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#twotw #martian #waroftheworlds #martianwaroftheworlds
Published: 2019-02-09 13:58:01 +0000 UTC; Views: 3280; Favourites: 38; Downloads: 16
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Description
Have some filler because I haven't uploaded anything in monthsBut yea, decided to go completely redo my MFM model featuring more everything; more polygons, higher res textures, etc.
Then i'll probably release it in a more universally friendly format (like .FBX or something)
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Comments: 15
D3dRam [2019-02-28 20:19:44 +0000 UTC]
i wanted to ask aswell if you could make a phys model for this. i rlly wanna make this a vehicle.
👍: 0 ⏩: 1
tetTris11 In reply to D3dRam [2019-03-01 04:19:16 +0000 UTC]
I can't say it's likely that it'll use the same rig as the old one (though they will be similar) and I quite frankly don't know how to do phys stuff with Gmod, sorry :\
👍: 0 ⏩: 1
D3dRam In reply to tetTris11 [2019-03-01 11:43:11 +0000 UTC]
oh well but can you make the skeleton a little easier to articulate in blender? the old one is wierd cuz for example: the head turns by itself with nothing else. if you make the skeleton easier to articualte then i could reanimate this.
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tetTris11 In reply to D3dRam [2019-03-01 13:50:34 +0000 UTC]
Oh yea, defiantly! The rig should be a lot easier to use this time around (as I didn't make the last one)
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D3dRam In reply to tetTris11 [2019-03-01 16:35:04 +0000 UTC]
might i also add that the leg support parts "the thin struts that connect from the legs to the body" on the older model were 2 seperate parts so i had to continuesly reposition the struts together in every frame. can you please make it so i dont have to do that.
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D3dRam [2019-02-28 20:15:46 +0000 UTC]
Will this be compatible with the current tripods skeleton cause ive animated it and i honestly dont know if i can re animate it.
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Zackman92 [2019-02-16 01:37:39 +0000 UTC]
I just LOVE this model. Is it compatible with Gmod? I don't have the game, i just curious.
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