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Tha-Pixel-Peanut — size count?

Published: 2012-05-06 09:42:36 +0000 UTC; Views: 2780; Favourites: 43; Downloads: 72
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Description umm...no? Not much to say, part of a project me mates are workin on.
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Comments: 12

NODOGAN [2015-03-08 09:21:51 +0000 UTC]

yes, yes it does, SIZE counts, it is HEIGHT that does not count XD

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Motion-in-Poetry [2012-09-21 02:39:58 +0000 UTC]

really cool style

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ledain [2012-05-08 06:24:43 +0000 UTC]

the short one is one good looking gal! i like your modeling.

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Tha-Pixel-Peanut In reply to ledain [2012-05-09 10:17:18 +0000 UTC]

Thanks. I dig your stuff as well.

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ledain In reply to Tha-Pixel-Peanut [2012-05-09 15:10:48 +0000 UTC]

thanks! i'm honored.
so what's your poison? maya or 3dsmax? (for basemeshes and animation i mean XD)

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Tha-Pixel-Peanut In reply to ledain [2012-05-10 02:11:12 +0000 UTC]

I'm a Softimage man meself. The interface was always cleaner than Maya, plus I never had to change my key mapping.

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Shufly [2012-05-06 17:28:14 +0000 UTC]

Nice work man! Ive been getting back into character modeling in the last few months, and I was wondering how you get those clothing folds to act like that.

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Tha-Pixel-Peanut In reply to Shufly [2012-05-07 23:05:02 +0000 UTC]

As far as zbrush,it has a fold brush to make things quick, Or you Could use the Dam Standard brush while using Add ans sub to get the folds.

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Shufly In reply to Tha-Pixel-Peanut [2012-05-08 04:11:37 +0000 UTC]

Hmm, yeah. I got a few models I want to take into zbrush eventually, but I need to get the program first lol.

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katheb [2012-05-06 14:37:32 +0000 UTC]

I like them, my fav is the on on the left...

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JKLind [2012-05-06 12:03:07 +0000 UTC]

Short & tall is always a good combination.

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Tha-Pixel-Peanut In reply to JKLind [2012-05-08 12:03:00 +0000 UTC]

I think so.

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