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Published: 2008-12-08 00:31:20 +0000 UTC; Views: 340525; Favourites: 11568; Downloads: 5361
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In my opinion, these are the most important factors in any character design: color, concept, shape, simplicity, cohesiveness, repeatability, personality and uniqueness.Color: Any design with colors all over the place creates too many places for the eye to look. Keep your color design very simple and zen. Looking at the colors shouldn't be jarring or confusing. This isn't to say only use one color, not at all, but try to make sure the ones you use are harmonious. Avoid mixing and matching different saturations of the same color or picking colors that clash with one another.
My rule of thumb: Stick to no more than three base colors and some value variations.
Concept: Your design should have inspiration, even if the inspiration is just your intended character's personality or an interesting object that represents them. Your character could be a bookworm, and that would impact her posture, her clothing, her hairstyle...pretty much everything about her! You can design clothing based on objects, elements, existing fashions or other things that relate to your character's personality.
My rule of thumb: Your whole design should radiate with one strong idea.
Shape: Every character should have a unique overall shape. Nothing is more boring than a lineup of characters with the same exact body type, height, stance, etc. There's so much that can be conveyed by body shape and posture, and it's really worth looking at pictures of people to learn to draw as many different types as possible.
My rule of thumb: You should be able to recognize your character as a silhouette only.
Simplicity: Even in designs with lot of detail, I think the best character and clothing designs need to be relatively simple in the breakdown. Posture and pose can usually be conveyed in a few lines, and clothing shouldn't have too many elements or pieces to avoid confusing the eye.
My rule of thumb: You should be able to convey your character's overall design in ten pen strokes or less.
Cohesiveness: This goes for every facet of the design (concept, color, shape, etc.) Try to repeat colors, shapes, designs, patterns and overall ideas across your figure. Even if it's something really small, like your character has bright blue eyes, try to repeat a variation of that blue somewhere on the figure - maybe even an accessory or a fringe. Try to use every color and shape more than once.
My rule of thumb: The bottom half of your design should look like it belongs to the top half.
Repeatability: When you design a character, make sure that drawing him/her over and over would not get tedious, or that it would even be possible. Draw him/her from several different angles. Don't include any laboriously detailed patterns or tattoos that would be impossible to draw the same way twice.
My rule of thumb: Drawing your character should be relatively easy.
Personality: Your character's face, stance, clothing choices, even their color scheme should reflect their personality. If you can't hint at their personality through one aspect, double your efforts on the others; for example, if you have to draw a depressed man as a brightly colored clown, make him really slouched, his expression REALLY sour, etc.
My rule of thumb: We should know your character the moment we look at him.
Uniqueness: Perhaps most important of all, your character should be unique in body type, face shape, facial features, posture, deformities, etc. Don't just use one design or shape for everything, even if you really, really like the way one particular thing looks. Hairstyle, accessories and clothing don't count for this category because those things can be changed; don't depend on them to differentiate your character from another! Your character is an individual, so do them a favor and make them look like one.
Things to vary on the face include jawline, eyebrows, eye shape and size, nose shape and size, cheekbone placement, lip and mouth shape, ear size and shape, overall placement of the features, hairline, forehead size, and unique features such as scars, piercings and tattoos.
Things to vary on the body include height, weight, posture, skin tone, shoulder width, muscle tone, butt size, arm/leg length and shape, missing limbs, breast size, shape and placement, neck length and torso-to-leg ratio.
For a good example of this, look at the show Avatar; it has characters that periodically change clothes and hair, or are dressed in practically identical clothes, yet you can still recognize them all as individuals.
My rule of thumb: You should still be able to recognize your character even if they were bald and naked.
Related content
Comments: 917
Winged-Seahorse In reply to ??? [2010-03-31 23:46:05 +0000 UTC]
ah lol so avatar the last airbender then ^.^
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owdof In reply to ??? [2010-03-12 06:08:08 +0000 UTC]
Man, I just re-read this and it makes me want to go rethink all my character designs!
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Poplasia In reply to ??? [2010-03-07 01:53:42 +0000 UTC]
I have an original character and I would like it if you gave me some pointers for him.
[link]
It would be really helpful.
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lostgirlstorm In reply to ??? [2010-02-24 05:29:18 +0000 UTC]
i don't know how to make an aname character sitting.
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Zalcoti In reply to lostgirlstorm [2010-03-02 01:51:12 +0000 UTC]
Stock images are your best friend.
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Zalcoti In reply to lostgirlstorm [2010-03-03 00:58:09 +0000 UTC]
Stock images.....you know...in the stock gallery here on deviantart.
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cream214ferret In reply to ??? [2010-02-06 19:53:19 +0000 UTC]
great tips ill keep itin mind and ill try it
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MightyMelleR In reply to ??? [2010-01-31 03:20:55 +0000 UTC]
thank you for these tips! They are very helpful!
