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Published: 2008-12-08 00:31:20 +0000 UTC; Views: 340539; Favourites: 11568; Downloads: 5361
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In my opinion, these are the most important factors in any character design: color, concept, shape, simplicity, cohesiveness, repeatability, personality and uniqueness.Color: Any design with colors all over the place creates too many places for the eye to look. Keep your color design very simple and zen. Looking at the colors shouldn't be jarring or confusing. This isn't to say only use one color, not at all, but try to make sure the ones you use are harmonious. Avoid mixing and matching different saturations of the same color or picking colors that clash with one another.
My rule of thumb: Stick to no more than three base colors and some value variations.
Concept: Your design should have inspiration, even if the inspiration is just your intended character's personality or an interesting object that represents them. Your character could be a bookworm, and that would impact her posture, her clothing, her hairstyle...pretty much everything about her! You can design clothing based on objects, elements, existing fashions or other things that relate to your character's personality.
My rule of thumb: Your whole design should radiate with one strong idea.
Shape: Every character should have a unique overall shape. Nothing is more boring than a lineup of characters with the same exact body type, height, stance, etc. There's so much that can be conveyed by body shape and posture, and it's really worth looking at pictures of people to learn to draw as many different types as possible.
My rule of thumb: You should be able to recognize your character as a silhouette only.
Simplicity: Even in designs with lot of detail, I think the best character and clothing designs need to be relatively simple in the breakdown. Posture and pose can usually be conveyed in a few lines, and clothing shouldn't have too many elements or pieces to avoid confusing the eye.
My rule of thumb: You should be able to convey your character's overall design in ten pen strokes or less.
Cohesiveness: This goes for every facet of the design (concept, color, shape, etc.) Try to repeat colors, shapes, designs, patterns and overall ideas across your figure. Even if it's something really small, like your character has bright blue eyes, try to repeat a variation of that blue somewhere on the figure - maybe even an accessory or a fringe. Try to use every color and shape more than once.
My rule of thumb: The bottom half of your design should look like it belongs to the top half.
Repeatability: When you design a character, make sure that drawing him/her over and over would not get tedious, or that it would even be possible. Draw him/her from several different angles. Don't include any laboriously detailed patterns or tattoos that would be impossible to draw the same way twice.
My rule of thumb: Drawing your character should be relatively easy.
Personality: Your character's face, stance, clothing choices, even their color scheme should reflect their personality. If you can't hint at their personality through one aspect, double your efforts on the others; for example, if you have to draw a depressed man as a brightly colored clown, make him really slouched, his expression REALLY sour, etc.
My rule of thumb: We should know your character the moment we look at him.
Uniqueness: Perhaps most important of all, your character should be unique in body type, face shape, facial features, posture, deformities, etc. Don't just use one design or shape for everything, even if you really, really like the way one particular thing looks. Hairstyle, accessories and clothing don't count for this category because those things can be changed; don't depend on them to differentiate your character from another! Your character is an individual, so do them a favor and make them look like one.
Things to vary on the face include jawline, eyebrows, eye shape and size, nose shape and size, cheekbone placement, lip and mouth shape, ear size and shape, overall placement of the features, hairline, forehead size, and unique features such as scars, piercings and tattoos.
Things to vary on the body include height, weight, posture, skin tone, shoulder width, muscle tone, butt size, arm/leg length and shape, missing limbs, breast size, shape and placement, neck length and torso-to-leg ratio.
For a good example of this, look at the show Avatar; it has characters that periodically change clothes and hair, or are dressed in practically identical clothes, yet you can still recognize them all as individuals.
My rule of thumb: You should still be able to recognize your character even if they were bald and naked.
Related content
Comments: 917
DarkWolf007 In reply to ??? [2009-08-04 23:48:39 +0000 UTC]
Wow, this is really awsome advice! Thank you so much for sharing it.
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MacDoninri In reply to ??? [2009-07-31 21:35:36 +0000 UTC]
Nothing is more boring than a lineup of characters with the same exact body type, height, stance,
aaaaamen!
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Marsuwai In reply to ??? [2009-07-23 18:32:01 +0000 UTC]
Really useful and easy to understand.
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issa-kun In reply to ??? [2009-07-21 04:22:13 +0000 UTC]
Love this! Its great, and I'm sure im not the only one that thought so. Your rules of thumbs (thumb rules?) are very helpful, and are great notes/tips for a quick explanation!
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flourchyld In reply to ??? [2009-07-21 04:00:50 +0000 UTC]
this is extremely helpful! great advice
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Shiznap In reply to ??? [2009-07-10 07:30:46 +0000 UTC]
Oh goodness, what a load of /very/ useful information! I payed special attention to the "Shape" and "Uniqueness" portions. Thanks a lot for adding this!
Fave'd. <3
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Homiko In reply to ??? [2009-07-09 01:56:17 +0000 UTC]
XD so true... So many people just steal other character concepts. Most commonly, I see people taking characters from TV shows and making only minor adjustments...
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Pearlfur In reply to ??? [2009-07-07 17:50:18 +0000 UTC]
These are great tips I'm going to try re-styling my (really boring!) fursona so that she can be recognised and unique. This may not be your sort of thing but...any ideas?
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hold-on-kid In reply to ??? [2009-06-25 06:35:58 +0000 UTC]
Wow, this gave me something to think about. Some of the things on there are so basic that you completely forget them, good job! And, hey, anyone who wants to draw that depressed clown with a sour expression? Think about it
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PixieEars In reply to ??? [2009-06-05 14:25:35 +0000 UTC]
So very true~! I will be adopting your rules of thumbs insofar as possible. Thanks for sharing this!
