
Types of Propeller Armament: 2 Medium Propellers and 2 Large Propellers (the second one is on the other side of the leg section, which is on the left side that is obscured by the right side)
Other System(s): 1 Self-Destruct System
Time before Self-Destruction: 1 Mili-Second
*6*
Nickname of Boot Walker: Electric Power Walker
Type of Head: Electro Head
Armament: 8 Body Anti-Personnel Electric Defences, 1 Tail Feather Fan, and 6 Head Anti-Personnel Electric Defences (the fourth is on the other side of the head, which is on the left side that is obscured by the right side)
Colour of Boots: Red
Boot Accessories: Standard, Roller Skate with Rocket Thruster, Magnet Pad, Ice Skater, and Rocket Booster
Types of Body Anti-Personnel Electric Defence Armament: 4 Electric Orbs and 4 Electric Claws (the other two are on the other side of the leg section, which is on the left side that is obscured by the right side)
Types of Head Anti-Personnel Electric Defence Armament: 2 Front Electric Zappers, 2 Top Electric Wires, and 2 Rear Electric Orbs
Other System(s): 1 Self-Destruct System
Time before Self-Destruction: 1 Mili-Second
*7*
Nickname of Boot Walker: Fire Spitter
Type of Head: Flame Head
Armament: 8 Flamethrowers, 1 Tail Feather Fan, 1 Small Flamethrower, and 4 Miniature Flames (the fourth is on the other side of the head, which is on the left side that is obscured by the right side)
Colour of Boots: Red
Boot Accessories: Standard, Roller Skate with Rocket Thruster, Magnet Pad, Ice Skater, and Rocket Booster
Types of Flamethrower Armament: 4 Flamethrowers and 4 Large Duty Flamethrowers (the other two are on the other side of the leg section, which is on the left side that is obscured by the right side)
Type of Flame: Fireball and Ordinary Flame
Other System(s): 1 Self-Destruct System
Time before Self-Destruction: 1 Mili-Second
*8*
Nickname of Boot Walker: Springer
Type of Head: Spring Head
Armament: 2 Head Blades
Colour of Boots: Red
Boot Accessories: Standard, Roller Skate with Rocket Thruster, Magnet Pad, Ice Skater, and Rocket Booster
Accessories: 12 Springs
Types of Body Spring: 4 Yellow Springs and 4 Red Springs (the other two are on the other side of the leg section, which is on the left side that is obscured by the right side)
Types of Head Spring: 2 Yellow Springs and 2 Red Springs (the second is on the other side of the head, which is on the left side that is obscured by the right side)
Other System(s): 1 Head Ejection System and 1 Self-Destruct System
Time before Ejection: 1 Mili-Second
Time before Self-Destruction: 1 Mili-Second
*9*
Nickname(s): Slugger, Rocket Slug Tank, and Juggernaut
Armament: 1 Rear Missile Rack Launcher (6 missiles from the left and right of the launcher), 4 Laser Blaster Cannons (2 on each side of the front weapon), and 9 Fireball Launchers (3 from the side, but 9 when it is looked at from the front)
Type of Missile: Heavy Duty (Red), Electric (Yellow), and Corrosive (Green)
Time of Release: 1 Mili-Second
Time of Transformation: 1 Mili-Second
Paired with: Two-Eyed Chain Spike
*10*
Nickname: Chain Spike Mk. II
Armament: 3 Electric Flails
Deployed from: Drop Ground Slug Tank
*11*
Nickname: Multi-Naut
Number of Orbinauts: 5
Number of Orbinaut Balls per Outer Orbinaut: 3
*12*
Nickname: Tower Tank
Armament: 2 Fireball Tower Cannons, 2 Electric Tesla Balls, and 2 Ion Cannons
*13*
Nickname: H-Slam
Armament: 2 Head Claws
Time Before Slam: 2 Seconds
Time of Recovery from Slam: 3 Seconds
*14*
Nickname: Landmine
Time of Detonation: 1 Mili-Second
Time Before Recovery: 5-10 Seconds
*15*
Current Location: A Robotnikland on a planet of the Opal Sector
The Robotnikland Robots, are the greatest creations of the Robotnik Empire, as well as the main attraction of Robotnikland. Two years and a few months after the invention of the Ring Orbinaut (my previous OC, that took place a week after the events of Sonic Adventure and Sonic Adventure DX: Director's Cut, but see Ring Orbinaut for more info anyway), as well as two months before the events of Sonic Shuffle (that came before Sonic Adventure 2 and Sonic Adventure 2: Battle), the Robotnik Empire was looking forward to a new future with distinct possibilities on how to expand borders. Doctor Julian Ivonson (Ivo) Alexander Robotnik (Eggman) was bored in his own office of Robotnikland, a place that was of many Robotniklands, and this one was situated on an alien world that was quite far from Earth. Today was The Robotnik Parade Day, since Doctor Robotnik wanted to celebrate his Robotnik Empire, as well