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#animation #hunk #muscle
Published: 2015-05-06 18:20:18 +0000 UTC; Views: 92698; Favourites: 903; Downloads: 0
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Description
Sneak peek of something I'm working on. It's not as easy as I thought. Salute to all the animators out there!Related content
Comments: 130
Brenin-Ddraig [2021-01-19 14:09:50 +0000 UTC]
Wow this is amazing and I am in awe! You're incredibly talented π€©π€©
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samdevian24 [2020-11-04 13:15:00 +0000 UTC]
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alexyorim [2015-05-11 08:53:29 +0000 UTC]
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I don't know how to say this, since, 1) I can't think of words of over 150 unless it's so good to even describe it; and 2) I got distracted by the abs. Insofar it's good for an artist to try on new things that they haven't crossed yet.
Never mind the top-heavy build and the large hands and the adorkable expressions. The one thing I noticed is that the lines on the shirt being taken off is a bit messy and the movement of perspective shifts upward whenever he takes off the shirt. The folds of the shirt, the draping and the stretching and all, is neatly well-coordinated though.
I say that this is a great start. For now, I could say he's too sexy for his shirt.
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CaptainGerBear [2015-05-06 20:29:44 +0000 UTC]
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As a sort of disclaimer, I have worked in animation for ten years, seven of those years as a supervisor/manager, so critiquing animation is kind of my thing.
Overall, this looks really nice. You've got some surprisingly effective uses of foreshortening and perspective, particularly as far as bringing the knuckles toward the camera go. The shapes are more or less consistent throughout, and you haven't broken any limbs or done anything terribly jerky. The facial expressions are nice, and the drapery on the shirt is also done very well. Good job all around.
As for the issues with the piece, the main thing I notice is that his hips float around. It's true that they would probably move, but I don't get the sense that they are attached to his legs and moving in a natural way. If a person's hips move side to side while they are standing still, they necessarily tilt inwards toward the centre of gravity, and here I'm seeing a bit more of a slide.
Also when he takes the shirt off, I am left with the distinct impression that the camera has been dropped. The angle switches from pretty much front-on to suddenly looking up at him. This is further emphasized by the line of his shorts and shirt hem suddenly curving upward, and the way his chin and hairline change. Perhaps this is intional, as there are several things contributing to it, but it's somewhat awkward with a character just floating in the aether. The angle switches again as he lowers the shirt after removing it, giving the impression that he is now looming over the viewer.
The second thing I would point out is something called overshoot. You've used it in a few places already, but I think you could use it in a few more. In particular, the movement of hands nearly always requires overshoot, as they are so complex and have so many degrees of separation from our body mass.
You may understand this already but I will explain regardless; overshoot is the idea that when our bodies come to rest, we never get the final position quite right, we usually go too far and then have to make a correction in the opposite direction to end up at the final position.
You can see that you have done this with the arm that lifts the shirt at the beginning, and that's good, but I believe the opposite arm could use some of that treatment as well, particularly as he lowers it after showing off his midriff.
Anyway, if you are not an animator, the fact that you're doing this is quite impressive. I have worked with people who have training in animation whose work was not this nice, and I'd have been quite happy to have had someone with this quality of work on a production team.
Thanks for sharing it!
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LJ--Phillips In reply to CaptainGerBear [2015-05-09 03:46:25 +0000 UTC]
Superb critique. My spouse is a former animator (having also worked as a lecturer in the same field) and I can't wait to show him this critique So few people understand the subtleties of animation.Β
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silverjow In reply to CaptainGerBear [2015-05-07 03:31:40 +0000 UTC]
Thanks for taking the time to do the critique. I really appreciated it. I'm not an animator, i just go and googled technical term like "overshoot" and thanks to you I learned something. IΒ definitelyΒ need moreΒ guide like this to help me improve my animation skill.Β
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CookX5453 [2015-05-06 18:42:48 +0000 UTC]
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Well, I'm not an animator, but looking at this makes me want to try my hand at it. This is awesome. I like your style. It's very simple but complex at the same time. The lines are clean with nice definition of muscles without being too complicated. The expression is consistent throughout and I can actually sense this guy's cocky/flashy attitude through out. I need to focus on doing my guys like this since I mostly do female pinups. If I have anything negative to say, it's only about the timing. It seems that you have enough frames to be a movement be fluid, it just seems like the count is off. Might want to play with it a bit more till it's a bit more seamless. Awesome job man. You get serious respect.
