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Published: 2012-05-20 01:39:15 +0000 UTC; Views: 1378; Favourites: 30; Downloads: 0
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Description
Leviathan is a Quadripedal mech that I created in Blender 3D (v 2.62). I will continue to work on this model, as I feel more detail can be added, such as more interior detail. I feel that this is my best mech yet!BIG IMAGE!
Poly Count: 745,904
Time spent on: 10 hours
Changelog: (An artist is never satisfied)
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ENJOY!
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Comments: 33
Riverkat16 [2012-12-30 20:41:04 +0000 UTC]
Nice work!!!! the no color base look is real amzing
👍: 0 ⏩: 1
Artmeggadon [2012-05-21 13:02:22 +0000 UTC]
No offense, but those feet are kind of small compared to the massive leg size (compensating for something?). Anyhow, the model is nice, but I feel like it'd probably fall over very quickly.
That being said, this is a sweet model. <3
👍: 0 ⏩: 1
ttrlabs In reply to Artmeggadon [2012-05-21 17:27:49 +0000 UTC]
It seems that you and ranisdeguery both agree about the foot size, so I'll fix it. Thanks for checking it out!
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Artmeggadon In reply to ttrlabs [2012-05-22 12:59:37 +0000 UTC]
Alright. Can't wait to check it out.
👍: 0 ⏩: 0
Lance66 [2012-05-20 23:54:34 +0000 UTC]
Very clean and professional work, can hardly wait to see what you do with this model, it is excellent already.
👍: 0 ⏩: 1
PolishTrooper [2012-05-20 15:42:49 +0000 UTC]
YOU ARE MAKING ME WANT TO 3D MODEL! >_<
Great work as always
👍: 0 ⏩: 1
ranisdeguery [2012-05-20 10:33:22 +0000 UTC]
That's some badass mech we have here! But aren't the feet too small? It looks like they're not capable of support the weight of the mech. Also, the name Leviathan remind me of the biggest and deadliest vehicle in UT3, although it was tank-fortress.
👍: 0 ⏩: 1
ttrlabs In reply to ranisdeguery [2012-05-20 18:23:12 +0000 UTC]
If you TRUELY feel that the feet are too small to support it, then I will change it. I also never played UT3, so I didn't know about that. I was thinking of the mythic creature Leviathan, not a game reference. The only time I ever saw Leviathan in a game I played was the rocket launcher you get from The Rakk Hive from Borderlands.
👍: 0 ⏩: 1
ranisdeguery In reply to ttrlabs [2012-05-20 21:15:00 +0000 UTC]
I'm aware that Leviathan is a very common name in many game's weaponry. Also, I don't want to force you to change something. It's yours concept after all. Just speaking about what standed out in it.
// Borderlands - ahh, splendid game
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ttrlabs In reply to ranisdeguery [2012-05-21 00:44:37 +0000 UTC]
Borderlands 2 can't come soon enough *sniff*
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ranisdeguery In reply to ttrlabs [2012-05-21 08:11:49 +0000 UTC]
true story... I'll miss my good old Lilith... Maya looks ok, but nothing more. =X
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ttrlabs In reply to ranisdeguery [2012-05-21 18:12:14 +0000 UTC]
I don't know about you, but they sure seem to be hyping Maya and Salvador. i have not seen any gameplay with Zer0 or Axton.
I'm definitely playing as Axton. Roland was my man in Borderlands 1.
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ranisdeguery In reply to ttrlabs [2012-05-21 19:08:53 +0000 UTC]
And Lilith was my main character in the first game
👍: 0 ⏩: 0
TheEndOfPain [2012-05-20 06:38:22 +0000 UTC]
Looks cool. The messages messed up and didn't show the thumbnail, and the first thing that came from my mind from the words "Leviathan Mech" is the Leviathan from Disneys Atlantis
👍: 0 ⏩: 1
TheEndOfPain In reply to ttrlabs [2012-05-20 18:25:23 +0000 UTC]
Those things scared me when I was a kid- I mean come on, they're huge mechanical lobsters that shoot beams of energy that can cut through a seemignly heavily armored giant submarine.
👍: 0 ⏩: 1
TheEndOfPain In reply to ttrlabs [2012-05-20 18:29:44 +0000 UTC]
And torpedoes didn't seem to even scratch it. To me, it's one of the most awesome things ever
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CrazyJaneDoe [2012-05-20 03:16:35 +0000 UTC]
reminds me of the Leviathan from Ratchet: Deadlocked
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ttrlabs In reply to CrazyJaneDoe [2012-05-20 04:13:26 +0000 UTC]
Never played that game
Thanks for checking it out
👍: 0 ⏩: 0
Guilhem-Bedos [2012-05-20 01:44:20 +0000 UTC]
It'd be far better looking with more bevels / chamfers: such details give an astounding feeling of depth...
👍: 0 ⏩: 1
ttrlabs In reply to Guilhem-Bedos [2012-05-20 02:29:11 +0000 UTC]
Bevel is very finicky in Blender, so idk. I could try.
👍: 0 ⏩: 0