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Synfull — Syn's Emote Hints + Tips

Published: 2009-03-18 01:16:04 +0000 UTC; Views: 16764; Favourites: 211; Downloads: 530
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Description (Yes i know this technically isn't the correct category for this, but the tutorial section wont accept the .gif preview file, and more people are likely to see it within the emoticon section, and the image is technically an emotiated emote >.> )

As I often browse the emoticon gallery, I’ve started to make a list of simple things that people could do to improve their emotes. After some time, I’ve decided to compile them into a list of useful emoticon tips

Basics

- The ‘normal’ emoticon size is 15x15 pixels as it gives you a good circular shape. However, this doesn’t mean you can’t create them of different sizes. Just keep in mind a 15x15 emote usually looks best.

- Just like humans have skin, emoticons have a border. This is a one pixel line that goes around the outside of the emote. It helps to show where the emoticon stops and where the background begins, which makes the emoticon clearer and more defined

- Emoticon eyes come in many different sizes and styles. Just experiment to find a style you like. Try not to make them over 3 pixels tall. Otherwise they look too large for an emoticons face

- Not all emoticons require hands, but when they do, there are a few things to remember. The average size of hands is 2x2 pixels. The shading inside of these is usually a range of the colours used in the body, however as they are so small the shading doesn’t really matter too much. 3x3 pixel hands can be used, but it makes them look a little bloated.

- The file type you save the emoticon as is also very important. Do NOT save it as a .jpg (jpeg). This often causes the edges and colours to become blurry and damages your emoticon. If you are making a static (non moving) emoticon, then you can save it either as a .png or a .gif. For animated (moving) emoticons, it should only be saved as a .gif

- Transparency is very important in emotes. If your emoticon is not going to have a pixelled background, try and give it a transparent background. If you place a white or grey background behind it then it can look very out of place. There are a few exceptions to this rule, but most of the time it stands.

- 99% of emoticons don’t have legs. It is very rare to give an emoticon feet, so personally I try to avoid it unless they are essential for the action. They often look out of place if included.

Shading

- Some shading on an emoticon is always a positive thing. By using a base with only one shade of a colour makes it look rather flat.

- Experiment with your shading. When first attempting it, it’s easy to make the contrast too large or too small. Just keep trying and you’ll be sure to get it right after a few attempts. Once you’ve made one emote that looks alright you can always change the hue and saturation to make several different colours

- By making the border of the emoticon a slightly darker shade of the emoticon colour, it usually gives the best effect. This helps to make the border stand out, but not too much. When a black border is used it often makes you focus more on the features than the emoticon itself.

- Similar to the border, the eyes should be the same colour as the border. It makes them stand out from the emoticon, but also blend well with the colours

Animation

- Animation can come more naturally to some people than others. It may take you a little while to find your feet, so don’t give up if your first attempt doesn’t look great.

- You have to try and find a balance when animating emotes. Too few frames and the action can look choppy. Too many and the animation looks a little weird. There is no set answer to say how large these movements need to be, but always keep this in mind.

- One important thing to look at is the speed of the animation. Different actions take place at different speeds and you need to appreciate this. The speed of the animation can be altered in two ways. Firstly, you can add or remove extra frames. If a movement is too slow, one of the middle frames can be removed to make the action take fewer frames and less time. Alternatively, you can alter with the frame rate. The average frame rate is around 0.07-0.1 seconds but don’t be afraid to experiment. However remember frame rates under 0.07 usually slow down on most web browsers.

- Try to give the face some sort of movement within your animation. Even if you just make the eyes do a small blink it really add to the emoticon.

- Try to avoid making emoticons cut off the edge of the canvas. I know in some cases this is unavoidable, but if you can contain them within the edge of the canvas it can make the whole animation look smoother.

- Wherever possible, try and make the emoticon loop. This requires the emoticons to return to their original places at the end of the animation, so it can happen again without there being a clear end point. If you don’t make them loop, it can make the emote look really rather choppy. If you have a case where this isn’t possible, the most common ending it to fade it to black.

