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Amalgamation100 — Amalgamation Galaxy Map (Vindicates Only Edition)

Published: 2016-09-01 10:35:02 +0000 UTC; Views: 13343; Favourites: 192; Downloads: 0
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Description

Amalgamation is a Universe where a multitude of Sci-Fi videogame universes fit together as one, with it's own timeline, galaxy map and canon and comics. Images are organised into folders on the left:

amalgamation100.deviantart.com…

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UPDATED:




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I don't think I'm 100% happy with it yet as there is more stuff I want to add to it but the concept just hasn't been thought of yet; there are OC planets I want to put in that I just don't have names for and stuff (colonial planets for the Cybertronians and Yautja and stuff like that). I may change things here and there and add stuff as I'm still researching a lot of the joined universe's but for now I'm happy to say that this is the canon accurate galaxy map of the Amalgamation universe. This isn't a map from the UEG (Earth's) view as not all of these planets have been discovered yet, it's just a view of the map from what I know in my head so far. 

As not all franchises in the amalgamation universe are sci-fi's or have there own planets I'm going to list those franchises which are featured here and as with all my work the copyright isn't mine I do not own it blah blah blah

Alien Vs Predator Universes
Deadspace
Gears of War (one planet; Sera, acting as a UEG colony in this universe)
Metroid
Titanfall
Transformers (Cybertron only at the moment)


and of course Halo and Mass Effect are most prominent, the reason being is that they're the biggest franchises and developed universes out of all the others. There's roughly 104 UNSC colonies in Halo (I hear 800 now! Which is ridiculous/awesome!) and I had to scale it back to under 50 to make room for Mass Effect, Titanfall and Alien (Xenomorph) franchise colonies

Now I can hear you asking "but what about Star Wars Planets!"

and to that I say, calm down, they're in another galaxy... far far away...

Related content
Comments: 66

Amalgamation100 In reply to ??? [2017-03-01 22:24:02 +0000 UTC]

I think you meant to comment on this one and somehow commented on the old one lol

this is the new one

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AaronODST170 In reply to Amalgamation100 [2017-03-01 22:27:36 +0000 UTC]

Oh haha my bad

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Amalgamation100 In reply to AaronODST170 [2017-03-02 00:13:24 +0000 UTC]

No problem man haha, if you want to leave a comment on the new one that'd be great because the old one has heaps of comments lol

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OpalMoonArts [2017-02-21 00:25:59 +0000 UTC]

Woah cool

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Amalgamation100 In reply to OpalMoonArts [2017-02-21 06:28:10 +0000 UTC]

You think so? Thanks

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TheAccursedHunter01 [2017-02-16 03:56:36 +0000 UTC]

Isn't Cybertron in another Galaxy? I believe in at least G1/Armada Cybertron is is said to be in another Galaxy. I'm not sure if there's at least one multiverse where Cybertron is in the Milky Way, but Cybertron's location seems to be glanced over from my experience.

Another thing is that Phaaze is just a little beyond the rim of the Galaxy. It was never stated in Prime 3 how far away Phaaze is, and considering Samus went to another Galaxy entirely in Prime Hunters, I'd say Phaaze is pretty far away. There was a unreleased scan log saying that Phaaze is a few hundred light years away from Norion I think, but I'm not sure on specific numbers. Besides, that scan log wasn't  the game itself so it's sort of non-canon in my book. Speaking of Norion, it's located on the fringe of Federation Space, so you definitely got that right. It's location is sued for defense/attacks on forces on the edge of Fed space, so I'm not sure how your Norion can do that when it's a good distance away from UEG space (not sure why the Feds would attack them anyway) and Covenant space is pretty far away. Only other thing that seems off is that Zebes is in the Terminus Systems I believe. It's important to Metroid and the Chozo seemed to treat Zebes as important, so I'm a bit confused as to why it's on the other side of the Galaxy from Fed Space. I also believe that Tallon IV and Zebes are in the same solar system form what I remember of Prime 1 log entries.

The explanations you give for how the characters got to where they are, their motivations and such are altered, so if you change stuff so it fits, I can roll with that. This is still really cool to have pulled off. I went on a big Metroid tangent cause it's my favorite video game series ever.

