HOME | DD

Trackdancer — MMD GLaDOS ver 3.0.0 Model Ensemble

Published: 2013-06-21 09:43:54 +0000 UTC; Views: 15913; Favourites: 143; Downloads: 1529
Redirect to original
Description I started 3D modeling by modding for a game called Microsoft Train Simulator and it all began when I found out you could repaint the train models simply by recoloring the models' texture files. Which I did with MS Paint ... >< ... geez that's like trying to paint the Mona Lisa with a wall painting brush.

Anyway, enough about my embarrassing past ...

I eventually got pretty good at texturing and actually did make models and textures for commercial games as a sideline. But I'm not much of a gamer by any stretch; I play games really to look at the models and the textures. That's probably why I kept dying in raids playing WOW as I'm usually too busy looking at the scenery and trying to figure out how things were made and whatnot ...

So, that brings me to LAT. He has a unique method of building faces. Really quite clever. LAT models don't actually have a modeled face. They rely on an illusion to complete the perception that it's really all there when there's actually nothing there. Which is why they fall apart when you apply most shaders to them. Still, they are remarkable examples of 3D modeling work and the base quality of his textures are superb.

So ... I wanted to know exactly how far you can take a LAT model which is the primary reason why I started this project. I wanted to make a "beautiful" version of a LAT model. It's a repaint job to be sure, but I did a lot more than that and you can see the results of my effort above.

Just having a model look good isn't enough, so I did a little more to make the model really truly functionally perfect. So GLaDOS got a good deal of work done to her in this department. But you can't have GLaDOS without her Companion Cube, so I made one of those. I was going to make a turret, but SketchUp isn't good for that kind of shape (but I might revisit the idea later). So in the interim, I rehashed one of the new cores that I made into GLaDOS' missing Morality Core - yep, I have that kind of sense of humor.

Finally I made her a new stage. Some ideas were thrown around and there was some talk about building a more extensive facility, but at the end of the day, I like to keep things simple. MMD really is a "Song and Dance" affair so the stage is a performance stage which gives the feel of the game, rather than an attempt to recreate elements of the game for MMD which seems rather senseless on closer reflection.

So, in this package there are:

GLaDOS version 3.0.0
Companion Cube version 3.1.0
Morality Core version 3.2.0
Podium version 3.3.0

The first three models supports VMDSpectrum music-to-motion data.

The stage itself is quite flexible. The podium model is also provided in x.file format. Both can be used as a part of the set or separately. The whole exercise behind doing the stage in the manner I did here was primarily as practice for game texturing as I haven't done it in awhile so most of it uses texture maps. It was fun and the results are generally pleasing. Almost has a video game like quality to it.

Detailed notations on modifications, etc. including usage instructions are in the readme.txt.
Plus their are some small hidden Easter Eggs in the mix

Anyway have fun with this set. Feel free to let me know what you think about it. Feedback does help me improve so I value any useful input you may have.

CREDITS
LAT Miku 2.3 NE base - LAT
Most of the textures were reworked but some elements such as the sleeve cuff graphics are from the original as I didn't feel that they needed to be changed. Other than that, probably 99% of the texture maps were tweaked or completely redone though.

Companion Cube and Cores are original works as are the stage and it's texture maps with the exception of:
- the Aperture Science logo
- the LCD panel readout display which is a screen from a Logitech product

MME - Object Luminious only
One of the objectives of this project was to create a set of models that requires no MME shaders to make them look good.

Software used: SketchUp 8 / MMD 7.39 / PMD 0.1.3.8 / Photoshop 7 / VMDSpectrum / Audacity 2.0/ PS Pad Text Editor / Microsoft Excel
BTW - I draw/paint with a mouse ... just so you know it can be done.

RULES
Very simple:
[ 1 ] You may edit/modify the models for your own PRIVATE use/enjoyment.
[ 2 ] Redistribution of the model (modified or not) or any of their parts including their texture maps is prohibited.
[ 3 ] Do not use for extreme violence or pornography.

NOTES
Demo video: youtu.be/6Vkh_Gc_eBo
D/L (Deviantart): On the right side of the page under the "More Like This" panel.
Alternative D/L (Bowlroll): bowlroll.net/up/dl20359

GLaDOS and Portal Game (C) Valve Corporation
Miku Hatsune (C) Crypton Future Media, Inc.
Related content
Comments: 50

XxDeathWatermelonxX [2025-01-22 21:07:13 +0000 UTC]

👍: 0 ⏩: 0

Lux-Does-MMD [2022-04-13 06:16:03 +0000 UTC]

👍: 0 ⏩: 0

yumi-skull [2021-03-02 18:06:14 +0000 UTC]

NOSTALGIA!! D thanks for keeping the download up!

