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Somethingguy912 — You're SPECIAL (FO4): Tacticians

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Published: 2018-12-03 02:51:15 +0000 UTC; Views: 2354; Favourites: 28; Downloads: 0
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Description This took some time as well, didn't it? Considerably longer than my Medics one, considering that I had that scheduled for release but got pulled back as a result of me moving out. Why? Well, Fallout 76 was as much of a fucking disasterpiece as I feared. It's barely even wearing the skin of the Fallout franchise as it tries to be some rust clone 3 to 5 years late on that bandwagon, with rehashed out assets from Fallout 4 with all kinds of dialogue interaction skimmed out for audiologs spitting out diatribes. It seems to me that Bethesda have rested on their laurels way too long to give Fallout the kind of treatment it deserves, and don't give me this bullshit that it's just merely a 'side' project and won't have any effect on future titles. Fallout 4 was basically them testing the waters of the settlement crafting system and attempting to skim down the dialogue options prevalent in previous titles, if Fallout 76 would've succeeded off it's own laziness, guaranteed that Elder Scrolls 6 would've had the same treatment as well as other future titles. Considering that not barely a month into release and Fallout 76 has been knicked off half it's retail price is probably a tell tale sign that Bethesda have fucked far beyond just making their typically buggy games, and that they seriously need to reevaluate their ethical decisions for the long run, because at this point, the fucking fans are making better games than they are. Fallout New California, a 6 year old mod based off of the working parts of Fallout New Vegas, just came out and is indefinitely superior in what Fallout is conventionally known for, save for the isometric view and turn-based combat. As a result of this disappointment, I found it really hard for me to continue on this You're SPECIAL series considering that that was primarily why I even wanted to make a 'FO4' version of it, but alas, I must continue with the ones I made prior.

With that side note out of the way, here is the tacticians of the respective FOE and PH lores! I figure that I first cover the Main protagonist's companions across all boards before doing the side entries like Malevolent Relics and Main Antagonists, which means that the Odd One Outs (or Pets) will be the next entry on that. I'm not sure if I intend to slash their base SPECIAL attributes Like I did previous, maybe just lower their level cap a hair and see where I can skew some of the attributes too. With the nods in mind, the Xenith art was by ClutterCluster and the Lacunae art was by InLucidReverie , and boy was the Lacunae art fucking hard to make work in this format, what with the huge flowing mane that I had to cut out but not too much to make it obvious. As with Saboteurs and Medics, This is taking into account a build that is at Level 65, with 12 perk points put into the actual Attributes themselves, pitting it at 40. If you're curious how I decided the Attributes, like with the others, the link for the original is right here www.deviantart.com/somethinggu… since I'm going to have to explain why I chose what perks. With that, here is the technical mumbo jumbo, as always.

STRENGTH

Strong Back

Xenith - Seeing that Xenith lived all her life as a slaver, I'd imagine that her being forced to lug around huge items was a day to day part of her life. Not to mention how Xenith was capable of carrying Littlepip unconscious on her back after Littlepip's attempt to save both of them from captivity of Red Eye is a impressive feat on it's own.

Armorer

Lacunae - Seeing that Lacunae is not keen on either fiddling with guns or armorer, we are merely talking about the hypothetical armorer work in that Lacunae can project a 'bubble' around herself as a means of protection, what with being a Alicorn under manipulation by The Master of Maripony.

Iron Fist

Xenith - Xenith is the master of Fallen Caesar, a sort of close quarters combat brought down through the generations even beyond the apocalypses attempt to eradicate it, and with Xenith being a hard boiled gladiator for the mere spectacle of the other raiders, Xenith is not one to be tussled with in close proximity.

PERCEPTION

Refractor

Lacunae - Borne of a weird radioactive experiment and being artificially made into a Alicorn, it only makes sense that being so attune with magic can make nearly resistant to any sort of plasma or energy weapons to the point that they might as well bounce off of her! The aforementioned protective bubble also helps to confirm this notion.

Night Person

Xenith - Being thrown in a dark, dingy cage outside of having to fight in a dark, bloody arena would make one a bit more perceptive of the goings on during the night, so it makes sense that Xenith would have superior eyesight during those times.