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Amalgamation100 In reply to TheAccursedHunter01 [2017-02-16 12:46:04 +0000 UTC]

Hey there man, first of all I love seeing people passionate about stuff I do and don't be afraid to critique me on it, I try to take on board a lot of what people say  

About Cybertron; I love the Armada series! That's the one I grew up with but that was LONG ago haha. I have the original G1 movie on dvd and my lil bro loves to watch it; unfortunately I wasn't really aware that Cybertron was supposed to be in another galaxy at least I can't recall it now. I like to research as much as possible about all the different types of universe's but my time is limited as well, it's possible that I could have read about it somewhere but decided otherwise on it. I feel like having them in the Milky Way set's up some cool stories, some of which I've already dabbled in. I might end up moving it outside of the galaxy with this knowledge though, far out of reach and mysterious would suit it's stories better.

btw I intend on using the WFC & FOC Transformers for this universe

As far as the Metroid planet's go, I have to admit that I'm not very well versed in Metroid Lore unfortunately Like I said I try to research as much as possible and ask friends for advice about certain universe's but juggling all of these is difficult for obvious reasons and no one person could possibly know everything about em all, that's why I like taking advice from other people and encourage comments like these Amalgamation was intended to be a universe for everyone, that's why I take on other people's OC's and use them in the stories. I played a few Metroid games a kid at friends houses but never owned a Nintendo device, I only had a PS2 and Xbox. I included Metroid for a multi-tude of reasons though, I thought it had rich lore would make a good contribution, it has a badass female protagonist that would help diversify the cast of the Vindicates AND I think it's design aesthetics are cool. I researched the planets as best as I could and determined that Phaaze was outside of the galaxy so I put it there, I wasn't aware that it should of been just beyond the rim, sorry haha

Also there was nothing here to indicate why that the Feds would attack the UEG, they're on the same side.

the UNSC is the main military force of Earth and her colonies, the UEG being the canon government of this universe, but it's built differently to the Halo lore as it incorporates a lot of different aesthetics and structure's

amalgamation100.deviantart.com…

The Galactic Federation in this universe, is a para-military group that owns it's own colonies and stuff. So is the IMC from Titanfall and a lot of others I haven't gotten around to implementing yet

amalgamation100.deviantart.com…

it protects and enforces it's own territory. I did it this way to fit in every universes, I couldn't think of a better way to do it The Galactic Fed wasn't amalgamated into the military like ME's alliance or Titanfall's Pilots and Mechs because I didn't think it's aesthetics would work well with those other three.

Now about Zebes, when I researched it I was under the impression that it was the home of the Zebesian Space Pirates, right? Forgive me if I'm wrong. The reason I decided to put it in the Terminus Systems was because they're a lawless part of the galaxy where all criminals, thieves and pirates congregate and I just thought it'd suit it to be there, I also put in the Kig-Yar and Yonhet homeworlds in there from Halo because, well, Kig-Yar are Pirates and Yonhet are smuggler's. I don't like segregation, I like to keep huddle stuff that fits together when I can. There are AVP universe colonies in UEG space as well, the Fed is next to the UEG space because they're a human group.

I need to update the map with IMC, Exogeni and other private organisation's turf as well, I'll also move Cybertron and Phaaze due to your council as well

If you would like to get involved with the universe I could definitely use a Metroid advisor! Message me if you're interested in helping in that way. 

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TheAccursedHunter01 In reply to Amalgamation100 [2017-02-17 07:10:02 +0000 UTC]