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AlphaOmegaTheMiss In reply to ??? [2009-06-04 02:26:31 +0000 UTC]
I do two character designs of one character: one that is bald and naked, so I can focus on the facial features and the body characteristics, and another one that, well, shows the default hair and outfit, so you can get an idea of what type of hairstyle/clothing this particular character uses. And said that it doesn't matter if it's a minor character, you STILL have to do a Char. design.
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Enju-Yanazaki In reply to ??? [2009-06-03 22:14:41 +0000 UTC]
OMG you are AWESOME!!! Thankyouthankyouthankyou!
I have REALLY needed something like this! ^^
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stripee2 [2009-05-21 05:06:20 +0000 UTC]
i need to look at more poses and eye styles to help me make a character! this helps a lot! THANK YOU!!!
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urtheart In reply to ??? [2009-05-16 20:52:17 +0000 UTC]
Nice solid guidelines, definitly have to keep this in mind for future work.
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Ludari In reply to ??? [2009-05-08 21:08:31 +0000 UTC]
Question about Colors:
What if my character is wearing different outfits? This part kind of confuses me, a little. Could you go into a little more depth?
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TwiForever In reply to ??? [2009-05-07 05:54:01 +0000 UTC]
thank you so much for this.
i love it so much! You deserve the DD.
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Dagger1211 In reply to ??? [2009-05-06 04:17:28 +0000 UTC]
Thank you for posting this. This is a great guide for any artist or writer. As I was reading this I was thinking of diffrent comics and manga I've read and everyone has simple designs. It was an interesting read.
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Tharkian-Slyphius [2009-04-29 01:48:19 +0000 UTC]
Thank you so much, this really helped me a lot!!
...bald and naked...lawl.
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Flamming-June [2009-04-21 03:42:55 +0000 UTC]
Very nicely done! Definitely going into my favs.
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haytham777 [2009-04-17 19:34:51 +0000 UTC]
you really are going to help me with this + iwant you to see my jurnal so you can help me more im confused
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M-Allcock [2009-04-17 18:12:19 +0000 UTC]
Thanks for this! I had been looking for some pointers
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GoldenBauble In reply to ??? [2009-04-17 17:58:22 +0000 UTC]
Dude. This is great. Young authors and artists everywhere owe you a favor.
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AlexisUnderwoodArts [2009-04-17 00:50:54 +0000 UTC]
I am so baaaad at coming up with my own characters.Give me a character to draw and I can do it...but tell me to come up with my own and I am stuck
Thanks for this it helped a lot.
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KendrixTermina In reply to ??? [2009-04-15 21:17:07 +0000 UTC]
Since I sometimes draw my characters in each other's clothes and my mother is still able to say who's who, i'd say i'm good at this...
I read this guideline just for fun, and I have to say that it's pretty good, you summed up the most basic facts in an easily understandable manner.
One's got to have a great repertoire of Noses and eyeshapes and combine them in different ways.
I liked the 'you habe to know who you character is when you see him' line.
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Aikara-Inuzuka [2009-04-14 21:33:39 +0000 UTC]
Why do people need to vary in breast size, butt size, height, weight, etc???? You just said that we need our characters to be more unique!!!
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Stargirl7870 In reply to Aikara-Inuzuka [2010-03-15 21:44:32 +0000 UTC]
Think before you talk next time lol
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Aikara-Inuzuka In reply to Stargirl7870 [2010-03-16 02:18:00 +0000 UTC]
Who is this directed to?
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Stargirl7870 In reply to Aikara-Inuzuka [2010-03-16 02:22:54 +0000 UTC]
you got angry, it said it in your expression, and looked at the artist of the deviant said to you. Next time, you should watch your temper...
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Necromancer-Staff In reply to Aikara-Inuzuka [2009-07-21 04:02:24 +0000 UTC]
Varying means they need to be different.
If the characters' breast size, butt size, height, weight, ect. do NOT vary, that means they're all the same.
A unique character should have a body type that is different than another characters'. Meaning it's different or unique.
That's why.
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kebart In reply to ??? [2009-04-14 20:57:47 +0000 UTC]
Thanks for the article! I'm new to animation and am trying to come up with some characters for a storyboard so this helped a lot!
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Theriona In reply to ??? [2009-04-12 03:33:59 +0000 UTC]
Very straightforward and useful! Thanks for posting the guide.
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WaffleDemon In reply to ??? [2009-04-07 03:20:44 +0000 UTC]
this is a really good guideline...
its a great reference of reminders and starting points
<333
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doki-doki-360 In reply to ??? [2009-04-01 06:36:58 +0000 UTC]
I agree with almost everything you say. On a few points I disagree... for example, I think it is OK if you have different saturations of the same color. That being said, I think the "bald and naked" approach is very useful. I also recently discovered sillouhetes... very important in character design. I am in the process of designing and redesigning a set of characters right now, to make them more different from each other, so thanks for the tips! Most of all, I will consider posture more after reading your advice.
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Dexlia In reply to ??? [2009-03-31 07:26:06 +0000 UTC]
I found this very helpfull so thank you :3~
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animefreak2345 In reply to ??? [2009-03-29 00:17:24 +0000 UTC]
Holy crap.
I wish I'd seen this earlier, good tips!
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shashuko In reply to ??? [2009-03-20 04:33:09 +0000 UTC]
woah... excellent points
I'll definitely remember this
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Bairyou In reply to ??? [2009-03-18 09:11:36 +0000 UTC]
I love that you stressed simplicity.
I've often told people that strong character design is not forged through excessive detail. A strong character is one that can stand alone as a unique individual with the accessories being no more than the light spices to help accentuate the main idea.
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Pulling-Toes In reply to ??? [2009-03-18 05:43:29 +0000 UTC]
Great tips! I especially liked the simplicity and uniqueness ones
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