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Published: 2008-12-08 00:31:20 +0000 UTC; Views: 340552; Favourites: 11568; Downloads: 5361
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In my opinion, these are the most important factors in any character design: color, concept, shape, simplicity, cohesiveness, repeatability, personality and uniqueness.Color: Any design with colors all over the place creates too many places for the eye to look. Keep your color design very simple and zen. Looking at the colors shouldn't be jarring or confusing. This isn't to say only use one color, not at all, but try to make sure the ones you use are harmonious. Avoid mixing and matching different saturations of the same color or picking colors that clash with one another.
My rule of thumb: Stick to no more than three base colors and some value variations.
Concept: Your design should have inspiration, even if the inspiration is just your intended character's personality or an interesting object that represents them. Your character could be a bookworm, and that would impact her posture, her clothing, her hairstyle...pretty much everything about her! You can design clothing based on objects, elements, existing fashions or other things that relate to your character's personality.
My rule of thumb: Your whole design should radiate with one strong idea.
Shape: Every character should have a unique overall shape. Nothing is more boring than a lineup of characters with the same exact body type, height, stance, etc. There's so much that can be conveyed by body shape and posture, and it's really worth looking at pictures of people to learn to draw as many different types as possible.
My rule of thumb: You should be able to recognize your character as a silhouette only.
Simplicity: Even in designs with lot of detail, I think the best character and clothing designs need to be relatively simple in the breakdown. Posture and pose can usually be conveyed in a few lines, and clothing shouldn't have too many elements or pieces to avoid confusing the eye.
My rule of thumb: You should be able to convey your character's overall design in ten pen strokes or less.
Cohesiveness: This goes for every facet of the design (concept, color, shape, etc.) Try to repeat colors, shapes, designs, patterns and overall ideas across your figure. Even if it's something really small, like your character has bright blue eyes, try to repeat a variation of that blue somewhere on the figure - maybe even an accessory or a fringe. Try to use every color and shape more than once.
My rule of thumb: The bottom half of your design should look like it belongs to the top half.
Repeatability: When you design a character, make sure that drawing him/her over and over would not get tedious, or that it would even be possible. Draw him/her from several different angles. Don't include any laboriously detailed patterns or tattoos that would be impossible to draw the same way twice.
My rule of thumb: Drawing your character should be relatively easy.
Personality: Your character's face, stance, clothing choices, even their color scheme should reflect their personality. If you can't hint at their personality through one aspect, double your efforts on the others; for example, if you have to draw a depressed man as a brightly colored clown, make him really slouched, his expression REALLY sour, etc.
My rule of thumb: We should know your character the moment we look at him.
Uniqueness: Perhaps most important of all, your character should be unique in body type, face shape, facial features, posture, deformities, etc. Don't just use one design or shape for everything, even if you really, really like the way one particular thing looks. Hairstyle, accessories and clothing don't count for this category because those things can be changed; don't depend on them to differentiate your character from another! Your character is an individual, so do them a favor and make them look like one.
Things to vary on the face include jawline, eyebrows, eye shape and size, nose shape and size, cheekbone placement, lip and mouth shape, ear size and shape, overall placement of the features, hairline, forehead size, and unique features such as scars, piercings and tattoos.
Things to vary on the body include height, weight, posture, skin tone, shoulder width, muscle tone, butt size, arm/leg length and shape, missing limbs, breast size, shape and placement, neck length and torso-to-leg ratio.
For a good example of this, look at the show Avatar; it has characters that periodically change clothes and hair, or are dressed in practically identical clothes, yet you can still recognize them all as individuals.
My rule of thumb: You should still be able to recognize your character even if they were bald and naked.
Related content
Comments: 917
sleepingangel21 In reply to ??? [2009-03-18 01:58:44 +0000 UTC]
Those are some pretty awesome tips my friend
very useful too ^^
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SinjaAussiaAngels In reply to ??? [2009-03-17 19:57:49 +0000 UTC]
Useful tips, thanks for sharing
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loveanimelove In reply to ??? [2009-03-14 03:42:28 +0000 UTC]
Thanks for taking the time to write this. It's very helpful because I could imagine what you wrote in my head and it was very simple. I feel it's better than a picture tutorial because you're letting our minds go free and imagine instead of showing us and feeding us the ideas.