Zebes was important to the Chozo, and the Chozo themselves are important to the Galactic Federation. I think they had a hand in it's founding, but that's one of those details Nintendo hasn't elaborated upon. Zebes always belonged to the Chozo until the Space Pirates invaded. When they invaded, the Chozo's organic supercomputer that controlled/monitored the entire planet, Mother Brain, betrayed the Chozo and allied with the Space Pirates. After the Pirates killed/drove the Chozo out, they claimed the planet as their own and renamed themselves Zebesians since they conquered the place. The creator of Metroid described it like when European settlers conquered America and called themselves Americans. The Space Pirates seem to experiment on themselves which explains why the pirates looks different from one Metroid game to the next, most noticeably in the Prime games. The Zebesian pirates actually underwent the same augmentation process Samus did, since the Chozo augmented her themselves on Zebes. Don't underestimate the pirates either, they're about 8-10 feet tall depending on the type you're dealing with. Physically I'd say they're well beyond Halo Elites since they can jump multiple times their own height with ease, and unassisted. You know the Jet Pack Brutes form Halo 3? The pirates can pretty much jump that high themselves naturally, no technological aide required. Consider the Zebesians the strongest of them though despite not being the tallest, they give Samus the most trouble in the games and are some of the most powerful enemies in the games they are in. Not to say that non-Zebesians are pushovers, but still. I recommend you go to the Metroid Database and read the Metroid manga that covers Samus' backstory. Everything up to the last two chapters of volume 2 are canon, and will probably give you a better prospective on stuff. The last 2 chapters don't seem canon to me since those chapters coincide with the video game Metroid/Zero Mission. The manga conflicts with the games, and game canon supersedes everything else from what I can tell. I also recommend you read the manga Sa mus & Joey. Not sure if that is canon, but it doesn't conflict with anything, predicts what happened later (the manga was released from 2003 to 2005), and the author had to go to Nintendo HQ to get permission to do what he wanted. S&J isn't the greatest story ever told, but it's a lot of fun and it makes Samus really badass. It shows why she's the best, and it isn't just her suit/weapons.

The distance to Phaaze is unclear, it is stated by the character Admiral Dane that it resides beyond the realm of conventional space travel and required a wormhole to get there. Samus and other Bounty Hunters were able to travel to the Tetra Galaxy in Prime hunters, so Phaaze must be pretty far away.

That pretty much covers the Metroid stuff from your comment. Seems strange that one of the most important characters is from a series you aren't familiar with. Oh well. From what little of your comics I've read, she doesn't seem out of character. We can talk more over private messages/Notes if you wish.

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Amalgamation100 In reply to TheAccursedHunter01 [2017-02-17 07:41:22 +0000 UTC]

Also I'm not totally clueless, I researched a lot about her, I knew she was augmented by the Chozo as well but decided to change that one detail about her because it'd fit a better overarching story I have planned about super soldiers, I was mainly concerned about getting her personality right.

I also know that Elite's aren't a massive threat to her, but it was more an aesthetic choice to put them in that cover with her. They look really cool in the dark and I wanted to have a crossover of something with her, it doesn't mean she won't totally own them. There aren't a lot of things that are a threat to Samus though lol. I think that to balance her out with the new amalgamated universe she's in she has to be toned down just a bit too, I mean she's blown up planets or something before right? That's too OP for the stories being told at the moment, but we might progress to that eventually.

I will be re-distributing the planets, I also messed up a couple of UNSC and Weyland Colony locations as well so I'll be re-doing it soon

I've had to make a lot of sacrifices and scale different things up and down to fit, like all the different fleets. Like wow you wouldn't believe lol. I need to make a whole new gallery just for that soon.

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TheAccursedHunter01 In reply to Amalgamation100 [2017-02-17 08:31:21 +0000 UTC]

I was explaining stuff the way I did because I'm not sure what your level of knowledge is of Metroid, so I made sure what I explained didn't confuse you or cause you to get lost or something. I'm not trying to put you down, I just want to get my point across without losing anybody.

Planets end up exploding at the end of her missions, but Samus herself can't blow up planets. The only possible planet busting weapon she had is the Annihilator Beam. It's a matter-antimatter weapon, and I think it only takes a few grams of antimatter to blow up a continent, let alone an Arm Cannon filled with the stuff. The manga S&J said that her Power Bombs could destroy a planet with a high enough yield, but Samus herself has never shown to use it that way. Granted, the Power Bombs are sort of nuclear weapons but with a much smaller blast radius. When Samus got stuck in an elevator in Other M, one Power Bomb vaporized the entire thing. Samus may not be a DBZ planet buster, but she's still a powerful character, more powerful than I think people give her credit for. Several hundred missiles, nuclear firepower, durability bypassing energy weapons (said energy weapons have infinite ammo), being able to hang out in lava and take no damage, insane durability with her Energy Tanks and ability to heal (Crystal flash/Concentration), she's pretty stacked. She also has great physical strength, like that time she threw around a whale shark sized creature with seemingly moderate effort in Other M. Seriously, the animation for it is a bit janky, but the move was awesome, take a look: www.youtube.com/watch?v=Nsn5ji… .  You said that you plan on making Samus the powerhouse of the group like the Hulk. Iron Man is ridiculously powerful, fast... everything being the comic book character that he is. If Rhodey is about as capable, she might be stronger than Samus depending on the suit. I remember reading on the Marvel Wiki that Iron Man took a nuke point blank and shrugged it off like it was nothing, when his suit only had 2% energy shielding remaining. Samus is definitely a powerhouse though, especially when compared to Master Chief or Isaak Clarke.