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SealedIn4337 [2020-06-01 19:09:56 +0000 UTC]
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Petitefleurstudio [2020-01-09 06:57:36 +0000 UTC]
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scot2313 [2019-03-08 04:19:14 +0000 UTC]
So cool. That perfect place between reality and fantastic fantasy.Β
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evanedith21 [2017-07-01 16:46:10 +0000 UTC]
π΅ππππππππ
π΅ππππππππππ
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DamianM2 [2016-04-11 18:15:08 +0000 UTC]
good job. The people dont know all the work in back animation
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rodrigoass9 [2016-02-15 22:23:09 +0000 UTC]
What software did you use to make this animation?
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glx88 [2015-09-21 07:09:22 +0000 UTC]
This is so damn HOT!! I Love HIM !! You have inspired me to try doing something like this as well, may I ask about the tools/softwares and the process you used? Thanks
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V--R [2015-07-05 19:53:17 +0000 UTC]
I think we can all agree we want to see more of this.
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Kiyo-Reiryu [2015-07-05 06:14:00 +0000 UTC]
I've never been more turned on by blue lines.... GOD!
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Muscleworshiper [2015-07-01 23:36:30 +0000 UTC]
It would be nice to have another muscleman feeling his muscles or just enjoying him while he flexes.
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PanpanNeko [2015-06-26 19:41:52 +0000 UTC]
wow..this is a realy nice work.... the movement is so smooth
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newyorkthecat [2015-06-18 18:23:48 +0000 UTC]
Hey not bad at all!!! as an animator id just hold the pose when heΒ΄s pulling off the tshirt a bit more... now he strips too smoothly.But its pretty cool!!
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sid348 [2015-06-03 14:06:00 +0000 UTC]
you so know how to make me weak and woozy!Β love this!
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FallsMorning [2015-05-21 10:16:11 +0000 UTC]
oh man what a brilliant work!!Β he should rip that shirt haha
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kyletak [2015-05-14 18:46:59 +0000 UTC]
Can't wait to see this finished! Β It's like you're riding a pogo stick on my hot buttons, from the ab stroke to the shirt off...
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sean-martin [2015-05-12 16:42:26 +0000 UTC]
I'll need to study this... in detail... late into the night.................
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dougchew [2015-05-10 18:55:33 +0000 UTC]
Really love your style too bad you are not very responsive in wanting to do commissions!
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RebellingLemming [2015-05-10 06:22:09 +0000 UTC]
Big milestone of your great account! Stunning and perfect animation!
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night27shadow [2015-05-09 12:59:02 +0000 UTC]
absolutely falling in love with ur artwork love em animation with a little tease on the sideΒ
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LJ--Phillips [2015-05-09 03:53:00 +0000 UTC]
I always feel bad because I seldom comment on your work due to work schedule etc. But I'm an avid watcher and love the effortless blend of masculinity and tenderness in some many of your works. I love the playfulness in this animation and hope to see more from you
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FaceSheep [2015-05-08 21:26:57 +0000 UTC]
Wouah !! He is just perfect O-O
(I'm in love *.*)
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Dorayakichan [2015-05-08 14:16:57 +0000 UTC]
There should be a cartoon studio hiring you as the main artist designer one day.
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ModernAphrodite [2015-05-07 06:27:53 +0000 UTC]
Oh my god this is really sexy, a nice surprise actually and the guy is so cute :3
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