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SOLIDToM β€” Raiders of the Temple of Death by-nc-nd

Published: 2017-09-02 16:57:48 +0000 UTC; Views: 3734; Favourites: 82; Downloads: 74
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Description A party of characters from a recent run through the classic D&D adventure X4 - Master of The Desert Nomads and its sequel X5 - Temple of Death.
We had great time playing this gonzo OSR revival.
From left right: Karima the art thief and belly dancer from Ylaruam, Gilthamar "Windblade" the elven champion-sorcerer of Alfheim, Dagon Darkhammer the half-giant barbarian from Norwold, Sheriff Burrows the halfling ranger from the Five Shires, Mathayus the Thyatian priest of Forsetta - God of Valor and Truth, Mazirian the chaotic mage from the Barony of the Black Eagle, and finally Dorn Shieldbraker the dwarven warrior from Rockhome.
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Comments: 14

BigBlueWulf [2023-05-14 17:20:49 +0000 UTC]

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Scumdog47 [2020-05-07 01:12:48 +0000 UTC]

X4 and X5 are surprsingly good modules, even today.

I ran them a while back, using Pathfinder. Worked like a charm.


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radiantsong [2018-03-23 16:05:26 +0000 UTC]

Beautiful.Β 

First comment on deviantart from me after very long hiatus.

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ElieBongrand [2017-12-30 23:14:06 +0000 UTC]

Looks great! A very nice and interesting series of characters. And the armor metal parts look awesome!

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Lazy-Litch [2017-12-05 18:25:38 +0000 UTC]

beautiful work

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sunwukon [2017-09-26 23:03:10 +0000 UTC]

wow...just...wow
Do you commission?Β 

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SOLIDToM In reply to sunwukon [2017-09-27 09:48:09 +0000 UTC]

Yep. Mail me at tgalmacci [at] gmail.com

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Stoneback123 [2017-09-12 12:39:48 +0000 UTC]

I love X4! Β The map doesn't fit together with X5 but other than that it's amazing.

You are amazing. Β I love everything you do!

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SOLIDToM In reply to Stoneback123 [2017-09-12 16:19:27 +0000 UTC]

Thank you very much.
BTW: What do you mean with "The map doesn't fit together"? What map? :/

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Stoneback123 In reply to SOLIDToM [2017-09-13 19:39:16 +0000 UTC]

the map of X4 doesn't line up with the map of X5. Β There is a gap. Β The cartographer did not create the whole map at once, and probably did not have a good reference of the first one when he did the second one.

It's not a big deal, there are good maps in the Gazetteers.

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SOLIDToM In reply to Stoneback123 [2017-09-14 19:32:29 +0000 UTC]

Aaaah ok, got it.
Yes, I referred to the whole map of the Sind Desert and the Great Waste found in Champions of Mystara for reference, although we did not exactly did a hexcrawl but rather an enconuter-based trail.
I also prepared a hand drawn player's map handout (the map Bishop Guillaume lends to the PCs at the beginning of the module) vaguely inspired to the hex map but less reliable about distances.

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Tazio-Bettin [2017-09-06 08:21:12 +0000 UTC]

splendido shading

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SOLIDToM In reply to Tazio-Bettin [2017-09-07 09:28:55 +0000 UTC]

<3

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MtkMichele [2017-09-02 18:47:45 +0000 UTC]

Awesome!

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