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Published: 2008-12-08 00:31:20 +0000 UTC; Views: 340486; Favourites: 11568; Downloads: 5361
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In my opinion, these are the most important factors in any character design: color, concept, shape, simplicity, cohesiveness, repeatability, personality and uniqueness.Color: Any design with colors all over the place creates too many places for the eye to look. Keep your color design very simple and zen. Looking at the colors shouldn't be jarring or confusing. This isn't to say only use one color, not at all, but try to make sure the ones you use are harmonious. Avoid mixing and matching different saturations of the same color or picking colors that clash with one another.
My rule of thumb: Stick to no more than three base colors and some value variations.
Concept: Your design should have inspiration, even if the inspiration is just your intended character's personality or an interesting object that represents them. Your character could be a bookworm, and that would impact her posture, her clothing, her hairstyle...pretty much everything about her! You can design clothing based on objects, elements, existing fashions or other things that relate to your character's personality.
My rule of thumb: Your whole design should radiate with one strong idea.
Shape: Every character should have a unique overall shape. Nothing is more boring than a lineup of characters with the same exact body type, height, stance, etc. There's so much that can be conveyed by body shape and posture, and it's really worth looking at pictures of people to learn to draw as many different types as possible.
My rule of thumb: You should be able to recognize your character as a silhouette only.
Simplicity: Even in designs with lot of detail, I think the best character and clothing designs need to be relatively simple in the breakdown. Posture and pose can usually be conveyed in a few lines, and clothing shouldn't have too many elements or pieces to avoid confusing the eye.
My rule of thumb: You should be able to convey your character's overall design in ten pen strokes or less.
Cohesiveness: This goes for every facet of the design (concept, color, shape, etc.) Try to repeat colors, shapes, designs, patterns and overall ideas across your figure. Even if it's something really small, like your character has bright blue eyes, try to repeat a variation of that blue somewhere on the figure - maybe even an accessory or a fringe. Try to use every color and shape more than once.
My rule of thumb: The bottom half of your design should look like it belongs to the top half.
Repeatability: When you design a character, make sure that drawing him/her over and over would not get tedious, or that it would even be possible. Draw him/her from several different angles. Don't include any laboriously detailed patterns or tattoos that would be impossible to draw the same way twice.
My rule of thumb: Drawing your character should be relatively easy.
Personality: Your character's face, stance, clothing choices, even their color scheme should reflect their personality. If you can't hint at their personality through one aspect, double your efforts on the others; for example, if you have to draw a depressed man as a brightly colored clown, make him really slouched, his expression REALLY sour, etc.
My rule of thumb: We should know your character the moment we look at him.
Uniqueness: Perhaps most important of all, your character should be unique in body type, face shape, facial features, posture, deformities, etc. Don't just use one design or shape for everything, even if you really, really like the way one particular thing looks. Hairstyle, accessories and clothing don't count for this category because those things can be changed; don't depend on them to differentiate your character from another! Your character is an individual, so do them a favor and make them look like one.
Things to vary on the face include jawline, eyebrows, eye shape and size, nose shape and size, cheekbone placement, lip and mouth shape, ear size and shape, overall placement of the features, hairline, forehead size, and unique features such as scars, piercings and tattoos.
Things to vary on the body include height, weight, posture, skin tone, shoulder width, muscle tone, butt size, arm/leg length and shape, missing limbs, breast size, shape and placement, neck length and torso-to-leg ratio.
For a good example of this, look at the show Avatar; it has characters that periodically change clothes and hair, or are dressed in practically identical clothes, yet you can still recognize them all as individuals.
My rule of thumb: You should still be able to recognize your character even if they were bald and naked.
Related content
Comments: 917
ForTheWhores In reply to ??? [2012-01-29 19:08:20 +0000 UTC]
I love the addition of posture, not many people think of it but posture is very important for characters and can say a lot about personality.
For example for a character with a huge ego, they would stand really proud with their chin up, and would smirk or have very sarcastic and confident expression.
Well done!
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gii-chan [2012-01-27 18:11:41 +0000 UTC]
That is very useful!! Your rules of thumb are very clever and helpful too! Sometimes I feel my chars lack personality, now I'll try this to make them more plausible! Thank you for the tips!
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Hyonahaihux [2012-01-23 07:32:10 +0000 UTC]
Oh, yea. Better see if my characters could be recognisable if they were bald and naked. :/
Thanks, you really helped
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KurtExpress [2012-01-20 02:33:37 +0000 UTC]
Thanks for the help! I've mastered a few of the tricks already!
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hearticus [2012-01-15 05:19:47 +0000 UTC]
Very useful. I've been designing characters for quite a while now but sometimes I need a little inspirational boost here and there or different approaches to what I'm doing and I found that this really helped.
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bleachii [2012-01-08 18:00:57 +0000 UTC]
I don't have any characters, but I'm sure this will help when I make one. ^^
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killerspiderwebs [2011-12-09 04:21:39 +0000 UTC]
ok also what makes your characters much different is usally something odd like two different colored eyes of a scar on their face something like that.
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The-Kamidio [2011-12-07 01:04:15 +0000 UTC]
Query: What if the character is non-human, or a chimera?
