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Shimmering-Sword — Hunters

Published: 2012-08-08 23:20:28 +0000 UTC; Views: 50703; Favourites: 2201; Downloads: 915
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Description Long time no Ranger art! The solder was picked by request, and I was itching to paint some exotic mecha. Done an about 3.5 hours, possible a little less.

A Ranger infantryman is caught off guard by a nimble heavy type power armor.
The power armor uses a neural link to control the extra set of arms, rather than slaving to the users arms. It can carry a wide variety of weapons from machineguns to light autocannons while it's shoulders can internally or externally mount additional firepower, such as HEAP rockets.
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Comments: 233

Shimmering-Sword In reply to ??? [2012-08-15 08:45:36 +0000 UTC]

The small arms of the suit are the pilots arms. Style over function having them unarmored, but I was having some fun with it

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RandverSerence [2012-08-09 19:51:55 +0000 UTC]

Overall

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Originality

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Impact


Ah well done piece for sure, I love the maintained gesture quality of the underdrawing that is still coming through the final piece I love that there is a slight sepia ton to it and the small hints of color. The slight forshortening is very nice though it seems to be needed on the mech's leg, there is something about that narrowness of its support that throws the balance off for me. Having the foreground figure looking away from the threat also seems a bit odd to me. I think the impact would be much higher with more tense between the two figures creating more of a sense of story to it. All in all those i do love this piece alot and Bravo e.deviantart.net/emoticons/s/s… " width="15" height="15" alt="" title=" (Smile)"/>.

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mertaal [2012-08-09 09:30:57 +0000 UTC]

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Love it! However, I think it would have been more tense and dramatic if the figure below was angling his head upwards to catch a glimpse of the mech looming down on him. I love the design of both the figures, and also the muted palate but think that you could have made it a bit more dynamic. Also, perhaps a little more intensity on the eye areas of both figures? In all though, a great effort and your style suits this genre very well.

That's pretty much all I wanted to say but I'm below the word minimum, and so fluff flufff! And perhaps just a little bit more fluff e.deviantart.net/emoticons/w/w… " width="15" height="15" alt="" title=" (Wink)"/>.

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J4YK [2012-08-09 05:41:30 +0000 UTC]

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Very masterful render. I think this piece falls short in composition, the eye is not oulled around to show off the work. there is a large vacant space in the top right and bottom left quarters of the image. the flow starts light spot, moves to the blue eyes, the orange eyes, then the tip of the gun, out of the painting. There are a bunch of thing you can do to bring something interesting into the rest of it. some smoke off the gun, directing the eye to some lights on the mech's left arm. bring the sogiers right arm down to point at the mech's knee and do something a little interesting with that leg. you could also do some neat things with complimentary colors or textures and the like.

Loomis has some great literature on design "Andrew Loomis- Eye of the Painter" online for free most of the time.

I hope you found this critique useful and constructive.

-Jacob Kindt

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MrLadels In reply to J4YK [2012-08-09 11:04:15 +0000 UTC]

This was done in 3.5 hours. It's a speedpaint. Speedpaints traditionally focus on concept and style. And I think that the artist was attempting to create more of a sense of motion and emphasis on the shape/idea rather than focusing on composition or space. (Mind you this is all up to speculation because I didn't draw it.)
So I'll be frank and say your critique is rather bias, considering that your recommendations are for the most part unnecessary and based mostly on opinion than helpful criticism.

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Shimmering-Sword In reply to MrLadels [2012-08-09 19:49:27 +0000 UTC]

Eh, composition is always important, and when it comes naturally to you it's not all to time consuming. From an industry standpoint a speed paint like this would be something like composing the scene of a film or similar, so again composition is very applicable.

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Shimmering-Sword In reply to J4YK [2012-08-09 05:48:01 +0000 UTC]

Thanks for the tips on composition. I'm slowly improving at it, but it takes quite a bit of work to fully encapsulate the eye within an image.

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GeoKorf In reply to Shimmering-Sword [2012-08-09 07:44:49 +0000 UTC]

no shit, sometimes it take life to do composition right

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BETA368 [2013-01-11 06:40:34 +0000 UTC]

Does the lower set of arms belong to the operator? Or are they meant for more "delicate" work?

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Shimmering-Sword In reply to BETA368 [2013-01-11 07:06:13 +0000 UTC]

Operators arms.

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BETA368 In reply to Shimmering-Sword [2013-01-12 02:59:00 +0000 UTC]

I'd hate to be in that thing then.

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psychohare0 [2012-12-22 09:23:25 +0000 UTC]

great job on the compositioning and movement of the big giant, too bad that guy's spine is going to get crushed

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zloypolzun [2012-11-28 22:36:05 +0000 UTC]

nice)

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HELLGATEMARINE [2012-10-25 17:39:27 +0000 UTC]

about to get pwned

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mdude009 [2012-09-25 05:27:31 +0000 UTC]

Flagged as Spam

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Shimmering-Sword In reply to mdude009 [2012-10-07 07:58:42 +0000 UTC]

I admit, it's more style over substance here

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Misegard [2012-09-23 10:19:12 +0000 UTC]

The guy behind the rock must be thinking: "OH FU*K ME"
Awesome art!

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Turkey13 [2012-09-20 15:50:01 +0000 UTC]

Incredible!

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DeceitfulMithe [2012-09-18 23:42:44 +0000 UTC]

Love it!

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khumbirafoxhound [2012-09-08 21:25:37 +0000 UTC]

Fantastic perspective!!! looks great dude!!!!