Supposedly the planet Samus grew up on, Zebes, has a gravitational pull that is over 900 times greater than Earth's. Zebes is said to weight 4.8 trillion teratons according to its scan log in Prime 1. Teraton is used to measure how many trillion tons of TNT an explosion equals. Lots of people took teraton literally and think that Zebes weighs 4.8 trillion trillion tons. To me, that's completely ridiculous, it would make Samus as physically as strong as a Super Saiyan or something. Then again, in the Amalgamation universe, Samus didn't grow up on Zebes, so I'm not sure the gravity thing counts anyway.

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Amalgamation100 In reply to TheAccursedHunter01 [2017-02-17 08:52:25 +0000 UTC]

And you didn't offend me I just thought I should let you know that I didn't know nothing at all and I take my research seriously is all

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Amalgamation100 In reply to TheAccursedHunter01 [2017-02-17 08:51:29 +0000 UTC]

MC is an augmented super-soldier (Spartan) who accidentally killed 3 ODST's and crippled one (special forces, grown men) at 14, just after he got his augmentations, whilst he was unstable (he was shaking and having trouble adjusting to his new body) without a suit, just punched them and there bones broke where he hit them

it's assumed he got stronger as he grew into his augmentations, plus the power armour stacks on top of that, it's a common misconception that MC isn't that great because the games don't really showcase him doing any cool feats it's all in the books, unless you count flipping 150 ton tanks and stuff, but y'know it's not really shown from 1st person you just kinda press a button

Elite's are considered to be almost on the same level as Spartans, some of the stronger Elite's being more powerful, it just depends on the build of both the Spartan and the Elite, they're capable of being on the same level or more, and Brutes and Hunters are way stronger.

MC and Elites won't be as strong as Samus but they're not on the same level as Isaac Clarke at all, they're beyond superhuman. I actually checked on the strength chart and MC lands right on the superhuman level fro both Marvel and DC, I couldn't get a power reading on Samus though it's too hard to find facts on hers

I've read that about Ironman and yeah but like I said, I'm building up there strengths, Rhodey's suit is supposed to be more powerful and her IQ is higher than Tony's but... I'm starting off slow with everyone lol

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Amalgamation100 In reply to TheAccursedHunter01 [2017-02-17 07:32:03 +0000 UTC]

Thank you, I was more concerned with her character more than anything

Eh, I was kinda drawn to her for some reason. 

It is funny though, the one character I am the most familiar with isn't in the series yet, but I guess when I worked through the timeline I came to conclude that this was the best way to execute everything haha

Definitely note me

And yeah there are a few changes I had to make to all of the series, I had to change Reaper, Necromorph and Flood origins to make em fit, and with so many different ancient species that supposedly created humans it was just... ugh lol

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dellconagherjr [2017-02-03 00:06:53 +0000 UTC]

Halo unsc had around 20,000 colonies at one point before the human covvie war.

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Amalgamation100 In reply to dellconagherjr [2017-02-03 02:19:04 +0000 UTC]

That's ridiculous, 20,000 is way to many, what is your source for this information?

800 is believable, 104 was simply the ones we've been given names for in canon.

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dellconagherjr In reply to Amalgamation100 [2017-02-03 02:27:22 +0000 UTC]

Found it off spacebattles.com when it was a halo vs mass effect debate.

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Amalgamation100 In reply to dellconagherjr [2017-02-03 02:34:21 +0000 UTC]

WHAAAAAAT!?

WHERE!?

LINK ME TO THIS FORUM!

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dellconagherjr In reply to Amalgamation100 [2017-02-03 02:35:39 +0000 UTC]

I'll try to find it but i have like 50 saved regarding halo vs mass effect.

