HOME | DD

thundercake β€” Unique Character Design Tips
Published: 2008-12-08 00:31:20 +0000 UTC; Views: 340468; Favourites: 11568; Downloads: 5361
Redirect to original
Description In my opinion, these are the most important factors in any character design: color, concept, shape, simplicity, cohesiveness, repeatability, personality and uniqueness.

Color: Any design with colors all over the place creates too many places for the eye to look. Keep your color design very simple and zen. Looking at the colors shouldn't be jarring or confusing. This isn't to say only use one color, not at all, but try to make sure the ones you use are harmonious. Avoid mixing and matching different saturations of the same color or picking colors that clash with one another.

My rule of thumb: Stick to no more than three base colors and some value variations.

Concept: Your design should have inspiration, even if the inspiration is just your intended character's personality or an interesting object that represents them. Your character could be a bookworm, and that would impact her posture, her clothing, her hairstyle...pretty much everything about her! You can design clothing based on objects, elements, existing fashions or other things that relate to your character's personality.

My rule of thumb: Your whole design should radiate with one strong idea.

Shape: Every character should have a unique overall shape. Nothing is more boring than a lineup of characters with the same exact body type, height, stance, etc. There's so much that can be conveyed by body shape and posture, and it's really worth looking at pictures of people to learn to draw as many different types as possible.

My rule of thumb: You should be able to recognize your character as a silhouette only.

Simplicity: Even in designs with lot of detail, I think the best character and clothing designs need to be relatively simple in the breakdown. Posture and pose can usually be conveyed in a few lines, and clothing shouldn't have too many elements or pieces to avoid confusing the eye.

My rule of thumb: You should be able to convey your character's overall design in ten pen strokes or less.

Cohesiveness: This goes for every facet of the design (concept, color, shape, etc.) Try to repeat colors, shapes, designs, patterns and overall ideas across your figure. Even if it's something really small, like your character has bright blue eyes, try to repeat a variation of that blue somewhere on the figure - maybe even an accessory or a fringe. Try to use every color and shape more than once.

My rule of thumb: The bottom half of your design should look like it belongs to the top half.

Repeatability: When you design a character, make sure that drawing him/her over and over would not get tedious, or that it would even be possible. Draw him/her from several different angles. Don't include any laboriously detailed patterns or tattoos that would be impossible to draw the same way twice.

My rule of thumb: Drawing your character should be relatively easy.

Personality: Your character's face, stance, clothing choices, even their color scheme should reflect their personality. If you can't hint at their personality through one aspect, double your efforts on the others; for example, if you have to draw a depressed man as a brightly colored clown, make him really slouched, his expression REALLY sour, etc.

My rule of thumb: We should know your character the moment we look at him.

Uniqueness: Perhaps most important of all, your character should be unique in body type, face shape, facial features, posture, deformities, etc. Don't just use one design or shape for everything, even if you really, really like the way one particular thing looks. Hairstyle, accessories and clothing don't count for this category because those things can be changed; don't depend on them to differentiate your character from another! Your character is an individual, so do them a favor and make them look like one.

Things to vary on the face include jawline, eyebrows, eye shape and size, nose shape and size, cheekbone placement, lip and mouth shape, ear size and shape, overall placement of the features, hairline, forehead size, and unique features such as scars, piercings and tattoos.

Things to vary on the body include height, weight, posture, skin tone, shoulder width, muscle tone, butt size, arm/leg length and shape, missing limbs, breast size, shape and placement, neck length and torso-to-leg ratio.

For a good example of this, look at the show Avatar; it has characters that periodically change clothes and hair, or are dressed in practically identical clothes, yet you can still recognize them all as individuals.

My rule of thumb: You should still be able to recognize your character even if they were bald and naked.
Related content
Comments: 917

ttkitty441 [2016-11-06 01:11:02 +0000 UTC]

This is really helpful, but what about non-human characters?

πŸ‘: 1 ⏩: 1

seionara In reply to ttkitty441 [2018-01-18 05:11:53 +0000 UTC]

It's the same thing but you may have other features you can play with either instead of or in addition to those we already have.

πŸ‘: 2 ⏩: 0

Prakorimas [2016-09-26 08:39:02 +0000 UTC]

Really nice tips. Thank you for sharing them!

πŸ‘: 0 ⏩: 0

KaiserZephan [2016-07-25 04:16:52 +0000 UTC]

Added to bookmarks.

πŸ‘: 0 ⏩: 0

Kukurtaja [2016-04-14 15:49:31 +0000 UTC]

This was super helpful, thank you!Β  Β 

πŸ‘: 0 ⏩: 0

Galordeus [2016-04-10 22:45:12 +0000 UTC]

This would help me.

