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#cave #danger #dank #dark #evil #hiding #light #mermaid #mermay
Published: 2018-05-10 18:47:18 +0000 UTC; Views: 919; Favourites: 19; Downloads: 0
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Description
I'm calling this finished now because I don't want to piddle it to death. I ended up making quite a radical highlight on the tail because nothing is dictating how the cave entrance is shaped, so it could be anything. I'm not sure what those horn things are but they were there from the early sketching stage so it would change it too much if I gave her hair.Inspired by this novemberlilly.deviantart.com/a…
Earlier versions:
seeeks.deviantart.com/art/Evil…
seeeks.deviantart.com/art/Evil…
seeeks.deviantart.com/art/Evil…
seeeks.deviantart.com/art/Evil…
seeeks.deviantart.com/art/Evil…
seeeks.deviantart.com/art/Evil…
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Comments: 9
porll [2018-06-20 18:28:55 +0000 UTC]
Hello, I found your picture via ProjectComment
First of all I really like the overall mood of the painting, which is created mainly by the colors and values. The evil face of the character and very mysterious way in which light hits it, waves in the background and feeling of being surrounded by such a powerful element and a magical creature with unknown intentions is very intimidating for the viewer. And that's a good thing, art is meant to cause emotions in people looking at it
The most interesting part of this piece is the lighting on mermaid's body, two light sources meet each other on an organic surface of a character which is the main focus of the painting. And we can call it a success from the composition point of view, there's no way that anyone will pay attentions to anything else during first few seconds of looking at the artwork.
Even though the storytelling has its pros, as I mentioned in the first paragraph, there is also a con and that is in my opinion clearance of the surrounding and background. Maybe it's just me, but I don't really get it if character lies on the shore or is it in water, is this a shore with a gigantic wave about to hit it? Then it probably should have more foam and create some kind of a tunnel of a closing wave res.cloudinary.com/zinodavidof… Also the land and water look kind of similar, whereas water is way more reflective and smooth and ground/sand/rocks are very rough and hard.
I think it would be nice if the purple light was more defined, I mean it could be some spell, magical sphere, some kind of strange fire, some object or buoy? On the other hand it would distract the viewer from the character, which wouldn't work well most likely.
It's cool that you decided not to go with a stereotypical mermaid with hair and you added some sort of horns, however I'd like to uncourage you to experiment a little more with it, maybe use more references and try design some more complicated structures, let me leave this as an inspiration: s-media-cache-ak0.pinimg.com/o…
To sum up I must say that there's a big progress in your work comparing to the previous version, keep it up, draw a lot, experiment and have fun!
👍: 0 ⏩: 1
Seeeks In reply to porll [2018-06-20 19:23:28 +0000 UTC]
Hello Thanks for commenting on my work! Actually the only water in the picture is the flat dark blue area right in the middle. Now that I look at it, the purple light should reflect off the surface, even though it's further back, so it's somewhat lacking. It's interesting that you saw the background as a wave. I once painted a large painting that also had a cave that looked like an enormous wave. Most of the background in this is just rock. It used to have a more grooved texture, but somebody wrote that the background is too detailed and draws attention away from the mermaid, so I simplified it. The rock is smooth because the cave periodically fills with water when the tide is high. I also imagined that the diagonal wall on the left is some sort of crystal. I got the inspiration from the ice walls in Ice Age the movie, where they go in a cave and there are prehistoric creatures frozen inside the walls. It's an interesting idea that the light source would be specified, but I wanted it to be sort of behind the corner so that you would feel tempted to go exploring, even if it meant passing the mermaid. The lower left corner is sand. I should have given it a more grainy texture, but by the time I had the other areas finished, I grew tired of working on this, so I just added some light reflecting off of sand particles.
Thank you for sharing the link to the inspirational painting. I like the head things in it. Originally the horns in mine were just a placeholder, but I grew fond of them, so I didn't want to change them in the end. They are filled with fatty tissue like a dolphin's forehead, rather than made of keratin.