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Amalgamation100 In reply to dellconagherjr [2017-02-03 02:46:20 +0000 UTC]

Awesome!



I plan on doing some comparisons of ships between ME and Halo, the size differences as colossal and Halo seems to outgun ME massively, I'm gonna have to make some adjustments in this universe so that they fit together better. I'm thinking about increasing the Citadel's number of ships massively

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dellconagherjr In reply to Amalgamation100 [2017-02-03 02:51:33 +0000 UTC]

This will help with the number of mass effect ships.

forums.spacebattles.com/thread…

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Wynet [2017-02-01 01:46:48 +0000 UTC]

Yautjas!? There are predators!? So that mean Aliens... I need to keep reading!      xDDDDD

EDITED:
 AEGIS FUCKING 7!? Necromorphs!? More reading!!! xDDD

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Amalgamation100 In reply to Wynet [2017-02-01 02:22:56 +0000 UTC]

Good to see you're enthused

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littlebruke [2016-12-25 07:15:26 +0000 UTC]

nice veery nice **

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Amalgamation100 In reply to littlebruke [2016-12-26 14:27:58 +0000 UTC]

Thank you! May I ask how you found my page?

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littlebruke In reply to Amalgamation100 [2016-12-26 16:13:06 +0000 UTC]

I just love such projects. Your work suggested deviantart с.

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Amalgamation100 In reply to littlebruke [2016-12-26 23:24:35 +0000 UTC]

Awesome! I just like to do my own market research lol

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grimlock1992 [2016-12-09 18:09:21 +0000 UTC]

How do the transformers work in here? and what kind of transformers is used? your own universe or like the movieverse.

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Amalgamation100 In reply to grimlock1992 [2016-12-10 06:32:09 +0000 UTC]

I've mentioned a little about the Cybertronians here

amalgamation100.deviantart.com…

honestly I don't like the Bayformers pretty much. The first movie was good tbh, it has a special place in my heart, the second movie doesn't bother me too much except for the re-hashed plot but onwards from there it gets more and more on my nerves with the bullshit, it's the same plot every movie, to sum it up nicely

>Find the Cybertronian artifact (Cube, Matrix, Pillars, Seeds) and use or destroy it to save the world lol

I need 3D models though to use, and I plan on using the models from the War and Fall of Cybertron series. I loved those videogames. IMO they do a good job of modernizing the transformers whilst staying true to the G1's. So I plan on using those Transformers if I can.

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grimlock1992 In reply to Amalgamation100 [2016-12-10 16:51:25 +0000 UTC]

I see the mech and alright to I guess to the lorem altough you may want add in engergon crystals on other worlds for it now in modern lore that the transformers had stashed supplies away on other worlds.

I see for ther cube, matrix and pillars, but the seed was only to make more cyber metal it was only with mega/galvatron makeing more drones for him to make but I understand the reasoning for I am tired of same plot.

If you do use transformers I hope you do the cybertron games for they are least little interact with earth save for Shockwave used earth dinosaurs to make the dinobots.

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Amalgamation100 In reply to grimlock1992 [2016-12-11 02:59:41 +0000 UTC]

The models from those games exist out there, some are even in Gmod so I am confident I can obtain them lol

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grimlock1992 In reply to Amalgamation100 [2016-12-11 15:53:49 +0000 UTC]

alright then.

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Amalgamation100 In reply to grimlock1992 [2016-12-11 16:01:53 +0000 UTC]

I'm learning how to import from Gmod atm for other models as well.

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SpaceJawa [2016-11-26 06:27:49 +0000 UTC]

Theoretical Concept - Yes, the Star Wars galaxy might exist far, far away, but there's another big-time Sci-Fi universe not listed here (admittedly without knowing what you do and don't have planned out) in Star Trek. And while there's probably not much room for the UFP, there might potentially be space for various aliens from the franchise - Klingons, Cardassians, Vulcans, Borg, etc.

Which would also potentially give way to the Bajorian Wormhole which in this combined universe might create a gateway to another galaxy instead of merely to the other half of a single galaxy. Or maybe even make it part of some kind of major wormhole network leading to a 'nexus galaxy' of some kind if you wanted extra wiggle room to leave space for other major sci-fi franchises without crowding out your existing map.

