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Published: 2013-02-13 19:08:59 +0000 UTC; Views: 6348; Favourites: 46; Downloads: 223
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Description
Made with Bryce; houses and flowers created in SketchUp and Wings3d.A little bit post work.
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Comments: 33
Lior-Art [2013-02-28 19:37:30 +0000 UTC]
High Lights Of DA-Creativity > February2013 [link]
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slepalex [2013-02-27 20:56:51 +0000 UTC]
Work of high art level! As always at you, Simone. It is a lot of details. Excellent composition, modeling and lighting.
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xmas-kitty In reply to slepalex [2013-03-29 03:49:11 +0000 UTC]
It was indeed a huge work to create this one! At first there was also a ship on the background but I didn't like it and deleted it.
Thank you Alexey!
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VeeSwan [2013-02-26 06:18:16 +0000 UTC]
Looks like the perfect place to have a summer house. So many details Simone! It is stunning!
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xmas-kitty In reply to VeeSwan [2013-03-29 03:44:37 +0000 UTC]
Would be a nice place I think; it was a lot of work!
Thank you very much!
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Kachinadoll [2013-02-14 19:30:47 +0000 UTC]
So beautiful Simone! You really captured the depth in this one! yay!
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xmas-kitty In reply to Kachinadoll [2013-03-28 17:40:51 +0000 UTC]
Thank you Suzi!
Comparing the effort, I have to say this was one of my biggest works so far!
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Kachinadoll In reply to xmas-kitty [2013-03-28 18:19:26 +0000 UTC]
Your most welcome Simone! It's really beautiful!
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crag-dolomite [2013-02-13 22:43:01 +0000 UTC]
nice digital painted landscape rendering here...it looks like you have a small cave hole in the left side of the middle ground mountain...or something...
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xmas-kitty In reply to crag-dolomite [2013-03-29 02:52:12 +0000 UTC]
Thank you very much!
There isn't a cave in the mountain. I cannot see?
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crag-dolomite In reply to xmas-kitty [2013-03-30 18:57:52 +0000 UTC]
no, but it's an optical illusion...much like looking at an isometric corner can sometimes look like an outside corner and then an inside corner...that's what Escher was all about...cheers
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xmas-kitty In reply to crag-dolomite [2013-03-31 12:22:54 +0000 UTC]
Same thing like the bumps on the wall on this image: [link]
There is a comment "the bumps are reversed" you may read.
But they are not!
Is there a recipe for avoidance of this illusions?
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crag-dolomite In reply to xmas-kitty [2013-03-31 15:22:07 +0000 UTC]
yes, that was a good example...and nice work by the way
another way to look at is a map with Hill shading, turn the map upside down and the hills look like valleys
or as in my original comment, the side of a mountain can look like the inside of a cave
using Normal maps, may be one way to get around the anomaly. You are a nice digital artist by the way...
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xmas-kitty In reply to crag-dolomite [2013-04-02 21:47:53 +0000 UTC]
Thanks!
Do you know the animations of hollow masks? Example: [link]
(reminds a little bit on your avatar)
The human brain is fixated on faces and will not accept a concave human face.
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crag-dolomite In reply to xmas-kitty [2013-04-03 12:25:19 +0000 UTC]
yes, that is correct, and interesting...and it all ties in...it can depend on where the shadow is generated by the light. on the bottom "ledge" of a recess, or top ledge of a protrusion from an overhead light...and that also is related to how software buttons look raised or depressed - by switching the top/left highlight with the bottom/right shadow etc...interesting discussion friend.
my avatar was actually a revolving Bryce Lattice with a height map of my face. it only had to revolve 180° before the back face started to reveal...
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