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Published: 2013-12-06 09:45:53 +0000 UTC; Views: 1949; Favourites: 15; Downloads: 0
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Description
Tutorial has been released as well as my personal CAT rig that is formatted for FBX to DMX use.
www.youtube.com/watch?v=0tJ1r6…
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Comments: 13
EpicLPer [2014-03-09 01:00:51 +0000 UTC]
This would be so easy...
... if I would know how to use 3DS Max
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ShaedCloak [2013-12-26 16:19:09 +0000 UTC]
Now, i wonder... Will you be making a similar IK_rig? One that is used directly in SFM?
Don't get me wrong, i absolutely adore what you've done here, but it would be much simpler if it was directly usable in SFM.
👍: 0 ⏩: 1
Sarcastic-Brony In reply to ShaedCloak [2013-12-26 22:28:52 +0000 UTC]
I have already made IK rigs for the pony models in SFM, was the first to make one for the V3 models and the VN models use a copy/paste version of mine. I have been trying to update the rigs for easier animation but the rigs cause constant crashing. So, as of right now.. That isnt possible with SFM limitations.
Also creating rigs in both mediums is very different. One is aligning and linking and the other is script writing.
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Glaber [2013-12-11 04:51:39 +0000 UTC]
hmm I'll definitely be looking forward to using, this is a going to be a rig script right?
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Legoguy9875 [2013-12-07 07:50:34 +0000 UTC]
I recall that in SFM it was possible to have the limbs of TF2 models do a similar motion when editing (the limbs move with whatever bone you're moving). Do you possibly know how to do this?
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Ferexes [2013-12-07 01:18:38 +0000 UTC]
Nice! I've noticed that this eliminates the collarbone issues, if you know what I mean haha.
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Raptor1701 [2013-12-06 22:23:59 +0000 UTC]
Lol, the way the image was made, for a second I thought you had worked on a flowy mane. a la Tia and luna. XD
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Sarcastic-Brony In reply to Raptor1701 [2013-12-06 22:51:04 +0000 UTC]
If I did then it would be made threw particles, not a model. Would be the easiest way.
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ShaedCloak [2013-12-06 21:10:47 +0000 UTC]
I doubt many people see how difficult it was to make this... This is a true mark of skill...
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PacificPenguin [2013-12-06 13:56:08 +0000 UTC]
should be very useful if you finalize and share it.
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