After all, beyond Star Trek and Star Wars, there's also the likes of Stargate (which includes the Pegasus Galaxy for Stargate Atlantis); Starcraft; Warhammer 40k (admittedly super-far future); Guardians of the Galaxy with the Kree Shi'ar, Nova Corps, and etc; the Green Lantern material and the other ring corps (who cover the entire DC Universe); and undoubtedly others.

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Amalgamation100 In reply to SpaceJawa [2016-12-08 11:55:39 +0000 UTC]

Sorry for the late reply but I forgot to say in my previous comment that the reason i only use videogame models is because I'm limited in what I can build, building models takes a hell of a lot of time so I only resort to that if I absolutely need too, most of the time I just create environments which aren't that tricky.

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Amalgamation100 In reply to SpaceJawa [2016-11-26 06:44:01 +0000 UTC]

Marvel and DC have been incorporated but do not show up on this map because, well, half technical reasons and the other half is it's not what we're focusing on too much right now, mainly the Vindicates.

As far as Star Trek goes, this universe uses videogame models, as far as I know there aren't many Star Trek models out there I could use and secondly I don't know much at all about the universe and I just think it'd be too big to fit in here; I don't have time to go and watch all the series and know enough about it. Same for Stargate. Star Craft... not sure, but for now those three aren't involved in this project.

so I never wanted to include them

Warhammer 40K though do have good models and I love there designs but fitting in that universe is a nightmare, it just doesn't work for so many reasons, however I have considered doing an event, perhaps involving an alternate future timeline

maybe.

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emiboss11 [2016-09-09 19:54:21 +0000 UTC]

What if the map was real ?

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Amalgamation100 In reply to emiboss11 [2016-09-10 03:16:07 +0000 UTC]

The map is real lol.

It's an actual picture of our galaxy in the Milky Way and it has an accurate representation of where Earth is, the rest is fiction.

But I'm not quite sure I understand what you mean?

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emiboss11 In reply to Amalgamation100 [2016-09-10 15:04:42 +0000 UTC]

Like everything the map has... every race... every planet... to be... real...not fiction

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Amalgamation100 In reply to emiboss11 [2016-09-10 15:13:56 +0000 UTC]

Unfortunately my talents only reach so far my friend haha XD

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Masterix2442 [2016-09-09 16:00:24 +0000 UTC]

I am curious, where did you get the information that the UNSC had 104 colonies?

 According to the Halo Nation Wikia, Its actual 800 colonies pre war, with 210 being Inner Colonies and 590 being Outer Colonies.

BTW this map is pretty cool, though i am curious and slightly wary of how DBZ would fit in this universe.

P.S where did you get and/or edit this map from?, i have my own amalgamated universes,but i have only ever really written down them as possible fanfiction ideas, would be nice to actually make my own version of the universe.

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Amalgamation100 In reply to Masterix2442 [2016-09-12 03:44:33 +0000 UTC]

Oh I forgot to answer the first question as well: the 104 colonies is what I found on the wiki, but I found listed colonies, there could quite possible be 800 or even more that haven't been mentioned or used yet but what I did were colonies that came up as listed.

Here: halo.wikia.com/wiki/Category:P… (It says 104 P)

I went through every colony there and tried to use the most important ones whilst shaving away some that didn't necessarily need to be added. It took me ages just for that light bit of research.

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Masterix2442 In reply to Amalgamation100 [2016-09-13 13:34:27 +0000 UTC]

I see, thanks for sharing! I had that same mistake too, when i first looked through the wikia, but i had an official Halo encylopedia to correct my error, then confirmed it by digging deeper into the wiki.  

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Amalgamation100 In reply to Masterix2442 [2016-09-16 10:20:15 +0000 UTC]

Ahhh okay, thanks or the info, I'll edit it in later

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Amalgamation100 In reply to Masterix2442 [2016-09-09 17:02:43 +0000 UTC]

PS what I'm saying is that I'm going to bubble my universe, I explain it a bit in my first text notepad for DA

So Goku and the Master Chief might exist in the same universe but that doesn't mean they'll ever team up even be seen together, because who wants to see that?

Goku and Superman however, yes. 