Things to remember

- Whenever people ask me about how an emoticon moves, I use the phrase ‘think of an emoticon as a person’. Emoticons are designed to represent people, so they act in a very similar way. If you are ever stuck on a movement, try acting it out by yourself. Break down your movements into different stages and then create these as separate frames.

- Similar to people, emoticons have forces that act on them. Gravity is the main one, however there are many more. However, unlike in our world, these forces and restrictions can be bent. Time can be paused, gravity can be inverted, an emoticon can jump to the moon. However, always remember to bend them and not break them completely. If a human jumps from 3 foot, they have to bend their knees on impact. If an emoticon was to drop 30 pixels it looks really rather weird if they don’t squish or bounce at all on impact. Always try and add some realistic effects, even if the action they are doing is physically impossible for humans.

- Squishiness is your friend. To make up for the limiting features on an emoticon, use the body to the full extent. Where a human would bend down, make an emoticon squish. Where an emoticon would run, make it squish. Where an emoticon would sit, make it squish. Just because it’s a 15x15 pixel circle doesn’t meant it has to be solid shape.

- The face on an emoticon can be very important. It’s not always trying to display an emoticon in such a small space, so a slight smile, a change in eyes or a movement of the face can really make a difference.

- Don’t be afraid to ask things. From my experience of emoticonist, 99 out of 100 are always willing to help. If they themselves don’t know the answer, then many will try and help the best they can or point you to a person or account that can help. We are all new to the art form at one point.

- In the case that you are struggling with an idea, projects are a brilliant place to look. Emoticon projects are large collaborations of emoticons along a certain theme. They range from project to project, some animated some static and some with bases you must use. However they are great places for starting, as you can look for inspiration within a limited area. It’s also a great place to get exposure and to meet other emoticonists.

- On occasions you might get stuck on a certain movement. There is no harm in taking a look at how other deviants have done it before. However, never copy the motion frame for frame without first gaining permission. Studying great emoticonist’s work is an excellent way of picking up new skills and knowledge. Another way to do this is to read tutorials. Even if they don’t focus on the specific movement you are looking for, knowing how other emoticonists work can give you a better knowledge of emotes in general

- If you’re struggling with certain things, don’t think there isn’t anywhere to ask for help. #Emotication is an emote based tutorial club with over 160 different tutorials that cover a number of different skills and programs. There is also a mentor system in place to try and pair up deviants with more experienced emoticonists to give them a hand and some advice. There is also an emoticon based chat called #WeEmote. If you pop in there, there’s usually someone about to give you a hand.

My last hint is to never give up. There is always likely to be someone better than you. It’s rare to start emoting and suddenly be up amongst the top emoticonists. It’s never easy taking up a new art form, but stick at it and it’s easy to see the improvements. If you get stuck on something, leave it and come back to it in a few days. Just take your time and practice



You can find all of my other tutorials on this page: [link]
Related content
Comments: 196

AtomicBinary In reply to ??? [2017-10-17 18:12:28 +0000 UTC]

I know I shouldn't be replying to a more than half a decade old comment chain, but I felt the need to bring this up for those who are having the same issue:

GIMP in the tools tab has two tools in the top row that can solve the transparency issue: The wand tool (forgot what it's called) lets you select on set of a color on the image by clicking on it. Since it's now an active layer, you can simply press the delete button to remove that highlighted part. The Color picker tool does the same, except it selects all of the same color on the entire image.

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Synfull In reply to ??? [2011-03-16 01:09:40 +0000 UTC]

sadly its no a program i use so i can't help. Try asking at #GIMP-Artists

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JediSandwich In reply to Synfull [2011-03-16 01:24:21 +0000 UTC]

kk thanks^^

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ChrisDalton In reply to ??? [2011-02-07 04:40:11 +0000 UTC]

How do you animate a squish?

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Synfull In reply to ChrisDalton [2011-02-08 01:44:40 +0000 UTC]

There's a range of bouncing tutorials here: [link] which should help explain it. Its not something i can easily state here in a comment

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ChrisDalton In reply to Synfull [2011-02-08 02:40:30 +0000 UTC]

Thank you for the links they really helped.

