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Published: 2018-06-22 11:16:25 +0000 UTC; Views: 5430; Favourites: 49; Downloads: 0
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Description
While working on the upcoming educational game The Crystal Core from Bitloft , I did early designs for all sorts of things, including creatures that the players would encounter. Said creatures were intended to fit the educational themes of the worlds they inhabited, and contrary to most living things in video games, not supposed to be malicious enemies, but rather neutral creatures peacefully going about their virtual lives.This set of creature concepts was intended for the areas themed around cellular biology, and as such, they were intended to look gooey and blobish, in keeping with amoebas and cytoplasm and cellular membranes and such things. So I channeled my little kid self, who pretty much exclusively liked drawing weird globby alien things like this, and added a dash of memories of biology classes. Viola!
...Now that I think about it, some of these designs would have been kind of a pain to animate in 3D what with the implied squishy amorphous nature of their movements. Good thing that wasn't a concern at this first stage of ideas.
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Comments: 2
ArcusBella [2018-06-22 13:13:54 +0000 UTC]
Somehow it looks weird, but on the otherside it looks cute and interesting.
Keep it up - i like it
👍: 0 ⏩: 1
WridianGrey In reply to ArcusBella [2018-08-04 10:24:03 +0000 UTC]
Thanks, weird and cute at the same time was more or less what I was going for.
👍: 0 ⏩: 0