Lacunae - While Lacunae does sport some of that same ability as well, not to mention by her being previously a trained assassin post-apocalypse, Lacunae's innate ability to project light out from her horn in times of darkness gives her less of a edge when it comes to matters of the night. Still, having a weird connection to other Alicorns across the globe helps too.

Demo Expert

Lacunae - Lacunae is a big guns babe, and she likes all things big, from Miniguns to heavy grenade launchers, so Lacunae does sport some fascination with the big and loud and brutal, even if it makes her a sort of open target for ongoing attacks.

Awareness

Xenith & Lacunae - Both these lasses sport the same skill in awareness, with Xenith's more isolated nature helping to observe things around her, and Lacunae being a agent of misery for the Master's worst parts. You need the Nuka World DLC to get a 2 star in awareness, so if you don't have it, Xenith would get a one star in Pickpocket, whereas Lacunae would get Three stars in Demo Expert.

ENDURANCE

Adamantium Skeleton

Lacunae - Being irradiated with pure magic makes it quite difficult to knock down someone, and Lacunae has that in spades. Barely able to even get hurt, save for the perchance of getting a train dropped on you, Lacunae is completely numb to the idea of having limbs damaged.

Rad Resistant

Lacunae - Almost in comparison to resistance as Steelhooves is, perhaps being doused in radiation makes you almost nearly immune to it, to the point that it might beef you up too! Who'd funk that! maybe everyone should just dump in radiation...oh wait, it doesn't quite work THAT way!

Chem Resistant

Lacunae & Xenith - Again, both lasses are pretty resistant to chems, even if both don't really use it that much. Probably Xenith for Med-X what with her battle scars and slight trauma, and Lacunae's inherently somber nature needing some version of AntiDepressants?

Lifegiver

Lacunae - Being a large body Alicorn would tend to give you a bit more resilence, even if Lacunae doesn't really need the help. Her protective bubble, and her slightly regenerative radiation also gives her a bit more longevity than most.

Lead Belly

Xenith - Both hated as a Zebra and a outcast, Xenith has had to take the worst from others in order to survive, so I wouldn't be surprised if she's been able to tolerate some otherwise dirty water to keep going.

Toughness

Xenith - Being beaten, bruised, raped, tortured, and splayed as a exotic attraction for the arena, Xenith can take the worst that anyone can bring upon her, assuming that it's not to the expense of her lost daughter.

Lacunae - Lacunae can similarly take some beatings, but not nearly as much as Xenith has. Lacunae does have to endure with all of the negative feelings that the Master pumps into her, but not much more beyond that.

CHARISMA

Lone Wanderer

Lacunae - Lacunae is absolutely isolated from everyone else, despite being tied with Unity and the other alicorns. Treated merely as the ugly duckling of the pack, and vilified on sight by anyone else, Lacunae is the very definition of a lone wolf. this requires the Far Harbor DLC, so if you don't have it, Lacunae will get a additional point into Cap Collector.

Xenith - Xenith is almost equally in measure to being isolated from everyone else, but unlike Lacunae, being a Alicorn, Xenith is not immediately killed on sight, so I guess she does get 'some' interaction, even if it is almost entirely abusive. Xenith could be considered a 'Haphephobe', which is being afraid of being touched by others, a trauma that Littlepip had to learn once she got to know her better.

Lady Killer

Lacunae - I know this might seem strange, given Lacunae's demured nature, but Lacunae does catch some eyes, like with Paladin Stronghoof, in spite of her Alicorn nature and personality. You could also say that Lacunae's more quiet nature does give her a bit of a allure to others as well.

Cap Collector

Lacunae - In the most basic means, Lacunae can collect caps, if merely as a half measure. More interested in trying to lead Blackjack to the goddess more than anything, I merely put this in on account of Lacunae's desire to keep her black dress in check so others don't immediately recognize her as Alicorn.

INTELLIGENCE

Nuclear Physicist

Lacunae - while Lacunae is not one to delve in using specifically energy weapons, Her innate alicorn abilities more than compensate for that and factor into her ability to use a multitude of abilities to either fire projectiles out of magic, or cast shields for herself and allies.

Robotics Expert

Lacunae - Seeing that Lacunae can master levitation with relative ease, she can inadvertently use enemy robots on her side by merely directing them towards another target for her own purpose. She can even use her own magic to literally shred robots to pieces, from the inside no less if need be!

