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Published: 2012-02-07 04:57:49 +0000 UTC; Views: 176; Favourites: 2; Downloads: 2
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Ugh, path-traced renderers. They're slow and wasteful of resources and output a grainy result most of the time, but you can't beat them for convenience. I decided to experiment with one here. You get a nice combination of effects in one fell swoop which saves time when you don't want to be too distracted from the modelling process. There are obvious artifacts in this image - it's not intended as a final rendering. There's a screw floating in mid-air (if you can spot it) and some surface normals are wrong but it's a work-in-progress so it doesn't matter. The overall result is quite eye-pleasing anyway so I might use this software again in future. This image took about five minutes to resolve on my seven year old junk computer.Related content
Comments: 2
drewbrand [2012-02-07 16:29:26 +0000 UTC]
I like path-tracers. I can set up things just as they are in real life and the renders just work. There aren't tons of settings and I don't have to go "oh this radius isn't high enough and there aren't enough reflection bounces and how many photons am I using...blah blah blah". I'm completely comfortable using mental ray for any type of scene, but if I don't need SSS, I can basically get away with iray every time. And actually, most times, iray is faster. I find they are very fast at blurry reflections. It's the refractions that take time to clear.
What path tracer did you use?
Drew
PS - I couldn't find the screw
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Ulysses-31 In reply to drewbrand [2012-02-07 17:27:55 +0000 UTC]
Like I said, they're very convenient. I don't use third party renderers very often (having a puny computer deters me from doing a lot of heavy rendering) and as a result I find myself having to re-familiarise myself with settings, since every major brand does things slightly different and with different terminology O_O. I was messing around with Key Shot. It's dead simple and fairly quick and supports "proper" offline rendering too which is very accurate but much slower than MR or others. The advantage is that I can leave it going in the background knowing that it'll generate a pleasing result. I still prefer ordinary renderers but sometimes I find them frustrating. Hmm, that screw is near the front of one of the two dangling structures hanging from the wing. Near the bottom of the vertical trapezoidal panel with four vertically aligned screws in it, you can just see the floating screw and its reflection .
👍: 0 ⏩: 0