👍: 0 ⏩: 1

Trackdancer In reply to yumi-skull [2021-03-03 00:14:05 +0000 UTC]

👍: 0 ⏩: 0

YudokuCharotto [2020-02-05 19:21:35 +0000 UTC]

👍: 0 ⏩: 1

Trackdancer In reply to YudokuCharotto [2020-02-07 04:24:19 +0000 UTC]

Thank you; glad to hear you like her.

👍: 0 ⏩: 0

piegirl333 [2015-02-12 20:36:55 +0000 UTC]

Downloaded! I have been looking everywhere for a good portal stage and yours is great!! Thank you so much!

👍: 0 ⏩: 1

Trackdancer In reply to piegirl333 [2015-02-12 20:48:30 +0000 UTC]

You're very welcomed.

👍: 0 ⏩: 0

nursemorrigan [2014-08-18 16:43:29 +0000 UTC]

Downloaded!                     


So many LAT GLaDOS model's, how about TDA GLaDOS or something...

👍: 0 ⏩: 1

Trackdancer In reply to nursemorrigan [2014-08-21 18:36:45 +0000 UTC]

There's another excellent non-LAT GLaDOS around by Emmersaur. Just Google 'MMD GLaDOS' and you'll find her.

👍: 0 ⏩: 0

1548425889 [2014-08-02 12:43:16 +0000 UTC]

I love it DL

👍: 0 ⏩: 1

Trackdancer In reply to 1548425889 [2014-08-03 22:29:22 +0000 UTC]

Thanks

👍: 0 ⏩: 0

Starry-starry-galaxy [2014-07-15 20:51:32 +0000 UTC]

that's cute! DL'D!

👍: 0 ⏩: 1

Trackdancer In reply to Starry-starry-galaxy [2014-07-20 21:13:29 +0000 UTC]

Glad you like it.

👍: 0 ⏩: 0

megaupsilon [2014-07-04 18:16:31 +0000 UTC]

downloaded~~~

👍: 0 ⏩: 0

mexican-meta-knight [2013-12-04 21:56:27 +0000 UTC]

this is a really good model o:

downloaded!

👍: 0 ⏩: 1

Trackdancer In reply to mexican-meta-knight [2013-12-10 01:00:06 +0000 UTC]

Thanks

👍: 0 ⏩: 0

sleepyslimes [2013-10-20 07:51:42 +0000 UTC]

Downloaded c:

👍: 0 ⏩: 1

Trackdancer In reply to sleepyslimes [2013-10-20 10:00:46 +0000 UTC]

👍: 0 ⏩: 0

RandomnessXXX [2013-08-30 11:34:46 +0000 UTC]

How do I get the little holographic display for the cube?

👍: 0 ⏩: 1

Trackdancer In reply to RandomnessXXX [2013-08-30 13:27:58 +0000 UTC]

The holographic display is hidden inside the cube. You need to move it out using the bone assigned to it and enlarge it using the slider provided. It was done this way so that it could be animated in more interesting ways.

👍: 0 ⏩: 0

MMDCharizard [2013-06-26 21:07:46 +0000 UTC]

I finally used the stage. Here's what I used it in: [link]

👍: 0 ⏩: 1

Trackdancer In reply to MMDCharizard [2013-06-26 23:15:39 +0000 UTC]

That's very funny

👍: 0 ⏩: 1

MMDCharizard In reply to Trackdancer [2013-06-26 23:54:00 +0000 UTC]

Thanks! I tried my best. :3

👍: 0 ⏩: 1

Trackdancer In reply to MMDCharizard [2013-06-28 06:46:00 +0000 UTC]

I found the CL4P-TP model - it's really nice!
[link]

👍: 0 ⏩: 1

MMDCharizard In reply to Trackdancer [2013-06-28 06:57:43 +0000 UTC]

Yep! That's the one I used! Well now everyone else who see's this deviation will find ClapTrap as well as this GLaDOS. :3

👍: 0 ⏩: 1

Trackdancer In reply to MMDCharizard [2013-06-28 08:05:07 +0000 UTC]

You did a great job of animating the model. It isn't the easiest of models to animate well.

👍: 0 ⏩: 1

MMDCharizard In reply to Trackdancer [2013-06-28 13:11:29 +0000 UTC]

Well thanks! I always try my best at animating and pictures.

👍: 0 ⏩: 1

British-Octopus In reply to MMDCharizard [2014-02-15 19:01:03 +0000 UTC]

found ya.