Chemist

Xenith - Supporting the stereotype that Zebras tend to delve in the alchemical, Xenith is one such, being able to brew unusual potions that help with wounds or other ailments if need be, even if it's a rare thing for her to do.

Science!

Lacunae - Again, while Lacunae is not keen on using technology to win the battle, her intense knowledge stemming from her connection to the other Alicorns around her, and her fascination with heavier weapons gives her some desire to amp them up from their initial build.

Xenith - Another stereotype of Zebras is that they are technophobes, which I guess requires some idea as to how weapons and technology works to be afraid of them, so I guess Xenith gets merely a one for her paranoia of it.

Scrapper

Xenith - with the aforementioned technophobia, Xenith doesn't tend to let those weird do-hickys stay functional, vying to scrap them or strictly warn others of using them. Basically she is the bane of the philosophy behind the BoS.

Gun Nut

Lacunae - While Lacunae isn't quite the aficionado when it comes to all things gunpowder, Lacunae still enjoys using the otherwise unwieldy weapons to great effect, like with the Anti-Material Rifle for example.

Medic

Xenith - Xenith does surprisingly sport some knowledge of healing ailments, what with her being somewhat capable of deterring Killing Joke as well as her ability to use healing powder during her time as a slave to heal some grievous wounds.

Lacunae - While Lacunae can indeed 'heal', so to speak, she really only can do it for herself. Other with her being able to levitate friends out of trouble, or give them a protective bubble, Lacunae cannot gift her friends her healing ability.

AGILITY

Blitz

Xenith - Xenith is almost entirely melee based, so it makes sense that her prowess in Fallen Caeaser would require that she needs to close the distance with her enemies, thus giving her maxed out in Blitz.

Ninja

Xenith - Xenith is quite a sneaky zebra if you give her the ability to get out of her cage, metaphorically or no. A lot of Zebras have a good knowledge of what amounts to Sun Tzu's the Art of War; covert attacks. Seeing that Xenith is equally melee based as Rampage is, it only makes sense that Xenith would want to quickly make that distance.

Moving Target

Xenith - Continuing to be agile and fit as she is, Xenith got her recognition as a deadly fighter in the arena, being nearly untouchable as a result of her nimble ways.

Action Boy

Xenith - Xenith has to keep moving, goddammit! she's moving to avoid enemies, moving to close the distance, and moving to stay out of sight, she's got to have as much action points in order to win!

Sneak

Xenith - Xenith would more than likely prefer to hide than be seen by a crowd to be mocked at until she drove their face in the dirt. This also confirms the suspicions that Zebras adopted Sun Tzu's tactics of hit and run and subdue the enemy psychologically then moreso.

Commando

Lacunae - Lacunae is a star when it comes to all weapons two handed, and seeing that Miniguns, Launchers and .50 Cal Sniper Rifles are ostensibly two handed, it only makes sense that Lacunae would have a fondness for them.

LUCK

Mysterious Stranger

Xenith - this might be a strange inclusion for me to put on here, but Xenith does have the help of her lost daughter later on to get the slight upper hand, as both are very good at sneaking and attacking when necessary.

Bloody Mess

Lacunae - Lacunae can tend to get a little out of hand with her excitement of heavy weapons, often times literally making paste out of her enemies once Unity starts to control her moreso than other times.

And that is it with the Tacticians! I have a photo run planned to do sometime tomorrow, as I have only one day off and I figure that I do one considering how long it's been since my last proper one! enjoy this for now!
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Comments: 4

Daralydk [2018-12-03 16:07:44 +0000 UTC]

actually pretty nice set of stats.


As fan of both Xenith and Lacunae (up to point of stop reading PH  for two weeks when she... SPOILER-REDACTED...)  I quite approve

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Somethingguy912 In reply to Daralydk [2018-12-07 03:58:22 +0000 UTC]

thanks! I'm not sure what spoiler you are referring to, but kudos anyways!

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Daralydk In reply to Somethingguy912 [2018-12-07 09:30:31 +0000 UTC]

Depends if you read whole PH or not.

Ok... it was the moment when she sacrificed herself. That was hard to swallow, tough she sort of reappeared later it was not her but Psalm





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Somethingguy912 In reply to Daralydk [2018-12-08 01:49:12 +0000 UTC]

Oh yeah, I do remember that. That wasn't really the part that go to me. I think it was the scene involving 'Seahorse'....

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