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Published: 2013-12-19 19:44:05 +0000 UTC; Views: 4500; Favourites: 35; Downloads: 37
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Description
VanGuard is a 250 ft colossus known as an Atlas, built during a desperate time of war when humanity and meta-humans had to combine their strength to defend earth against a powerful alien enemy known as the Sovereign.Various Atlases were built for different circumstances. VanGuard is a heavy class Atlas, designed for frontline combat against the most powerful of foes. VanGuard's frontline duty meant it required the heaviest armour to take the brunt of attacks and had to be equipped with the most powerful weaponry available to takedown and destroy its enemies. He runs on nuclear power from a reactor core in his center. The cockpit is located in the chest of the Altas were it is more protected, whilst the head is used for enhanced sensors and also a decoy for those trying to attack the pilot.
Due to the urgency of the defence effort, VanGuard was built to be a melee Atlas, with focus on physical strength and defence. A ranged weapon was never designed for it like later models. It was amongst the slowest of the Atlas units due to its heavy plating armour, though that speed was a worthwhile sacrifice for the immense strength and fortitude it gained. Though one of the slowest of its kind, it is by no means a slow machine, capable of moving exactly like a human. VanGuard was the third strongest Atlas available during the Sovereign War, and without a doubt one of the best of the 49 that were deployed.
Of all the Atlases, only VanGuard remained functional and intact when the war was won by the defending forces.
Equipment:-
Devil-Fists
It can be noted that the design of VanGuard's armoured wrists is significantly different from the rest of the Atlas' appearance. These "wrist guards" are built to power up one of VanGuard's strikes to absolute devastating effect, capable of decimating the enemy and a portion of the surrounding area with shockwave damage. VanGuard is capable of using this ability twice as each wrist is equipped with the amplifying technology. Once used however, it can take several weeks for the devices to recharge enough power to use again.
Foot-Spikes
Though the sheer weight of VanGuard will often keep him grounded and stable during potential onslaughts from enemies, large foot spikes have been installed on the base of VanGuards feet should the Atlas need to be grounded against powerful concussive blasts. The primary purpose of the foot spikes is to prevent the Atlas from falling, as a tumble from an Atlas can potentially cause significant collateral damage. The foot spikes are usually utilized during the Devil Fist attack to further ground VanGuard against the force of his own strike. Though uncommon, they can also be used to attack, should crushing an enemy underfoot not prove to inflict enough damage.
Cooldown
VanGuard was an early model Atlas, somewhat rushed in design compared to the later iterations of the more perfected Atlases since it was desperately needed to fight as soon as possible. He runs on a nuclear reactor drive, though often, the extreme movements of the Atlas along with the sheer weight and power of it can put stress on the systems and the Atlas itself when the Reactor begins to overwork itself to keep up with the demand. It is prone to overheating, and at times needs to vent and cool down. Shafts within the armour will open up to allow for excessive steam to escape, whilst air enters VanGuard to help cool it. That steam is smouldering hot.
Richard Hunt used to save the process for when the battle was over, though now utilizes it during combat. So much steam escapes that it can cloud VanGuard, obscuring view of the Atlas to help it evade oncoming attacks. It’s biggest use has come during combat itself, in which VanGuard is able to use the cooldown mechanic to force enemy units from his chasis should he be boarded, using hot steam to force smaller units to fallback, as well as using it to distract larger opponents during the war from oncoming strikes.
Sensors
VanGuard is equipped with multiple sensors that alert him to his environment and surroundings. It can warn VanGuard’s pilot of incoming attacks, and provide some initial details on the size and estimated power of the approaching target.
Installed within VanGuard is also a threat assessment program that advises the pilot on whether to engage the target or not when initial details were displayed. Hunt often joked to fellow pilots that no matter how great and impossible the threat was, the assessment program always advised taking on the threat, to which VanGuard gained a reputation of always wanting to fight no matter how great the enemy was.