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Militant-Jester [2012-09-08 05:26:24 +0000 UTC]

Man this is an awesome piece. I really love the posture of the Ranger soldier, gear, everything, looks sweet, and the mech concept is great too, not to mention new? Which is always nice. Love the shelf-like nature of it's upper body, reminds me ever so slightly of a Tau Hazard battlesuit, but... better.

That said a couple things are irking me. If you don't mind getting critiqued by someone far worse than you, I'll throw them out there.

1) The hand on the big arm - it doesn't really look functional. Four fingers encompassing less than half a full circle in rotational degrees? I know it's a robot hand so it could do some funky shit, and there might be some thumbs we're not seeing, but it just looks too bulky.
2) The perspective seems to shift - on the armor's right leg, it's right on the line of the concrete, but then the upper body seems too far back (idk why, that's the feeling I'm getting), and the other leg is also far back, despite not turning and the wall appearing to angle towards it from the right leg.
3) Personal preference, but it seems like having the small arms so high and forwards on the superstructure would get in the way. I would move them further down and back. Again, getting very personal preference.

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Bigviggenschtein [2012-09-04 05:22:36 +0000 UTC]

I disagree with the critique that criticized about the conflicting styles, I think too many concept artists are scared of using different styles in their work.


Maybe the arms are disproportionate, but disproportion could be the style itself, it makes it less mainstream and more interesting in my view.

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Shimmering-Sword In reply to Bigviggenschtein [2012-09-18 05:03:50 +0000 UTC]

I think a part of it is not understanding the workings of it. Though it is true that if you're going to armor one set it's nice to armor the other

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Generalfoley [2012-08-25 19:56:21 +0000 UTC]

Ranger: "Christ, I hope he doesn't find me..."

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Shimmering-Sword In reply to Generalfoley [2012-09-13 05:06:06 +0000 UTC]

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RageMachine71 [2012-08-18 02:26:51 +0000 UTC]

That's really amazing.

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Shimmering-Sword In reply to RageMachine71 [2012-08-18 02:30:14 +0000 UTC]

Thanks.

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RageMachine71 In reply to Shimmering-Sword [2012-08-18 02:38:44 +0000 UTC]

My pleasure.

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GraySharkStudios [2012-08-16 03:44:25 +0000 UTC]

Good job Anthony, I like it when you do your own works. Hope you elaborate on them more soon.

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Shimmering-Sword In reply to GraySharkStudios [2012-09-06 00:10:21 +0000 UTC]

When I have the time

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GraySharkStudios In reply to Shimmering-Sword [2012-09-06 00:52:02 +0000 UTC]

I know how that goes....

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FenrirITA [2012-08-13 21:15:43 +0000 UTC]

You give me emotions

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Shimmering-Sword In reply to FenrirITA [2012-09-06 00:08:02 +0000 UTC]

Those feels.

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colliewolf2010 [2012-08-13 16:42:16 +0000 UTC]

awesome piece as always mr. sword, seems the game of hide and seek is about to close.

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whitetower-exe [2012-08-13 10:48:53 +0000 UTC]

Very natural poses for both, especially considering their technical nature. I mean, the guy doesn't look like a pile of metal, he looks like a man in a suit, which can be hard to convey.

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Shimmering-Sword In reply to whitetower-exe [2012-09-06 00:06:15 +0000 UTC]

Thanks.

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Keilink [2012-08-13 07:55:56 +0000 UTC]

Wow, this guy is screwed .

The armor type reminds me AppleSeed.
With the concept on of the hunter and the staging of the situation I would call the suit "Worg(en)"

Amazing work

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Shimmering-Sword In reply to Keilink [2012-09-06 00:06:04 +0000 UTC]

Thanks.

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RockMaster In reply to Keilink [2012-08-16 05:19:32 +0000 UTC]

The mech reminds me of Appleseed, but the soldier makes me think of Blacklight: Retribution. The helmet in particular: [link]

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Keilink In reply to RockMaster [2012-08-16 08:20:31 +0000 UTC]

Those gears are cool in fact

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Shima-Games [2012-08-11 18:26:35 +0000 UTC]

Looks cool as hell to me.

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Shimmering-Sword In reply to Shima-Games [2012-08-21 01:24:18 +0000 UTC]

Thanks.

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z3r0m1nd [2012-08-11 18:19:19 +0000 UTC]

Fantastic piece. Glad to see some Ranger art again!

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Shimmering-Sword In reply to z3r0m1nd [2012-08-21 01:24:12 +0000 UTC]

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asemharun [2012-08-11 16:04:01 +0000 UTC]

Fricken awesome.

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Shimmering-Sword In reply to asemharun [2012-08-21 01:24:04 +0000 UTC]

Thanks.

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WulfenlordDM [2012-08-11 06:55:44 +0000 UTC]

Nice scene! It looks like:
Mecha: - Um, hello! Excuse me, sir... Sir! Can i gain your attention, please...
Soldier: *thinking about something and ignoring the Mecha*
Mecha: - SURPRIZE!!!
Soldier: - Wha.. OMG!!! XP
Also, love your monochrome-like approach - it lets their colorful eyes shine in the dark. Good work with light too.

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Shimmering-Sword In reply to WulfenlordDM [2012-08-21 01:23:59 +0000 UTC]

In this process I paint the background/environment colors in, then sketch in the figures with only slightly different colors. Keeps everything simple and in the mood.

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WulfenlordDM In reply to Shimmering-Sword [2012-08-21 10:52:13 +0000 UTC]

Exellent work, even if you say it`s "simple" one.

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warsol12343 [2012-08-11 00:33:44 +0000 UTC]

wow don't move and maybe it won't notice him

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