HOME | DD

Published: 2014-06-02 07:32:06 +0000 UTC; Views: 2294; Favourites: 10; Downloads: 1
Redirect to original
Description
I never thought I'd get this far, 11 pages is a lot for a very small web comic. Unfortunately in order to get some of the backgrounds I actually had to PLAY the atrocity that is Action 52. No I didn't play all 52 games, but trust me it's as bad as everyone says it is. NEVER play Action 52 EVER!!!! There are so much better things you can do with your time and so many better games on the NES. Anyway enough of my ranting, on with the comic!Original sprites from Godzilla: Monster of monsters ripped by ,
creepypastas, Space Godzilla, Megalon,Β King Ghidorah sprites by
Monster X Sprites by edits by me.
Action 52 sprites found on Google, backgrounds ripped from the actual game.
Legal stuff: Godzilla, Monster of Monsters is copyrighted by Toho and licensed by Nintendo. Action 52 is owned by active enterprises
Β
Related content
Comments: 15
Neo-Byzantium [2014-07-11 07:35:57 +0000 UTC]
Yeah! Kick the crap out of the Action 52 Residents! They're sucky characters in a bunch of sucky games on one crappy overpriced cartridge!Β
π: 0 β©: 1
Thunderstudent In reply to Neo-Byzantium [2014-07-11 08:45:51 +0000 UTC]
Amen brother, like I said NO ONE should EVER play Action 52. It's almost therapeutic to watch them wreck the place.
π: 0 β©: 1
Neo-Byzantium In reply to Thunderstudent [2014-07-11 10:33:41 +0000 UTC]
Hell yeah! If Ghidorah and his minions want to rule or destroy the A52 dimension, go ahead. With any luck, when Godzilla and his allies show up, their fighting with Ghidorah and his miinons will destroy the A52 dimension which would make me happy provided all the monsters both good and bad escaped before it blew up.
As for Action 52 the game, its creators must've been on drugs when they created it and thought it was something that gamers or anyone for that matter would want to play.
π: 0 β©: 0
Geedra [2014-06-02 15:23:21 +0000 UTC]
Spelling errorrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr!
π: 0 β©: 1
Thunderstudent In reply to Geedra [2014-06-02 15:32:07 +0000 UTC]
Teeth guy isn't too smart, he says and spells things wrong "lol"
π: 0 β©: 1
Geedra In reply to Thunderstudent [2014-06-02 15:42:07 +0000 UTC]
nope, not that. Looks like MechaG need some English lessons
π: 0 β©: 2
Thunderstudent In reply to Geedra [2014-06-02 16:01:06 +0000 UTC]
Hmmmmmm everything is coming up fine. Maybe it's his manor of speech that seems wrong. He likes to be more scientific about things while the other monsters just speakΒ normally Β Β
π: 0 β©: 0
Thunderstudent In reply to Geedra [2014-06-02 15:53:02 +0000 UTC]
Oh dear,Β I'll run that through spell check and repost it with the corrections later
π: 0 β©: 0
Mecha-Naruto-Owner [2014-06-02 10:45:49 +0000 UTC]
A52, as in action 52 that shitty game for the NES with 52 games and nothing good to play?
π: 0 β©: 1
Thunderstudent In reply to Mecha-Naruto-Owner [2014-06-02 15:26:04 +0000 UTC]
Yup, the same. Although some of the music is pretty good. But yeah, all 52 games are dilapidated, glitchy and broken.
π: 0 β©: 1
Mecha-Naruto-Owner In reply to Thunderstudent [2014-06-02 16:21:37 +0000 UTC]
thier was only one game that had effort put into it and that
was that tiger game at the end. So why not put more time
into that tiger game 52 insted of making 51 games that suck even worse?
π: 0 β©: 1
Thunderstudent In reply to Mecha-Naruto-Owner [2014-06-02 16:53:03 +0000 UTC]
Cheetah game and yes, Cheetah men was their crown on the pile of shit. Cheetah men is as broken as the rest but it at least works competently *in the fact it doesn't crash* but yeah, they should have just spent all their effort making one good game instead of 52 terrible ones.
π: 0 β©: 1
Mecha-Naruto-Owner In reply to Thunderstudent [2014-06-02 20:15:13 +0000 UTC]
infact it wasn't even 52 terrible games, it was more like 32 bad games
and the rest were just the same shitty space shoots but just recolored
π: 0 β©: 0
Thunderstudent In reply to CosbyDaf [2014-06-02 15:27:15 +0000 UTC]
I must admit that was my favorite bit of dialogue.
π: 0 β©: 0