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strangeness13 In reply to ??? [2011-01-31 05:36:03 +0000 UTC]

im new to emoting and deviant art and i was wondering how you make moving ones (sorry, im a noob at this )

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cassie203 In reply to strangeness13 [2011-09-05 17:48:11 +0000 UTC]

aaaa signature the lovely bones

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Synfull In reply to strangeness13 [2011-01-31 12:59:57 +0000 UTC]

Everyone has to learn once. Don't be ashamed to ask questions if it helps.

Animated emotes are done by making a series of frames, each showing the emote in a slightly different position. When you stick them one after another it will make it move.

If you want to try this yourself, then GIMP is a free paint software which caters for animation. I have never used the program myself, but alot of emoticonists do. If you need help with the program there are some tutorials over at #Emotication or try asking at #GIMP-Artists

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strangeness13 In reply to Synfull [2011-02-01 01:10:35 +0000 UTC]

thnx, i found one late yesterday (took a while) and i made one (not rlly good XD ) but thnx anyway

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Mishakiara [2011-01-23 23:09:10 +0000 UTC]

Thanks for the help, I made myself a emoticon avatar. Any help on the hands? The a bit strange IMO!

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Synfull In reply to Mishakiara [2011-01-29 22:42:54 +0000 UTC]

Sorry its taken me so long to get back to you. Its been a busy week and i didn't want to lose the comment by replying.

For the most part i think the animation isn't bad since you're relatively new. However i'll point out a couple of things which might help

1) The gap in the hand positions between frames 16->17->18 is massive. The hands seem to leap from one position to the next. Shrinking these distances will help give a less jerky effect

2) The hands seem to leap randomly upwards on frame 10 which looks out of place as its higher than they go in any other frame It also makes movement to the next frame too large which makes them look jerky. I'd lower the hands on this frame.

3) The gap in hand positions on 31 -> 32 -> 1 is again pretty large which stops the movement looking fleuent

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Mishakiara In reply to Synfull [2011-01-30 02:51:19 +0000 UTC]

Lol, it was my first one ^-^'

Do you like the kirby one I made?

[link]

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Synfull In reply to Mishakiara [2011-02-01 20:47:29 +0000 UTC]

Generally the emote and the background is pretty good. Though the word 'food' gets lost against the grey mountains. I also wouldn't have identified it as kirby if you hadn't had said so. Maybe some red feet would help. And the eye and the blushed cheeks could do with being separated. I didn't even notice the eyes at first as they blend in too much

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Mishakiara In reply to Synfull [2011-02-01 21:22:22 +0000 UTC]

Heh, thanks! I know that very well now ^-^'

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XKhaz-OujiX In reply to ??? [2010-12-16 22:37:00 +0000 UTC]

Very useful ^^ Will use your tutorials some time ^^

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Synfull In reply to XKhaz-OujiX [2010-12-17 11:39:14 +0000 UTC]

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Madame-le-Fantome [2010-12-13 03:40:01 +0000 UTC]

Again, thanks! I really appreciate you taking the time to do these helps for the less dA-smart of us... *coughcoughMEcoughcough*

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Synfull In reply to Madame-le-Fantome [2010-12-13 08:32:59 +0000 UTC]

glad they are useful

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Frelly-Is-Kelly In reply to ??? [2010-08-26 22:21:15 +0000 UTC]

The last tip is the best :3
I always end up getting frustrated when I can't do something right, but then I take a nice break and I feel so much better.

Great tips

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Synfull In reply to Frelly-Is-Kelly [2010-08-26 23:12:32 +0000 UTC]

thanks

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Frelly-Is-Kelly In reply to Synfull [2010-08-26 23:27:08 +0000 UTC]

You're very welcome

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MarioandZeldandSonic In reply to ??? [2010-07-04 21:36:45 +0000 UTC]

:animesweat:

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dragonchao8 [2010-06-22 23:10:46 +0000 UTC]

thx for making this it helps alot

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Synfull In reply to dragonchao8 [2010-06-23 09:49:21 +0000 UTC]

No problem

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dragonchao8 In reply to Synfull [2010-06-26 23:29:34 +0000 UTC]

xD

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Fenris97 In reply to dragonchao8 [2010-11-20 13:03:44 +0000 UTC]

How does you type like that?