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anime1addict In reply to ??? [2009-03-10 00:42:01 +0000 UTC]
o____o
this is really good! thanks for this~!
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xDragon-Infernox In reply to ??? [2009-03-05 23:34:54 +0000 UTC]
wow this was actually pretty good C: I'll try doing this sometime to tweek my characters and make new ones with.
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darkdragon567 In reply to ??? [2009-03-04 19:54:57 +0000 UTC]
Thanks so for you to take your time to make this tip guide, i appreciated!
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Caleb-Brown In reply to ??? [2009-02-22 22:36:25 +0000 UTC]
i just created a character after i read this
HERE SHE IS
[link]
THANKS!!!
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MaraTuna In reply to ??? [2009-02-19 07:54:00 +0000 UTC]
Interesting... thanks! *begins thinking of applications to own character*
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xFlyingWolfAngelx In reply to ??? [2009-02-15 20:13:06 +0000 UTC]
Thank you for this guide! It helped me out alot! Nice work
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Hot-Sauce-Vixxen In reply to ??? [2009-02-15 18:01:10 +0000 UTC]
8D You mentioned Avatar!!!!!! *faves*
Excellent tips, btw. xD
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Pixie-Emily In reply to ??? [2009-02-14 03:59:45 +0000 UTC]
Thank you for this tut. It has really help me.
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Haikera-Baiketsu In reply to ??? [2009-02-13 15:25:36 +0000 UTC]
Very handy list of tips, here.
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Slayer-1412 In reply to ??? [2009-02-10 02:30:18 +0000 UTC]
should've found this before making complex characters thanks!
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TromboneGothGirl84 In reply to ??? [2009-02-09 22:10:45 +0000 UTC]
Thanks for putting this up! They're all very useful tips.
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pudding-n-gelly-love In reply to ??? [2009-02-08 20:24:20 +0000 UTC]
Thanks for the great tutorial!
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MaximumHallDrug In reply to ??? [2009-02-04 22:52:47 +0000 UTC]
Wow, this makes alot of sense! Thanks for the tips!
Kudos for your Daily Deviation, on 2009-01-13!
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fj203rj0f2 In reply to ??? [2009-02-02 23:24:15 +0000 UTC]
this is helpful in SO many ways. TT___TTMy characters tend to look.. very cliche and like they're taken out of someone else's story. xD These tips help a lot! ^^
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DarkStorm2Bad In reply to ??? [2009-02-02 09:33:01 +0000 UTC]
This is a really helpful tutorial, although I think if my characters were bald and naked, and somebody recognised them, it would be a bit traumatic
Random person: Omigosh, that bald naked chick is D-Chan!
D-Chan:
But yeah, they're pretty varied to begin with - D-Chan's quite tall and chubby, Emi's rather short and her body almost resembles a sphere (she's a cute little butterball), Lisa's slim and athletic, DJ's a guy (LOL), and Annelise is a blueberry girl (though she got rid of her gum before her body could fill up with juice - I wonder why that never occured to Violet?). Sometimes I think there's that much variation that it'd take me forever to describe them all (doesn't help that I have loads of characters, either!), but I think this will definitely help me out in exploring my existing characters, and (if I dare) creating new ones.
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GoddessOfTheRain [2009-01-23 05:25:44 +0000 UTC]
Hmm... based on these rules, I SERIOUSLY need help lol
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earthbreeze [2009-01-22 02:13:14 +0000 UTC]
Thanks so much for sharing such valuable ideas! Some of these I would not have thought of - Thank you : )
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BirdButts In reply to ??? [2009-01-20 20:48:03 +0000 UTC]
However much time it took you to spit this out in writing form, it was well worth it! This is definitely a great guide for pros and new writers, alike. Thanks!
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thundercake In reply to BirdButts [2009-01-20 20:56:14 +0000 UTC]
I'm embarrassed to say I spent very little time on this
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Jammerlee [2009-01-20 19:47:33 +0000 UTC]
This is a very clear and well written tutorial. I'm faving this because I'd like to see it get around for more artists to find.
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Leaglem In reply to ??? [2009-01-19 18:25:02 +0000 UTC]
Thank you for this AWSOME tutorial!!!!!!!!! I really needed it
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Hatty-hime In reply to ??? [2009-01-19 03:44:11 +0000 UTC]
"You should still be able to recognize your character even if they were bald and naked. " arent they always like that before ya draw em'?
its like a base!
