HOME | DD

tomme23 — Lore of Midgard - Common Oblivial Layouts

#cosmology #diagram #dimension #oblivion #themidgardproject
Published: 2016-08-21 17:53:21 +0000 UTC; Views: 3496; Favourites: 30; Downloads: 4
Redirect to original
Description A quick diagram showing a few of the layouts that one could set up living space within a plane of Oblivion, with a few examples of each.

Midgard
The Midgard Project
Planes of Oblivion
Related content
Comments: 7

Cheetaaaaa [2016-08-21 20:37:54 +0000 UTC]

I don't think I completely understand how the lower two work...

👍: 0 ⏩: 1

tomme23 In reply to Cheetaaaaa [2016-08-21 20:51:41 +0000 UTC]

Filled planes are literally filled with material, and lack a 'sky' (a bubble or disc plane with no empty space would not be considered a filled plane). Muspelheim is full of fire, while Niflheim is full of ice and the frost atronachs make tunnels through which air can flood into. The Spiral Skein has a fairly similar structure to Niflheim, though its caverns are much larger and made of rock. Often in these planes the light and heat are created at the edges and diffuse through it.

Composite planes are those where the creator(s) has put up dimensional 'walls' within the space, effectively separating the plane into mini-planes which can then be tweaked separately. This does take a lot of energy to set up and maintain though.

👍: 1 ⏩: 1

Cheetaaaaa In reply to tomme23 [2016-08-21 23:50:52 +0000 UTC]

As always you amazes with your quick and well thought of answers. So this basically means composite planes are "all of the above"?

👍: 0 ⏩: 1

tomme23 In reply to Cheetaaaaa [2016-08-22 00:15:45 +0000 UTC]

Any of the above and more*.

*More because there are other configurations you could use. For example you could set up a fully functioning planet with a rotation, tectonic activity, a simulated sun and moons, and all the bells and whistles. Only no one's ever done that because planets are hard to recreate when you've got no idea how they work.

"quick and well thought of answers" Why thank you! I try

👍: 0 ⏩: 1

Cheetaaaaa In reply to tomme23 [2016-08-22 21:26:43 +0000 UTC]

What actually is the cost of creating a plane?

👍: 0 ⏩: 1

tomme23 In reply to Cheetaaaaa [2016-08-22 23:50:11 +0000 UTC]

Depends what you mean by 'creating' a plane as they start off as empty spheres. The cost of filling a plane is mostly personal time and effort. Oblivial planes produce a lot of magicka in their 'walls' which can be turned into matter and energy* fairly easily. However if you setup your plane so that it contains unstable structures that require a lot of magicka to maintain then there'd be less spare magicka to do other stuff, so it'll take longer. Course you could use your own supply, but that's effort.

To create a plane entirely from scratch you'd first need to assemble 1022 kilograms of matter in a single location (aka: you'd need to make a small planet, about the mass of Pluto). Then ten planes (a ring) would be created due to the effect the object has on the fabric of space-time. To add more rings you have to add more mass. There are some ways of doing that: you could smash a bunch of asteroids together, or create it inside a preexisting plane of another object. I wouldn't recommend that last one though as then you'd have to get your object out without it then colliding with the object who's plane you built it in and losing your planes (unless the added mass was enough add another ring to the combined object - that relationship isn't linear, it's more logarithmic so good luck with that).

*I should really stop using 'magicka' and 'energy' interchangeably; magicka is not energy, they by different rules. Also I should stop rambling. Ah well.

👍: 0 ⏩: 1

Cheetaaaaa In reply to tomme23 [2016-08-23 13:02:43 +0000 UTC]

I'm fascinated by your amount of detail, really. You created a whole new world from worlds that someone else already created, and it doesn't lose originality. You can be proud of that I think. As always thanks for the information and have fun going on with it!

👍: 0 ⏩: 0