as to show the universe that he still means business. Then, in came a Buyoon Badnik and an Ice Ball Badnik that was inside of its ice tank, who had an idea to share with Robotnik. "What idea do you have on mind?" started Robotnik curiously, "We would like to build some revolutionary Badniks for this Robotnikland, as well as as some mighty mini-bosses that would make the area more cool. I know you are in a state of thinking, but with some new robots being invented, they can help with the upcoming Robotnik Parade Day Celebrations." said the Buyoon Badnik, "With these new Badniks, we can have a better appeal to visitors who would want to arrive and become tourists for Robotnikland. All intruders who dare ruin me will get destroyed, and the Robotnik Parade Day will be a massive success." explained the Ice Ball Badnik. A few seconds passed before Robotnik said "Very well, I could use with some new robots to help me out around here. Alright. Get a task force you two, and make me some robots.", before the Buyoon and Ice Ball badnik said "Roger That Doctor Robotnik.", and they both left to gather a task force of able bodied Badniks. It took about a month before both task forces completed the mission, and Doctor Robotnik arrived in a hangar of Robotnikland to inspect the new robots, and was impressed at what he saw in front of him. "I see an Orbinaut made of five Orbinuats, a giant land mine, and a large tank. The first task force is impressive." started Robotnik as he looked at the three mini-bosses first, "This is the Multi-Naut/Multi-Face Orbinaut, that gathers ups electrified water to kill opponents, and its favourite place to lurk is in shallow waters." explained the Buyoon Badnik, "The four outside Orbinauts have three little balls, whilst the core Orbinaut acts as the main body. If the centre gets taken out then the other four Orbinauts act as independent attackers, but if the four faces get killed, then the three little orbs will protect the centre at all costs." concluded a Sweeper Badnik. Then a Leon Badnik started "The Electric Tread Tank is a beast, as it stores energy from the top nodes on each side of the main neck, in order to power its fireball turrets on the top.", making Robotnik impressed with the entire design of the Badnik, and then a Kiki Badnik said "If anyone who so dares try to approach the Electric Tread Tank, then they will be electrocuted if they touch the electric nodes, that would send electricity to either side to repel threats.". Looking at the last of the mini-bosses, one Beat Badnik told Robotnik "The Press Mine is the Ultimate in Destruction of the Human Masses. Any group who comes into direct contact with this mine robot will be doomed, as the Press Mine will press its own yellow button switch down to blow itself up to kill the masses of humans.", and then a Boa-Boa Badnik said "However, if anyone tries to jump on the switch before it is pressed down by the Press Mine itself, then the robot mine is damaged, but it will blow up if the Press Mine accumulates too much damage anyway.". Pleased with the Mini-Bosses, Robotnik then turned to the three Badniks of the second task force, and then the Ice Ball Badnik said "This is the Boot Walker Badnik. These robots come in so many varieties, that they are all a walking drinking bird of death with red boots of the Coconuts Badniks. We just went crazy on the variants, as there were so many ideas on our minds, and if no one attacks or injures these Badniks then BOOM!". Robotnik looked at each of the six versions of the Boot Walker and said "Now this is what I call a Natural Selection. These ideas could inspire me for future Badniks, and you have thought so hard you might end up like me. I like this cool version of Coconuts red boots, I think I might use this one more time in the future.", and then one Rhinotank Badnik said "Despite their awkward appearances the Boot Walkers are known to be deadly to make up for slow speed and agility. However, all six versions of the Boot Walkers will be in groups with their own kind or with other versions of themselves. A swarm attack from the Boot Walkers with other Badniks are very effective against large groups of humans that want to attack.", before Robotnik looked at the last two Badniks. "A Badnik that flies up into the air and waits for intruders, before slamming down upon them with massive heavy weights, and it has claws to attack those that try to kill it from above. Now that is impressive. I do love the Juggernaut Badnik, and the Two Eyed