πŸ‘: 0 ⏩: 0

cloudenings [2015-12-17 01:36:10 +0000 UTC]

This is super helpful, thanks for writing this!

πŸ‘: 0 ⏩: 0

MitoMN-Chan [2015-11-07 21:04:19 +0000 UTC]

Thanks, I have a surprise character coming up, but I'm running out of design ideas.

πŸ‘: 0 ⏩: 0

MetallicBeats [2015-08-25 15:05:01 +0000 UTC]

Oh, thanks for this!

πŸ‘: 0 ⏩: 0

AliceSacco [2015-06-23 12:45:47 +0000 UTC]

I usually start to study my OCs naked and shaver because of this, although during studies, I draw them occasionally with hair and clothes to see if proportions still make sense.

πŸ‘: 0 ⏩: 0

Do7anii [2015-06-05 19:33:07 +0000 UTC]

thank you for writing this

πŸ‘: 0 ⏩: 0

danaTheNerdyTiger [2015-06-04 03:38:17 +0000 UTC]

Wow this is so good. Thanks so much <3

πŸ‘: 0 ⏩: 0

shypegasister10 [2015-03-21 15:25:30 +0000 UTC]

I'm definitely using this!

πŸ‘: 0 ⏩: 0

road-tripping [2015-02-11 18:26:07 +0000 UTC]

I haz a suggestion for colors
labs.tineye.com/multicolr/#_
The more natural pictures you find with the colors of your OC, the better colors you have

πŸ‘: 0 ⏩: 2

rhinecuffs In reply to road-tripping [2015-06-11 16:43:50 +0000 UTC]

Hidden by Commenter

πŸ‘: 0 ⏩: 1

road-tripping In reply to rhinecuffs [2015-06-11 16:57:01 +0000 UTC]

you're welcome

πŸ‘: 0 ⏩: 0

Woohoorandom In reply to road-tripping [2015-02-24 23:03:58 +0000 UTC]

That website is amazing! ;o
Thanks for the link!

πŸ‘: 0 ⏩: 1

road-tripping In reply to Woohoorandom [2015-02-24 23:07:35 +0000 UTC]

You're welcome :3

πŸ‘: 0 ⏩: 0

8BitStitchPunk [2015-01-09 22:05:54 +0000 UTC]

"You should still be able to recognize your character even if they were bald and naked."

I've never thought of it that way...

πŸ‘: 0 ⏩: 0

Sakura-iro [2015-01-02 07:38:26 +0000 UTC]

Thank you so much for this! I never even considered most of these things when I was thinking of character creation.

πŸ‘: 0 ⏩: 0

HikkHyric [2014-12-31 18:58:47 +0000 UTC]

This is extremely helpful with a comic series I working on, thanks! I always use this as a base when I'm designing new groups of characters.

πŸ‘: 0 ⏩: 0

IndicinaCN [2014-11-06 21:28:11 +0000 UTC]

this reminds me that I'm doing the right thing with my characters. Thanks

πŸ‘: 0 ⏩: 0

Azurewhiterose [2014-10-22 23:38:26 +0000 UTC]

Very useful.I will keep this in mind.Thank you very much for sharing.Β 

πŸ‘: 0 ⏩: 0

KyraLynMoss [2014-10-13 13:23:19 +0000 UTC]

This helps a ton as I'm designing my first character. Thanks!

πŸ‘: 0 ⏩: 0

SenatorHeart [2014-08-12 14:50:25 +0000 UTC]

Great tips to reference!Β 

Thanks!

πŸ‘: 0 ⏩: 0

Sokomin [2014-08-09 22:10:24 +0000 UTC]

extremely helpful..thank you

πŸ‘: 0 ⏩: 0

Lostsabbath [2014-07-29 11:00:43 +0000 UTC]

YES YES YES THANKS

πŸ‘: 0 ⏩: 0

Sazzywish [2014-06-29 00:50:08 +0000 UTC]

This is extremely helpful! This is going to help so much in my character designing.

πŸ‘: 0 ⏩: 0

Angelfeathers137 [2014-05-03 15:20:29 +0000 UTC]

This is sooo helpful! However, I have a huge problem designing clothing. I can never figure out what they should wear...

πŸ‘: 0 ⏩: 0

CrazyRiverOtter [2014-04-16 00:24:25 +0000 UTC]

I've had both Sonic fans and My Little Pony fans mad at me for suggesting these tips.

Which is weird, because both of the two series' character designs (the latter more-so than the former) actually has pretty strong character design save for the main groups.