Protective Inner Shield
Atlases came under fire from all manner of attacks during the Sovereign War. In the early stages of the war, Sovereign forces managed to disable Atlases from afar before launching an assault using EMP blasts. It completely disabled an Atlas and rendered them defenceless against the coming onslaught. Heavy modifications were made to the existing Atlases to protect them from the EMP blasts. A protective shield was built around the cockpit to protect the major systems of older Atlases, whilst the newer builds received full protection for the cockpit and the Atlas itself during their construction.
As one of the first Atlases constructed, VanGuard’s systems are unphased by EMP blasts thanks to this modification; however an EMP blast is still capable of disabling his Devil Fist attack and can cause significant delays in deploying the footspikes as they are not protected. Long ranged sensors are also disabled removing VanGuard’s early warning system, though VanGuard is still effective in combat with short range sensors protected by the counter technology.
The protective shield also proved highly dependable for protecting the pilot itself from psionic attacks or attempts at mind control, keeping the Atlas and their pilot protected from such a dangerous element.
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So here's my new DU character to add to the roster. The Last Atlas, VanGuard who is piloted by a grizzled veteran, Richard Hunt. I'm hoping to portray him as the oldguard, having been used in a war nearly half a century ago in an event that isn't unlike what the modern heroes and villains of today go through. I'm hoping to include potential flashbacks of the war he was involved in from time to time. He's a little unique in the sense that he's a giant robot, so it might limit him from some challenges, but I'm hoping he will fit right into the DU family.
Hopefully you'll see more of this guy in the new year. Don't worry about Blaze, you'll hopefully still see plenty of her too in the coming challenges
VanGuard & Richard Hunt belong to
Related content
Comments: 57
legofreak88884444 In reply to thedude255 [2015-10-21 14:44:50 +0000 UTC]
well lets just hope he is used as a last resort
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thedude255 In reply to Lordwormm [2013-12-21 09:34:14 +0000 UTC]
Thanks. I hppe I don't disapoint :-D
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Lordwormm In reply to thedude255 [2013-12-21 14:21:06 +0000 UTC]
Dude. I dont think that's possible.
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Bracey100 [2013-12-19 20:47:35 +0000 UTC]
Ok this is just a great, great character concept. Got a legacy tie in to another character. A fantastic design. An amazing story. Triple threat all the way! Ive got nothing but love for VanGaurd! Evrything about him is compelling and terrific. This is an instant new favorite for my and I cant wait to see him in action.
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thedude255 In reply to Bracey100 [2013-12-19 21:23:54 +0000 UTC]
Thank you very much for the very kind comment XD
I just hope I don't disappoint anyone when I finally bring him into the DU field!
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Bracey100 In reply to thedude255 [2013-12-19 21:31:16 +0000 UTC]
Youre welcome, but with the kind of forethought and energy youve put into this, I dont think you will disappoint anyone.
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thedude255 In reply to Bracey100 [2013-12-19 22:01:50 +0000 UTC]
Cheers again. I'm hoping to reveal much of his past during the Sovereign War if allowed whenever I can. Unfortunately being the Last Atlas, you can probably already guess that much of that past is a tragic one when many of his close friends fell.
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Bracey100 In reply to thedude255 [2013-12-19 22:10:28 +0000 UTC]
Yeah, gonna be some sad stuff, but still a good read Im betting.
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Branded-Curse [2013-12-19 20:43:34 +0000 UTC]
Aaaaaaaaaaaaaaaah! And some more pieces of that puzzle come together!
I'm really digging this character! Wonder what the pilot will look like.
For whoever spray-painted Armor's grave, I hope Daddy O' won't find them.
Also, I am once again amazed how you portrayed this character hightly powerful and capable, yet didn't go over the top by making it "the best there is, the best there was, the best there ever will be". Kudos!