Chain Spike is the perfect partner." said Robotnik, to which an E-1000 Series Robot said "The Drop Ground Slug Tank is very effective for ambush, as well as for open warfare. Any enemy that does avoid getting crushed, will be destroyed by this Juggernaut of a Badnik that is well equipped to take out a horde of enemies. Once deployed, the Two Eyed Chain Spike Badnik will aid the Drop Ground Slug Tank in battle, taking care of any enemy that dares try to exploit the weaknesses of the Juggernaut.", and then an Egg-Robo said "The Weight Slammer has armour so tough that no one can get to the centre from the outside, leaving the inside only vulnerable to attacks, but this Badnik is very hard to get at since the Weight Slammer comes down fast and hard.". At the end of the inspection, Doctor Robotnik said "It is agreed. The three Badniks are to be mass produced, whilst the three Mini-Bosses are to be produced on a smaller scale to avoid expenses. Both of the task force teams are to be promoted at once. Now lets get to building time, and test them out right away. I have a Parade to Celebrate, as well as to see visitors that will be visiting the Robotnikland, now let's get to action right away!", and the two Badnik task forces were promoted to Elite Badnik Task Forces (EBTF). However, it didn't take Robotnik long to find something to test the Robotnikland Robots out on, and the following event caused the change of the face of the Robotnik Empire.
The following event goes as is recorded:
Half an hour later, Doctor Robotnik was informed that a mist was gathering over Robotnikland, and so he and the other robots of that area had to take cover and wait until the mist had passed over. Strangely, the mist had not lasted long, and passed over after a few minutes, but what came next was quite a shock. A posh noble human in a suit, as well as male and female knights in metal armour that were alien to the Badniks, appeared in one of the local entertainment chamber areas of Robotnikland. A Motobug sounded the alarm, and Doctor Robotnik alerted the base to the possible human threat, whilst the human group was ins a state of confusion and chaos as to where they were. As soon as Robots from all across Robotnik flooded into the entertainment chamber, the posh human stood forward and asked "I would request an audience with your master right away young squires and sirs.", and this made all the robots stop in their tracks to look at the humans. When the grand Doctor Robotnik came into the entertainment area, the posh human said to him "Greetings Your Mighty Lordship. I am Lord Pearl. Master and Auctioneer of the Treno Auction House of the Nation of Treno.", to which Robotnik replied with "Treno? Never heard of it. But what about that mist, huh?". Lord Pearl quickly replied with "Well, it would be best to know your name first My Lord, so that we can exchange formalities like polite mannered elite gentlemen.", before Doctor Robotnik answered with 'I am Doctor Julian Ivonson Alexander Robotnik, the greatest robotics scientist in all of God's own creation!", and then listened to what Lord Pearl had to say. "I was the servant auctioneer to my late Masters: Lord Kuja and Lord Garland. Unfortunately, both my masters were slain by people of my own world and universe, and I had to escape from Treno or else face execution at the hands of the Treno Authorities. Thanks to these Alexandrian Mercenaries right here, who believe in the late Queen: Queen Brahne, I managed to escape and had planned to get myself an airship. Unfortunately, a mist had descended on my location before I could get to the Hilde Garde I, let alone to the Airship: Flight that was nearby, and we had all found ourselves travelling to your dimension and to this location of yours. Say, what is this location Lord Robotnik?" explained Lord Pearl, before Robotnik answered with "Robotnikland! One of many Robotniklands, and a faction of my own Robotnik Empire! What you see is my own Badniks and Robots.", and all the robots of the entire chamber including the new Robotnikland Robots made noises to signal their presences to Lord Pearl and his mercenaries. "Anyway, why the name Lord Pearl, you are no shining example of an actual pearl, let alone a loyal auctioneer." retorted Robotnik, to which Lord Pearl fired back with "And you are no angel yourself, only an Egg of a Man with arms, legs, and a head.", and that phrase made Robotnik himself freeze on the spot, stone faced at that remark. "How about an alliance between us both Master