πŸ‘: 0 ⏩: 0

Gurdim [2014-04-12 13:45:53 +0000 UTC]

Damn i discovered this just now XD But it's still very helpful thanks, especially as i have the strange problem of "spitting" out too much characters without even knowing what to do of em and how to optimize and give personality to them >.<

πŸ‘: 0 ⏩: 0

animeloverxox35 [2014-03-20 20:41:22 +0000 UTC]

this was so helpful thanksΒ Β 

πŸ‘: 0 ⏩: 0

zevmor [2014-03-08 19:04:34 +0000 UTC]

Β Β 

πŸ‘: 0 ⏩: 0

GinsengLag [2014-03-06 19:23:51 +0000 UTC]

I'm about six years late to this party, but this is SUPER HELPFUL. I wrote some of it down in my sketchbook just so I can always have it around.

πŸ‘: 0 ⏩: 0

lanternlovers [2014-03-05 16:56:24 +0000 UTC]

love it!!!

πŸ‘: 0 ⏩: 0

hedwards [2014-02-08 20:29:40 +0000 UTC]

This is definitely the most useful page I've found on character design. It would be nice to have examples, but I think you've gone into sufficient detail to follow what's going on. Too many pages about design are just about copying other people's designs, and even those are poor at that goal.

πŸ‘: 0 ⏩: 0

ScoutF [2014-02-01 12:46:07 +0000 UTC]

I like how structured and detailed this is. Very helpful, thank you!

πŸ‘: 0 ⏩: 0

AuburnSkys [2014-01-17 16:04:58 +0000 UTC]

Love this! Its definitely very helpful ))))


πŸ‘: 0 ⏩: 0

Dittle-chan [2014-01-13 23:36:00 +0000 UTC]

These are some really great tips! I'm a big fan of detailed character designs, but I should probably try to simplify things a bit more. ; I get too carried away.

πŸ‘: 0 ⏩: 0

Hollowraid [2014-01-09 22:54:56 +0000 UTC]

Thank youuuuuuuu soooooo muuuuuch!

πŸ‘: 0 ⏩: 0

M-102 [2013-12-23 19:04:08 +0000 UTC]

Cool.

πŸ‘: 0 ⏩: 0

BhagatRandhawa [2013-12-13 21:39:45 +0000 UTC]

Thanks!!!


πŸ‘: 0 ⏩: 0

SteelWing1 [2013-12-03 13:17:54 +0000 UTC]

How woul you do the different body/face part with an anime style, other than height differences. Are different eye styles bad?

πŸ‘: 0 ⏩: 1

ArmedWatcher In reply to SteelWing1 [2014-01-23 22:39:53 +0000 UTC]

The points in thundercake's tutorial about varying muscle tone and otherΒ details also apply to anime as well. For the body, most people like to use a martini shaped contour for males and an hourglass for females. If you play with these contours, you should be able to get very different looking bodies even at the same height.


When it comes to drawing anime faces, one of the popular methods is to draw a circle for the top and attach a V for the jaw. If you use this method, you can try tweaking the shape of the V or replace it with other shapes for more unique jawlines.


As for the eyes, different eye styles are actually good to help distinguish your characters, especially if you are going for more "realistic" anime. Not just eye shapes, but eyelashes and eyebrows as well.Β Large, round eyes usually go with younger, more innocent characters. Sharp, narrow eyes can hint at intelligence. Slit-like eyes create a sinister feeling; many true-evilΒ villains have slit-eyes. Iris size also matters as well. Large irises are usually associated with good guys while small irises indicate villainy. There are exceptions, of course.

πŸ‘: 0 ⏩: 1

SteelWing1 In reply to ArmedWatcher [2014-01-24 11:13:27 +0000 UTC]

Thank you!

πŸ‘: 0 ⏩: 1

ArmedWatcher In reply to SteelWing1 [2014-01-24 12:15:38 +0000 UTC]

You're welcome. I'm glad I was able to help

πŸ‘: 0 ⏩: 0

Astral-Wingz [2013-11-16 05:52:38 +0000 UTC]

Looking at the Sonic fandom and the fan characters, the best tip for a unique character is to pick a species that is rare and is NOT over used like hedgehogs, foxes, wolves, etc.

πŸ‘: 0 ⏩: 0

HyenaBonesART [2013-11-03 03:50:48 +0000 UTC]

gah i needed some advice for this and this was extremely helpful especially that parts where it says "the bottom half should look like it belongs to the top half" and the bald and naked thing is true too! thanks for having this up!

πŸ‘: 0 ⏩: 0

tokiratokia [2013-10-21 00:10:17 +0000 UTC]

oh gosh

the bald and naked part is so ture but i am so bad at that part heh

πŸ‘: 0 ⏩: 0

JPG816 [2013-09-08 12:49:53 +0000 UTC]

I wish there was a way to superfave this. Like have it on a higher priority on my faves list that there's giant neon signs that point to it and say 'THIS.'

πŸ‘: 0 ⏩: 0


| Next =>