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#dazstudio #female #iray #male #man #render #woman #fuseling #sickleyield #beautifulskins
Published: 2015-06-24 17:36:08 +0000 UTC; Views: 3322; Favourites: 18; Downloads: 44
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Description
This product was approved for testing today! There's one for G2F, one for G2M, and the bundle (and yes, we do plan a G3F version).This is a set of shaders and presets by fuseling and me. It lets you update your skins to Iray and have them look great with minimal clicks. I'll be doing a video tutorial on how to use it with your lighting to get the best results.
You can't imagine how pleased and relieved I am. DAZ turned this down in its first version, but that experience forced us to learn a lot very quickly about lighting skins in Iray and setting up shaders, and our product is much stronger as a result.
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About the render:
This was rendered in DAZ Studio 4.8's Iray engine. There is no postwork.
The lights are three mesh light spheres (white, blue, and orange) plus two eye highlighting spotlights. The default HDR is used and is left set to 1.0.
The tone mapping is an exposure of 16.64, shutter speed 1/200, F/Stop 16 and film ISO 200 (following the Sunny 16 rule I talked about in a tutorial video on my YouTube account).
The bloom filter is turned on at threshold 20,000 and radius 0.01 (no other filter settings changed).
The progressive rendering settings were left at default except for raising the convergence to 100%.
The render took 56 minutes 18.29 seconds to complete 5000 iterations on a machine with two GTX 980's and two GTX 740's plus the CPU checked and OptiX render acceleration in use at a size of 2000x2600 pixels. (You can find this result on your own machine after a render finishes by going to Help--Troubleshooting--Log File and scrolling down the text document to the bottom to see the results.)
Originally it was only 1000x1300, but DAZ made me redo it with the navel morphs on. I can't be relied upon to remember to turn on the navel when I do promo renders, so they have to do this a lot. That being the case, I went ahead and redid it larger for dA. I'm not the only one with this navel-blindness problem, either. This is probably why your G3F comes with the navel dialed in by default. As Ivy Baker Priest once said, I'm often wrong, but never in doubt!
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Comments: 23
SickleYield In reply to katie118 [2015-07-10 16:03:11 +0000 UTC]
Not on the textures that are on the Darius 6 UV, if there are any.
It will work on the very handsome Cayman, which uses Darius morphs but is on the Base Male UV. Travis (M5 UV) and Ryze (Base Male UV) are also supported. Basically stick a given texture on G2M and then check the UVs; if they're Base Male, Michael 4, Michael 5, or Michael 6 UVs they are supported.
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LlolaLane [2015-06-24 22:23:31 +0000 UTC]
Just lovely SickleYield... If I get HALF as good a renders as yours... I'll be happy
Thank you for sharing!
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SickleYield In reply to LlolaLane [2015-06-25 01:23:06 +0000 UTC]
I did a video on the lighting!
Lighting is just as important as shaders, if not more so.
www.youtube.com/watch?v=YO_mNq…
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Ippotamus [2015-06-24 22:14:41 +0000 UTC]
Oh, I think this is my favorite one as far as the female skin goes.
While I have enjoyed tinkering with skin setting on the forums, I am very, very ready for a shader/preset.
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SickleYield In reply to Ippotamus [2015-06-24 22:21:22 +0000 UTC]
I'm hoping others are too. Thank you!
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fuseling [2015-06-24 20:21:13 +0000 UTC]
Woo hoo again! They are lookin' good if I do say so myself. Which I do.
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vwrangler [2015-06-24 19:33:08 +0000 UTC]
So I gather the name of the product was changed from Healthy Flesh to Beautiful Skin, then?
I think I must have set something up somewhere to default to navel morphs on. I always have to remember to turn them off, because clothes just don't DO that.
It does look very nice. Something else to look forward to buying! (Just out of curiosity, is that Bjorn in the image or someone else?)
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SickleYield In reply to vwrangler [2015-06-24 19:39:57 +0000 UTC]
It was never called Healthy Flesh, I just called the early pics that in case they turned it down again so I wouldn't have to look at the title of a refused product. Silly, superstitious even, but I did.
That's actually the human version of the Kronos skin. The female is V4 Elite Lana.
I did get nice results with RawArt3d 's Albane and Ali, too, but you'll have to wait on the release to see those promos. Albino skins need very soft lights. (As with albino people, now that I come to think about it.)
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vwrangler In reply to SickleYield [2015-06-24 19:55:16 +0000 UTC]
Well, I can understand that approach with the name. And I am glad it was never really called Healthy Flesh; that was a bit ... horror-movielike. (Heh. You could always take what you've learned from this and create just that sort of product and call it UNhealthy Flesh.) I recognized Lana, more or less, but I've never used Kronos without his morph or tattoo, so he didn't seem familiar.
The lighting issue with Albane makes a sort of sense, now you point it out. With lighting too strong, all you're going to be getting is a combination of light color and Subsurface. I guess the indoor HDRI image was probably closest to where I needed to be, then. Maybe the new portrait lights would work for him. Hmm....
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SickleYield In reply to vwrangler [2015-06-24 21:07:27 +0000 UTC]
I'm doing a tutorial for using the product that covers lighting - it's very easy to adapt a three-sphere method to any skin tone just by turning the kcd/m^2 up and down.
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I-Am-Madbat [2015-06-24 19:28:59 +0000 UTC]
Have I ever dialed in a navel? I rarely think about that.
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Mavrosh [2015-06-24 18:41:45 +0000 UTC]
So you took the chance and hun, it came out great! Congrats!
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SickleYield In reply to Digitalrdw [2015-06-24 18:37:43 +0000 UTC]
Thank you, we hope people will like it.
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