Robotnik, I can be your personal butler, and my mercenaries can be your spies. So how about it?" asked Lord Pearl quickly, and when Robotnik was thinking about that decision, all the mercenaries were reaching for their weapons, whilst one Boot Walker Badnik with a Standard Bomb Walk Body walked up to Lord Pearl. "To be honest, you are in the right place at the right time. This is a very lucky situation, fortunate for me that is, but very unlucky for you. I am just about to test my six new inventions on you and your mercs so, ATTACK!" announced Doctor Robotnik, before the Boot Walker exploded and killed Lord Pearl on the spot, and then all of the Badniks including the new Robotnikland robots attacked the Alexandrian Mercenaries. Doctor Robotnik didn't expect the assault to be over so briefly, as the new Robotnikland Robots and the other Badniks of the entertainment chamber made short work of the Alexandrian Mercenaries, who only used swords and shields as their only means of defence and attack. In just under ten minutes, the entire group of Alexandrian Mercenaries were all dead, and the Robotnikland Robots did their job so well that Doctor Robotnik congratulated them all with awards of red and white roses.
The report ends here.
A week later (but three weeks before the events of Sonic Shuffle), Doctor Robotnik was thinking about the remark that Lord Pearl made about his egg shaped body as well as the "Egg of a Man." remark, and so he sat facing the window to figure out what to do next with his life. However, the Robotnikland Robots were mass produced since that incident, and a bunch of them were last seen on an alien world in the Opal Sector where they guard the Robotnikland of that planet.
So, what do you think?
This is my greatest Robotnik Badnik Robot ideas, but expect more Orbinauts in the future, as well as other Robotnik Robots.
Again, the red boots of Coconuts are used for great effect and action (see both Doctor Robotnik's Egg-Sault Cool Bonanza Pack and Doctor Robotnik's Last Ever Badniks for more info), however, I am not a big fan of Coconuts's boots since they do not suit him, but that is MY own preference only, and so I decided why not give these boots to a badnik that can use them as a weapon, also, if Coconuts is a monkey, why does he have boots if he has hands for also, if Coconuts is a monkey, why does he have boots if he has hands for feet (prehensile feet to be precise)? (although other monkey, primate, and ape characters of popular culture, do have some footwear since they have prehensile feet), plus, I have mentioned that Coconuts has fingerless gloves on his prehensile feet (A neat little idea that I invented), whilst using his boots to blow up imperial Stormtroopers of Star Wars (see TIED/blp Scout for more info).
Also, I wanted to include Final Fantasy IX's Auctioneer (that I call Lord Pearl for an OC name), who I first mentioned in my Final Fantasy IX alternate universe story (see both Vicks Beginner Set for more info), since he was in the Bionicle Universe (see Makuta's Bionicles and Hounds for more info) and Star Wars Universe (see TIE Guard Rail for more info) before, and so why not the Sonic Universe, with this incarnation being no airship stolen and just the mist teleporting humans to Robotnikland in a parallel universe.
Plus, I had already created a boss before (the Egg-ernaut of mine in Doctor Robotnik's Egg-Sault Cool Bonanza Pack), so I decided to create three mini-bosses which made the Sonic Game series more fun.
Finally, since Robotnik changes his name to Eggman before Sonic Shuffle, I had to create a fun little story of how that came to be, with that remark from Lord Pearl regarding Robotnik's body, and the ending of the report is up to anyone for fun, although we all know that it will be the decision for Robotnik to be called Eggman from now on.
Oh, I am working on one more Sonic fan art, but it will be different despite being similar, although it will be fun.
The Robotnik Parade Day, is one of the Robotnik Events I have on mind, so tune in to three more Robotnik Event ideas.
Leave your comments down below.
Thank You
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Comments: 3
warrior31992 [2020-09-28 04:50:15 +0000 UTC]
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Robot58-Mech In reply to warrior31992 [2020-09-28 19:03:09 +0000 UTC]
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warrior31992 In reply to Robot58-Mech [2020-09-28 19:31:08 +0000 UTC]
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