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killerspiderwebs In reply to The-Kamidio [2011-12-09 04:21:01 +0000 UTC]
i do think that you should still be able to recognize them thougheven if they are a chimera or some other lifeform like if it wasnt human just give it some personfication.
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The-Kamidio In reply to killerspiderwebs [2011-12-09 04:58:11 +0000 UTC]
I'm talking this kind of chimera.
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killerspiderwebs In reply to The-Kamidio [2011-12-09 05:07:56 +0000 UTC]
like an anthro character?
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The-Kamidio In reply to killerspiderwebs [2011-12-09 22:48:25 +0000 UTC]
Nope. As I said. This kind of chimera.
[link]
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killerspiderwebs In reply to The-Kamidio [2011-12-10 04:47:53 +0000 UTC]
ooooh yea its pretty much the same just make him unique (or her) its harder than it looks but just try it.
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Nightrain217 [2011-11-19 05:30:45 +0000 UTC]
soo i need your opinion my character has purple eyes but i cant decide wether her hair should be red or blue i mean i like blue bcuz its unique but i like red cuz its also good with her i like both on her but i cant decide which one
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ghost-of-oblivion In reply to Nightrain217 [2011-11-24 09:05:42 +0000 UTC]
well, is your character travelling around? maybe alternate between the two based on her location?
staying around the same area? what's the environment like? which color would make her look like she
belongs in that environment? Does either color have a cultural significance in your story?
e.g. In Avatar the Last Air bender, each nation had their own color of clothes.
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Nightrain217 In reply to ghost-of-oblivion [2011-11-26 18:34:54 +0000 UTC]
well im kinda messing around with her in my fave animes like bleach death note and vampire knight they r just fan fics and now im thinking of putting her in my transformers fan fic i know the red will blend a little more so wen she gets older im thinking of darkening it up almost like a redish purple color and i know in each setting of those areas is a different shade of light and dark
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ghost-of-oblivion In reply to Nightrain217 [2011-11-26 20:36:31 +0000 UTC]
well, there you go!
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Yanomeko [2011-11-17 19:35:55 +0000 UTC]
Wow, what an amazing set of points to make.
I can believe that this would determine a good character from a great character. Thanks for this rule of thumbs to follow by in the design process.
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Kintupsi [2011-10-26 16:13:13 +0000 UTC]
Thank you for making this! I have been able to apply it to most, if not all, of my character designs.
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PapillonCameo In reply to ??? [2011-10-10 20:48:21 +0000 UTC]
This is defnitely something that will help in an aspect of my art that I have a lot of trouble with!
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Misachi-Chan [2011-09-14 15:17:28 +0000 UTC]
This is sooo good. ;__;
I read this when you first posted it, I think, and having just re-read it, I immediately came up with several things to think about in improving my current character.
I appreciate your concise language and not making us read a long drawn out article, and the advice behind it as well. *short bow*
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arkiviste [2011-09-01 20:42:19 +0000 UTC]
Great advice! I'm using this in my character to improve her
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Dawnsknight [2011-08-31 20:20:30 +0000 UTC]
Brilliant. Well said, succinct.
Well done as always.
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GS-Dragono [2011-08-12 16:58:13 +0000 UTC]
Very helpful things to consider
The ten-strokes-or-less bit is giving me loads of difficulty, though.
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Kurozaki-Otakisaru In reply to ??? [2011-07-26 16:13:43 +0000 UTC]
I'm going to use this in the future! Thank you for writing this!
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AngeloADavid In reply to ??? [2011-07-12 17:32:49 +0000 UTC]
Lovely Tips.... I will consider them when I m making one
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TaishoA In reply to ??? [2011-07-02 22:02:43 +0000 UTC]
"Perhaps most important of all, your character should be unique in body type, face shape, facial features, posture, deformities, etc. Don't just use one design or shape for everything, even if you really, really like the way one particular thing looks. Hairstyle, accessories and clothing don't count for this category because those things can be changed; don't depend on them to differentiate your character from another! Your character is an individual, so do them a favor and make them look like one. "
Hairstyle, accessories and clothing don't count for this category because those things can be changed; don't depend on them to differentiate your character from another!
Hairstyle, accessories and clothing don't count for this category because those things can be changed; don't depend on them to differentiate your character from another!
I'm looking at you, anime.
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lou2209 In reply to ??? [2011-06-30 12:18:49 +0000 UTC]
Great tutorial, it'll definitely help
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Weidi92 In reply to ??? [2011-06-25 09:27:24 +0000 UTC]
Great tutorial! Now I shall do my best to prevent the creation of Mary- Sues/male counterpart in my OC design(s)..
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gryrozx [2011-05-25 22:30:30 +0000 UTC]
I'll try it, but sadly my drawing style is simply similar to the "Bomberman" style.
But i'll try your suggestions to make some unique characters!
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DragonLord-Rhea [2011-05-18 22:00:16 +0000 UTC]
hey! your tutorial is permanently featued in this-> [link]
I thought you'd like to know!
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Dumdodore [2011-05-15 04:11:20 +0000 UTC]
Amazing, I'll take your word and use those words for further improvement! Thank you so much!
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BladeOfShadows [2011-04-29 08:19:22 +0000 UTC]
This is pretty good actually. Very helpful to artists like myself that get bored of the same character style over and over and over... *sigh* Let's hope some artists (not naming anyone) will take this advice to heart!
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