Ironman and the Master Chief, yes. 

But Ironman is technically a superhero, and in the marvel world there are other heroes right? You also have this problem where it's a future setting where Tony should be dead. What do you do about that? The only thing I could think of... first of all use a future version of tony or a descendant (luckily the comics already had him have a time travelling grand daughter)

secondly you just write it so that all these heroes can co-exist but not necessarily mix where certain flavours shouldn't be mixed

The universe is intended to have something for everyone, and to be as inclusive as possible without treading over the lines. 

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Amalgamation100 In reply to Masterix2442 [2016-09-09 16:31:58 +0000 UTC]

Oh dw about DBZ, I totally know what you mean and I should probably take that out as I'm only focusing on the Vindicates atm since nothing from DBZ has nothing to do with that story arch

I plan to bubble my universe, Vindicates focuses on the videogame side of things mostly, people with guns and exo suits etc

I do plan on doing other series though which focuses more on Superheroes and there stories in which Goku and a few other DBZ characters will be featured all of which I will probably make my own 3D models off so that they aesthetically fit into this universe

and there's a fantasy side to it too, all of which exists in another galaxy mostly, with a planet for the Dragon Age series, the Elder Scrolls series etc

there may be a point in time where all of these come together if I ever get there but mostly I to cut a long answer short I wanted Goku and Superman in the same universe lol.

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The-PBG [2016-09-01 14:09:26 +0000 UTC]

I love this map it looks absolutely awesome!!!! I would say decrease the terminus systems and make council space a tiny weeny bit bigger but apart from that it looks great.

O like how you have large unclaimed areas of space which I feel looks awesome.

I have only one question how do the tiny Mass Effect ships stack up against the Covenant super carriers.

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Amalgamation100 In reply to The-PBG [2016-09-06 13:59:06 +0000 UTC]

Oh and I forgot to address the comment on the council's size: the humans also technically make up council turf and they're pretty powerful in this universe, what with mixed tech from all of the universes and mashed together colonies.

So I had to compensate somewhere and make the covenant bigger than the council, but they're not bigger than the council and humans which is still technically council space as humans are apart of the council

also yeah plenty of unclaimed space for things to change and expand or be introduced, also leaves a feeling of uncertainty and exploring to be had doesn't it?

The council space may change as the story progresses, I will update the map as the timeline continues and things change, but for now it's going to stay where as it is for future plans, I do REALLY appreciate the feedback though, don't be scared to tell me what you do or don't like or to change things down in the future

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Amalgamation100 In reply to The-PBG [2016-09-01 14:31:54 +0000 UTC]

My main concern is what technology is better: mass effect's kinetic barriers or covenant energy shields?

which can absorb the most kinetic energy is going to be the deciding factor on who has the "better" ships as all will have slip-space, ftl travel (using "mass effect fields") and mass relay jumping capabilities

but I'd wager that the smaller ships wouldn't do so well no.

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The-PBG In reply to Amalgamation100 [2016-09-01 15:13:54 +0000 UTC]

Actually you may be surprised. As I see it (this is my opinion) ME ships are small because element zero and power useage increase exponentially, so the bigger the ship the more impractical it becomes to run, so ME ships are limited in size due to their choice of propulsion. Covenant ships are larger and have energy weapons (negating ME barriers) and likely have stronger shields and better armour, however the main downside is they take FOREVER TO MAKE. If you look at the post war Covenant factions many of the super carriers and large warships are decommissioned as they are just to dam expensive to run for any one race.

Also while slipspace could travel further you could make element zero faster but limited in range by its fuel reserves, so the Council get rapid response ability.

However I feel the deciding factors are logistics. The Covenant replies on huge powerful warships that while unstoppable in a one on fight if taken out are near impossible to replace in a practical sense for a war as they take to long to build, meaning the Covernant will likely rather repair and upgrade existing ships than resupply them. Also they are insanely costly to run so keeping supply lines in a hostile area of space will be difficult and due to the fact they A. have to cross a huge distance of space, B. have to deal wth nimbler ships of the Council which can launch lightning raids then bug out, and C. cannot replace ships lost. Also then comes in the Grunt factor, the grunts and other slave races are kept in line via force and fear. So if they invade Council space (which is a big place) they will have to move ships and forces used to intimidate slave races allowing said races a chance to rebel, in turn leading to the collapse of their empire. If you have ever played Fallout New Vegas (Spoiler warning) when you speak to Lanius and challenge him you can say that by taking the NCR it would doom the legion as they do not have the man power to take and hold both the east and west. (Spoiler ended) As such I doubt the Covenant can take and hold both its own territory and council space.

