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Published: 2011-10-03 19:17:29 +0000 UTC; Views: 5991; Favourites: 130; Downloads: 77
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Description
This is for an expansion of the Necrorun flash/mobile game.The original flash game can be played here:
[link]
(or in many other online flash game sites, just look it up if youΒ΄re interested)
It is also available for mobile phones.
Anyway, the upcoming expansion practically doubles the amount of game content. It is being really cool making the graphics for it.
Related content
Comments: 17
Squirrelsquid [2013-07-16 05:56:49 +0000 UTC]
I like it, but the dark tones on a dark background don't exactly make it easy to read. why not a more complimentary background?
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Samize In reply to Squirrelsquid [2013-07-16 08:15:18 +0000 UTC]
You're right. It's the background in which he appears in the game, a cave. I should have planned this better, though.
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Squirrelsquid In reply to Samize [2013-07-16 08:53:40 +0000 UTC]
a generally good idea for such cases is to work with a lil of a secondary lightsource and have some of the highlights "pop" by increasing contrast by a fair amount. I really like the fluid animation though.
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KrowLethal [2012-04-18 10:44:19 +0000 UTC]
Goddamn. I was careless enough to go near these knights. :'D Even the block doesn't help. XD;;;;
Guess taking distance when it swings its sword should be recommended.
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Mikebissle [2011-10-18 07:18:22 +0000 UTC]
Pretty good--reminds me of Shining Force for some reason.
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legomaestro [2011-10-09 18:26:19 +0000 UTC]
Gah! So good! Look at the animation! And the texturing. Many props. Could you explain what this Necrorun game is? Any link i can follow?
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Samize In reply to legomaestro [2011-10-09 20:11:40 +0000 UTC]
Thank you! Certainly, I explained it a little better in the description.
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NuclearD00d [2011-10-09 14:22:53 +0000 UTC]
Shouldn't he go down a little when he tries to make a heavy swing? His wings stops flapping after all.
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Samize In reply to NuclearD00d [2011-10-09 15:54:01 +0000 UTC]
I agree. But it wouldnΒ΄t work well in-game. Also, those tiny and slow wings shouldnΒ΄t really make an armored person fly. ItΒ΄s a game.
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NuclearD00d In reply to Samize [2011-10-09 16:11:16 +0000 UTC]
Hm? I wasn't refering to that. I was pointing out that when he prepares for the blow he goes down slightly,
then he recovers, flies up again after his attack. I think he would look less.. robotic, if he did that. ;S
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Samize In reply to NuclearD00d [2011-10-09 17:04:08 +0000 UTC]
That is what wasn't working well in-game. I was just explaining why I did it this way, even though I agree with you.
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