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leofire26 In reply to ??? [2010-01-29 23:22:46 +0000 UTC]
this is awsome. but could u try and make a tutorial on how to choose unique powers and abilities? oh and agin awsome job.
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AlpacaSoul In reply to ??? [2010-01-01 18:11:31 +0000 UTC]
this is a very helpful list
But one thought that occured to me was: you need more examples. not a lot, just a few.
I'd say that, for the body shape point, you could relate to organization XIII from Kingdom Hearts. They are designed so that one can tell them apart even when they are wearing their coats with the hood up.
Well, that's the one thing I think would make this a little clearer and easier to understand.
But that's just me.
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Baka-Ani In reply to ??? [2009-12-29 23:47:05 +0000 UTC]
OMIGOSH! THIS HELPS SO MUCH!!! Thankies for creating this! I find that too many of my characters share the same charcteristics because I like them DX< Thats why i need to make official reffs n.n and now I know what I should change!
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KabochaKitsune In reply to ??? [2009-12-26 07:20:18 +0000 UTC]
Excellent reference. Nice to see the "rule of thumb" breakdowns as well; those alone make a nice quick-run for looking characters over.
Thanks for posting this! I'm definitely going to keep it as a ready reference in the future.
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Grusart In reply to ??? [2009-12-22 21:38:25 +0000 UTC]
Too helpful! I want to go sketch something now!
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Alpha-DragonWulf [2009-12-21 21:52:04 +0000 UTC]
These are really great tips! Very helpful for those seeking to make their own comics and such!
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admiral-squee [2009-12-13 23:42:41 +0000 UTC]
This was really helpful--I have problems with character design.
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Emmumu In reply to ??? [2009-11-26 03:09:30 +0000 UTC]
You're right... it seems I've been doing something wrong, thank you!
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Midnight-Cobra [2009-11-23 07:56:12 +0000 UTC]
These are great tips and all, but except for shape, they seem to point more towards an "ordinary" or "normal" design. Not "unique." Now don't get me wrong, relatable is great. But there's a fine line between "relatable" and "so normal that it's actually boring." And I don't mean to be insulting, but in many ways these tips seem to be bending towards the latter.
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mistynight49 In reply to ??? [2009-11-22 20:20:35 +0000 UTC]
Thanks very much! This is a great help...
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thebrokendisk [2009-11-20 15:13:02 +0000 UTC]
I really found this to be extremely helpful for some of my college courses
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CaptainSeawolf [2009-11-10 22:13:43 +0000 UTC]
Wonderful tips! I have been planning on drawing some new characters for a while now and I was trying to figure out how to show who they were. this helps a ton! Thanks so much!
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manic-goose [2009-10-24 15:30:16 +0000 UTC]
I've been designing characters my whole life and people always thought I was pretty good at it... they always ask me for advice and I never know what to say going off of feel... I usually tell them how I do it. I come up with a basic character story line, design a personality around that and from the personality create an appearance that makes sense. That has been received with various levels of eagerness. I think that it is because it isn't really specific enough. I love how this really sets things out for people. Thanks for writing it.
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Stormysprite In reply to ??? [2009-10-17 12:29:34 +0000 UTC]
Awesome! I used it to re-design a few of my ocs that were a bit plain. Does the same thing go with animals?
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BreatheAcoustics In reply to ??? [2009-10-05 01:29:20 +0000 UTC]
This was amazing thank you!!! I'm currently writting a novel and struggling to put my concept on paper as I'm a novice artist at best! This is a wonderful tool!
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Tassledown In reply to ??? [2009-09-29 02:35:07 +0000 UTC]
Thank you! This helped me with creating a few of my own characters. ^^
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KyokoMakashiro In reply to ??? [2009-09-22 07:39:23 +0000 UTC]
I'm guilty of just sticking items on characters just because they look cool. D: I'll keep all of these things in mind for the future. Thank you for making this!
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redd-arrow In reply to ??? [2009-09-18 21:25:06 +0000 UTC]
i will keep that in mind master!!
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Shadowdemonicy In reply to ??? [2009-09-14 16:15:42 +0000 UTC]
Thanks for these awesome tips, they are really helpful and wise!
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Freaky93 In reply to ??? [2009-09-12 19:18:18 +0000 UTC]
You really can learn alot from this :3
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soosookachoo In reply to ??? [2009-09-08 20:00:56 +0000 UTC]
Awesome, awesome tips! Thanks so much for making this! <3
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chibineechan In reply to ??? [2009-09-03 02:12:05 +0000 UTC]
Hey Thundercake! I think this description of character design is awesome. I hope you don't mind that I made it into an exercise
[link]
if you don't like it lemme know
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thundercake In reply to chibineechan [2009-09-03 05:30:19 +0000 UTC]
that's fine, but it's generally polite to ask beforehand.
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chibineechan In reply to thundercake [2009-09-03 05:39:47 +0000 UTC]
Sorry~! *bows*
thanks for letting me use it
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