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thedude255 In reply to Branded-Curse [2013-12-19 21:18:52 +0000 UTC]
I do have the pilot ready, though I'm not sure whether to keep his face concealed at all times or reveal the man behind VanGuard. If you work it out, he's actually in his 70's as he was at the very least 18 - 20 during the Sovereign War. He is one of a select few Atlas pilots to have survived the war whilst VanGuard itself is the only surviving Atlas from an era long passed. But yeah, I'm hoping to show a flashback to reveal the point when Richard came out of retirement. The story behind him is really tragic
Yeah, VanGuard was a damn good Atlas with amazing survivability, but he wasn't the best Atlas. I hope to portray him as one of the big hitters in the DU if I can, but I can never bring myself to ever make a character that is the best there ever will be XD He'll just be very good at what he does
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Branded-Curse In reply to thedude255 [2013-12-19 21:32:03 +0000 UTC]
Well, he's 100 ft tall, how can he not be a big hitter?
Tragic stories really are your forte, huh?
Do you actually have a character with a happy story?
Then again, those are outdated.
I'd love to test my skills drawing this big dude, but I already drew Blaze for this challenge.
But I'd like to try, once I get the chance
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thedude255 In reply to Branded-Curse [2013-12-19 22:03:15 +0000 UTC]
Yah. It might actually be a little worse for this guy then it was for Blaze, especially given his most recent loss. I was talking a lot about his past to Vertigirl who was a great help bouncing ideas and concepts from, but we both agreed his past is pretty damn heart wrenching
I think I need to make a happy character sometime soon XD You have a point that I tend to go a bit sad or dark with character origins.
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Branded-Curse In reply to thedude255 [2013-12-20 18:37:18 +0000 UTC]
Well, it does give a character more depth.
Certainly better than he's a happy kid from a happy farm with happy parents and a happy dog, grew up into a happy man with a happy wife, happily ever after
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MadMonkeyDane [2013-12-19 20:30:00 +0000 UTC]
It's kind of a shame he wasn't around last month. I'd love to have seen him try to fit in the war room for the Thunder Force tryouts
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Bracey100 In reply to MadMonkeyDane [2013-12-19 20:51:15 +0000 UTC]
Hey I put a giant dragon in my War Room entry, why not a giant mech lol!
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thedude255 In reply to MadMonkeyDane [2013-12-19 20:30:57 +0000 UTC]
LOL! Yah that would be interesting XD
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alecyl [2013-12-19 20:11:39 +0000 UTC]
bringing a little pacific rim to the du never hurts
but if you ask me, that thing needs guns...big guns...many of them
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thedude255 In reply to alecyl [2013-12-19 20:14:02 +0000 UTC]
I won't lie, it was heavily inspired by Pacific Rim (Cherno Alpha anyone?) Tried to put my own twist on it at the very least so he's not quite as super tall as the 250ft mechanical monsters. I'm hoping he stands out from that film by also having a bit of a unique past as an old battle horse returning to duty in dire times.
I was tempted by adding a canon at the very least, which may still happen in the future. For now though he's gonna be a good ol' powerhouse pugilist
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alecyl In reply to thedude255 [2013-12-19 20:16:39 +0000 UTC]
well, if i was you, i'd really give him some more firepower...i mean he is tossed into a world of people who can blow away entire skyscrapers by clapping their hands together, so a little edge might not hurt at all...well or maybe it actually might hurt his foes
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thedude255 In reply to alecyl [2013-12-19 20:20:34 +0000 UTC]
What he lacks in sheer firepower I'm hoping he will make up for in fortitude The guy did survive a 5 year war after all
He has his good old Devil Fist strikes too
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alecyl In reply to thedude255 [2013-12-19 20:35:58 +0000 UTC]
maybe that works but think of the sentinels from x-men...they ARE already armed with laser beams and stuff and they still get shredded to pieces with ease by the x-men
and i just happen to know the easiest solution for you to apply without changing his model! ...just give him a fat gun to hold and fire with his hands
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thedude255 In reply to alecyl [2013-12-19 21:10:26 +0000 UTC]
Sentinels have that ninja rule though, there's so many of them of course they are gonna get shredded by the X-Men. I didn't watch much of it but I think they were a lot more menacing in the X-Men Evolution series as they were just giant robots and very few in number.