I drew a quick sketch of various alternative sea creatures but I never uploaded it. I think if I were to make a new version, I would try to make the anatomy more fit for swimming. I think the horns would create drag unless they can rotate.
👍: 0 ⏩: 1
porll In reply to Seeeks [2018-06-20 21:20:43 +0000 UTC]
Ooh, ok, I see it now! Now everything makes more sence. Don't worry, maybe it's just me, sometimes we can misunderstood what's happening even in famous paintings and might be just the matter of my personal perception, I personally love storm paintings (JMW Turner's especially) and was looking at a picture with ocean in it shortly before analyzing yours, so that might be it
Maybe making rocks in more three dimensional way, more cubes etc would help, perhaps some smaller stones lying on the bottom of the cave? Or some sort of stalactites?
👍: 0 ⏩: 1
Seeeks In reply to porll [2018-06-21 04:39:16 +0000 UTC]
All good ideas. I'm not going to edit this version anymore, but next year I might make a different variation, where I think about the value ranges in advance.
👍: 0 ⏩: 0
AmaterasuAmi [2018-05-14 10:39:54 +0000 UTC]
Hey Seeeks, I am here from project comment and want to give you some feedback on your evil mermaid ^^
I really like youre motiv, evil things are often way more fascinating and intriguing for the viewer. I took a look at your earlier versions and it is very nice how you improved already !^^
Lets start with your Composition:
In your painting is one main object that draws all the intention to itself, the mermaid. She on the other hand seems almost to dissappear in the cliff next to her. And the area around her is very low on details. That makes your canvas looks a bit empty. If you really want her souroundings to look like a dead dark place you could exaggerate youre main character. Give her a massive tail that takes more place up in the canvas. She is a fantasy creature so dont bound your ow creativity to borders and rules like a normal human body.
Give her a second arm, maybe it is cratching against the walls like the other one but make her take room. I dont think that she needs hair it is cool how you created this creepy look with a bald had.
Anatomy:
To correct anatomy on a fantasy creature is not always easy, but there are some points we must watch on to make the character look like he could acutally survive with this body. Anatomy is fomed by use. The first thing I noticed is her very small head. In her head would be no place for a brain? So is she just a dump fish, but if you want to make her intelligent she needs one.
Besides her small head she got a big upper body what also seems not very usefull for living underwater. The Mass of fishes and whales generally speaken lays in their tails and heads. If a fish had a very small tail compared to his body it would need great strength for him to move. Think about her moving underwater and maybe use some references from fishes and other sea creatures ^^
Also her neck is very long and thick.
Light and Shadow:
You were a big unsecure about this big Light area on her tail, but I honestly like it. Its is just like a giant sign that says"hey look here that thing is important", I would dimm down the forground to make her pop even more. But the direct area around her also should catch some light. put a few soft lights on te rocks around her and darken the lesser important background.
I hope my little review could help you best of luck !
👍: 0 ⏩: 1
Seeeks In reply to AmaterasuAmi [2018-05-14 15:48:05 +0000 UTC]
Thank you for your well thought-out review. I consider it awesome and very professional. It would be interesting to see more reviews like this in the future, so I hope things I end up creating in the future will catch your eye.
Wow, making her tail take up a massive area is such a cool idea that never crossed my mind! I should definitely make a new version of this one day, although it might be better if I wait a year.
One problem might be that I just blotted out a rough shape without making a pencil sketch at all, then never went back to edit it even though it was obvious that the neck is unusually long. I wanted her to look inhumane, so I didn't want her to have too human-like physiology. It's true, though, that it's important to consider things from the perspective of could they function if they were real. My biggest hurdle might be that I don't generally make multiple rough sketches and variations, then pick the one that works the best, but generally stick with the first thing that I put down without exploring possible alternatives.
👍: 0 ⏩: 1
AmaterasuAmi In reply to Seeeks [2018-05-14 16:48:03 +0000 UTC]
Im happy I could help you If you dont feel like correcting this piece just move on to the next. Sometimes it makes more sense to restart and bring in all your new knowlege. Good luck.
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