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Published: 2022-09-19 18:29:49 +0000 UTC; Views: 1935; Favourites: 15; Downloads: 3
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Description
Prologue
Tiberian Crisis is a re-imagining of command and conquer 4 Tiberian Twilight and a sequel to Command & Conquer 3: Tiberium Wars. not only It erased the Tiberian Twilight from the canon timeline, but it has new ideas including a new Story, new factions, new units, With the old classic Real time strategy, gameplay elements of command and conquer such as resource management, base building and massing an army to destroy your enemies.
SubFactions
E.D.I:
Earth Defense Initiative
The Crimson Light:
The Sigil:
The origins of the Sigil lie within the Brotherhood of Nod, where they were once a part of the organization. However, their obsession with the Scrin exceeded even Nod's standards, leading them to worship the extraterrestrial beings as gods. This extreme devotion to the Scrin eventually led to the Sigil breaking away from Nod, taking with them several powerful Scrin artifacts.
Armed with these artifacts and leveraging data stolen from the ruins of Project Re-Genesis, the Sigil embarks on a radical transformation. They undergo a process of augmenting their bodies in a bid to cleanse themselves of their humanity and become something more.
The Raiders:
A.T.I.S Network:
Tib-RPE:
Tib-RPE Incorporated, short for Tiberium Refining and Power Engineering, is a powerful multi-zone mining and energy corporation operating across various regions of the world. Their primary focus lies in privatized tiberium mining and refining industries, as well as power generation and plant construction. However, Tib-RPE's interests go beyond these sectors. They have diversified their influence into privatized defense, military contracting, the financial market, and even political matters within GDI (Global Defense Initiative).
Driven by a profit-oriented mindset, Tib-RPE prioritizes their financial gains above all else. They aim to exploit tiberium resources reliably, avoiding overexploitation or dangerous experimentation that could potentially harm their future profits. The corporation's CEOs have individual and personal goals, but their united objective is to position Tib-RPE as a dominant player in the world of tiberium-based business.
Tib-RPE finds itself in political opposition to GDI, as they prioritize personal profit over the planet's reclamation project. They are content with most of the planet being uninhabitable as long as it remains exploitable for profit. Their focus is on densely populated zones, where the human population can provide a labor force for their operations.
Despite not being explicitly anti-human, Tib-RPE believes in earning one's place within the corporation. They are not inclined to provide handouts and expect personnel to prove their worth through merit. While they appreciate the costs and losses associated with their personnel, their concern is more practical than altruistic. Tib-RPE can be ruthless when their financial interests are at stake, sparing no expense to protect their profits.
Tib-RPE has established private military companies (PMCs) with extensive experience in yellow zone operations and, occasionally, red zone expeditions. These PMCs can be equipped with advanced civilian and sometimes illicit military hardware to rival GDI and Nod forces, given sufficient funding. The corporation's well-funded PMCs are capable of challenging the technological supremacy of the major factions when the need arises, making them a formidable and dangerous force in the conflict.
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Command & Conquer, Tiberian Sun, Project Re-Genesis, Scrin, GDI, The Brotherhood of Nod (c) EA
Original Sigil Idea (c) Ickus
Sigil Cultist design (c) ErastusMercy
Original Tib-RPE idea is from igncom1
Original Crimson light idea is from randomuser56