But yah... I wouldn't be able to take the easy way out. It would have to be a canon that slides out and props itself on the shoulder or nothing XD It would look more stylish that way.
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alecyl In reply to thedude255 [2013-12-19 21:26:26 +0000 UTC]
as long as you give him a fat gun or chest missiles, i'm happy
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thedude255 In reply to alecyl [2013-12-19 21:26:50 +0000 UTC]
Chest missiles?! You'll get me sued XD
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alecyl In reply to thedude255 [2013-12-19 21:52:27 +0000 UTC]
well then shoulder missiles or belly missiles, who cares where they come from, as long as he fires a barrage of them at his foes
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thedude255 In reply to alecyl [2013-12-19 22:14:24 +0000 UTC]
Granted, down the line I might add a weapon onto him. Depends how well he does as he is, but I think I'd favour a powerful shoulder canon above all else.
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alecyl In reply to thedude255 [2013-12-19 22:59:57 +0000 UTC]
i liked the hidden plasma cannons behind gipsys fists! they're like "i'm gonna punch you and if you don't stay down, i'll nuke the shit out of you!"
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thedude255 In reply to alecyl [2013-12-19 23:42:24 +0000 UTC]
I think the fog horns are still one of my fav features of the Jaegers randomly enough, like when Alpha lets Otachi know he's coming before slamming down against him. XD
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thedude255 In reply to alecyl [2013-12-20 09:43:17 +0000 UTC]
Yah
All of the Jaegers died which was sad.
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alecyl In reply to thedude255 [2013-12-20 11:53:26 +0000 UTC]
though there was a logical error in the final fight...striker eureka was not able to dispatch its bomb, but could detonate it...so why not grab a kaijuu and nuke the breach? this way gipsy would've survived
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Zorzathir [2013-12-19 20:01:38 +0000 UTC]
Nice character.
Be interesting if VanGuard went up against M-21.
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Zorzathir In reply to thedude255 [2013-12-19 20:08:42 +0000 UTC]
What? Can't I say "nice character"?
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Zorzathir In reply to thedude255 [2013-12-19 20:15:21 +0000 UTC]
Then why were you giving me the surprised look...
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thedude255 In reply to Zorzathir [2013-12-19 20:17:42 +0000 UTC]
It was over the latter line of VanGuard vs M-21. Was doing a shocked face over the encounter.
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Zorzathir In reply to thedude255 [2013-12-19 20:18:56 +0000 UTC]
Oh....wait...where you shocked at such an idea or your shocked because you don't know who/what M-21 is?
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thedude255 In reply to Zorzathir [2013-12-19 20:21:06 +0000 UTC]
I know whom he is. From what I recall of his abilities he'd probably make short work of VanGuard XD
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Zorzathir In reply to thedude255 [2013-12-19 20:21:54 +0000 UTC]
Oh....huh....well...you see...I yeah...ugh....Look a Unicorn!
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Latroma [2013-12-19 19:58:36 +0000 UTC]
oh ho? Armor's dad? I approve of the storyline connection point.
Exactly how tall IS that behemoth?
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thedude255 In reply to Latroma [2013-12-19 20:02:14 +0000 UTC]
Tis the first line in the description. Pretty damn tall
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Latroma In reply to thedude255 [2013-12-19 20:04:41 +0000 UTC]
*whistles* He makes Bonestuck look like a freaking ant, and Bonestuck is probably one of the largest heroes other than this in the DU.
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thedude255 In reply to Latroma [2013-12-19 20:06:59 +0000 UTC]
Yeah. It does limit what VanGuard can be involved in challenge wise, but I figured it was time to get a giant robot into the roster
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