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ModestMrGreen In reply to ??? [2009-01-17 22:30:26 +0000 UTC]
These are absolutely invaluable tips! They're definitely great for helping you to maintain focus! I can see myself printing this out as a checklist, even! Thank you so much! I think I'm going to be using this soon when I go to create some of my own assets.
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Rexcalibur In reply to ??? [2009-01-17 03:38:19 +0000 UTC]
Woah, this is really detailed and helpful.
You're guide and the way you think is brilliant, I swear.
I especially like the "Your whole design should radiate with one strong idea." idea. Now that I think about it, this is so true. Nicely worded, too.
I also like how neatly this was written/arranged. It's not "intimidating" - it's easy to look at and read, and not all over the place. XD
imo, this should definitely help so much people. XD Especially looking at the number comments you're getting for this.
Thanks for putting your time into writing up something like this.
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I2aminspired In reply to ??? [2009-01-15 18:27:49 +0000 UTC]
I love the bald and naked rule! XD lol
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NJM1564 In reply to ??? [2009-01-15 11:07:02 +0000 UTC]
Now lets have some fun and create a character that's the complete opposite of what you've suggested.
Hay making bad things can be hard too. Especially when you're good. And you know it's bad.
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BlinkSora In reply to ??? [2009-01-15 10:28:56 +0000 UTC]
This tut has just given me lots of ideas for unique characters xD
yesterday I had no idea what to draw!
So thank you!!!
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Ame-Yuku In reply to ??? [2009-01-15 03:52:04 +0000 UTC]
"You should still be able to recognize your character even if they were bald and naked."
as;dfaslkdfj THIS. That's one of my biggest weaknesses with character design. Oi. @_@
Looks like useful stuff! Thanks for sharing.
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Scary-Hugs In reply to ??? [2009-01-14 18:26:59 +0000 UTC]
But if everyone uses simplistic designs, most are bound to have some similarities, because designs aren't intricate enough to differentiate.
Blah. This is a really good tutorial, and I probably missed a rule or something.
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Cursing-Ember In reply to ??? [2009-01-14 16:47:14 +0000 UTC]
wow this is really good, i shall try some of these next time im drawing ^^ brilliant tips and well explained, deserved the DD
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saakuuraa In reply to ??? [2009-01-14 08:20:12 +0000 UTC]
this was incredibly helpful. thanks!
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RennyRensaur In reply to ??? [2009-01-14 07:52:40 +0000 UTC]
Your tips and advice and definitely worth thinking over.
I do see many characters that look like recolors or something. Perhaps the artists feel restricted to their style; like I know I see some artists who pretty much draw the same damn face on every character.. this especially goes to 'realism' as well since I know a few people who are trying to do realism, but all their faces look perfect and.. the same, with same expressions and argh. It's like, the same eyes, and facial features. Not all faces are alike... I know I have been drawing same facial structures a lot before, but I'm changing that.
I also love different body structures. Though I'm not a huge fan of chubbiness+, I know I'll have to draw some chubby people to add in variety. xD But, I do change muscularity around x) so I guess that's a plus? I know too many people who can only draw skinny guys and what not.
I personally love simple designs and using just a few colors (not counting various shades) since I have seen people use waaaaaaaay too much detail for no reason. They pay too much attention to clothing rather then the actual character... its a bit annoying at times. o0
My main problem would be shape/uniqueness. I'm am trying to work harder on those, especially shape. XD
But I do love this. I love talking about this stuff so I'm very much glad you shared your thoughts and advice for everyone 8D
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KIARAsART In reply to ??? [2009-01-14 07:26:59 +0000 UTC]
It`s good because it is kept short.
Not that I do much with character design yet, but today I feel like doing it again because of you.
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LifenDeath In reply to ??? [2009-01-14 07:08:13 +0000 UTC]
It's a really good tutorial, you've written.
Thanks for sharing your knowlegde
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Ja-Kitsu-Ryou In reply to ??? [2009-01-14 07:08:05 +0000 UTC]
Wonderful tutorial! I will certainly take these tips to heart.
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Dr-Toszi In reply to ??? [2009-01-14 06:38:22 +0000 UTC]
Amazing work, actually.
I'll keep this in mind.
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