👍: 0 ⏩: 0

BRS102 [2013-06-24 22:45:18 +0000 UTC]

JWQADFIJLACDRJAAFILUEHAURKVHWAOR,GHVIELSRUGBHVSKHAGVE,JKSRHGUAEIJ SHE IZ HERE FINALLY A,FERJAHG,VAEHRSVUEDF

(LOL Excuse the fan-girling again XD)

👍: 0 ⏩: 1

Trackdancer In reply to BRS102 [2013-06-25 00:33:08 +0000 UTC]

NP, we all have our own unique way to express ourselves

👍: 0 ⏩: 0

InvaderKat00 [2013-06-23 05:02:42 +0000 UTC]

I really love that you have redone this model ^_^
It has to be one of my favorite MMD models ever

👍: 0 ⏩: 1

Trackdancer In reply to InvaderKat00 [2013-06-23 06:19:51 +0000 UTC]

Nice to hear that you like this

👍: 0 ⏩: 0

Floweeyz [2013-06-22 17:48:14 +0000 UTC]

dl'ld

👍: 0 ⏩: 1

Trackdancer In reply to Floweeyz [2013-06-22 17:53:10 +0000 UTC]

Thanks for the support

👍: 0 ⏩: 1

Floweeyz In reply to Trackdancer [2013-06-22 18:09:28 +0000 UTC]

^^

👍: 0 ⏩: 0

Derriala [2013-06-22 11:31:03 +0000 UTC]

I love how the podium looks like a super-colliding super-button. XD

👍: 0 ⏩: 1

Trackdancer In reply to Derriala [2013-06-22 14:22:43 +0000 UTC]

The podium is based on a design of a similar one in the game.

👍: 0 ⏩: 0

tommythedog [2013-06-22 09:58:02 +0000 UTC]

I love Miku + I love Portal = It's perfect!

👍: 0 ⏩: 1

Trackdancer In reply to tommythedog [2013-06-22 14:21:28 +0000 UTC]

Good to hear, thanks

👍: 0 ⏩: 0

DG-H [2013-06-22 00:50:35 +0000 UTC]

This is the version I've still gotta put my BBC on right? If so I suppose I can dl it here.

Also I could try making the torrent shape. You will have to do UVWmapping and texturing yourself as I suck at that, but the shape I think I can do ^^.

👍: 0 ⏩: 1

Trackdancer In reply to DG-H [2013-06-22 02:23:24 +0000 UTC]

It should work, but these cores are in several pieces unlike the original ones. Won't really know unless you try right?

👍: 0 ⏩: 1

DG-H In reply to Trackdancer [2013-06-26 14:11:14 +0000 UTC]

you're noted ^^

👍: 0 ⏩: 0

FicticiousAnimation [2013-06-21 15:41:17 +0000 UTC]

I read the entire description. I was mesmerised. You truly are an artist, and obviously a texturing genius. The model looks fabulous, the stage complex and beautiful. Nice work.

You're obviusly good with textures, which is the opposite of me... I am horrible at texturing. Polygons are my thing. If you've seen my Cyber Mecha Sonic model, he only has one texture, and it's on his yellow wing. The rest is materials, xd.

👍: 0 ⏩: 1

Trackdancer In reply to FicticiousAnimation [2013-06-21 18:19:37 +0000 UTC]

Thanks, that's kind of you.

Textures are just another tool, a very necessary one in a lot of 3D modeling applications. However, most of my MMD models do not use textures especially since these were made in SketchUP which does not have advance texture handling functions, it can't even UV wrap a sphere. Still there is a lot you can do with "basic materials" especially since you can tweak the material specifications in the PMD Editor (which is something else SketchUp lacks - good materials specification tools).

👍: 0 ⏩: 0

MMDCharizard [2013-06-21 13:40:32 +0000 UTC]

Awesome! Downloaded.
I really love the stage that comes with! I just might have to use it in my next Portal video. :3

👍: 0 ⏩: 1

Trackdancer In reply to MMDCharizard [2013-06-21 18:11:07 +0000 UTC]

Nice to hear, thanks. Do link back if you do use them so everyone can see what you've done with it.

👍: 0 ⏩: 1

MMDCharizard In reply to Trackdancer [2013-06-21 18:17:25 +0000 UTC]

Ok then! I'm thinking I'll use it in a video where Space Core meets a character named ClapTrap. He's a robot from a game called BorderLands 2.

👍: 0 ⏩: 1

Trackdancer In reply to MMDCharizard [2013-06-21 18:49:23 +0000 UTC]

That's an interesting looking robot ... ^^ ... wouldn't be hard to make for MMD either ... hmmmm

👍: 0 ⏩: 1

MMDCharizard In reply to Trackdancer [2013-06-21 18:51:21 +0000 UTC]

You could go ahead if you wanna create him, but I already have a MMD model of him...not as detailed as the original one from the game though, so if you WANT to maybe you could give a shot at it. :3

👍: 0 ⏩: 0