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Published: 2012-05-06 09:42:36 +0000 UTC; Views: 2780; Favourites: 43; Downloads: 72
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Description
umm...no? Not much to say, part of a project me mates are workin on.Related content
Comments: 12
NODOGAN [2015-03-08 09:21:51 +0000 UTC]
yes, yes it does, SIZE counts, it is HEIGHT that does not count XD
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ledain [2012-05-08 06:24:43 +0000 UTC]
the short one is one good looking gal! i like your modeling.
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Tha-Pixel-Peanut In reply to ledain [2012-05-09 10:17:18 +0000 UTC]
Thanks. I dig your stuff as well.
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ledain In reply to Tha-Pixel-Peanut [2012-05-09 15:10:48 +0000 UTC]
thanks! i'm honored.
so what's your poison? maya or 3dsmax? (for basemeshes and animation i mean XD)
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Tha-Pixel-Peanut In reply to ledain [2012-05-10 02:11:12 +0000 UTC]
I'm a Softimage man meself. The interface was always cleaner than Maya, plus I never had to change my key mapping.
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Shufly [2012-05-06 17:28:14 +0000 UTC]
Nice work man! Ive been getting back into character modeling in the last few months, and I was wondering how you get those clothing folds to act like that.
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Tha-Pixel-Peanut In reply to Shufly [2012-05-07 23:05:02 +0000 UTC]
As far as zbrush,it has a fold brush to make things quick, Or you Could use the Dam Standard brush while using Add ans sub to get the folds.
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Shufly In reply to Tha-Pixel-Peanut [2012-05-08 04:11:37 +0000 UTC]
Hmm, yeah. I got a few models I want to take into zbrush eventually, but I need to get the program first lol.
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