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purpoberry In reply to ??? [2010-06-20 02:53:23 +0000 UTC]

Thank you

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spring-sky In reply to ??? [2010-02-22 20:37:33 +0000 UTC]

Very helpful tips and hints.

I'm so glad to discover that I was following some of them without knowing so

I like to save some of the emotes (and avatars sometimes) that have something special in them (an animation , a flower , a bird, some other simple things that i don't know how to draw )...

then when I'm making something I check them to see how those have been made and learn from them.

Very inspiring ^^

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Synfull In reply to spring-sky [2010-02-23 10:27:05 +0000 UTC]

alot of the points are just about observing what is out there and not copying, but learning from other people

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spring-sky In reply to Synfull [2010-02-23 21:27:59 +0000 UTC]

100% agree!!

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spring-sky In reply to Synfull [2010-02-23 21:27:19 +0000 UTC]

100% agree !!

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marmardrew In reply to ??? [2010-01-30 07:14:42 +0000 UTC]

you've helped me immensely seriously. thanks you so much for making this.

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Synfull In reply to marmardrew [2010-01-30 15:35:00 +0000 UTC]

No problem. Glad you found it useful

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Land-on25 [2009-12-30 16:24:46 +0000 UTC]

HELP!!! ineed an answer quick plz!!! i wanted to submit an emote, the kind u can just type like :emotename: for example, it is not animated, and when i tried to submit it as a usable emote, it would not work!! what categories am i supposed to choose?? please help!! please reply!! dont delete!! HELP!!!!

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Synfull In reply to Land-on25 [2009-12-30 18:03:06 +0000 UTC]

You can't is the easy answer. Only a few get chosen to be added to the official list. If you see other people naming them :emotename: its just to suggest what they would be called if chosen

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Land-on25 In reply to Synfull [2009-12-30 18:21:42 +0000 UTC]

oh k thanks!!!!

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lemon-hush In reply to ??? [2009-08-14 15:46:30 +0000 UTC]

Thank you very much! This was a great read

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Synfull In reply to lemon-hush [2009-08-14 16:08:54 +0000 UTC]

No problem

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NickPlatypus [2009-07-27 20:06:37 +0000 UTC]

damn thats great thank you very much

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Synfull In reply to NickPlatypus [2009-07-30 14:42:19 +0000 UTC]

No problem

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NickPlatypus In reply to Synfull [2009-07-30 17:13:17 +0000 UTC]

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Dawn773 In reply to ??? [2009-07-18 19:42:06 +0000 UTC]

Um, for animation, what program would you reccomend?

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Synfull In reply to Dawn773 [2009-07-19 04:27:19 +0000 UTC]

There isn't one over any others i would recommend. Each person finds one that suits them best and uses that. Other people may hate it so its about finding one you can work with.

Some suggestions to try out are Fireworks, Photoshop/Imageready, GIMP, Ulead GIF animator and there are tutorials for them all at =Emotication if related to emotes

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Dawn773 In reply to Synfull [2009-07-19 17:30:03 +0000 UTC]

Thank you very much. ^^

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UrbanNightmare In reply to ??? [2009-06-19 07:28:03 +0000 UTC]

These tips are wonderful! After reading over I'm inspired once more to make more emotes :3

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Synfull In reply to UrbanNightmare [2009-06-19 09:54:08 +0000 UTC]

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MissTrevelyan [2009-05-14 19:06:35 +0000 UTC]

Mh that was great (slowly I think I understand everything x3)
But I've got one problem and I don't find a tutorial for it...
When I make a emotion and it's moving there's always this ugly white backround...and all of you don't have it =O
How does that work? Make the backround disappear and just the moving thing is there?
I've got Paint and Photoscape for making emotions, but if you know a program (freeware) to solve my problem I would be very happy ^^''
Thanks ^__^

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Synfull In reply to MissTrevelyan [2009-05-14 22:18:30 +0000 UTC]

If you check out the comments of this journal [link] different deviants have left info talking about some programs that allow it

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MissTrevelyan In reply to Synfull [2009-05-15 15:39:30 +0000 UTC]

Thank you very much ^__^
I found something and it works^^
*happy*

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