As for he council their smaller ships do give them the ability to maintain supply lines with very easily, like rebel blockade runners getting to besieged worlds. Also Kinetic canons on ME ships are similar in principle in MAC canons from Halo, but once again their man advantage is cost. Element Zero makes things so much easier to produce and easy to repair, as by decreasing and increasing masses you not only allow a flexible wok environment but you can manipulate environments to a degree which suits the user making it easier to forge high density armours, or making the zero-g environments to propel paint flakes with enough force to blow out a tank. Also kinetic barriers would be very cheap to make and could block some plasma energy due to them being particles unlike lasers, and unlike in Halo they can slap a kinetic barrier very easily onto any old soldier, unlike the Covenant that reserves shield tech for high ranking operatives like the elites probably once again as it costs so much. As such while their ships are smaller they can make a lot more of them and probably swarm the Covenant (for a change) and replace loses with ease.

As such in my mind the war would obviously start in favour of the Covenant as they invade and take dozens of systems but do so slowly due to their FTL travel. However they would only get so far before the attrition o he hit and run raids on their supply lines causes their attacks to bog down, causing ground wars to bog down. Also as the Citadel attacks the Covenant on all fronts they will become spread thin and then start loosing ships and be slowly ground down and forced back. However once closer to their factories the Covenant can supply their forces better allowing them to push back leading to a seesaw effect.

This is just my idea, but holy hell is this a word wall  

Sorry  

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Amalgamation100 In reply to The-PBG [2016-09-02 02:27:49 +0000 UTC]

All good I really enjoyed reading it

I think I may get you to help me with the Mass Effect science fiction physics of this story as you are way more knowledgable than me. I've only just started reading ME books (finished revelation, I'll be picking up the next one and a new halo book in a couple of days) but I've read nearly all of the halo books and I know a lot about there lore.

For instance I'd wager Covenant ships have better shields because they can block full on nukes to the face with an onslaught of rockets as well but Covenant ship armour is WEAK AS FUCK. It's thin dude, and that's because they rely entirely on there shields for protection, and it's not a bad idea because there shields are pretty damn powerful and they do this to SAVE on ship cost and creation. So I don't think Covenant ships are that costly and take as long to make you'd think, although yeah the massive ones I'd wager take a lot longer just because of how ridiculously big they are.

But the Covenant Fleet is already ridiculously massive and they have several supercarriers among there fleets. And one Supercarrier is enough to take an entire planet, as it can take on an entire fleet of ships and also carries tens of thousands of troops.

I did however do some light research on ME ships and I did notice how the kinetic cannons are similar to the Mac cannons of halo but I remember that they were weaker somehow, you could measure the kinetic force of both canons as the lore states the packs they punch and I remember the ME canons being slightly weaker, nevertheless Mac cannons are significant because they're the ONLY weapons in the UNSC's arsenal that can penetrate the Covenant's shields because the shields seem to have a weakness of getting hit with a lot of force in one small spot. How the UNSC usually takes down a covenant ship is on a 3-1 ratio (only people ever able to take out Covenant ships outnumbered were Captain Keye's and Admiral Cole, just because they were that damn awesome and used freaky superhuman intelligence tactics on them that totally fucked the covvie captains up)

and they'd have all three ships fire rockets first (takes longer to reach the ship) than when the rockets reach half way they'd fire there MAC's, MAC's would hit first, disable shields and damage the ship a little then rockets would follow suit and clean up what was left. Usually they'd lose a ship in the process or if unlucky, two.

Now the way they were able to calculate and do this sort of shit was with AI's, one significant advantage all halo navies have over ME's.

But I digress, hit me up in the messages mate, I'd like to know more about Mass Effect's physics and element zero, and we should brainstorm some idea. (don't forget I was planing on doing more research anyway but seeing as you probably know everything I need to know might as well ask you)

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